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    Posts made by farmboy

    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 carrier moved from 55 Sea Zone to 62 Sea Zone
                  2 fighters moved from 55 Sea Zone to 62 Sea Zone
                  2 aaGuns, 1 artillery and 3 infantry moved from Northern Territory to Queensland
                  1 fighter moved from New South Wales to Queensland

      Place Units - ANZAC
                  2 destroyers and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      Combat Move - French

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      triplea_40407_Fre5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 carrier moved from 55 Sea Zone to 62 Sea Zone
                  2 fighters moved from 55 Sea Zone to 62 Sea Zone
                  2 aaGuns, 1 artillery and 3 infantry moved from Northern Territory to Queensland
                  1 fighter moved from New South Wales to Queensland

      Place Units - ANZAC
                  2 destroyers and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      triplea_40407_ANZ5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 2 armour, 4 artilleries, 1 carrier, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry, 1 mech_infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
                  1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 submarine moved from 45 Sea Zone to 37 Sea Zone

      Combat - Americans
                  Battle in 37 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 37 Sea Zone
                          Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                      Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Normandy Bordeaux
                      Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                      Germans defend with 1 armour, 1 factory_minor and 1 harbour
                          Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                          Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                          1 infantry owned by the Americans and 1 armour owned by the Germans lost in Normandy Bordeaux
                      Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 3 transports moved from 118 Sea Zone to 110 Sea Zone
                  2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                  1 armour moved from 110 Sea Zone to United Kingdom
                  1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                  4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                  3 transports moved from 110 Sea Zone to 117 Sea Zone
                  2 fighters moved from Caroline Islands to Queensland
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                  4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone

      Place Units - Americans
                  1 carrier and 1 submarine placed in 10 Sea Zone
                  2 armour, 1 infantry and 1 mech_infantry placed in Western United States
                  3 artilleries and 3 infantry placed in Eastern United States
                  1 artillery and 1 infantry placed in Central United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  3 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Hopei to Anhwe
                  3 infantry moved from Kweichow to Anhwe
                  1 fighter moved from Sikang to Anhwe

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 4 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 5 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 6 :  1/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 6 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Anhwe
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 :  1/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Anhwe
                          Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 :  1/5 hits
                          Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Anhwe to Hopei
                  2 infantry moved from Sikang to Szechwan
                  1 infantry moved from Kansu to Shensi

      Place Units - Chinese
                  5 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 12 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      Purchase Units - British
                  British buy 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - British
                  2 fighters moved from 110 Sea Zone to Norway
                  2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                  2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
                  1 infantry moved from Belgian Congo to Kenya
                        British take Kenya from Italians

      Combat - British
                  Battle in Norway
                      British attack with 2 artilleries, 2 fighters and 2 infantry
                      Germans defend with 2 infantry
                          British roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 2 :  2/6 hits
                          Germans roll dice for 2 infantry in Norway, round 2 :  0/2 hits
                          2 infantry owned by the Germans lost in Norway
                      British win, taking Norway from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry

      Non Combat Move - British
                  2 fighters moved from Norway to 110 Sea Zone
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 mech_infantry moved from India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 artillery and 10 infantry moved from India to Burma

      Place Units - British
                  1 transport placed in 110 Sea Zone
                  3 artilleries and 4 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                  British collect 31 PUs; end with 31 PUs

      Place Units - UK_Pacific
                  1 infantry and 1 tactical_bomber placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs
                  Some Units in India change ownership: 1 infantry and 1 tactical_bomber

      triplea_40407_UK_5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  3 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Hopei to Anhwe
                  3 infantry moved from Kweichow to Anhwe
                  1 fighter moved from Sikang to Anhwe

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 4 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 5 :  0/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                          Chinese roll dice for 3 infantry in Yunnan, round 6 :  1/3 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 6 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Anhwe
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 :  1/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Anhwe
                          Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 :  1/5 hits
                          Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Anhwe to Hopei
                  2 infantry moved from Sikang to Szechwan
                  1 infantry moved from Kansu to Shensi

      Place Units - Chinese
                  5 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 12 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      triplea_40407_Chi5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 2 armour, 4 artilleries, 1 carrier, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry, 1 mech_infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
                  1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 submarine moved from 45 Sea Zone to 37 Sea Zone

      Combat - Americans
                  Battle in 37 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 37 Sea Zone
                          Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                      Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Normandy Bordeaux
                      Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                      Germans defend with 1 armour, 1 factory_minor and 1 harbour
                          Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                          Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                          1 infantry owned by the Americans and 1 armour owned by the Germans lost in Normandy Bordeaux
                      Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 3 transports moved from 118 Sea Zone to 110 Sea Zone
                  2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                  1 armour moved from 110 Sea Zone to United Kingdom
                  1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                  4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                  3 transports moved from 110 Sea Zone to 117 Sea Zone
                  2 fighters moved from Caroline Islands to Queensland
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                  4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone

      Place Units - Americans
                  1 carrier and 1 submarine placed in 10 Sea Zone
                  2 armour, 1 infantry and 1 mech_infantry placed in Western United States
                  3 artilleries and 3 infantry placed in Eastern United States
                  1 artillery and 1 infantry placed in Central United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

      triplea_40407_Ame5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      also, I’ll have time to play today and possibly first thing tomorrow but will then be gone for three days and won’t be able to do a turn until Saturday. Sorry!

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      submerge sub

      ool would be all tilts than carriers, cruiser,  tac, battleship, US fighters, anzac fighter

      posted in League
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      Hi Cow,

      first, wanted to say thanks for playing. I’m really enjoying this game.

      second, I’ll have some time play today (and possibly early tomorrow) but will then be gone and won’t have a chance again until Saturday morning.

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Tambov to Bryansk
                        Russians take Bryansk from Germans
                  1 infantry moved from Russia to Smolensk
                        Russians take Smolensk from Germans
                  1 armour moved from Russia to Archangel
                  1 armour moved from Russia to Archangel
                  2 fighters and 1 tactical_bomber moved from Russia to Archangel
                  2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia

      Combat - Russians
                  Battle in Northwest Persia
                      Russians attack with 2 armour and 1 mech_infantry
                      Italians defend with 1 infantry
                          Russians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/3 hits
                          Italians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Northwest Persia
                      Russians win, taking Northwest Persia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Archangel
                      Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 :  4/5 hits
                          Germans roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                          1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Archangel
                      Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 armour

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Archangel to Russia
                  2 aaGuns, 1 armour, 7 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber moved from Russia to Tambov
                  1 aaGun, 2 artilleries and 3 infantry moved from Russia to Tambov
                  5 infantry moved from Tsinghai to Shensi
                  1 submarine moved from 110 Sea Zone to 92 Sea Zone

      Place Units - Russians
                  3 armour and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 25 PUs; end with 26 PUs

      triplea_40400_Rus6.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Tambov to Bryansk
                        Russians take Bryansk from Germans
                  1 infantry moved from Russia to Smolensk
                        Russians take Smolensk from Germans
                  1 armour moved from Russia to Archangel
                  1 armour moved from Russia to Archangel
                  2 fighters and 1 tactical_bomber moved from Russia to Archangel
                  2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia

      triplea_40400_Rus6.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 13 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Combat Move - Russians
                  6 infantry moved from Novosibirsk to Tsinghai
                  1 infantry moved from Baltic States to Poland
                        Russians take Poland from Germans
                  1 infantry moved from Baltic States to Eastern Poland
                        Russians take Eastern Poland from Germans

      Combat - Russians
                  Russians creates battle in territory 114 Sea Zone
                  Battle in Tsinghai
                      Russians attack with 6 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 6 infantry in Tsinghai, round 2 :  1/6 hits
                          Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Tsinghai
                      Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  1 aaGun moved from Baltic States to Novgorod
                  2 artilleries and 6 infantry moved from Baltic States to Eastern Poland
                  1 aaGun moved from Baltic States to Eastern Poland
                  3 infantry moved from Baltic States to Novgorod
                  2 infantry moved from Baltic States to Novgorod
                  2 aaGuns, 3 artilleries and 12 infantry moved from Smolensk to Russia
                  1 infantry moved from Belarus to Smolensk
                  1 infantry moved from Russia to Tambov
                  1 mech_infantry moved from Volgograd to Rostov
                  1 armour moved from Volgograd to Russia
                  2 aaGuns and 12 infantry moved from Amur to Buryatia

      Place Units - Russians
                  8 infantry placed in Russia
                  2 infantry placed in Russia
                  3 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 33 PUs; end with 33 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

      triplea_40407_Rus5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  2 fighters moved from Queensland to 42 Sea Zone
                  1 submarine moved from 54 Sea Zone to 42 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for ANZAC: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  1 fighter moved from Yenisey to Russia
                  2 fighters moved from 42 Sea Zone to 55 Sea Zone
                  1 carrier moved from 54 Sea Zone to 55 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                  1 transport moved from 62 Sea Zone to 55 Sea Zone
                  1 artillery and 2 infantry moved from Queensland to Northern Territory
                  1 infantry moved from Queensland to Northern Territory

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

      Combat Move - French
                  3 infantry moved from Tobruk to Alexandria
                        British take Alexandria from Italians
                  1 destroyer moved from 71 Sea Zone to 83 Sea Zone

      Combat - French

      Non Combat Move - French
                  4 infantry moved from France to Western Germany
                  1 fighter moved from Norway to Western Germany
                  2 infantry moved from United Kingdom to 110 Sea Zone

      Turn Complete - French
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                  French collect 14 PUs (1 lost to blockades); end with 14 PUs

      triplea_40400_Fre5.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  2 fighters moved from Queensland to 42 Sea Zone
                  1 submarine moved from 54 Sea Zone to 42 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for ANZAC: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  1 fighter moved from Yenisey to Russia
                  2 fighters moved from 42 Sea Zone to 55 Sea Zone
                  1 carrier moved from 54 Sea Zone to 55 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                  1 transport moved from 62 Sea Zone to 55 Sea Zone
                  1 artillery and 2 infantry moved from Queensland to Northern Territory
                  1 infantry moved from Queensland to Northern Territory

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

      triplea_40400_ANZ5.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 carrier, 4 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Western Germany
                  3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 112 Sea Zone
                  3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                  1 transport moved from 113 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from Norway to 112 Sea Zone
                  1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
                  2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Western Germany
                  2 artilleries moved from 112 Sea Zone to Western Germany
                  2 fighters moved from 113 Sea Zone to Western Germany
                  1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany

      Combat - Americans
                  Battle in Western Germany
                      Americans attack with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 tactical_bomber
                      Germans defend with 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 13 infantry
                          Americans roll dice for 1 cruiser in Western Germany, round 2 :  1/1 hits
                          Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 tactical_bomber in Western Germany, round 2 :  8/20 hits
                          Germans roll dice for 6 artilleries and 13 infantry in Western Germany, round 2 :  5/19 hits
                          5 infantry owned by the Americans and 9 infantry owned by the Germans lost in Western Germany
                          Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 3 :  8/15 hits
                          Germans roll dice for 6 artilleries and 4 infantry in Western Germany, round 3 :  5/10 hits
                          2 artilleries owned by the Americans, 3 infantry owned by the Americans, 4 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Western Germany
                          Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber in Western Germany, round 4 :  6/10 hits
                          Germans roll dice for 2 artilleries in Western Germany, round 4 :  1/2 hits
                          1 artillery owned by the Americans and 2 artilleries owned by the Germans lost in Western Germany
                      Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                      Casualties for Germans: 6 artilleries and 13 infantry
                      Casualties for Americans: 3 artilleries and 8 infantry

      Non Combat Move - Americans
                  2 transports moved from 110 Sea Zone to 102 Sea Zone
                  1 transport moved from 113 Sea Zone to 110 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                  2 fighters moved from Western Germany to 110 Sea Zone
                  1 carrier moved from 113 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                  3 fighters and 1 tactical_bomber moved from Yenisey to Russia
                  1 bomber moved from Western Germany to Normandy Bordeaux
                  1 carrier moved from 26 Sea Zone to 24 Sea Zone
                  1 carrier moved from 24 Sea Zone to 16 Sea Zone
                  2 fighters moved from 26 Sea Zone to 10 Sea Zone
                  2 fighters moved from Eastern United States to Western United States

      Place Units - Americans
                  1 carrier and 4 destroyers placed in 10 Sea Zone
                  1 fighter placed in Western United States
                  3 infantry placed in Normandy Bordeaux
                  1 airfield placed in Norway

      Turn Complete - Americans
                  Americans collect 64 PUs; end with 64 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kansu to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  1 infantry moved from Kweichow to Yunnan
                        Chinese take Yunnan from Japanese
                  8 infantry moved from Kweichow to Hunan
                  1 artillery moved from Kweichow to Hunan
                  1 infantry moved from Sikang to Szechwan
                  1 fighter moved from Sikang to Szechwan

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 artillery and 8 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 8 infantry in Hunan, round 2 :  1/9 hits
                          Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hunan
                      Chinese win, taking Hunan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Shensi

      Place Units - Chinese
                  2 infantry placed in Hunan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 11 PUs

      Purchase Units - British
                  British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Norway to 113 Sea Zone
                  1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  2 fighters moved from 113 Sea Zone to Southern France
                  1 artillery moved from Normandy Bordeaux to Holland Belgium
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                  1 armour moved from Normandy Bordeaux to Southern France
                  2 infantry moved from Normandy Bordeaux to Southern France
                  1 tactical_bomber moved from United Kingdom to Southern France
                  1 fighter moved from United Kingdom to Holland Belgium
                  1 fighter moved from United Kingdom to Southern France
                  1 fighter moved from Norway to Holland Belgium
                  1 infantry moved from Normandy Bordeaux to France
                        French take France from Germans
                        French take Normandy Bordeaux from Americans

      Combat - British
                  Battle in Holland Belgium
                      British attack with 1 artillery, 2 fighters and 2 infantry
                      Italians defend with 1 armour, 1 artillery and 1 infantry
                          British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 :  0/5 hits
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                          2 infantry owned by the British lost in Holland Belgium
                          British roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 :  1/3 hits
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 3 :  2/3 hits
                          1 fighter owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                      Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -17
                      Casualties for British: 1 artillery, 1 fighter and 2 infantry
                      Casualties for Italians: 1 infantry
                      1 fighter owned by the British retreated
                  Battle in Southern France
                      British attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
                      Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                          British roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 :  2/7 hits
                          Italians roll dice for 2 artilleries and 3 infantry in Southern France, round 2 :  1/5 hits
                          1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
                          British roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 :  4/6 hits
                          Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 :  0/3 hits
                          2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                      British win, taking Southern France from Italians with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for British: 1 infantry
                      Casualties for Italians: 2 artilleries and 3 infantry
                  Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                  Trigger French 1 Liberation By British: French has 4 infantry placed in France

      Non Combat Move - British
                  2 aaGuns moved from Norway to 113 Sea Zone
                  2 aaGuns and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                  2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
                  3 aaGuns moved from Normandy Bordeaux to France
                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 carrier moved from 113 Sea Zone to 112 Sea Zone
                  1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                  1 carrier moved from 112 Sea Zone to 110 Sea Zone
                  1 fighter moved from Southern France to Western Germany
                  2 fighters moved from Southern France to Normandy Bordeaux
                  1 fighter moved from Holland Belgium to Western Germany
                  1 fighter moved from Norway to Western Germany
                  1 tactical_bomber moved from Southern France to 110 Sea Zone
                  1 fighter moved from Norway to Western Germany
                  1 fighter moved from Norway to 110 Sea Zone

      Place Units - British
                  3 artilleries and 5 infantry placed in United Kingdom
                  3 infantry placed in Union of South Africa
                  British undo move 2.
                  2 infantry placed in Union of South Africa
                  1 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                  British collect 26 PUs; end with 26 PUs

      Turn Complete - UK_Pacific

      triplea_40400_UK_5.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British
                  British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Norway to 113 Sea Zone
                  1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  2 fighters moved from 113 Sea Zone to Southern France
                  1 artillery moved from Normandy Bordeaux to Holland Belgium
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                  1 armour moved from Normandy Bordeaux to Southern France
                  2 infantry moved from Normandy Bordeaux to Southern France
                  1 tactical_bomber moved from United Kingdom to Southern France
                  1 fighter moved from United Kingdom to Holland Belgium
                  1 fighter moved from United Kingdom to Southern France
                  1 fighter moved from Norway to Holland Belgium
                  1 infantry moved from Normandy Bordeaux to France
                        French take France from Germans
                        French take Normandy Bordeaux from Americans

      triplea_40400_Bri5.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kansu to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  1 infantry moved from Kweichow to Yunnan
                        Chinese take Yunnan from Japanese
                  8 infantry moved from Kweichow to Hunan
                  1 artillery moved from Kweichow to Hunan
                  1 infantry moved from Sikang to Szechwan
                  1 fighter moved from Sikang to Szechwan

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 artillery and 8 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 8 infantry in Hunan, round 2 :  1/9 hits
                          Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hunan
                      Chinese win, taking Hunan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Shensi

      Place Units - Chinese
                  2 infantry placed in Hunan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 11 PUs

      triplea_40400_Chi5.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 carrier, 4 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Western Germany
                  3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 112 Sea Zone
                  3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                  1 transport moved from 113 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from Norway to 112 Sea Zone
                  1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
                  2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Western Germany
                  2 artilleries moved from 112 Sea Zone to Western Germany
                  2 fighters moved from 113 Sea Zone to Western Germany
                  1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany

      Combat - Americans
                  Battle in Western Germany
                      Americans attack with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 tactical_bomber
                      Germans defend with 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 13 infantry
                          Americans roll dice for 1 cruiser in Western Germany, round 2 :  1/1 hits
                          Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 tactical_bomber in Western Germany, round 2 :  8/20 hits
                          Germans roll dice for 6 artilleries and 13 infantry in Western Germany, round 2 :  5/19 hits
                          5 infantry owned by the Americans and 9 infantry owned by the Germans lost in Western Germany
                          Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 3 :  8/15 hits
                          Germans roll dice for 6 artilleries and 4 infantry in Western Germany, round 3 :  5/10 hits
                          2 artilleries owned by the Americans, 3 infantry owned by the Americans, 4 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Western Germany
                          Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber in Western Germany, round 4 :  6/10 hits
                          Germans roll dice for 2 artilleries in Western Germany, round 4 :  1/2 hits
                          1 artillery owned by the Americans and 2 artilleries owned by the Germans lost in Western Germany
                      Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                      Casualties for Germans: 6 artilleries and 13 infantry
                      Casualties for Americans: 3 artilleries and 8 infantry

      Non Combat Move - Americans
                  2 transports moved from 110 Sea Zone to 102 Sea Zone
                  1 transport moved from 113 Sea Zone to 110 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                  2 fighters moved from Western Germany to 110 Sea Zone
                  1 carrier moved from 113 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                  3 fighters and 1 tactical_bomber moved from Yenisey to Russia
                  1 bomber moved from Western Germany to Normandy Bordeaux
                  1 carrier moved from 26 Sea Zone to 24 Sea Zone
                  1 carrier moved from 24 Sea Zone to 16 Sea Zone
                  2 fighters moved from 26 Sea Zone to 10 Sea Zone
                  2 fighters moved from Eastern United States to Western United States

      Place Units - Americans
                  1 carrier and 4 destroyers placed in 10 Sea Zone
                  1 fighter placed in Western United States
                  3 infantry placed in Normandy Bordeaux
                  1 airfield placed in Norway

      Turn Complete - Americans
                  Americans collect 64 PUs; end with 64 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

      triplea_40400_Ame5.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      it was the anzac fighter on the american carrier. I didn’t know that it couldn’t be used in combat, but lets just play on.

      posted in League
      farmboyF
      farmboy
    • RE: Cow (Axis) vs farmboy (allies +16)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 carrier, 4 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Western Germany
                  3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 112 Sea Zone
                  3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                  1 transport moved from 113 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from Norway to 112 Sea Zone
                  1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
                  2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Western Germany
                  2 artilleries moved from 112 Sea Zone to Western Germany
                  2 fighters moved from 113 Sea Zone to Western Germany
                  1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany

      triplea_40400_Ame5.tsvg

      posted in Tournaments
      farmboyF
      farmboy
    • RE: Farmboy +20 Allies -VS- dawgoneit Axis G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  2 fighters moved from 54 Sea Zone to 42 Sea Zone
                  1 carrier moved from 54 Sea Zone to 42 Sea Zone
                  1 fighter moved from 45 Sea Zone to 42 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                      Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  0/3 hits
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 :  2/2 hits
                          1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                      1 carrier owned by the ANZAC retreated to 55 Sea Zone
                      Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -14
                      Casualties for ANZAC: 1 destroyer and 1 submarine

      Non Combat Move - ANZAC
                  2 fighters moved from 42 Sea Zone to 55 Sea Zone
                  1 fighter moved from 42 Sea Zone to 45 Sea Zone
                  1 artillery and 3 infantry moved from Queensland to Northern Territory
                  2 aaGuns moved from Queensland to Northern Territory

      Place Units - ANZAC
                  2 armour and 1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 12 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 fighter moved from Scotland to United Kingdom
                  1 destroyer moved from 80 Sea Zone to 39 Sea Zone

      Turn Complete - French

      triplea_40407_Fre4.tsvg

      posted in League
      farmboyF
      farmboy
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