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    Posts made by farmboy

    • RE: Farmboy (Axis) vs simon (allies)

      @simon33:

      I just noticed that Axis are ahead economically, but I’m happy with how I’m doing. Interesting!

      Yeah, this is an interesting game.

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 7

      Research Technology - Germans

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 armour moved from Yenisey to Yakut S.S.R.
                        Germans take Yakut S.S.R. from Russians
                  1 infantry moved from Western Ukraine to Bryansk
                  2 infantry moved from Ukraine to Bryansk
                  1 bomber moved from Eastern Poland to Bryansk
                  1 infantry moved from Ukraine to Bryansk
                  1 bomber moved from Archangel to Vologda
                  6 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                        Germans take Northwest Persia from Russians
                  1 infantry moved from Rostov to Volgograd
                        Germans take Volgograd from Russians
                  1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  1 infantry moved from Smolensk to Vologda
                  3 infantry moved from Archangel to Vologda

      Purchase Units - Germans
                  Germans buy 1 artillery, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat - Germans
                  Battle in Vologda
                      Germans attack with 1 bomber and 4 infantry
                      Russians defend with 1 artillery and 1 infantry
                          Germans roll dice for 1 bomber and 4 infantry in Vologda, round 2 :  1/5 hits
                          Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                          1 infantry owned by the Russians lost in Vologda
                          Germans roll dice for 1 bomber and 4 infantry in Vologda, round 3 :  1/5 hits
                          Russians roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                          1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                      Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Bryansk
                      Germans attack with 1 bomber and 4 infantry
                      Russians defend with 1 artillery and 1 infantry
                          Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 :  0/5 hits
                          Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                          1 infantry owned by the Germans lost in Bryansk
                          Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 :  3/4 hits
                          Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                          1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
                      Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 artillery and 1 infantry

      Non Combat Move - Germans
                  1 bomber moved from Bryansk to Novgorod
                  1 bomber moved from Vologda to Novgorod
                  1 infantry moved from Archangel to Nenetsia
                  1 infantry moved from Novgorod to Archangel
                  2 infantry moved from Novgorod to Belarus
                  1 infantry moved from Vyborg to Novgorod
                  1 infantry moved from Karelia to Novgorod
                  1 armour moved from Finland to Novgorod
                  1 artillery moved from Finland to Karelia
                  2 infantry moved from Western Germany to 113 Sea Zone
                  2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                  2 infantry moved from 115 Sea Zone to Novgorod
                  7 armour moved from Germany to Eastern Poland
                  5 infantry moved from Western Germany to Germany
                  1 artillery moved from Normandy Bordeaux to France
                  3 fighters moved from Western Germany to Southern Italy
                  1 tactical_bomber moved from Western Germany to Southern Italy
                  1 artillery moved from Finland to Karelia
                  1 mech_infantry moved from Tambov to Caucasus
                  1 infantry moved from Rostov to Tambov
                  6 infantry moved from Ukraine to Rostov
                  2 artilleries moved from Western Ukraine to Ukraine
                  1 aaGun moved from Ukraine to Rostov
                  4 armour moved from Ukraine to Rostov
                  2 artilleries moved from Ukraine to Rostov
                  4 armour moved from Rostov to Caucasus
                  1 mech_infantry moved from Ukraine to Caucasus
                  1 submarine moved from 113 Sea Zone to 111 Sea Zone

      Place Units - Germans
                  1 artillery and 2 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  2 infantry placed in Germany
                  2 bombers, 2 fighters and 1 tactical_bomber placed in Western Germany

      Turn Complete - Germans
                  Germans collect 64 PUs; end with 64 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                  Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

      triplea_40463_Ger7.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  3 fighters moved from Queensland to 42 Sea Zone
                  1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  1 transport moved from 37 Sea Zone to 58 Sea Zone
                  1 transport moved from 37 Sea Zone to 57 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                      Japanese defend with 1 carrier, 2 fighters and 1 transport
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 carrier owned by the Japanese
                          ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  1/4 hits
                          Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 :  2/2 hits
                          Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                          ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 :  2/2 hits
                          Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 :  2/2 hits
                          2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                          1 transport owned by the Japanese lost in 42 Sea Zone
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                      ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 5
                      Casualties for ANZAC: 1 destroyer and 3 fighters
                      Casualties for Japanese: 1 carrier, 2 fighters and 1 transport

      Non Combat Move - ANZAC
                  1 infantry moved from Burma to India

      Place Units - ANZAC
                  1 destroyer, 1 fighter and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  3 infantry moved from Morocco to Algeria

      Non Combat Move - French

      Turn Complete - French

      triplea_40485.0_Fre4.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  3 fighters moved from Queensland to 42 Sea Zone
                  1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  1 transport moved from 37 Sea Zone to 58 Sea Zone
                  1 transport moved from 37 Sea Zone to 57 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                      Japanese defend with 1 carrier, 2 fighters and 1 transport
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 carrier owned by the Japanese
                          ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  1/4 hits
                          Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 :  2/2 hits
                          Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                          ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 :  2/2 hits
                          Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 :  2/2 hits
                          2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                          1 transport owned by the Japanese lost in 42 Sea Zone
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                      ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 5
                      Casualties for ANZAC: 1 destroyer and 3 fighters
                      Casualties for Japanese: 1 carrier, 2 fighters and 1 transport

      Non Combat Move - ANZAC
                  1 infantry moved from Burma to India

      Place Units - ANZAC
                  1 destroyer, 1 fighter and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      triplea_40485.0_ANZ4.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 6

      Combat Move - Italians
                  1 armour moved from Tunisia to Libya
                        Italians take Libya from British
                  1 armour moved from Rostov to Caucasus
                  1 armour moved from Rostov to Caucasus
                  1 bomber moved from Tunisia to Caucasus

      Purchase Units - Italians
                  Italians buy 1 cruiser and 1 destroyer; Remaining resources: 3 PUs;

      Combat - Italians
                  Italians creates battle in territory 98 Sea Zone
                  Battle in Caucasus
                      Italians attack with 2 armour and 1 bomber
                      British defend with 1 mech_infantry
                          Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 :  2/3 hits
                          Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                          1 mech_infantry owned by the British lost in Caucasus
                      Italians win, taking 98 Sea Zone from French, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry

      Non Combat Move - Italians
                  1 bomber moved from Caucasus to Rostov
                  1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                  2 fighters moved from Southern Italy to 95 Sea Zone
                  1 armour moved from Libya to Tunisia
                  1 infantry moved from Tunisia to Libya

      Place Units - Italians
                  1 cruiser and 1 destroyer placed in 95 Sea Zone

      Turn Complete - Italians
                  Italians collect 20 PUs; end with 23 PUs

      triplea_40463_Ita6.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 6

      Combat Move - Japanese
                  1 transport moved from 39 Sea Zone to 38 Sea Zone
                  1 mech_infantry moved from Burma to 38 Sea Zone
                  1 mech_infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                  1 mech_infantry moved from 39 Sea Zone to India
                  1 artillery moved from Burma to India
                  2 cruisers moved from 39 Sea Zone to 79 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                  1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                  2 transports moved from 39 Sea Zone to 38 Sea Zone
                  2 armour and 2 infantry moved from Burma to 38 Sea Zone
                  1 infantry moved from Celebes to 44 Sea Zone
                  1 armour and 2 infantry moved from Kiangsi to 20 Sea Zone
                  1 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
                  1 armour and 2 infantry moved from 42 Sea Zone to Java
                  1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java
                  1 carrier moved from 34 Sea Zone to 42 Sea Zone
                  1 transport moved from 46 Sea Zone to 42 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
                  2 armour and 2 infantry moved from 41 Sea Zone to Sumatra
                  1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
                  1 tactical_bomber moved from 39 Sea Zone to Sumatra
                  1 fighter moved from 39 Sea Zone to India
                  1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 24 Sea Zone

      Purchase Units - Japanese
                  Japanese buy 1 carrier, 2 destroyers, 2 factory_minors, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

      Combat - Japanese
                  Battle in Java
                      Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                      ANZAC defend with 1 aaGun and 3 infantry
                          AA fire in Java :  0/2 hits
                          Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 :  2/6 hits
                          ANZAC roll dice for 1 aaGun and 3 infantry in Java, round 2 :  1/3 hits
                          1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                          Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 :  1/5 hits
                          ANZAC roll dice for 2 infantry in Java, round 3 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                          Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 4 :  2/4 hits
                          ANZAC roll dice for 1 infantry in Java, round 4 :  0/1 hits
                          1 infantry owned by the ANZAC lost in Java
                      Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for ANZAC: 1 aaGun and 3 infantry
                      Casualties for Japanese: 2 infantry
                  Battle in 24 Sea Zone
                      Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                      Americans defend with 1 submarine
                          Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 :  3/5 hits
                          Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Americans lost in 24 Sea Zone
                      Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in 79 Sea Zone
                      Japanese attack with 2 cruisers, 1 destroyer and 1 tactical_bomber
                      British defend with 1 cruiser and 2 transports
                          Japanese roll dice for 2 cruisers, 1 destroyer and 1 tactical_bomber in 79 Sea Zone, round 2 :  1/4 hits
                          British roll dice for 1 cruiser and 2 transports in 79 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 cruiser owned by the British lost in 79 Sea Zone
                          2 transports owned by the British lost in 79 Sea Zone
                      Japanese win, taking 79 Sea Zone from UK_Pacific with 2 cruisers and 1 tactical_bomber remaining. Battle score for attacker is 18
                      Casualties for British: 1 cruiser and 2 transports
                      Casualties for Japanese: 1 destroyer
                  Battle in Sumatra
                      Japanese attack with 2 armour, 2 infantry and 1 tactical_bomber
                      British defend with 2 infantry
                          Japanese roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Sumatra, round 2 :  3/5 hits
                          UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                          2 infantry owned by the British lost in Sumatra
                      Japanese win, taking Sumatra from UK_Pacific with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry
                  Battle in India
                      Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                      British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                          Japanese roll dice for 1 battleship in India, round 2 :  0/1 hits
                          Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in India, round 2 :  1/3 hits
                          UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                          1 mech_infantry owned by the British lost in India
                      Japanese destroys 9PUs while taking UK_Pacific capital
                      Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry

      Non Combat Move - Japanese
                  1 carrier moved from 39 Sea Zone to 79 Sea Zone
                  1 fighter moved from India to 79 Sea Zone
                  1 tactical_bomber moved from Sumatra to 39 Sea Zone
                  1 carrier moved from 39 Sea Zone to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                  1 submarine moved from 42 Sea Zone to 54 Sea Zone
                  1 submarine moved from 54 Sea Zone to 62 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                  1 aaGun and 1 infantry moved from Yunnan to Burma
                  1 infantry moved from Hunan to Yunnan
                  1 infantry moved from Anhwe to Hunan
                  1 infantry moved from Kiangsu to Anhwe
                  2 infantry moved from Kiangsu to Kiangsi

      Place Units - Japanese
                  1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
                  3 infantry placed in Kiangsu
                  1 factory_minor placed in Kwangtung
                  1 factory_minor placed in French Indo China

      Turn Complete - Japanese
                  Japanese collect 63 PUs; end with 68 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                  Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs

      triplea_40463_Jap6.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 6

      Research Technology - Germans

      Combat Move - Germans
                  1 submarine moved from 87 Sea Zone to 88 Sea Zone
                  1 armour moved from Urals to Yenisey
                        Germans take Timguska from Russians
                        Germans take Yenisey from Russians
                  1 armour moved from Nenetsia to Evenkiyskiy
                        Germans take Evenkiyskiy from Russians
                  1 infantry moved from Novgorod to Vyborg
                        Germans take Vyborg from Russians
                  1 mech_infantry moved from Ukraine to Tambov
                        Germans take Tambov from Russians
                  1 armour moved from Ukraine to Caucasus
                        Germans take Caucasus from Russians
                  2 infantry moved from Western Ukraine to Bryansk
                  1 bomber moved from Western Germany to Bryansk
                  2 infantry moved from Nenetsia to Vologda
                  1 bomber moved from Western Germany to Vologda
                  2 infantry moved from Southern France to Normandy Bordeaux
                  2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                  2 bombers and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                  1 fighter moved from Western Germany to Normandy Bordeaux
                  1 infantry moved from France to Normandy Bordeaux
                  1 fighter moved from Western Germany to Normandy Bordeaux

      Purchase Units - Germans
                  Germans buy 7 armour and 9 infantry; Remaining resources: 0 PUs;

      Combat - Germans
                  Battle in Vologda
                      Germans attack with 1 bomber and 2 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 :  2/3 hits
                          Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Vologda
                      Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Bryansk
                      Germans attack with 1 bomber and 2 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  2/3 hits
                          Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Bryansk
                      Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in 88 Sea Zone
                      Germans attack with 1 submarine
                      Americans defend with 1 destroyer
                          Germans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 88 Sea Zone, round 3 :  1/1 hits
                          Americans roll dice for 1 destroyer in 88 Sea Zone, round 3 :  1/1 hits
                          1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
                      Americans win with no units remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in Normandy Bordeaux
                      Germans attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
                      Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                          Germans roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/11 hits
                          Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  5/6 hits
                          1 mech_infantry owned by the Americans, 3 infantry owned by the Americans, 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                          Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 :  3/6 hits
                          Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  1/2 hits
                          1 fighter owned by the Germans, 1 artillery owned by the Americans and 1 armour owned by the Americans lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 artillery, 1 fighter and 4 infantry
                      Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

      Non Combat Move - Germans
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  1 transport moved from 115 Sea Zone to 113 Sea Zone
                  2 submarines moved from 115 Sea Zone to 113 Sea Zone
                  1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                  1 submarine moved from 124 Sea Zone to 122 Sea Zone
                  6 armour and 5 infantry moved from Ukraine to Rostov
                  1 bomber moved from Bryansk to Eastern Poland
                  1 mech_infantry moved from Western Ukraine to Rostov
                  1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                  4 armour moved from Eastern Poland to Ukraine
                  2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
                  1 bomber moved from Vologda to Archangel
                  2 infantry moved from Belarus to Archangel
                  1 infantry moved from Novgorod to Archangel
                  1 aaGun moved from Belarus to Archangel
                  1 infantry moved from Belarus to Archangel

      Place Units - Germans
                  3 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  3 infantry placed in Western Germany
                  7 armour placed in Germany

      Turn Complete - Germans
                  Germans collect 63 PUs; end with 63 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

      triplea_40463_Ger6.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 submarine moved from 55 Sea Zone to 44 Sea Zone
                  1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                  1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  2 fighters moved from 102 Sea Zone to Gibraltar
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                  1 submarine moved from 26 Sea Zone to 17 Sea Zone
                  1 bomber moved from Hawaiian Islands to 17 Sea Zone

      Combat - Americans
                  Battle in 44 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                          Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                      Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 17 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 17 Sea Zone
                      Americans win, taking 17 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/4 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                          1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/4 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry
                  Battle in Gibraltar
                      Americans attack with 1 armour, 3 artilleries, 2 fighters and 4 infantry
                      Italians defend with 1 harbour and 2 infantry
                          Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 4 infantry in Gibraltar, round 2 :  5/10 hits
                          Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                          1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 2 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                  2 fighters moved from Gibraltar to 91 Sea Zone
                  2 carriers moved from 102 Sea Zone to 91 Sea Zone
                  2 fighters moved from 102 Sea Zone to Morocco
                  1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 mech_infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 bomber moved from 17 Sea Zone to Wake Island
                  1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                  2 carriers, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter moved from Hawaiian Islands to 33 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 tactical_bomber moved from Western United States to Hawaiian Islands

      Place Units - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports
                  EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                  EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
                  EDIT: Turning off Edit Mode
                  4 transports placed in 101 Sea Zone
                  4 artilleries and 4 infantry placed in Eastern United States
                  2 destroyers and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  2 infantry moved from Kansu to Tsinghai
                  1 fighter moved from Kansu to Tsinghai
                  1 infantry moved from Suiyuyan to Shensi
                  1 infantry moved from Sikang to Szechwan
                  1 fighter moved from Tsinghai to Sikang

      Place Units - Chinese
                  2 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs

      Purchase Units - British
                  British buy 1 fighter and 2 transports; Remaining resources: 9 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                  1 bomber moved from Trans-Jordan to Egypt
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 armour moved from Anglo Egyptian Sudan to Egypt
                  1 transport moved from 80 Sea Zone to 81 Sea Zone
                  1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                  1 mech_infantry moved from 81 Sea Zone to Egypt
                  1 artillery and 2 infantry moved from Burma to Yunnan
                  1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                  1 armour and 1 mech_infantry moved from India to Yunnan
                  1 transport moved from 37 Sea Zone to 40 Sea Zone
                  1 armour and 1 mech_infantry moved from India to Shan State
                  1 fighter moved from Sumatra to Shan State

      Combat - British
                  Battle in Yunnan
                      British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 3 infantry
                          British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  2/7 hits
                          Japanese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                          2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                          British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  3/5 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 3 infantry
                  Battle in Egypt
                      British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                      Italians defend with 1 harbour and 2 infantry
                          British roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                          British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 2 :  2/4 hits
                          Italians roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                          2 infantry owned by the Italians lost in Egypt
                      British win, taking Egypt from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Italians: 2 infantry
                  Battle in Shan State
                      British attack with 1 armour, 1 fighter and 1 mech_infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shan State, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                      British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                      Casualties for British: 1 mech_infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 fighter moved from Shan State to Burma
                  1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
                  1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                  1 aaGun moved from Burma to India
                  1 aaGun moved from Burma to India
                  1 aaGun moved from Burma to India
                  1 artillery and 2 infantry moved from India to Burma
                  1 bomber moved from Egypt to Persia
                  2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                  1 fighter and 1 tactical_bomber moved from Trans-Jordan to Rostov
                  2 destroyers moved from 109 Sea Zone to 92 Sea Zone
                  1 armour and 1 artillery moved from United Kingdom to 109 Sea Zone
                  2 infantry moved from Scotland to 109 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  2 fighters moved from 109 Sea Zone to 91 Sea Zone
                  1 fighter moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from 91 Sea Zone to Gibraltar
                  1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                  1 fighter moved from United Kingdom to 91 Sea Zone
                  1 fighter moved from United Kingdom to Karelia
                  2 fighters moved from Scotland to Novgorod
                  2 aaGuns and 4 infantry moved from Scotland to United Kingdom
                  2 infantry moved from Kenya to Ethiopia
                  1 carrier moved from 109 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 91 Sea Zone

      Place Units - British
                  2 transports placed in 106 Sea Zone
                  1 fighter placed in Quebec

      Turn Complete - British
                  British collect 33 PUs; end with 42 PUs

      Place Units - UK_Pacific
                  5 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,4,6,1,5,1,5
                  UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
                  Some Units in India change ownership: 5 infantry

      triplea_40485.0_UK_4.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  2 infantry moved from Kansu to Tsinghai
                  1 fighter moved from Kansu to Tsinghai
                  1 infantry moved from Suiyuyan to Shensi
                  1 infantry moved from Sikang to Szechwan
                  1 fighter moved from Tsinghai to Sikang

      Place Units - Chinese
                  2 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs

      triplea_40485.0_Chi4.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      note that I had to edit the units off of Morocco. In the non combat move, an inf and a mech wouldn’t move off of the transport onto Morocco. I may get the UK and China turns done in the next little bit, but if I can’t finish them it might be a few more hours.

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 submarine moved from 55 Sea Zone to 44 Sea Zone
                  1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                  1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  2 fighters moved from 102 Sea Zone to Gibraltar
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                  1 submarine moved from 26 Sea Zone to 17 Sea Zone
                  1 bomber moved from Hawaiian Islands to 17 Sea Zone

      Combat - Americans
                  Battle in 44 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                          Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                      Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 17 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 17 Sea Zone
                      Americans win, taking 17 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/4 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                          1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/4 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 2 infantry
                  Battle in Gibraltar
                      Americans attack with 1 armour, 3 artilleries, 2 fighters and 4 infantry
                      Italians defend with 1 harbour and 2 infantry
                          Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 4 infantry in Gibraltar, round 2 :  5/10 hits
                          Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                          1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 2 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                  2 fighters moved from Gibraltar to 91 Sea Zone
                  2 carriers moved from 102 Sea Zone to 91 Sea Zone
                  2 fighters moved from 102 Sea Zone to Morocco
                  1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 mech_infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 bomber moved from 17 Sea Zone to Wake Island
                  1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                  2 carriers, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter moved from Hawaiian Islands to 33 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 tactical_bomber moved from Western United States to Hawaiian Islands

      Place Units - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports
                  EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                  EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
                  EDIT: Turning off Edit Mode
                  4 transports placed in 101 Sea Zone
                  4 artilleries and 4 infantry placed in Eastern United States
                  2 destroyers and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      triplea_40485.0_Ame4.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 5

      Combat Move - Italians
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                  1 infantry moved from 99 Sea Zone to Crete
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                  1 infantry moved from 99 Sea Zone to Cyprus
                  1 bomber moved from Southern Italy to 91 Sea Zone
                  2 armour moved from Western Ukraine to Rostov

      Purchase Units - Italians
                  Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

      Combat - Italians
                  Battle in Crete
                  Battle in 91 Sea Zone
                      Italians attack with 1 bomber
                      British defend with 1 transport; Americans defend with 1 transport
                          1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                      Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 14
                      Casualties for British: 1 transport
                      Casualties for Americans: 1 transport
                  Battle in Cyprus
                  Battle in Rostov
                      Italians attack with 2 armour
                      Russians defend with 1 infantry
                          Italians roll dice for 2 armour in Rostov, round 2 :  2/2 hits
                          Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Rostov
                      Italians win, taking Cyprus from British, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from 91 Sea Zone to Tunisia
                  1 artillery moved from Algeria to Tunisia
                  1 artillery and 3 infantry moved from Libya to Tunisia
                  1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                  1 artillery and 3 infantry moved from Bulgaria to Greece
                  1 aaGun and 3 infantry moved from Bessarabia to Ukraine
                  1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                  1 aaGun moved from Bessarabia to Ukraine

      Place Units - Italians
                  1 carrier placed in 95 Sea Zone
                  1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 18 PUs; end with 18 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

      triplea_40463_Ita5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      Thank you for that. That was very generous.

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 5

      Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  3 armour and 1 mech_infantry moved from Yunnan to Burma
                  2 artilleries moved from Yunnan to Burma
                  1 transport moved from 21 Sea Zone to 34 Sea Zone
                  1 infantry moved from Paulau Island to 34 Sea Zone
                  1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                  1 infantry moved from 46 Sea Zone to New Guinea
                  1 transport moved from 20 Sea Zone to 21 Sea Zone
                  1 infantry moved from Guam to 21 Sea Zone
                  1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                  1 armour and 1 infantry moved from Shan State to 37 Sea Zone
                  1 artillery moved from Shan State to 37 Sea Zone
                  1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                  1 armour, 2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                  1 armour, 2 artilleries and 2 infantry moved from 39 Sea Zone to India
                  1 battleship and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                  3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
                  2 bombers moved from Kwangsi to India
                  2 infantry moved from Yunnan to Burma
                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone

      Purchase Units - Japanese
                  Japanese buy 1 carrier, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

      Combat - Japanese
                  Battle in New Guinea
                  Battle in Celebes
                  Battle in 33 Sea Zone
                      Japanese attack with 1 fighter and 1 tactical_bomber
                      ANZAC defend with 1 cruiser and 1 transport
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  2/2 hits
                          ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 2 :  0/1 hits
                          1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 33 Sea Zone
                      Japanese win, taking New Guinea from ANZAC, taking Celebes from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                      Casualties for ANZAC: 1 cruiser and 1 transport
                  Battle in Burma
                      Japanese attack with 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                      British defend with 1 infantry
                          Japanese roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Burma, round 2 :  1/8 hits
                          UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                          1 infantry owned by the British lost in Burma
                      Japanese win, taking Burma from UK_Pacific with 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in India
                      Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                      British defend with 3 artilleries and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 3 fighters
                          Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 2 :  7/13 hits
                          UK_Pacific roll dice for 3 artilleries, 3 fighters and 6 infantry in India, round 2 :  6/12 hits
                          2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the British and 6 infantry owned by the British lost in India
                          Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers in India, round 3 :  5/7 hits
                          UK_Pacific roll dice for 2 artilleries and 3 fighters in India, round 3 :  3/5 hits
                          2 bombers owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 artilleries owned by the British and 3 fighters owned by the ANZAC lost in India
                      Japanese captures 11PUs while taking UK_Pacific capital
                      Japanese converts factory_major into different units
                      Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9
                      Casualties for British: 3 artilleries and 6 infantry
                      Casualties for ANZAC: 3 fighters
                      Casualties for Japanese: 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                  triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                  1 tactical_bomber moved from India to 39 Sea Zone
                  1 destroyer moved from 41 Sea Zone to 79 Sea Zone
                  3 carriers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                  1 submarine moved from 42 Sea Zone to 54 Sea Zone
                  1 submarine moved from 39 Sea Zone to 42 Sea Zone
                  1 carrier moved from 6 Sea Zone to 22 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                  1 carrier moved from 22 Sea Zone to 34 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                  1 fighter moved from 6 Sea Zone to Japan
                  1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                  2 infantry moved from Kiangsu to Kiangsi
                  1 armour moved from Kiangsu to Kiangsi
                  1 aaGun moved from Hunan to Yunnan
                  1 destroyer moved from 37 Sea Zone to 20 Sea Zone

      Place Units - Japanese
                  1 carrier and 3 destroyers placed in 6 Sea Zone
                  3 infantry placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 56 PUs; end with 72 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs

      triplea_40463_Jap5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      If I can, I would. I would add the three carriers since I would move them there anyway and  a destroyer. But only if you are comfortable with that.

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      So I made an error of judgement. You have the option of scrambling to prevent me from making a landing oin India. You ahve 3 fighters. I have a battleship and two cruisers. I didn’t think of moving the carriers in. So I will need scramble orders. My odds are slightly better if you do scramble (70%), but I suspect your odds are better with a scramble than without.

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 5

      Combat Move - Japanese
                  3 armour and 1 mech_infantry moved from Yunnan to Burma
                  2 artilleries moved from Yunnan to Burma
                  1 transport moved from 21 Sea Zone to 34 Sea Zone
                  1 infantry moved from Paulau Island to 34 Sea Zone
                  1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                  1 infantry moved from 46 Sea Zone to New Guinea
                  1 transport moved from 20 Sea Zone to 21 Sea Zone
                  1 infantry moved from Guam to 21 Sea Zone
                  1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                  1 armour and 1 infantry moved from Shan State to 37 Sea Zone
                  1 artillery moved from Shan State to 37 Sea Zone
                  1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                  1 armour, 2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                  1 armour, 2 artilleries and 2 infantry moved from 39 Sea Zone to India
                  1 battleship and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                  3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
                  2 bombers moved from Kwangsi to India
                  2 infantry moved from Yunnan to Burma
                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone

      triplea_40463_Jap5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      I wasn’t sure if that applied with transports making a landing. Good to know.

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 5

      Research Technology - Germans

      Combat Move - Germans
                  3 bombers moved from Western Germany to Finland
                  1 armour, 1 artillery, 4 fighters, 5 infantry and 1 tactical_bomber moved from Norway to Finland
                  1 submarine moved from 112 Sea Zone to 115 Sea Zone
                  1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                  1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                  1 submarine moved from 112 Sea Zone to 115 Sea Zone
                  1 infantry moved from Novgorod to Karelia
                        Germans take Karelia from Russians
                  1 infantry moved from Archangel to Vologda
                        Germans take Vologda from Russians
                  1 armour moved from Archangel to Urals
                        Germans take Urals from Russians
                  1 infantry moved from Bryansk to Rostov
                        Germans take Rostov from Russians
                  5 armour and 5 infantry moved from Western Ukraine to Ukraine
                  1 infantry moved from Archangel to Nenetsia
                        Germans take Nenetsia from Russians
                  2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine

      Purchase Units - Germans
                  Germans buy 1 artillery, 1 bomber, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;

      Combat - Germans
                  Battle in 115 Sea Zone
                      Germans attack with 2 submarines and 1 transport
                      Russians defend with 1 submarine
                      1 submarine owned by the Russians Submerged
                          Germans roll dice for 2 submarines in 115 Sea Zone, round 2 :  1/2 hits
                  Battle in Finland
                      Germans attack with 1 armour, 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 1 tactical_bomber
                      Russians defend with 1 aaGun, 4 artilleries and 9 infantry
                          AA fire in Finland :  1/3 hits
                          1 fighter owned by the Germans lost in Finland
                          Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 3 fighters, 6 infantry and 1 tactical_bomber in Finland, round 2 :  8/16 hits
                          Russians roll dice for 1 aaGun, 4 artilleries and 9 infantry in Finland, round 2 :  4/13 hits
                          1 aaGun owned by the Russians, 4 infantry owned by the Germans and 7 infantry owned by the Russians lost in Finland
                          Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 :  7/12 hits
                          Russians roll dice for 4 artilleries and 2 infantry in Finland, round 3 :  2/6 hits
                          2 infantry owned by the Germans, 4 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Finland
                      Germans winGermans win with 2 submarines and 1 transport remaining, taking Finland from Russians with 1 armour, 2 artilleries, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                      Casualties for Germans: 1 fighter and 6 infantry
                      Casualties for Russians: 1 aaGun, 4 artilleries and 9 infantry
                  Battle in Ukraine
                      Germans attack with 7 armour, 5 infantry and 1 mech_infantry
                      Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                          Germans roll dice for 7 armour, 5 infantry and 1 mech_infantry in Ukraine, round 2 :  7/13 hits
                          Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                          1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Ukraine
                      Germans win, taking Ukraine from Russians with 7 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for Russians: 1 artillery and 1 infantry

      Non Combat Move - Germans
                  3 bombers, 3 fighters and 1 tactical_bomber moved from Finland to Western Germany
                  1 artillery moved from Western Germany to France
                  1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                  1 submarine moved from 112 Sea Zone to 124 Sea Zone
                  1 submarine moved from 112 Sea Zone to 113 Sea Zone
                  1 submarine moved from 110 Sea Zone to 87 Sea Zone
                  1 submarine moved from 110 Sea Zone to 88 Sea Zone
                  1 submarine moved from 110 Sea Zone to 113 Sea Zone
                  4 armour moved from Germany to Eastern Poland
                  2 mech_infantrys moved from Poland to Eastern Poland
                  2 artilleries moved from Poland to Eastern Poland
                  1 infantry moved from Poland to Eastern Poland
                  1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                  1 armour moved from Archangel to Nenetsia
                  1 infantry moved from Archangel to Nenetsia
                  2 aaGuns moved from Archangel to Belarus
                  3 artilleries and 9 infantry moved from Archangel to Belarus
                  1 infantry moved from Belarus to Bryansk

      Place Units - Germans
                  1 bomber placed in Western Germany
                  1 artillery and 2 infantry placed in France
                  3 infantry placed in Novgorod
                  4 infantry placed in Western Germany
                  1 infantry placed in Southern France
                  1 destroyer placed in 110 Sea Zone
                  Germans undo move 3.
                  1 destroyer placed in 115 Sea Zone
                  2 infantry placed in Novgorod
                  1 infantry placed in Southern France
                  Germans undo move 3.
                  4 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 59 PUs; end with 59 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

      triplea_40463_Ger5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      Note that I have 2 subs attacking your sub near Leningrad. Normally, I would assume a submerge but this is allowing me to land troops in Finland as well, so I thought I would double check.

      posted in League
      farmboyF
      farmboy
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