Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. farmboy
    3. Posts
    • Profile
    • Following 0
    • Followers 3
    • Topics 53
    • Posts 14,649
    • Best 470
    • Controversial 0
    • Groups 8

    Posts made by farmboy

    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Hopei
                        Chinese take Hopei from Japanese
                  1 infantry moved from Suiyuyan to Hopei
                  1 artillery moved from Shensi to Hopei
                  1 artillery moved from Kweichow to Anhwe
                  2 infantry moved from Kweichow to Anhwe
                  1 fighter moved from Yunnan to Anhwe

      Combat - Chinese
                  Battle in Anhwe
                      Chinese attack with 1 artillery, 1 fighter and 2 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 :  1/4 hits
                          Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  3 infantry moved from Yunnan to Kwangsi
                  1 artillery and 1 infantry moved from Kweichow to Hunan
                  1 fighter moved from Anhwe to Yunnan

      Place Units - Chinese
                  2 artilleries and 1 infantry placed in Kwangsi
                  Chinese undo move 1.
                  2 artilleries placed in Kwangsi
                  3 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 12 PUs; end with 12 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      triplea_40485.0_Chi10.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 3 artilleries, 3 bombers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
                  1 fighter moved from United Kingdom to 112 Sea Zone
                  3 fighters moved from France to 112 Sea Zone
                  1 fighter moved from 91 Sea Zone to 112 Sea Zone
                  1 fighter moved from 92 Sea Zone to 112 Sea Zone
                  1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                  1 transport moved from 109 Sea Zone to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  2 infantry moved from Gibraltar to 92 Sea Zone
                  2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                  2 infantry moved from 99 Sea Zone to Greece
                  1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  1 tactical_bomber moved from Trans-Jordan to Belgian Congo

      Combat - Americans
                  Americans creates battle in territory 35 Sea Zone
                  Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                  Battle in Greece
                  Battle in Holland Belgium
                  Battle in 112 Sea Zone
                      Americans attack with 2 carriers, 1 destroyer and 8 fighters
                      Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport
                          Americans roll dice for 2 carriers, 1 destroyer and 8 fighters in 112 Sea Zone, round 2 :  3/9 hits
                      Units damaged: 1 carrier owned by the Germans
                          Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 2 :  6/9 hits
                          2 carriers owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                          Americans roll dice for 7 fighters in 112 Sea Zone, round 3 :  4/7 hits
                          Germans roll dice for 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 3 :  4/7 hits
                          2 tactical_bombers owned by the Germans, 1 carrier owned by the Germans, 4 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                          Americans roll dice for 3 fighters in 112 Sea Zone, round 4 :  1/3 hits
                          Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 :  3/3 hits
                          1 tactical_bomber owned by the Germans and 3 fighters owned by the Americans lost in 112 Sea Zone
                      Germans win, taking 35 Sea Zone from Japanese, taking Greece from Italians, taking Holland Belgium from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is -43
                      Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 3 tactical_bombers
                      Casualties for Americans: 2 carriers, 1 destroyer and 8 fighters
                  Battle in Belgian Congo
                      Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      Italians defend with 1 armour and 1 mech_infantry
                          Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 :  1/3 hits
                          Italians roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 :  0/2 hits
                          1 mech_infantry owned by the Italians lost in Belgian Congo
                          Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 3 :  0/3 hits
                          Italians roll dice for 1 armour in Belgian Congo, round 3 :  1/1 hits
                          1 infantry owned by the Americans lost in Belgian Congo
                          Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 4 :  1/2 hits
                          Italians roll dice for 1 armour in Belgian Congo, round 4 :  1/1 hits
                          1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Belgian Congo
                      Americans win with 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 armour and 1 mech_infantry
                      Casualties for Americans: 1 infantry and 1 mech_infantry
                  Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                      1 fighter owned by the Germans forced to land in Western Germany

      Non Combat Move - Americans
                  1 carrier moved from 92 Sea Zone to 110 Sea Zone
                  2 infantry moved from Gibraltar to 92 Sea Zone
                  2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                  2 infantry moved from Gibraltar to 91 Sea Zone
                  2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  4 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
                  4 artilleries, 3 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                  4 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  2 transports moved from 91 Sea Zone to 101 Sea Zone
                  2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
                  1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                  1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam
                  1 cruiser moved from 36 Sea Zone to 21 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                  1 carrier moved from 30 Sea Zone to 54 Sea Zone
                  2 fighters moved from Western United States to Wake Island
                  2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan

      Place Units - Americans
                  1 artillery and 1 infantry placed in Central United States
                  2 artilleries, 3 bombers, 3 fighters and 2 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 62 PUs; end with 62 PUs
                  Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

      triplea_40485.0_Ame10.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      that worked out for you. I also meant to retreat  with 3 fighters left but pressed the wrong button. sigh.

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      yes but waiting on a scramble order.

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      lol. Sorry. :)

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      I looked up the rules page (you can see them as one of the bolded threads here too) and I didn’t see anything on over under. I think we just play until someone wins or someone concedes.

      It looks to me that I have got this (although I am seeing an interesting play on your part for the German capture of India and you might still get France back). I can play to finish if you prefer, but thought we could just play a couple of more turns and see where we are at.

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      need a scramble order for West Germany

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 3 artilleries, 3 bombers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
                  1 fighter moved from United Kingdom to 112 Sea Zone
                  3 fighters moved from France to 112 Sea Zone
                  1 fighter moved from 91 Sea Zone to 112 Sea Zone
                  1 fighter moved from 92 Sea Zone to 112 Sea Zone
                  1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                  1 transport moved from 109 Sea Zone to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  2 infantry moved from Gibraltar to 92 Sea Zone
                  2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                  2 infantry moved from 99 Sea Zone to Greece
                  1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  1 tactical_bomber moved from Trans-Jordan to Belgian Congo

      triplea_40485.0_Ame10.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Russians
                  Russians buy 1 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Finland to Norway
                        Russians take Norway from Germans
                  3 infantry moved from Russia to Samara
                  1 armour and 1 mech_infantry moved from Novosibirsk to Samara
                  3 infantry moved from Russia to Tambov
                  3 infantry moved from Novgorod to Belarus
                  4 infantry moved from Ukraine to Western Ukraine
                  4 infantry moved from Ukraine to Rostov
                  2 artilleries moved from Ukraine to Western Ukraine
                  2 artilleries moved from Ukraine to Rostov
                  1 tactical_bomber moved from Russia to Samara
                  3 infantry moved from Russia to Tambov
                  1 artillery moved from Russia to Tambov
                  2 infantry moved from Ukraine to Rostov
                  1 infantry moved from Ukraine to Rostov
                  1 fighter moved from Novgorod to Rostov
                  1 armour and 1 mech_infantry moved from Ukraine to Rostov
                  1 armour and 1 mech_infantry moved from Ukraine to Rostov
                  1 artillery moved from Novgorod to Belarus
                  1 fighter moved from Novgorod to Western Ukraine
                  1 armour moved from Novgorod to Belarus
                  3 infantry moved from Novgorod to Belarus

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 1 armour, 1 artillery and 6 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 armour, 1 artillery and 6 infantry in Belarus, round 2 :  3/8 hits
                          Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Tambov
                      Russians attack with 1 artillery and 6 infantry
                      Germans defend with 1 artillery
                          Russians roll dice for 1 artillery and 6 infantry in Tambov, round 2 :  2/7 hits
                          Germans roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                          1 artillery owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery
                  Battle in Western Ukraine
                      Russians attack with 2 artilleries, 1 fighter and 4 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Western Ukraine, round 2 :  3/7 hits
                          Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                          2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Samara
                      Russians attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 2 artilleries
                          Russians roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  2/6 hits
                          Germans roll dice for 2 artilleries in Samara, round 2 :  0/2 hits
                          2 artilleries owned by the Germans lost in Samara
                      Russians win, taking Samara from Germans with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 artilleries
                  Battle in Rostov
                      Russians attack with 2 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
                      Germans defend with 3 artilleries and 2 infantry
                          Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys in Rostov, round 2 :  3/14 hits
                          Germans roll dice for 3 artilleries and 2 infantry in Rostov, round 2 :  2/5 hits
                          2 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                          Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Rostov, round 3 :  4/12 hits
                          Germans roll dice for 2 artilleries in Rostov, round 3 :  0/2 hits
                          2 artilleries owned by the Germans lost in Rostov
                      Russians win, taking Rostov from Germans with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                      Casualties for Germans: 3 artilleries and 2 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 fighter moved from Rostov to Russia
                  1 fighter moved from Western Ukraine to Russia
                  1 tactical_bomber moved from Samara to Russia
                  3 armour moved from Finland to Karelia
                  3 armour moved from Karelia to Novgorod
                  1 mech_infantry moved from Russia to Novosibirsk

      Place Units - Russians
                  1 armour, 6 infantry and 1 tactical_bomber placed in Russia
                  Russians undo move 1.
                  1 armour, 6 infantry and 1 tactical_bomber placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                  Russians collect 35 PUs; end with 35 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

      triplea_40485.0_Rus10.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  2 infantry moved from Hainan to 36 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                  1 fighter moved from 36 Sea Zone to Sumatra
                  1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                  1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                  1 fighter moved from 36 Sea Zone to Sumatra

      Combat - ANZAC
                  Battle in Java
                      ANZAC attack with 1 artillery and 3 infantry
                      Japanese defend with 2 infantry
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 :  0/4 hits
                          Japanese roll dice for 2 infantry in Java, round 2 :  0/2 hits
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 :  0/4 hits
                          Japanese roll dice for 2 infantry in Java, round 3 :  0/2 hits
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 4 :  0/4 hits
                          Japanese roll dice for 2 infantry in Java, round 4 :  0/2 hits
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 5 :  1/4 hits
                          Japanese roll dice for 2 infantry in Java, round 5 :  0/2 hits
                          1 infantry owned by the Japanese lost in Java
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 6 :  1/4 hits
                          Japanese roll dice for 1 infantry in Java, round 6 :  0/1 hits
                          1 infantry owned by the Japanese lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                  Battle in Sumatra
                      ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 :  1/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Sumatra
                          ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 :  1/4 hits
                          Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Sumatra
                      ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - ANZAC
                  1 carrier moved from 36 Sea Zone to 41 Sea Zone
                  2 fighters moved from Sumatra to 41 Sea Zone
                  1 submarine moved from 41 Sea Zone to 36 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone

      Place Units - ANZAC
                  1 armour, 1 fighter and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 19 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

      Purchase Units - French
                  French buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - French
                  2 infantry moved from Tunisia to Libya
                        French take Libya from Italians
                  1 artillery and 1 infantry moved from France to Holland Belgium
                  1 fighter moved from France to Holland Belgium
                  1 infantry moved from France to Holland Belgium

      Combat - French
                  Battle in Holland Belgium
                      French attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 2 artilleries
                          French roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                          Germans roll dice for 2 artilleries in Holland Belgium, round 2 :  1/2 hits
                          1 infantry owned by the French and 1 artillery owned by the Germans lost in Holland Belgium
                          French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  0/3 hits
                          Germans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                          1 infantry owned by the French lost in Holland Belgium
                          French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 :  1/2 hits
                          Germans roll dice for 1 artillery in Holland Belgium, round 4 :  1/1 hits
                          1 artillery owned by the French and 1 artillery owned by the Germans lost in Holland Belgium
                      French win with 1 fighter remaining. Battle score for attacker is -2
                      Casualties for French: 1 artillery and 2 infantry
                      Casualties for Germans: 2 artilleries

      Non Combat Move - French
                  1 fighter moved from Holland Belgium to France

      Place Units - French
                  2 artilleries and 1 infantry placed in France

      Turn Complete - French
                  French collect 14 PUs; end with 14 PUs

      triplea_40485.0_Fre9.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  2 infantry moved from Hainan to 36 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                  1 fighter moved from 36 Sea Zone to Sumatra
                  1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                  1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                  1 fighter moved from 36 Sea Zone to Sumatra

      Combat - ANZAC
                  Battle in Java
                      ANZAC attack with 1 artillery and 3 infantry
                      Japanese defend with 2 infantry
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 :  0/4 hits
                          Japanese roll dice for 2 infantry in Java, round 2 :  0/2 hits
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 :  0/4 hits
                          Japanese roll dice for 2 infantry in Java, round 3 :  0/2 hits
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 4 :  0/4 hits
                          Japanese roll dice for 2 infantry in Java, round 4 :  0/2 hits
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 5 :  1/4 hits
                          Japanese roll dice for 2 infantry in Java, round 5 :  0/2 hits
                          1 infantry owned by the Japanese lost in Java
                          ANZAC roll dice for 1 artillery and 3 infantry in Java, round 6 :  1/4 hits
                          Japanese roll dice for 1 infantry in Java, round 6 :  0/1 hits
                          1 infantry owned by the Japanese lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                  Battle in Sumatra
                      ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 :  1/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Sumatra
                          ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 :  1/4 hits
                          Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Sumatra
                      ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - ANZAC
                  1 carrier moved from 36 Sea Zone to 41 Sea Zone
                  2 fighters moved from Sumatra to 41 Sea Zone
                  1 submarine moved from 41 Sea Zone to 36 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone

      Place Units - ANZAC
                  1 armour, 1 fighter and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 19 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

      triplea_40485.0_ANZ9.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (allies + 19) vs Variance (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians repair damage of 11x factory_major; Remaining resources: 29 PUs;
                  Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery moved from Finland to Karelia
                        Russians take Karelia from Germans
                  1 armour moved from Archangel to Smolensk
                        Russians take Smolensk from Germans
                  1 armour moved from Smolensk to Russia
                  1 mech_infantry moved from Archangel to Russia
                  1 infantry moved from Tambov to Volgograd
                  2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                  1 infantry moved from Manchuria to Korea
                        Russians take Korea from Japanese
                  11 infantry moved from Manchuria to Jehol
                        Chinese take Jehol from Japanese

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 armour and 1 factory_minor
                          Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  1/4 hits
                          Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                          1 armour owned by the Germans lost in Volgograd
                      Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                  6 infantry moved from Novosibirsk to Samara
                  2 aaGuns moved from Manchuria to Jehol

      Place Units - Russians
                  7 infantry and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

      triplea_40517_Rus5.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 4 artilleries, 2 fighters, 6 infantry and 5 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Egypt to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians
                  1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  1 artillery and 3 infantry moved from France to Southern France
                  3 fighters moved from France to Southern France
                  1 artillery and 3 infantry moved from France to Normandy Bordeaux
                  1 bomber moved from Trans-Jordan to Northern Italy
                  1 artillery moved from France to Normandy Bordeaux
                  1 artillery moved from France to Normandy Bordeaux
                  1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi

      Combat - Americans
                  Strategic bombing raid in Northern Italy
                          AA fire in Northern Italy :  1/1 hits
                      1 bomber killed by AA
                      Bombing raid in Northern Italy causes 0 damage total.
                  Battle in Kiangsi
                      Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Japanese defend with 2 infantry
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/4 hits
                          Japanese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                          2 infantry owned by the Japanese lost in Kiangsi
                      Americans win, taking Kiangsi from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                  Battle in Southern France
                      Americans attack with 1 artillery, 3 fighters and 3 infantry
                      Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                          Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Southern France, round 2 :  3/7 hits
                          Italians roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                          1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                      Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Italians: 3 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Normandy Bordeaux
                      Americans attack with 3 artilleries and 3 infantry
                      Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                          Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                          Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                          2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                          Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 :  0/4 hits
                          Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                          1 infantry owned by the Americans lost in Normandy Bordeaux
                          Americans roll dice for 3 artilleries in Normandy Bordeaux, round 4 :  1/3 hits
                          Italians roll dice for 2 infantry in Normandy Bordeaux, round 4 :  2/2 hits
                          2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                      1 artillery owned by the Americans retreated to France
                      Italians win with 1 infantry remaining. Battle score for attacker is -11
                      Casualties for Italians: 2 infantry
                      Casualties for Americans: 2 artilleries and 3 infantry

      Non Combat Move - Americans
                  3 fighters moved from Southern France to France
                  4 artilleries, 1 carrier, 1 fighter, 4 infantry and 5 transports moved from 107 Sea Zone to 109 Sea Zone
                  4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                  1 fighter moved from Eastern United States to 109 Sea Zone
                  1 fighter moved from 109 Sea Zone to United Kingdom
                  1 fighter moved from Eastern United States to 109 Sea Zone
                  6 infantry moved from Eastern United States to 101 Sea Zone
                  1 carrier, 1 destroyer, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  6 infantry moved from 91 Sea Zone to Gibraltar
                  1 carrier, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  1 carrier moved from 10 Sea Zone to 30 Sea Zone
                  1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                  1 submarine moved from 42 Sea Zone to 35 Sea Zone

      Place Units - Americans
                  2 fighters placed in Western United States
                  2 transports placed in 10 Sea Zone
                  2 artilleries and 2 infantry placed in Western United States
                  2 artilleries and 4 infantry placed in Eastern United States
                  3 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 57 PUs
                  Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 artillery and 2 infantry moved from Kansu to Shensi
                  1 infantry moved from Kansu to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  1 fighter moved from Yunnan to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 artillery, 1 fighter and 2 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 :  0/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                          1 infantry owned by the Chinese lost in Shensi
                          Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 :  1/3 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Shensi
                          Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 4 :  2/3 hits
                          Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                          1 artillery owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Yunnan
                  2 artilleries moved from Yunnan to Kweichow

      Place Units - Chinese
                  1 infantry placed in Sikang
                  1 infantry placed in Tsinghai
                  3 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 11 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

      Purchase Units - British
                  British repair damage of 12x factory_major; Remaining resources: 24 PUs;
                  British buy 2 fighters; Remaining resources: 4 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 2x factory_major; Remaining resources: 13 PUs;
                  UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from France to Normandy Bordeaux
                  5 fighters moved from France to Normandy Bordeaux
                  1 fighter moved from Bryansk to Russia
                  2 fighters moved from Novgorod to Russia
                  1 infantry moved from Trans-Jordan to 98 Sea Zone
                  1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                  1 infantry moved from 80 Sea Zone to Iraq
                  1 fighter moved from Trans-Jordan to Iraq
                  1 artillery and 4 infantry moved from Hunan to Anhwe
                  1 armour moved from Yunnan to Anhwe

      Combat - British
                  Battle in Iraq
                      British attack with 1 fighter and 1 infantry
                      Italians defend with 1 mech_infantry
                          British roll dice for 1 cruiser in Iraq, round 2 :  1/1 hits
                          Italians roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                          1 mech_infantry owned by the Italians lost in Iraq
                      British win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 mech_infantry
                  Battle in Normandy Bordeaux
                      British attack with 1 artillery, 5 fighters and 1 infantry
                      Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                          British roll dice for 1 artillery, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 :  5/7 hits
                          Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                      British win, taking Normandy Bordeaux from Italians with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Anhwe
                      British attack with 1 armour, 1 artillery and 4 infantry
                      Japanese defend with 3 infantry
                          British roll dice for 1 armour, 1 artillery and 4 infantry in Anhwe, round 2 :  1/6 hits
                          Japanese roll dice for 3 infantry in Anhwe, round 2 :  2/3 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the British lost in Anhwe
                          British roll dice for 1 armour, 1 artillery and 2 infantry in Anhwe, round 3 :  1/4 hits
                          Japanese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Anhwe
                          British roll dice for 1 armour, 1 artillery and 2 infantry in Anhwe, round 4 :  0/4 hits
                          Japanese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                          1 infantry owned by the British lost in Anhwe
                          British roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 5 :  3/3 hits
                          Japanese roll dice for 1 infantry in Anhwe, round 5 :  0/1 hits
                          1 infantry owned by the Japanese lost in Anhwe
                      British win, taking Anhwe from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 3 infantry
                      Casualties for Japanese: 3 infantry

      Non Combat Move - British
                  5 fighters moved from Normandy Bordeaux to France
                  1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                  1 fighter moved from Iraq to Anglo Egyptian Sudan
                  1 infantry moved from India to West India

      Place Units - British
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 28 PUs; end with 32 PUs

      Place Units - UK_Pacific
                  1 artillery and 3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 18 PUs; end with 18 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                  Some Units in India change ownership: 1 artillery and 3 infantry

      triplea_40485.0_UK_9.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 artillery and 2 infantry moved from Kansu to Shensi
                  1 infantry moved from Kansu to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  1 fighter moved from Yunnan to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 artillery, 1 fighter and 2 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 :  0/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                          1 infantry owned by the Chinese lost in Shensi
                          Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 :  1/3 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Shensi
                          Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 4 :  2/3 hits
                          Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                          1 artillery owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Yunnan
                  2 artilleries moved from Yunnan to Kweichow

      Place Units - Chinese
                  1 infantry placed in Sikang
                  1 infantry placed in Tsinghai
                  3 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 11 PUs; end with 11 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

      triplea_40485.0_Chi9.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 4 artilleries, 2 fighters, 6 infantry and 5 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Egypt to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians
                  1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  1 artillery and 3 infantry moved from France to Southern France
                  3 fighters moved from France to Southern France
                  1 artillery and 3 infantry moved from France to Normandy Bordeaux
                  1 bomber moved from Trans-Jordan to Northern Italy
                  1 artillery moved from France to Normandy Bordeaux
                  1 artillery moved from France to Normandy Bordeaux
                  1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi

      Combat - Americans
                  Strategic bombing raid in Northern Italy
                          AA fire in Northern Italy :  1/1 hits
                      1 bomber killed by AA
                      Bombing raid in Northern Italy causes 0 damage total.
                  Battle in Kiangsi
                      Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Japanese defend with 2 infantry
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/4 hits
                          Japanese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                          2 infantry owned by the Japanese lost in Kiangsi
                      Americans win, taking Kiangsi from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                  Battle in Southern France
                      Americans attack with 1 artillery, 3 fighters and 3 infantry
                      Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                          Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Southern France, round 2 :  3/7 hits
                          Italians roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                          1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                      Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Italians: 3 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Normandy Bordeaux
                      Americans attack with 3 artilleries and 3 infantry
                      Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                          Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                          Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                          2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                          Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 :  0/4 hits
                          Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                          1 infantry owned by the Americans lost in Normandy Bordeaux
                          Americans roll dice for 3 artilleries in Normandy Bordeaux, round 4 :  1/3 hits
                          Italians roll dice for 2 infantry in Normandy Bordeaux, round 4 :  2/2 hits
                          2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                      1 artillery owned by the Americans retreated to France
                      Italians win with 1 infantry remaining. Battle score for attacker is -11
                      Casualties for Italians: 2 infantry
                      Casualties for Americans: 2 artilleries and 3 infantry

      Non Combat Move - Americans
                  3 fighters moved from Southern France to France
                  4 artilleries, 1 carrier, 1 fighter, 4 infantry and 5 transports moved from 107 Sea Zone to 109 Sea Zone
                  4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                  1 fighter moved from Eastern United States to 109 Sea Zone
                  1 fighter moved from 109 Sea Zone to United Kingdom
                  1 fighter moved from Eastern United States to 109 Sea Zone
                  6 infantry moved from Eastern United States to 101 Sea Zone
                  1 carrier, 1 destroyer, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  6 infantry moved from 91 Sea Zone to Gibraltar
                  1 carrier, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  1 carrier moved from 10 Sea Zone to 30 Sea Zone
                  1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                  1 submarine moved from 42 Sea Zone to 35 Sea Zone

      Place Units - Americans
                  2 fighters placed in Western United States
                  2 transports placed in 10 Sea Zone
                  2 artilleries and 2 infantry placed in Western United States
                  2 artilleries and 4 infantry placed in Eastern United States
                  3 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 57 PUs
                  Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

      triplea_40485.0_Ame9.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 armour moved from Novgorod to Finland
                        Russians take Karelia from Germans
                  3 infantry moved from Bryansk to Tambov
                  3 infantry moved from Bryansk to Rostov
                  1 infantry moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  3 infantry moved from Russia to Samara
                  1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                  1 tactical_bomber moved from Vologda to Novosibirsk
                  1 fighter moved from Russia to Samara
                  1 fighter moved from Russia to Tambov
                  1 artillery moved from Bryansk to Rostov
                  1 armour moved from Novgorod to Finland
                  2 artilleries moved from Bryansk to Ukraine
                  4 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Bryansk to Ukraine

      Combat - Russians
                  Battle in Finland
                      Russians attack with 4 armour
                      Germans defend with 2 infantry
                          Russians roll dice for 4 armour in Finland, round 2 :  2/4 hits
                          Germans roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                          2 infantry owned by the Germans lost in Finland
                      Russians win, taking Finland from Germans with 4 armour remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Battle in Novosibirsk
                      Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/3 hits
                          Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Novosibirsk
                      Russians win, taking Novosibirsk from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Ukraine
                      Russians attack with 2 artilleries and 5 infantry
                      Italians defend with 1 factory_minor and 3 infantry
                          Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 :  2/7 hits
                          Italians roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                          Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 3 :  2/6 hits
                          Italians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                      Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 2 infantry
                      Casualties for Italians: 3 infantry
                  Battle in Tambov
                      Russians attack with 1 fighter and 3 infantry
                      Italians defend with 1 infantry
                          Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 :  3/4 hits
                          Italians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                      Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Rostov
                      Russians attack with 1 artillery and 3 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  1/4 hits
                          Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Rostov
                      Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Samara
                      Russians attack with 1 fighter and 3 infantry
                      Italians defend with 1 infantry
                          Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 :  0/4 hits
                          Italians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 3 infantry in Samara, round 3 :  2/4 hits
                          Italians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                          1 infantry owned by the Italians lost in Samara
                      Russians win, taking Samara from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - Russians
                  1 tactical_bomber moved from Novosibirsk to Russia
                  1 fighter moved from Samara to Russia
                  1 fighter moved from Tambov to Russia
                  1 aaGun, 2 artilleries and 9 infantry moved from Bryansk to Ukraine
                  4 armour and 2 mech_infantrys moved from Russia to Ukraine
                  1 armour moved from Baltic States to Novgorod
                  1 artillery and 3 infantry moved from Archangel to Novgorod
                  2 fighters moved from Russia to Novgorod

      Place Units - Russians
                  3 infantry placed in Novgorod
                  2 armour, 1 infantry and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

      triplea_40485.0_Rus9.tsvg

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      not sure what you mean by over/under for these games. I’m fairly new to the league too.

      Yeah, it has been long. I’ve quite enjoyed the game and thought we both played quite well (but with some sloppy play in there too - I’m regretting losing all those British fighters in Leningrad.

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (allies + 19) vs Variance (Axis)

      no scramble.

      posted in League
      farmboyF
      farmboy
    • RE: Farmboy (Axis) vs simon (allies)

      Definitely up for a rematch but in a couple of days. I want to finish up the two other games I started and then avoid playing more than one game at a time (given how much time this can take up).

      I’m good with either side but maybe I’ll try allies if you don’t have a strong preference.

      And thanks for the game. That was a lot of fun.

      posted in League
      farmboyF
      farmboy
    • RE: Desert Admiral (Axis) vs farmboy (Allies+13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Dutch New Guinea to 45 Sea Zone
                  2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to Hainan
                  2 fighters moved from 45 Sea Zone to Hainan
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

      Combat - ANZAC
                  Battle in Malaya
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 artillery and 1 harbour
                          ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                          Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Malaya
                      ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Hainan
                      ANZAC attack with 2 fighters and 2 infantry
                      Japanese defend with 1 tactical_bomber
                          ANZAC roll dice for 2 fighters and 2 infantry in Hainan, round 2 :  1/4 hits
                          Japanese roll dice for 1 tactical_bomber in Hainan, round 2 :  0/1 hits
                          1 tactical_bomber owned by the Japanese lost in Hainan
                      ANZAC win, taking Hainan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 tactical_bomber

      Non Combat Move - ANZAC
                  2 fighters moved from Hainan to 36 Sea Zone
                  1 infantry moved from Kwangsi to Hunan
                  1 carrier and 1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                  2 artilleries moved from New South Wales to Queensland
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  1 submarine moved from 39 Sea Zone to 41 Sea Zone

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

      Purchase Units - French
                  French buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - French
                  2 infantry moved from Algeria to Tunisia
                        French take Tunisia from Italians

      Combat - French

      Non Combat Move - French

      Place Units - French
                  1 armour and 2 infantry placed in France

      Turn Complete - French
                  French collect 11 PUs; end with 11 PUs

      triplea_40485.0_Fre8.tsvg

      posted in League
      farmboyF
      farmboy
    • 1
    • 2
    • 711
    • 712
    • 713
    • 714
    • 715
    • 732
    • 733
    • 713 / 733