@cwglee51 reposted with a forgotten UK ncm move
Posts made by farmboy
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RE: Cwglee axis vs farmboy allies +31 g40 oobposted in League
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RE: Cwglee axis vs farmboy allies +31 g40 oobposted in League
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Western United States to Central United States 1 destroyer and 1 submarine moved from 51 Sea Zone to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone 1 infantry and 1 mech_infantry moved from 85 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan 7 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 7 infantry Japanese defend with 2 infantry Chinese roll dice for 7 infantry in Kweichow, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 6 infantry in Kweichow, round 3 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Kweichow 3 infantry placed in Sikang Chinese undo move 2. 2 infantry placed in Sikang 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 2 infantry moved from Tanganyika Territory to Belgian Congo 1 fighter moved from Egypt to Belgian Congo 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 fighter moved from Egypt to 99 Sea Zone 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 bomber moved from Gibraltar to Alexandria 1 fighter moved from Egypt to Belgian Congo 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Alexandria Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kenya Battle in Belgian Congo British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Kenya from Italians, taking Belgian Congo from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 4/12 hits, 4.83 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the British lost in Alexandria 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Alexandria British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 3 : 5/9 hits, 4.33 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 1 bomber moved from Alexandria to Egypt 1 fighter and 2 tactical_bombers moved from Alexandria to Egypt 2 fighters moved from Belgian Congo to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from 91 Sea Zone to United Kingdom 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 infantry moved from Morocco to Algeria 1 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from India to Burma 1 mech_infantry moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from Shan State to Kweichow Place Units - British 1 factory_minor placed in Persia 1 submarine placed in 109 Sea Zone 1 infantry placed in United Kingdom 1 transport placed in 106 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 7 infantry Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.83 Italians regular : -0.33 Japanese regular : -0.33 British regular : -0.17 -
RE: Cwglee axis vs farmboy allies +31 g40 oobposted in League
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Western United States to Central United States 1 destroyer and 1 submarine moved from 51 Sea Zone to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone 1 infantry and 1 mech_infantry moved from 85 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan 7 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 7 infantry Japanese defend with 2 infantry Chinese roll dice for 7 infantry in Kweichow, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 6 infantry in Kweichow, round 3 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Kweichow 3 infantry placed in Sikang Chinese undo move 2. 2 infantry placed in Sikang 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 2 infantry moved from Tanganyika Territory to Belgian Congo 1 fighter moved from Egypt to Belgian Congo 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 fighter moved from Egypt to 99 Sea Zone 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 bomber moved from Gibraltar to Alexandria 1 fighter moved from Egypt to Belgian Congo 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Alexandria Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kenya Battle in Belgian Congo British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Kenya from Italians, taking Belgian Congo from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 4/12 hits, 4.83 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the British lost in Alexandria 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Alexandria British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 3 : 5/9 hits, 4.33 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 1 bomber moved from Alexandria to Egypt 1 fighter and 2 tactical_bombers moved from Alexandria to Egypt 2 fighters moved from Belgian Congo to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from 91 Sea Zone to United Kingdom 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 infantry moved from Morocco to Algeria 1 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from India to Burma 1 mech_infantry moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from Shan State to Kweichow Place Units - British 1 factory_minor placed in Persia 1 submarine placed in 109 Sea Zone 1 infantry placed in United Kingdom 1 transport placed in 106 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.83 Italians regular : -0.33 Japanese regular : -0.33 British regular : -0.17 -
RE: BM Surfer (L+15) vs Farmboy (X)posted in League
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone 3 artilleries and 18 infantry moved from Southern Italy to Northern Italy 1 infantry moved from France to Southern France Italians take Southern France from Americans Combat - Italians Battle in Northern Italy Italians attack with 3 artilleries and 18 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 3 artilleries and 18 infantry in Northern Italy, round 2 : 4/21 hits, 4.50 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 aaGuns moved from Southern Italy to Northern Italy 1 aaGun and 3 infantry moved from Greece to Albania 2 armour moved from Samara to Tambov 1 bomber moved from 93 Sea Zone to France 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Italians collect 15 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.17 British regular : -0.50 -
RE: BM Surfer (L+15) vs Farmboy (X)posted in League
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 destroyer, 12 infantry and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Korea Japanese take Korea from Americans 1 infantry moved from Kweichow to Anhwe Japanese take Anhwe from Chinese 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from 19 Sea Zone to Shantung 2 marines moved from Manchuria to 19 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 19 Sea Zone to 20 Sea Zone 2 marines moved from 20 Sea Zone to Kiangsi 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Guam 2 bombers moved from Japan to Guam 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung 7 tactical_bombers moved from Japan to Amur 11 fighters moved from Japan to Amur 6 artilleries and 15 infantry moved from Manchuria to Amur 2 fighters moved from 19 Sea Zone to Kiangsi 1 fighter moved from 19 Sea Zone to Amur Combat - Japanese Battle in Guam Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Olgiy from Mongolians, taking Dzavhan from Mongolians, taking Tsagaan Olom from Mongolians, taking Central Mongolia from Mongolians, taking Buyant-Uhaa from Mongolians, taking Ulaanbaatar from Mongolians, taking Guam from Americans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 2 fighters and 2 marines Chinese defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kiangsi, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters and 2 marines remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 6 artilleries, 12 fighters, 15 infantry and 7 tactical_bombers Russians defend with 2 aaGuns and 16 infantry Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 6 artilleries, 11 fighters, 15 infantry and 7 tactical_bombers in Amur, round 2 : 17/39 hits, 15.67 expected hits Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 : 6/16 hits, 5.33 expected hits 6 infantry owned by the Japanese lost in Amur 15 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 6 artilleries, 11 fighters, 9 infantry and 7 tactical_bombers in Amur, round 3 : 14/33 hits, 14.67 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 6 artilleries, 11 fighters, 9 infantry and 7 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 fighter and 6 infantry Casualties for Russians: 2 aaGuns and 16 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 11 fighters and 7 tactical_bombers moved from Amur to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 10 carriers, 3 destroyers, 1 marine and 13 submarines moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Guam to 20 Sea Zone 2 fighters moved from Guam to 19 Sea Zone 2 bombers moved from Guam to Philippines 2 fighters moved from Kiangsi to French Indo China 2 fighters moved from French Indo China to India 1 fighter moved from French Indo China to India 3 submarines moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Sikang to Szechwan 1 aaGun moved from Burma to India 1 aaGun moved from Burma to India 2 artilleries and 8 infantry moved from Burma to India 1 artillery and 3 infantry moved from Burma to India 2 artilleries and 2 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Burma Place Units - Japanese 3 infantry placed in Manchuria 2 transports placed in 6 Sea Zone 2 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Japanese undo move 5. 3 infantry placed in India 1 infantry placed in Malaya 1 destroyer and 1 transport placed in 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship and 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 tactical_bombers EDIT: Adding units owned by Japanese to Manchuria: 2 tactical_bombers EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from Manchuria: 2 tactical_bombers EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3 Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : -0.83 Russians regular : 0.33 Russians AA : 0.00 -
RE: Cwglee axis vs farmboy allies +31 g40 oobposted in League
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Belarus Russians take Belarus from Germans 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 8 infantry moved from Russia to Bryansk 1 submarine moved from 117 Sea Zone to 109 Sea Zone 2 aaGuns, 4 artilleries and 6 infantry moved from Novgorod to Archangel Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00 -
RE: BM Surfer (L+15) vs Farmboy (X)posted in League
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 4 fighters moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 4 fighters and 4 tactical_bombers moved from Northern Italy to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Air Battle in Southern France Germans attacks with 5 units heading to Southern France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Southern France Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers Americans defend with 2 infantry Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Norway to 113 Sea Zone 10 artilleries and 5 infantry moved from Western Germany to France 10 infantry moved from Germany to Western Germany 2 infantry moved from 113 Sea Zone to Western Germany 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 4 fighters moved from Southern France to Southern Italy 3 fighters moved from Northern Italy to Greece 1 tactical_bomber moved from Northern Italy to Southern Italy 1 bomber moved from Southern France to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun, 6 artilleries and 23 infantry moved from Northern Italy to France 1 fighter and 3 tactical_bombers moved from Holland Belgium to France 2 fighters moved from Holland Belgium to France 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to France 3 infantry moved from Ukraine to Rostov 3 infantry moved from Russia to Samara 3 mech_infantrys moved from Novgorod to Bryansk 3 aaGuns, 11 artilleries and 33 infantry moved from Bryansk to Rostov 4 armour and 4 mech_infantrys moved from Rostov to Samara Place Units - Germans 3 artilleries placed in France 10 artilleries placed in Western Germany 3 infantry placed in Russia 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Americans AA : -0.33 Germans regular : -0.17 -
RE: BM Surfer (L+15) vs Farmboy (X)posted in League
I’ll add too that I think I’ve got an edge in that I have Moscow and Calcutta but you have done a good job of putting a tonne of pressure on me on both sides. I’m sure we can finish by the 31st, but the outcome is far from certain.
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RE: BM Surfer (L+15) vs Farmboy (X)posted in League
@surfer it was a near thing and I expected I’d have an easier time preventing that landing from sticking then how I ended up.
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RE: BM Surfer (L+15) vs Farmboy (X)posted in League
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour moved from Rostov to Tambov 2 armour moved from Tambov to Samara 1 artillery and 2 infantry moved from Northern Italy to France 2 aaGuns, 2 artilleries and 7 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Italians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
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RE: Cwglee axis vs farmboy allies +31 g40 oobposted in League
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 aaGun and 1 infantry moved from 39 Sea Zone to India 1 fighter moved from Sumatra to India 1 infantry moved from Northern Territory to South Australia 1 aaGun and 1 artillery moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 2 fighters moved from Queensland to New Zealand 1 submarine moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Combat - French Non Combat Move - French 3 infantry moved from Algeria to Morocco 1 infantry moved from Nigeria to French West Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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RE: Cwglee axis vs farmboy allies +31 g40 oobposted in League
@cwglee51 I had forgotten that unlike in BM, in OOB capitalis can be looted each time they are taken. I’m going to repost and not take France as a result. I tend to allow these changes if no dice have been rolled. But its fine for you to refuse that. If you do, just use the first post.
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RE: Cwglee axis vs farmboy allies +31 g40 oobposted in League
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 aaGun and 1 infantry moved from 39 Sea Zone to India 1 fighter moved from Sumatra to India 1 infantry moved from Northern Territory to South Australia 1 aaGun and 1 artillery moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 2 fighters moved from Queensland to New Zealand 1 submarine moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 artillery moved from Normandy Bordeaux to France French take France from Germans Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Non Combat Move - French 3 infantry moved from Algeria to Morocco 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from Nigeria to French West Africa Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,3,2,1,5,5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4 French collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
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RE: Find League Opponents Threadposted in League
@pacifiersboard yeah and hoping to finish by then, but we will see.
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RE: Cwglee axis vs farmboy allies +31 g40 oobposted in League
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 63 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 51 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 1 submarine moved from 57 Sea Zone to 39 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 2. 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt 2 infantry moved from Rhodesia to Tanganyika Territory 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Burma to India 1 infantry moved from Shan State to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from Algeria to Egypt 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 armour moved from Alberta Saskatchewan Manitoba to Quebec 1 artillery and 2 infantry moved from Ontario to Quebec 1 fighter moved from 92 Sea Zone to Egypt 1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from Iceland to Gibraltar 1 infantry and 1 mech_infantry moved from Algeria to Morocco Place Units - British 10 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -0.33 -
RE: BM Surfer (L+15) vs Farmboy (X)posted in League
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 72 PUs; 1 SuicideAttackTokens; Japanese buy 1 infantry, 6 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 armour moved from Yunnan to Sikang 2 bombers moved from Yunnan to 19 Sea Zone 6 fighters and 3 tactical_bombers moved from Yunnan to 19 Sea Zone 1 carrier and 10 submarines moved from 35 Sea Zone to 19 Sea Zone 5 destroyers moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 19 Sea Zone 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 6 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 2 bombers, 1 carrier, 5 destroyers, 18 fighters, 10 submarines and 8 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 10 submarines in 19 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 2 bombers, 1 carrier, 5 destroyers, 18 fighters, 10 submarines and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 19 Sea Zone 2 battleships, 10 carriers, 1 cruiser and 3 marines moved from 35 Sea Zone to 19 Sea Zone 3 marines moved from 19 Sea Zone to Manchuria 2 artilleries and 2 infantry moved from Jehol to Manchuria 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 3 fighters moved from India to French Indo China 2 aaGuns, 11 artilleries and 28 infantry moved from India to Burma 2 bombers moved from 19 Sea Zone to Japan 2 artilleries and 4 infantry moved from 19 Sea Zone to Manchuria 5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan 6 fighters moved from 19 Sea Zone to Japan 3 tactical_bombers moved from 19 Sea Zone to Japan Place Units - Japanese 1 infantry and 3 tactical_bombers placed in Japan 3 submarines placed in 19 Sea Zone 3 submarines placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,1,6,2,3,3,5,6,3,4,5,3,4,5,5,3,5,6,2,3,1,6,3,4,4,6,5,1,4,2,4,6,5,1,4,4,5,4,6,6,2,3,1,6,2,6,2,6,3,6,1,4,3,4,1,3,1,3,6,6,6,2,4,1,4,1,2,3,1,1,6,4,5 Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 -
RE: BM Surfer (L+15) vs Farmboy (X)posted in League
@surfer said in BM Surfer (L+15) vs Farmboy (X):
@farmboy if you’ll let me, I’d like to put 1 ANZAC sub in sz19 vice sz 6
sorry, iddn’t see this. Its not too late though. Just add in on the Soviet turn
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RE: BM Surfer (L+15) vs Farmboy (X)posted in League
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 infantry moved from Russia to Tambov Germans take Tambov from Russians 3 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 2 tactical_bombers moved from Southern Italy to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/13 hits, 6.50 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Holland Belgium to Northern Italy 2 bombers moved from Holland Belgium to Southern Italy 3 fighters moved from 112 Sea Zone to Southern Italy 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 2 infantry and 1 marine moved from Norway to 113 Sea Zone 2 artilleries and 7 infantry moved from Western Germany to Northern Italy 5 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 2 infantry and 1 marine moved from 113 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 3 fighters moved from 112 Sea Zone to Northern Italy 6 carriers, 2 destroyers and 6 submarines moved from 112 Sea Zone to 113 Sea Zone 7 armour and 9 mech_infantrys moved from Caucasus to Rostov 3 infantry moved from Ukraine to Rostov 9 armour and 42 mech_infantrys moved from Russia to Rostov 3 aaGuns, 11 artilleries and 33 infantry moved from Russia to Bryansk Place Units - Germans 3 mech_infantrys placed in Novgorod 3 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine Germans undo move 3. 10 artilleries placed in Western Germany 3 infantry placed in Ukraine 10 infantry placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.33