@FranceNeedsMorePower copy. I wouldn’t say 1941 is super well balanced. Same as Anniversary or 1942.
Posts made by Faramir
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RE: 1941 Second Editionposted in House Rules
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RE: 1941 Second Editionposted in House Rules
@FranceNeedsMorePower
I think you are confusing 1941 with the 1941 setup for Anniversary. -
1941 Second Editionposted in House Rules
I am trying to introduce A&A to more people, and thus using 1941, but it needs some modifications. The first moves are so scripted because there are so few pieces to start with, and you can’t buy any more expensive units because of how little money you make. These changes make the setup more interesting and historical, while also keeping it simple to keep this the introductory version of A&A. No modification of game components is required, although owning other A&A games is recommended for more pieces. Feedback is appreciated.
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RE: What is the Purpose of Minor Axis Infantry in Stalingrad.posted in Axis & Allies Stalingrad
The minor axis units are in the game because someone wanted them represented. Balance is not the reason as if they were German units the number of them could have been adjusted to make it balanced. I think it would have been better if either they were not included, or they were fleshed out more to allow a third player. As is, they complicate the game for no real purpose.
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RE: Norwegian/Finnish Facilitiesposted in Axis & Allies Global 1940
You are crazy. Just invest a little in the German fleet (1-2 destroyers) and buy another transport. An airbase in Norway is a good idea and will cover the fleet.
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RE: Anzac Shuck Into Europeposted in Axis & Allies Global 1940
If I am playing Japan, I am happy if ANZAC is doing anything other than building submarines, transports, and infantry.
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RE: What is the Purpose of Minor Axis Infantry in Stalingrad.posted in Axis & Allies Stalingrad
@DoManMacgee they are different than the German infantry, but they are not a big enough factor that they should have been included. It complecates the game for no purpose.
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RE: What is the Purpose of Minor Axis Infantry in Stalingrad.posted in Axis & Allies Stalingrad
They should have not included the minor axis powers as separate. It just complicates things unnecessarily. They don’t really serve a gameplay function.
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RE: Anniversary Second Editionposted in House Rules
Updated with a new 1941 setup.
There are also new naval movement and scramble rules.
@CentralCommando
You will be pleased to see there are more units in Africa. -
RE: Triple A Game Feedbackposted in Axis & Allies Global 1940
I completely forgot about the Italian unuts in east Africa, that’s why they never moved.
The factory in Korea producing 10 mechs a turn is my preferred strategy with Japan. You think it slowed me down? 2 minor factories in China can only produce 6 units.
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RE: Advice to Renegade! What is on your top 10 for adjustments to G40 3rd edition?posted in House Rules
Too many house rule sets are just a bunch of additional rules and units on top of the OOB rules. That can spice up a game for people who are tired of the original, but it isn’t the recipe for a good new game. Global is almost too big for a 1 box game. I would prefer a second edition of Anniversary to be the definitive A&A.
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RE: Advice to Renegade! What is on your top 10 for adjustments to G40 3rd edition?posted in House Rules
A 1941 start. No politics. No national objectives. Remove France. Have Vichy as Italian units. Remove ANZAC. Have all the UK as 1 economy. Have China as a full power. A few map adjustments. Have the starting forces more historically accurate. Have a reason to take tiny islands without national objectives.
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Triple A Game Feedbackposted in Axis & Allies Global 1940
The Allied player resigned on US7. How was my play? They had a bid of around 24, which they used on Soviet infantry. G3 and J3, although Japan declared war on the Soviets round 1.
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RE: Bidsposted in Axis & Allies Global 1940
It would be interesting to test out. A set J3 and G3 would make it easier for the allies to make plans.
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RE: Bidsposted in Axis & Allies Global 1940
How reasonable would it be to bid for DOW turns instead of extra units? Like Japan cannot DOW until turn 3 and Germany cannot DOW until turn 2 or 3.
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RE: WWI 1914 Second Editionposted in House Rules
Updated after a play test. Small changes to the setup and rules.
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RE: WWI 1914 Second Editionposted in House Rules
Updated to version 2. Just small changes to the setup and rules.
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WWI 1914 Second Editionposted in House Rules
WWI 1914 is an under-appreciated A&A game that is one of my favorites. These house rules make a much more historical game while keeping it simple. Feedback is welcome.