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    Posts made by Existant

    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 10

      Research Technology - Russians
                  Russians spend 40 on tech rolls
                      Russians roll 3,1,3,1,2,3,4,1 for Heavy Bomber and gets 0 hits

      Combat Move - Russians
                  3 infantry moved from Buryatia S.S.R. to Manchuria
                  1 fighter moved from Novosibirsk to Manchuria
                  1 fighter moved from Novosibirsk to Manchuria
                  1 infantry moved from Soviet Far East to Buryatia S.S.R.
                  3 armour moved from Sinkiang to Kwantung
                  9 armour moved from Russia to Sinkiang

      Combat - Russians
                  Battle in Manchuria
                      Russians attack with 2 fighters and 3 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 3/5 hits, 1.50 expected hits
                          Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Manchuria
                      Russians win, taking Manchuria from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kwantung
                      Russians attack with 3 armour
                      Japanese defend with 1 factory and 3 infantry
                          Russians roll dice for 3 armour in Kwantung, round 2 : 1/3 hits, 1.50 expected hits
                          Japanese roll dice for 3 infantry in Kwantung, round 2 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwantung
                          Russians roll dice for 2 armour in Kwantung, round 3 : 1/2 hits, 1.00 expected hits
                          Japanese roll dice for 2 infantry in Kwantung, round 3 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese lost in Kwantung
                          Russians roll dice for 2 armour in Kwantung, round 4 : 0/2 hits, 1.00 expected hits
                          Japanese roll dice for 1 infantry in Kwantung, round 4 : 1/1 hits, 0.33 expected hits
                          1 armour owned by the Russians lost in Kwantung
                          Russians roll dice for 1 armour in Kwantung, round 5 : 1/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 infantry in Kwantung, round 5 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwantung
                      Japanese win with no units remaining. Battle score for attacker is -6
                      Casualties for Russians: 3 armour
                      Casualties for Japanese: 3 infantry

      Non Combat Move - Russians
                  3 infantry moved from Novosibirsk to Sinkiang
                  1 infantry moved from Sinkiang to China
                  1 infantry moved from Sinkiang to China
                  1 infantry moved from Sinkiang to China
                  2 artilleries and 2 infantry moved from Kazakh S.S.R. to Sinkiang
                  1 fighter moved from Manchuria to Buryatia S.S.R.
                  1 fighter moved from Manchuria to Buryatia S.S.R.

      Turn Complete - Russians
                  Russians collect 43 PUs; end with 43 PUs

      Combat Hit Differential Summary :

      Russians : 0.50
          Japanese : 0.33

      triplea_42729.0_Rus10.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 3 armour and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Wake Island to 51 Sea Zone
                  1 artillery moved from Wake Island to 51 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
                  1 artillery moved from 48 Sea Zone to Borneo
                  1 infantry moved from 48 Sea Zone to Borneo
                  1 infantry moved from Sinkiang to China
                        Americans take China from Japanese
                  1 armour moved from Western United States to 55 Sea Zone
                  1 infantry moved from Western United States to 55 Sea Zone
                  1 armour, 1 battleship, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Solomon Islands
                  1 armour moved from 45 Sea Zone to Solomon Islands
                  1 destroyer moved from 59 Sea Zone to 61 Sea Zone

      Combat - Americans
                  Battle in Solomon Islands
                      Americans attack with 1 armour and 1 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.67 expected hits
                          Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 2/2 hits, 0.67 expected hits
                          Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Solomon Islands
                      Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Borneo
                      Americans attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                          Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                      Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  1 transport moved from 19 Sea Zone to 54 Sea Zone
                  1 transport moved from 19 Sea Zone to 54 Sea Zone
                  1 armour moved from Western United States to Mexico
                  1 armour moved from Western United States to Mexico
                  1 destroyer and 5 transports moved from 13 Sea Zone to 14 Sea Zone
                  5 armour moved from Southern Europe to 14 Sea Zone
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  5 armour, 1 destroyer, 5 infantry and 5 transports moved from 14 Sea Zone to 15 Sea Zone

      Place Units - Americans
                  4 transports placed in 55 Sea Zone
                  3 armour placed in Western United States

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs

      Combat Hit Differential Summary :

      Americans : 1.00
          Japanese : 0.33

      triplea_42729.0_Ame9.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 9

      Research Technology - British
                  British spend 40 on tech rolls
                      British roll 6,6,1,3,2,4,3,5 for Heavy Bomber and gets 2 hits
                  British discover Heavy Bomber

      Purchase Units - British
                  British buy 1 armour, 1 artillery and 1 bomber; Remaining resources: 0 PUs;

      Combat Move - British
                  3 armour and 1 fighter moved from India to French Indochina

      Combat - British
                  Battle in French Indochina
                      British attack with 3 armour and 1 fighter
                      Japanese defend with 1 armour, 1 fighter and 1 infantry
                          British roll dice for 3 armour and 1 fighter in French Indochina, round 2 : 1/4 hits, 2.00 expected hits
                          Japanese roll dice for 1 armour, 1 fighter and 1 infantry in French Indochina, round 2 : 0/3 hits, 1.50 expected hits
                          1 infantry owned by the Japanese lost in French Indochina
                          British roll dice for 3 armour and 1 fighter in French Indochina, round 3 : 1/4 hits, 2.00 expected hits
                          Japanese roll dice for 1 armour and 1 fighter in French Indochina, round 3 : 0/2 hits, 1.17 expected hits
                          1 armour owned by the Japanese lost in French Indochina
                          British roll dice for 3 armour and 1 fighter in French Indochina, round 4 : 4/4 hits, 2.00 expected hits
                          Japanese roll dice for 1 fighter in French Indochina, round 4 : 1/1 hits, 0.67 expected hits
                          1 fighter owned by the Japanese and 1 armour owned by the British lost in French Indochina
                      British win, taking French Indochina from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 13
                      Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
                      Casualties for British: 1 armour

      Non Combat Move - British
                  1 fighter moved from French Indochina to India
                  1 transport moved from 35 Sea Zone to 34 Sea Zone
                  1 infantry moved from Trans-Jordan to 34 Sea Zone
                  1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                  1 infantry moved from 35 Sea Zone to India
                  1 destroyer moved from 15 Sea Zone to 35 Sea Zone
                  1 battleship, 1 destroyer and 4 transports moved from 5 Sea Zone to 7 Sea Zone

      Place Units - British
                  1 armour, 1 artillery and 1 bomber placed in India

      Activate Technology - British
                  British activating Heavy Bomber

      Turn Complete - British
                  British collect 50 PUs; end with 50 PUs

      Combat Hit Differential Summary :

      British : 0.00
          Japanese : -2.33

      triplea_42729.0_Bri9.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 9

      Turn Complete - Germans

      Combat Hit Differential Summary :

      triplea_42729.0_Ger9.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 7 armour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  11 armour, 1 artillery and 9 infantry moved from Eastern Europe to Balkans
                  1 infantry moved from Yakut S.S.R. to Soviet Far East
                        Russians take Soviet Far East from Japanese
                  3 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                        Russians take Buryatia S.S.R. from Japanese

      Combat - Russians
                  Battle in Balkans
                      Russians attack with 11 armour, 1 artillery and 9 infantry
                      Germans defend with 1 armour and 2 infantry
                          Russians roll dice for 11 armour, 1 artillery and 9 infantry in Balkans, round 2 : 8/21 hits, 7.50 expected hits
                          Germans roll dice for 1 armour and 2 infantry in Balkans, round 2 : 0/3 hits, 1.17 expected hits
                          2 infantry owned by the Germans and 1 armour owned by the Germans lost in Balkans
                      Russians win, taking Balkans from Germans with 11 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 11
                      Casualties for Germans: 1 armour and 2 infantry

      Non Combat Move - Russians
                  2 fighters moved from Eastern Europe to Novosibirsk
                  3 armour and 3 infantry moved from Russia to Novosibirsk
                  1 armour moved from Novosibirsk to Sinkiang
                  1 armour moved from Novosibirsk to Sinkiang
                  1 armour moved from Novosibirsk to Sinkiang
                  1 armour moved from Ukraine S.S.R. to Russia
                  1 armour moved from Ukraine S.S.R. to Russia
                  1 infantry moved from West Russia to Russia
                  2 artilleries and 2 infantry moved from Caucasus to Kazakh S.S.R.

      Place Units - Russians
                  7 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 40 PUs; end with 40 PUs

      Combat Hit Differential Summary :

      Germans : -1.17
          Russians : 0.50

      triplea_42729.0_Rus9.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 battleship, 5 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 60 Sea Zone to 59 Sea Zone
                  1 fighter moved from 60 Sea Zone to 59 Sea Zone
                  1 fighter moved from 60 Sea Zone to 59 Sea Zone
                  1 battleship, 1 carrier and 3 destroyers moved from 60 Sea Zone to 61 Sea Zone
                  1 artillery moved from Western United States to 55 Sea Zone
                  1 infantry moved from Western United States to 55 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 51 Sea Zone
                  1 artillery moved from 51 Sea Zone to Wake Island
                        Americans take Wake Island from Japanese
                  1 infantry moved from 51 Sea Zone to Wake Island

      Combat - Americans
                  Battle in 59 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 transport
                          Americans roll dice for 1 destroyer and 2 fighters in 59 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                          Japanese roll dice for 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 transport owned by the Japanese lost in 59 Sea Zone
                      Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 transport
                  Battle in 61 Sea Zone
                      Americans attack with 1 battleship, 1 carrier and 3 destroyers
                      Japanese defend with 2 transports
                          Americans roll dice for 1 battleship, 1 carrier and 3 destroyers in 61 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                          Japanese roll dice for 2 transports in 61 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                          2 transports owned by the Japanese lost in 61 Sea Zone
                      Americans win with 1 battleship, 1 carrier and 3 destroyers remaining. Battle score for attacker is 16
                      Casualties for Japanese: 2 transports

      Non Combat Move - Americans
                  2 fighters moved from 59 Sea Zone to 61 Sea Zone
                  1 transport moved from 9 Sea Zone to 19 Sea Zone
                  1 transport moved from 9 Sea Zone to 19 Sea Zone
                  1 armour moved from Eastern United States to Western United States
                  1 armour moved from Eastern United States to Western United States
                  1 armour moved from Eastern United States to Western United States
                  1 destroyer and 5 transports moved from 7 Sea Zone to 13 Sea Zone
                  2 armour and 8 infantry moved from Western Europe to Southern Europe
                  4 infantry moved from Eastern Canada to Western Canada

      Place Units - Americans
                  5 infantry placed in Western United States
                  1 battleship and 1 transport placed in 55 Sea Zone

      Turn Complete - Americans
                  Americans collect 47 PUs; end with 47 PUs

      Combat Hit Differential Summary :

      Americans : -0.83
          Japanese : -0.50

      triplea_42729.0_Ame8.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 8

      Purchase Units - British
                  British buy 7 armour; Remaining resources: 1 PUs;

      Combat Move - British
                  1 armour and 6 infantry moved from United Kingdom to 6 Sea Zone
                  1 armour, 1 battleship, 1 destroyer, 6 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
                  1 armour and 6 infantry moved from 5 Sea Zone to Germany
                  2 armour and 12 infantry moved from Western Europe to Germany
                  2 armour, 2 fighters and 1 infantry moved from India to French Indochina
                  1 infantry moved from Anglo Egypt to Trans-Jordan
                        British take Trans-Jordan from Germans

      Combat - British
                  Battle in French Indochina
                      British attack with 2 armour, 2 fighters and 1 infantry
                      Japanese defend with 1 armour, 1 fighter and 2 infantry
                          British roll dice for 2 armour, 2 fighters and 1 infantry in French Indochina, round 2 : 1/5 hits, 2.17 expected hits
                          Japanese roll dice for 1 armour, 1 fighter and 2 infantry in French Indochina, round 2 : 4/4 hits, 1.83 expected hits
                          1 infantry owned by the Japanese, 1 fighter owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in French Indochina
                      retreated to French Indochina
                      Japanese win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -20
                      Casualties for British: 2 armour, 1 fighter and 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Germany
                      British attack with 3 armour and 18 infantry
                      Germans defend with 1 aaGun, 1 factory and 16 infantry
                          British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
                          1 infantry owned by the Germans lost in Germany
                          British roll dice for 3 armour and 18 infantry in Germany, round 2 : 5/21 hits, 4.50 expected hits
                          Germans roll dice for 15 infantry in Germany, round 2 : 4/15 hits, 5.00 expected hits
                          5 infantry owned by the Germans and 4 infantry owned by the British lost in Germany
                          British roll dice for 3 armour and 14 infantry in Germany, round 3 : 7/17 hits, 3.83 expected hits
                          Germans roll dice for 10 infantry in Germany, round 3 : 2/10 hits, 3.33 expected hits
                          7 infantry owned by the Germans and 2 infantry owned by the British lost in Germany
                          British roll dice for 3 armour and 12 infantry in Germany, round 4 : 5/15 hits, 3.50 expected hits
                          Germans roll dice for 3 infantry in Germany, round 4 : 1/3 hits, 1.00 expected hits
                          3 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                      British captures 16PUs while taking Germans capital
                      British win, taking Germany from Germans with 3 armour and 11 infantry remaining. Battle score for attacker is 27
                      Casualties for Germans: 16 infantry
                      Casualties for British: 7 infantry

      Non Combat Move - British
                  1 fighter moved from French Indochina to India

      Place Units - British
                  3 armour placed in India
                  4 armour placed in United Kingdom

      Turn Complete - British
                  British collect 47 PUs; end with 64 PUs

      Combat Hit Differential Summary :

      Germans : -2.33
          British : 4.33
          Japanese : 2.17

      triplea_42729.0_Bri8.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Evenki National Okrug to Yakut S.S.R.
                        Russians take Yakut S.S.R. from Japanese
                  2 infantry moved from Novosibirsk to Yakut S.S.R.
                  3 infantry moved from Kazakh S.S.R. to Sinkiang
                  1 artillery and 1 infantry moved from Ukraine S.S.R. to Balkans
                  1 fighter moved from Eastern Europe to Balkans
                  1 fighter moved from Eastern Europe to Balkans
                  4 armour moved from Caucasus to Eastern Europe
                  1 infantry moved from Belorussia to Eastern Europe
                  1 armour moved from Russia to Ukraine S.S.R.
                  1 armour moved from Russia to Ukraine S.S.R.
                  1 infantry moved from Russia to West Russia

      Combat - Russians
                  Battle in Balkans
                      Russians attack with 1 artillery, 2 fighters and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Balkans, round 2 : 1/4 hits, 1.67 expected hits
                          Germans roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Balkans
                      Russians win, taking Balkans from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Balkans to Eastern Europe
                  1 fighter moved from Balkans to Eastern Europe

      Place Units - Russians
                  2 artilleries and 2 infantry placed in Caucasus
                  3 armour and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 38 PUs; end with 38 PUs

      Combat Hit Differential Summary :

      Germans : -0.33
          Russians : -0.67

      triplea_42729.0_Rus8.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 6 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 57 Sea Zone to 60 Sea Zone
                  1 fighter moved from Hawaiian Islands to 51 Sea Zone
                  2 infantry moved from Novosibirsk to Sinkiang

      Combat - Americans
                  Battle in 51 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 infantry and 1 transport
                          Americans roll dice for 1 fighter in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 transport in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          Americans roll dice for 1 fighter in 51 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 transport in 51 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                          1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 51 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 infantry and 1 transport
                  Battle in Sinkiang
                      Americans attack with 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.33 expected hits
                          Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 2 infantry in Sinkiang, round 3 : 1/2 hits, 0.33 expected hits
                          Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                      Americans win, taking Sinkiang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 60 Sea Zone
                      Americans attack with 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 submarines
                      Japanese defend with 1 destroyer and 5 submarines
                          Americans roll dice for 2 submarines in 60 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Japanese roll dice for 5 submarines in 60 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          Americans roll dice for 1 battleship, 1 carrier, 4 destroyers and 2 fighters in 60 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                          Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                          1 submarine owned by the Americans and 4 submarines owned by the Japanese lost in 60 Sea Zone
                          Americans roll dice for 1 submarine in 60 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 submarine in 60 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                          Americans roll dice for 1 battleship, 1 carrier, 4 destroyers and 2 fighters in 60 Sea Zone, round 3 : 5/8 hits, 3.83 expected hits
                          Japanese roll dice for 1 destroyer in 60 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                          1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 60 Sea Zone
                      Americans win with 1 battleship, 1 carrier, 4 destroyers and 2 fighters remaining. Battle score for attacker is 36
                      Casualties for Americans: 2 submarines
                      Casualties for Japanese: 1 destroyer and 5 submarines

      Non Combat Move - Americans
                  1 fighter moved from 51 Sea Zone to Hawaiian Islands
                  4 infantry moved from Western Europe to Southern Europe
                  1 transport moved from 7 Sea Zone to 9 Sea Zone
                  1 transport moved from 7 Sea Zone to 9 Sea Zone
                  1 armour moved from Eastern Canada to 1 Sea Zone
                  1 armour moved from Eastern Canada to 1 Sea Zone
                  8 infantry moved from Eastern Canada to 1 Sea Zone
                  2 armour, 8 infantry and 5 transports moved from 1 Sea Zone to 7 Sea Zone
                  2 armour and 8 infantry moved from 7 Sea Zone to Western Europe

      Place Units - Americans
                  6 armour placed in Southern Europe
                  1 artillery and 1 infantry placed in Western United States
                  1 transport placed in 55 Sea Zone

      Turn Complete - Americans
                  Americans collect 47 PUs; end with 47 PUs
                  1 unit repaired.

      Combat Hit Differential Summary :

      Americans : 0.67
          Japanese : 0.00

      triplea_42729.0_Ame7.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 7

      Purchase Units - British
                  British buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from India to French Indochina
                  1 fighter moved from India to French Indochina
                  1 fighter moved from India to French Indochina

      Combat - British
                  Battle in French Indochina
                      British attack with 1 armour and 2 fighters
                      Japanese defend with 1 armour
                          British roll dice for 1 armour and 2 fighters in French Indochina, round 2 : 1/3 hits, 1.50 expected hits
                          Japanese roll dice for 1 armour in French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Japanese and 1 armour owned by the British lost in French Indochina
                      British win with 2 fighters remaining. Battle score for attacker is 0
                      Casualties for British: 1 armour
                      Casualties for Japanese: 1 armour

      Non Combat Move - British
                  2 fighters moved from French Indochina to India
                  1 infantry moved from Libya to Anglo Egypt
                  1 destroyer moved from 14 Sea Zone to 15 Sea Zone
                  6 infantry moved from United Kingdom to 6 Sea Zone
                  6 infantry moved from 6 Sea Zone to Western Europe

      Place Units - British
                  2 armour and 1 infantry placed in India
                  1 armour and 6 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 36 PUs; end with 36 PUs

      Combat Hit Differential Summary :

      British : -0.50
          Japanese : 0.50

      triplea_42729.0_Bri7.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 6 armour and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 armour moved from Eastern Europe to Balkans
                        Russians take Balkans from Germans
                  1 armour moved from Balkans to Eastern Europe
                  2 armour moved from Karelia S.S.R. to Eastern Europe
                  4 infantry moved from Ukraine S.S.R. to Eastern Europe
                  1 armour moved from Caucasus to Eastern Europe
                  1 armour moved from Caucasus to Eastern Europe
                  1 fighter moved from Caucasus to Eastern Europe
                  1 fighter moved from Caucasus to Eastern Europe
                  1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from West Russia to Belorussia
                  1 infantry moved from Russia to Kazakh S.S.R.
                  1 infantry moved from Russia to Kazakh S.S.R.
                  1 infantry moved from Russia to Novosibirsk
                  1 infantry moved from Russia to Kazakh S.S.R.
                  1 infantry moved from Russia to Novosibirsk

      Combat - Russians

      Non Combat Move - Russians

      Place Units - Russians
                  4 armour placed in Caucasus
                  2 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs

      Combat Hit Differential Summary :

      triplea_42729.0_Rus7.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 3 armour and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 57 Sea Zone
                  1 fighter moved from Hawaiian Islands to 57 Sea Zone
                  7 infantry moved from Western Europe to Southern Europe

      Combat - Americans
                  Battle in 57 Sea Zone
                      Americans attack with 1 battleship, 1 carrier, 4 destroyers, 3 fighters and 2 submarines
                      Japanese defend with 1 carrier, 1 destroyer and 1 submarine
                          Americans roll dice for 2 submarines in 57 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 battleship, 1 carrier, 4 destroyers and 3 fighters in 57 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
                          Japanese roll dice for 1 carrier and 1 destroyer in 57 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                          1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 57 Sea Zone
                      Americans win with 1 battleship, 1 carrier, 4 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 36
                      Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
                  Battle in Southern Europe
                      Americans attack with 7 infantry
                      Germans defend with 1 aaGun, 1 factory and 1 infantry
                          Americans roll dice for 7 infantry in Southern Europe, round 2 : 1/7 hits, 1.17 expected hits
                          Germans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Europe
                      Americans win, taking Southern Europe from Germans with 6 infantry remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Germans: 1 infantry

      Non Combat Move - Americans
                  5 transports moved from 7 Sea Zone to 1 Sea Zone
                  1 infantry moved from Eastern Canada to 9 Sea Zone
                  1 infantry moved from Eastern Canada to 9 Sea Zone
                  1 infantry moved from Eastern Canada to 9 Sea Zone
                  1 infantry moved from Eastern Canada to 9 Sea Zone
                  4 infantry and 2 transports moved from 9 Sea Zone to 7 Sea Zone
                  1 infantry moved from 7 Sea Zone to Western Europe
                  1 infantry moved from 7 Sea Zone to Western Europe
                  1 infantry moved from 7 Sea Zone to Western Europe
                  1 infantry moved from 7 Sea Zone to Western Europe
                  2 armour and 6 infantry moved from Eastern United States to Eastern Canada
                  1 fighter moved from 57 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  3 armour and 9 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 45 PUs; end with 45 PUs

      Combat Hit Differential Summary :

      Germans : 0.67
          Americans : -1.17
          Japanese : -1.33

      triplea_42729.0_Ame6.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6

      Purchase Units - British
                  British buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Anglo Egypt to Libya
                        British take Libya from Germans
                  6 infantry moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Western Europe
                  5 infantry moved from 6 Sea Zone to Western Europe

      Combat - British

      Non Combat Move - British

      Place Units - British
                  1 armour, 1 fighter and 1 infantry placed in India
                  6 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 36 PUs; end with 36 PUs

      Combat Hit Differential Summary :

      triplea_42729.0_Bri6.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 armour, 1 artillery and 4 infantry moved from Ukraine S.S.R. to Eastern Europe
                  2 infantry moved from Belorussia to Eastern Europe
                  3 armour moved from Russia to Karelia S.S.R.
                  2 fighters moved from Caucasus to Eastern Europe
                  1 submarine moved from 6 Sea Zone to 5 Sea Zone

      Combat - Russians
                  Battle in Karelia S.S.R.
                      Russians attack with 3 armour
                      Germans defend with 1 armour and 1 infantry
                          Russians roll dice for 3 armour in Karelia S.S.R., round 2 : 1/3 hits, 1.50 expected hits
                          Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
                          1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                          Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits
                          Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                          1 armour owned by the Germans lost in Karelia S.S.R.
                      Russians win, taking Karelia S.S.R. from Germans with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 armour
                      Casualties for Germans: 1 armour and 1 infantry
                  Battle in Eastern Europe
                      Russians attack with 3 armour, 1 artillery, 2 fighters and 6 infantry
                      Germans defend with 2 armour, 1 fighter and 1 infantry
                          Russians roll dice for 3 armour, 1 artillery, 2 fighters and 6 infantry in Eastern Europe, round 2 : 7/12 hits, 4.00 expected hits
                          Germans roll dice for 2 armour, 1 fighter and 1 infantry in Eastern Europe, round 2 : 2/4 hits, 2.00 expected hits
                          2 infantry owned by the Russians, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 2 armour owned by the Germans lost in Eastern Europe
                      Russians win, taking Eastern Europe from Germans with 3 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 17
                      Casualties for Russians: 2 infantry
                      Casualties for Germans: 2 armour, 1 fighter and 1 infantry

      Non Combat Move - Russians
                  4 infantry moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Eastern Europe to Caucasus
                  1 fighter moved from Eastern Europe to Caucasus
                  1 infantry moved from Russia to Evenki National Okrug
                  1 infantry moved from Russia to Evenki National Okrug
                  1 infantry moved from Russia to West Russia

      Place Units - Russians
                  2 armour, 1 artillery and 1 infantry placed in Caucasus
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs

      Combat Hit Differential Summary :

      Germans : -0.33
          Russians : 2.50

      triplea_42729.0_Rus6.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 2 armour, 1 destroyer and 6 infantry; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 bomber moved from Russia to 5 Sea Zone

      Combat - Americans
                  Battle in 5 Sea Zone
                      Americans attack with 1 bomber
                      Germans defend with 2 transports
                          Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                          Germans roll dice for 2 transports in 5 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                          1 transport owned by the Germans lost in 5 Sea Zone
                          Americans roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                          Germans roll dice for 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                          1 transport owned by the Germans lost in 5 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 16
                      Casualties for Germans: 2 transports

      Non Combat Move - Americans
                  1 bomber moved from 5 Sea Zone to Western Europe
                  10 infantry moved from Eastern Canada to 1 Sea Zone
                  2 transports moved from 7 Sea Zone to 9 Sea Zone
                  10 infantry and 5 transports moved from 1 Sea Zone to 7 Sea Zone
                  10 infantry moved from 7 Sea Zone to Western Europe
                  9 infantry moved from Eastern United States to Eastern Canada
                  2 infantry moved from Sinkiang to Novosibirsk

      Place Units - Americans
                  1 destroyer placed in 55 Sea Zone
                  2 armour and 6 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 41 PUs; end with 42 PUs

      Combat Hit Differential Summary :

      Germans : -0.50
          Americans : 0.67

      triplea_42729.0_Ame5.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 5

      Purchase Units - British
                  British buy 1 fighter and 7 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 armour moved from United Kingdom to 6 Sea Zone
                  1 armour moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Western Europe
                  1 infantry moved from 6 Sea Zone to Western Europe
                  1 infantry moved from 6 Sea Zone to Western Europe
                  1 infantry moved from 6 Sea Zone to Western Europe
                  1 infantry moved from 6 Sea Zone to Western Europe
                  1 infantry moved from 6 Sea Zone to Western Europe
                  1 armour moved from 6 Sea Zone to Western Europe
                  1 armour moved from 6 Sea Zone to Western Europe
                  1 infantry moved from Italian East Africa to Anglo Egypt
                        British take Anglo Egypt from Germans
                  1 artillery moved from Italian East Africa to 34 Sea Zone
                  1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                  1 artillery moved from 35 Sea Zone to India

      Combat - British
                  Battle in Western Europe
                      British attack with 2 armour and 6 infantry
                      Germans defend with 1 aaGun, 1 armour and 1 infantry
                          British roll dice for 1 battleship in Western Europe, round 2 : 1/1 hits, 0.67 expected hits
                          1 infantry owned by the Germans lost in Western Europe
                          British roll dice for 2 armour and 6 infantry in Western Europe, round 2 : 4/8 hits, 2.00 expected hits
                          Germans roll dice for 1 armour in Western Europe, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Germans and 1 infantry owned by the British lost in Western Europe
                      British win, taking Western Europe from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 armour and 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British

      Place Units - British
                  1 fighter and 2 infantry placed in India
                  5 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 35 PUs; end with 36 PUs

      Combat Hit Differential Summary :

      Germans : 0.50
          British : 2.33

      triplea_42729.0_Bri5.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery, 2 fighters and 10 infantry moved from Caucasus to Ukraine S.S.R.
                  1 armour moved from Russia to Ukraine S.S.R.
                  1 armour moved from Russia to Ukraine S.S.R.
                  1 armour moved from Belorussia to Ukraine S.S.R.

      Combat - Russians
                  Battle in Ukraine S.S.R.
                      Russians attack with 3 armour, 1 artillery, 2 fighters and 10 infantry
                      Germans defend with 5 armour and 1 artillery
                          Russians roll dice for 3 armour, 1 artillery, 2 fighters and 10 infantry in Ukraine S.S.R., round 2 : 5/16 hits, 4.67 expected hits
                          Germans roll dice for 5 armour and 1 artillery in Ukraine S.S.R., round 2 : 5/6 hits, 2.83 expected hits
                          5 infantry owned by the Russians, 1 artillery owned by the Germans and 4 armour owned by the Germans lost in Ukraine S.S.R.
                          Russians roll dice for 3 armour, 1 artillery, 2 fighters and 5 infantry in Ukraine S.S.R., round 3 : 6/11 hits, 3.83 expected hits
                          Germans roll dice for 1 armour in Ukraine S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 3 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 11
                      Casualties for Russians: 6 infantry
                      Casualties for Germans: 5 armour and 1 artillery

      Non Combat Move - Russians
                  1 infantry moved from Norway to Karelia S.S.R.
                  1 fighter moved from Ukraine S.S.R. to Caucasus
                  1 fighter moved from Ukraine S.S.R. to Caucasus

      Place Units - Russians
                  4 infantry placed in Caucasus
                  3 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs

      Combat Hit Differential Summary :

      Germans : 2.67
          Russians : 2.50

      triplea_42729.0_Rus5.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 fighter moved from United Kingdom to 5 Sea Zone
                  1 artillery moved from Eastern Canada to 9 Sea Zone
                  1 artillery moved from Eastern Canada to 9 Sea Zone
                  1 infantry moved from Eastern Canada to 9 Sea Zone
                  1 infantry moved from Eastern Canada to 9 Sea Zone
                  5 transports moved from 7 Sea Zone to 1 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 9 Sea Zone to 7 Sea Zone
                  1 infantry moved from 7 Sea Zone to Western Europe
                  1 infantry moved from 7 Sea Zone to Western Europe
                  1 artillery moved from 7 Sea Zone to Western Europe
                  1 artillery moved from 7 Sea Zone to Western Europe
                  1 bomber moved from United Kingdom to Western Europe

      Combat - Americans
                  Battle in 5 Sea Zone
                      Americans attack with 1 fighter
                      Germans defend with 1 transport
                          Americans roll dice for 1 fighter in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          Germans roll dice for 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                          1 fighter owned by the Americans lost in 5 Sea Zone
                      Germans win with 1 transport remaining. Battle score for attacker is -10
                      Casualties for Americans: 1 fighter
                  Battle in Western Europe
                      Americans attack with 2 artilleries, 1 bomber and 2 infantry
                      Germans defend with 1 aaGun and 3 armour
                          AA fire in Western Europe : 0/1 hits, 0.17 expected hits
                          Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Western Europe, round 2 : 2/5 hits, 2.00 expected hits
                          Germans roll dice for 3 armour in Western Europe, round 2 : 3/3 hits, 1.50 expected hits
                          2 armour owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Europe
                          Americans roll dice for 1 artillery and 1 bomber in Western Europe, round 3 : 0/2 hits, 1.00 expected hits
                          Germans roll dice for 1 armour in Western Europe, round 3 : 0/1 hits, 0.50 expected hits
                          Americans roll dice for 1 artillery and 1 bomber in Western Europe, round 4 : 1/2 hits, 1.00 expected hits
                          Germans roll dice for 1 armour in Western Europe, round 4 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Germans and 1 artillery owned by the Americans lost in Western Europe
                      Americans win with 1 bomber remaining. Battle score for attacker is 1
                      Casualties for Americans: 2 artilleries and 2 infantry
                      Casualties for Germans: 3 armour

      Non Combat Move - Americans
                  1 bomber moved from Western Europe to Russia
                  6 infantry moved from Eastern United States to Eastern Canada

      Place Units - Americans
                  1 destroyer and 1 submarine placed in 55 Sea Zone
                  9 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 41 PUs; end with 41 PUs

      Combat Hit Differential Summary :

      Germans : 2.33
          Americans : -1.50
          AA fire in Western Europe : : -0.17

      triplea_42729.0_Ame4.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 4

      Purchase Units - British
                  British buy 2 armour and 7 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 infantry moved from India to 35 Sea Zone
                  1 artillery moved from India to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                  1 infantry moved from 34 Sea Zone to Italian East Africa
                  1 artillery moved from 34 Sea Zone to Italian East Africa
                  1 infantry moved from Kenya to Italian East Africa
                  1 armour moved from India to Trans-Jordan
                  1 armour moved from Caucasus to Trans-Jordan
                  1 submarine moved from 35 Sea Zone to 59 Sea Zone

      Combat - British
                  Battle in 59 Sea Zone
                      British attack with 1 submarine
                      Japanese defend with 2 transports
                          British roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 2 transports in 59 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                          British roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 2 transports in 59 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                          British roll dice for 1 submarine in 59 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 2 transports in 59 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                          British roll dice for 1 submarine in 59 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 2 transports in 59 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits
                          British roll dice for 1 submarine in 59 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 2 transports in 59 Sea Zone, round 6 : 0/2 hits, 0.33 expected hits
                          British roll dice for 1 submarine in 59 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                          1 transport owned by the Japanese lost in 59 Sea Zone
                          Japanese roll dice for 1 transport in 59 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
                          1 submarine owned by the British lost in 59 Sea Zone
                      Japanese win with 1 transport remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 transport
                      Casualties for British: 1 submarine
                  Battle in Trans-Jordan
                      British attack with 2 armour
                      Germans defend with 1 armour
                          British roll dice for 2 armour in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits
                          Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the British lost in Trans-Jordan
                          British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                          Germans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                          British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                          Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Germans and 1 armour owned by the British lost in Trans-Jordan
                      Germans win with no units remaining. Battle score for attacker is -5
                      Casualties for British: 2 armour
                      Casualties for Germans: 1 armour
                  Battle in Italian East Africa
                      British attack with 1 artillery and 2 infantry
                      Germans defend with 1 armour
                          British roll dice for 1 artillery and 2 infantry in Italian East Africa, round 2 : 0/3 hits, 0.83 expected hits
                          Germans roll dice for 1 armour in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
                          British roll dice for 1 artillery and 2 infantry in Italian East Africa, round 3 : 1/3 hits, 0.83 expected hits
                          Germans roll dice for 1 armour in Italian East Africa, round 3 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Germans and 1 infantry owned by the British lost in Italian East Africa
                      British win, taking Italian East Africa from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                      Casualties for British: 1 infantry
                      Casualties for Germans: 1 armour

      Non Combat Move - British

      Place Units - British
                  3 infantry placed in India
                  2 armour and 4 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 30 PUs; end with 32 PUs

      Combat Hit Differential Summary :

      Germans : 0.50
          British : -2.67
          Japanese : -0.83

      triplea_42729.0_Bri4.tsvg

      posted in Play Boardgames
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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 fighters and 3 infantry moved from West Russia to Belorussia
                  1 armour moved from Caucasus to Belorussia
                  1 infantry moved from Karelia S.S.R. to Norway
                        Russians take Norway from Germans
                  1 infantry moved from Karelia S.S.R. to Belorussia

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 armour, 2 fighters and 4 infantry
                      Germans defend with 1 bomber and 2 fighters
                          Russians roll dice for 1 armour, 2 fighters and 4 infantry in Belorussia, round 2 : 2/7 hits, 2.17 expected hits
                          Germans roll dice for 1 bomber and 2 fighters in Belorussia, round 2 : 1/3 hits, 1.50 expected hits
                          1 infantry owned by the Russians, 1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Belorussia
                          Russians roll dice for 1 armour, 2 fighters and 3 infantry in Belorussia, round 3 : 3/6 hits, 2.00 expected hits
                          Germans roll dice for 1 fighter in Belorussia, round 3 : 1/1 hits, 0.67 expected hits
                          1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 29
                      Casualties for Russians: 2 infantry
                      Casualties for Germans: 1 bomber and 2 fighters

      Non Combat Move - Russians
                  1 fighter moved from Belorussia to Caucasus
                  1 fighter moved from Belorussia to Caucasus
                  4 infantry moved from Russia to Caucasus
                  1 submarine moved from 3 Sea Zone to 6 Sea Zone

      Place Units - Russians
                  4 infantry placed in Caucasus
                  2 armour and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 30 PUs; end with 30 PUs

      Combat Hit Differential Summary :

      Germans : -0.17
          Russians : 0.83

      triplea_42729.0_Rus4.tsvg

      posted in Play Boardgames
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