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    Posts made by Existant

    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 9

      Purchase Units - Germans
                  Germans buy 1 factory and 16 infantry; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 infantry moved from Kenya to Union of South Africa
                        Germans take Union of South Africa from British
                  1 infantry moved from French West Africa to French Equatorial Africa
                  1 infantry moved from Ukraine S.S.R. to Caucasus
                        Germans take Caucasus from Russians
                  1 infantry moved from Ukraine S.S.R. to West Russia
                  1 armour moved from Russia to West Russia
                  1 armour moved from Russia to West Russia
                  1 armour moved from Russia to Kazakh S.S.R.
                        Germans take Kazakh S.S.R. from Russians
                  1 armour moved from Kazakh S.S.R. to Novosibirsk
                        Germans take Novosibirsk from Russians
                  1 armour moved from Russia to Evenki National Okrug
                        Germans take Evenki National Okrug from Russians
                  5 armour moved from Russia to Archangel
                  1 armour moved from Evenki National Okrug to Russia
                  1 infantry moved from Eastern Europe to Belorussia
                        Germans take Belorussia from British
                  3 artilleries and 8 infantry moved from Eastern Europe to Karelia S.S.R.
                  1 armour moved from Germany to Karelia S.S.R.
                  1 armour moved from Germany to Karelia S.S.R.
                  1 fighter moved from Germany to Karelia S.S.R.
                  1 fighter moved from Germany to Karelia S.S.R.

      Combat - Germans
                  Battle in West Russia
                      Germans attack with 2 armour and 1 infantry
                      Russians defend with 1 aaGun and 1 infantry
                          Germans roll dice for 2 armour and 1 infantry in West Russia, round 2 : 1/3 hits, 1.17 expected hits
                          Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                      Germans win, taking West Russia from Russians with 2 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Archangel
                      Germans attack with 5 armour
                      British defend with 1 armour
                          Germans roll dice for 5 armour in Archangel, round 2 : 3/5 hits, 2.50 expected hits
                          British roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Germans and 1 armour owned by the British lost in Archangel
                      Germans win, taking Archangel from British with 4 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 armour
                      Casualties for British: 1 armour
                  Battle in Karelia S.S.R.
                      Germans attack with 2 armour, 3 artilleries, 2 fighters and 8 infantry
                      British defend with 2 fighters and 3 infantry; Americans defend with 2 fighters
                          Germans roll dice for 2 armour, 3 artilleries, 2 fighters and 8 infantry in Karelia S.S.R., round 2 : 3/15 hits, 4.83 expected hits
                          Russians roll dice for 4 fighters and 3 infantry in Karelia S.S.R., round 2 : 5/7 hits, 3.67 expected hits
                          5 infantry owned by the Germans and 3 infantry owned by the British lost in Karelia S.S.R.
                          Germans roll dice for 2 armour, 3 artilleries, 2 fighters and 3 infantry in Karelia S.S.R., round 3 : 6/10 hits, 4.00 expected hits
                          Russians roll dice for 4 fighters in Karelia S.S.R., round 3 : 2/4 hits, 2.67 expected hits
                          2 infantry owned by the Germans, 2 fighters owned by the Americans and 2 fighters owned by the British lost in Karelia S.S.R.
                      Germans win, taking Karelia S.S.R. from Russians with 2 armour, 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 28
                      Casualties for Germans: 7 infantry
                      Casualties for British: 2 fighters and 3 infantry
                      Casualties for Americans: 2 fighters

      Non Combat Move - Germans
                  1 fighter moved from Karelia S.S.R. to Germany
                  1 fighter moved from Karelia S.S.R. to Germany
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Germany to Western Europe

      Place Units - Germans
                  1 factory placed in Western Europe
                  10 infantry placed in Germany
                  2 infantry placed in Southern Europe
                  4 infantry placed in Russia

      Turn Complete - Germans
                  Germans collect 67 PUs; end with 68 PUs

      Combat Hit Differential Summary :

      Germans : 0.50
          British : 0.50
          Russians : 1.33

      triplea_43659.0_Ger9.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Manchuria to Buryatia S.S.R.
                  1 artillery moved from Japan to 60 Sea Zone
                  1 infantry moved from Japan to 60 Sea Zone
                  1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                  1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
                  1 transport moved from 61 Sea Zone to 60 Sea Zone
                  3 armour moved from French Indochina to Persia
                  3 armour moved from India to Persia
                  1 armour moved from China to Sinkiang
                        Japanese take Sinkiang from Americans
                  1 armour moved from China to Novosibirsk
                  1 armour moved from China to Novosibirsk
                  3 armour moved from Kwantung to Buryatia S.S.R.

      Combat - Japanese
                  Battle in Persia
                      Japanese attack with 6 armour
                      Russians defend with 1 armour and 1 infantry
                          Japanese roll dice for 6 armour in Persia, round 2 : 3/6 hits, 3.00 expected hits
                          British roll dice for 1 armour and 1 infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                          1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
                      Japanese win, taking Persia from British with 5 armour remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 armour
                      Casualties for Russians: 1 armour and 1 infantry
                  Battle in Novosibirsk
                      Japanese attack with 2 armour
                      Russians defend with 2 armour
                          Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
                          Russians roll dice for 2 armour in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
                          1 armour owned by the Russians lost in Novosibirsk
                      2 armour retreated to Sinkiang
                      Russians win with 1 armour remaining. Battle score for attacker is 5
                      Casualties for Russians: 1 armour

      Non Combat Move - Japanese
                  1 aaGun moved from India to French Indochina

      Place Units - Japanese
                  2 destroyers and 2 submarines placed in 60 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 39 PUs; end with 39 PUs

      Combat Hit Differential Summary :

      British : 0.17
          Russians : -1.00
          Japanese : 0.00

      triplea_43659.0_Jap8.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 8

      Purchase Units - Germans
                  Germans buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Balkans to Ukraine S.S.R.
                        Germans take Ukraine S.S.R. from British
                  14 armour moved from Archangel to Russia
                  2 artilleries and 5 infantry moved from Eastern Europe to Karelia S.S.R.
                  1 fighter moved from Germany to Karelia S.S.R.
                  1 fighter moved from Germany to Karelia S.S.R.
                  1 infantry moved from Italian East Africa to Kenya
                        Germans take Kenya from British
                  1 infantry moved from French Equatorial Africa to French West Africa
                        Germans take French West Africa from British

      Combat - Germans
                  Battle in Karelia S.S.R.
                      Germans attack with 2 artilleries, 2 fighters and 5 infantry
                      British defend with 3 armour and 1 infantry; Americans defend with 1 fighter and 1 infantry
                          Germans roll dice for 2 artilleries, 2 fighters and 5 infantry in Karelia S.S.R., round 2 : 2/9 hits, 2.83 expected hits
                          Russians roll dice for 3 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 5/6 hits, 2.83 expected hits
                          5 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Karelia S.S.R.
                      2 artilleries retreated to Eastern Europe
                      Russians win with 3 armour and 1 fighter remaining. Battle score for attacker is -9
                      Casualties for Germans: 5 infantry
                      Casualties for Americans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Russia
                      Germans attack with 14 armour
                      Russians defend with 1 aaGun, 1 armour, 1 factory and 7 infantry
                          Germans roll dice for 14 armour in Russia, round 2 : 8/14 hits, 7.00 expected hits
                          Russians roll dice for 1 armour and 7 infantry in Russia, round 2 : 2/8 hits, 2.83 expected hits
                          7 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Russia
                      Germans captures 22PUs while taking Russians capital
                      Germans win, taking Russia from Russians with 12 armour remaining. Battle score for attacker is 16
                      Casualties for Germans: 2 armour
                      Casualties for Russians: 1 armour and 7 infantry

      Non Combat Move - Germans
                  1 fighter moved from Karelia S.S.R. to Germany
                  1 fighter moved from Karelia S.S.R. to Germany
                  1 artillery moved from Germany to Eastern Europe
                  9 infantry moved from Germany to Eastern Europe

      Place Units - Germans
                  2 armour, 1 artillery and 6 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 50 PUs; end with 72 PUs

      Combat Hit Differential Summary :

      Germans : 0.17
          Russians : 1.33

      triplea_43659.0_Ger8.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 6 armour and 1 artillery; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  1 transport moved from 60 Sea Zone to 61 Sea Zone
                  1 infantry moved from Japan to 61 Sea Zone
                  1 infantry moved from Japan to 61 Sea Zone
                  1 infantry moved from 61 Sea Zone to Manchuria
                  1 infantry moved from 61 Sea Zone to Manchuria
                  1 fighter moved from 60 Sea Zone to Manchuria
                  1 fighter moved from 60 Sea Zone to Manchuria
                  1 fighter moved from 60 Sea Zone to Manchuria
                  1 fighter moved from 60 Sea Zone to Manchuria
                  3 armour moved from Kwantung to China
                  3 armour moved from French Indochina to India
                        Japanese take India from British
                  2 armour and 1 infantry moved from Yakut S.S.R. to Novosibirsk

      Combat - Japanese
                  Battle in Manchuria
                      Japanese attack with 4 fighters and 2 infantry
                      Russians defend with 1 armour
                          Japanese roll dice for 4 fighters and 2 infantry in Manchuria, round 2 : 4/6 hits, 2.33 expected hits
                          Russians roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Manchuria
                      Japanese win, taking Manchuria from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 armour
                  Battle in China
                      Japanese attack with 3 armour
                      Russians defend with 1 armour
                          Japanese roll dice for 3 armour in China, round 2 : 1/3 hits, 1.50 expected hits
                          Americans roll dice for 1 armour in China, round 2 : 0/1 hits, 0.50 expected hits
                          1 armour owned by the Russians lost in China
                      Japanese win, taking China from Americans with 3 armour remaining. Battle score for attacker is 5
                      Casualties for Russians: 1 armour
                  Battle in Novosibirsk
                      Japanese attack with 2 armour and 1 infantry
                      Russians defend with 2 infantry
                          Japanese roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits
                          Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                      Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Japanese
                  4 fighters moved from Manchuria to 60 Sea Zone

      Place Units - Japanese
                  3 armour placed in Kwantung
                  3 armour placed in French Indochina
                  1 artillery placed in Japan

      Turn Complete - Japanese
                  Japanese collect 39 PUs; end with 40 PUs

      Combat Hit Differential Summary :

      Americans : -0.50
          Russians : 0.83
          Japanese : 2.00

      triplea_43659.0_Jap7.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 7

      Purchase Units - Germans
                  Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 artilleries, 2 fighters and 8 infantry moved from Germany to Eastern Europe
                  1 infantry moved from Anglo Egypt to French Equatorial Africa
                        Germans take French Equatorial Africa from British
                  1 infantry moved from Anglo Egypt to Italian East Africa
                        Germans take Italian East Africa from British
                  15 armour moved from Karelia S.S.R. to Archangel

      Combat - Germans
                  Battle in Archangel
                      Germans attack with 15 armour
                      Russians defend with 1 infantry
                          Germans roll dice for 15 armour in Archangel, round 2 : 8/15 hits, 7.50 expected hits
                          Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                      Germans win, taking Archangel from Russians with 14 armour remaining. Battle score for attacker is -2
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Eastern Europe
                      Germans attack with 2 artilleries, 2 fighters and 8 infantry
                      British defend with 1 artillery and 2 infantry; Russians defend with 2 infantry
                          Germans roll dice for 2 artilleries, 2 fighters and 8 infantry in Eastern Europe, round 2 : 4/12 hits, 3.33 expected hits
                          British roll dice for 1 artillery and 4 infantry in Eastern Europe, round 2 : 3/5 hits, 1.67 expected hits
                          2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Europe
                          Germans roll dice for 2 artilleries, 2 fighters and 5 infantry in Eastern Europe, round 3 : 4/9 hits, 2.83 expected hits
                          British roll dice for 1 artillery in Eastern Europe, round 3 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the British lost in Eastern Europe
                      Germans win, taking Eastern Europe from British with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 3 infantry
                      Casualties for British: 1 artillery and 2 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Germans
                  1 fighter moved from Eastern Europe to Germany
                  1 fighter moved from Eastern Europe to Germany

      Place Units - Germans
                  1 artillery and 9 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 39 PUs

      Combat Hit Differential Summary :

      Germans : 2.33
          British : 1.00
          Russians : 0.67

      triplea_43659.0_Ger7.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6

      Purchase Units - Japanese
                  Japanese buy 6 armour and 1 destroyer; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  1 armour moved from Buryatia S.S.R. to Soviet Far East
                        Japanese take Soviet Far East from Russians
                  1 armour moved from Soviet Far East to Yakut S.S.R.
                  1 armour and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  1 armour moved from French Indochina to India
                  1 armour moved from French Indochina to India
                  1 armour moved from French Indochina to Sinkiang
                  3 armour and 1 bomber moved from Kwantung to Sinkiang
                  2 battleships, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 transports moved from 48 Sea Zone to 60 Sea Zone

      Combat - Japanese
                  Battle in Yakut S.S.R.
                      Japanese attack with 2 armour and 2 infantry
                      Russians defend with 2 armour
                          Japanese roll dice for 2 armour and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
                          Russians roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                          1 infantry owned by the Japanese and 2 armour owned by the Russians lost in Yakut S.S.R.
                      Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 2 armour
                  Battle in Sinkiang
                      Japanese attack with 4 armour and 1 bomber
                      Russians defend with 4 armour
                          Japanese roll dice for 4 armour and 1 bomber in Sinkiang, round 2 : 1/5 hits, 2.67 expected hits
                          Americans roll dice for 4 armour in Sinkiang, round 2 : 3/4 hits, 2.00 expected hits
                          1 armour owned by the Russians and 3 armour owned by the Japanese lost in Sinkiang
                          Japanese roll dice for 1 armour and 1 bomber in Sinkiang, round 3 : 1/2 hits, 1.17 expected hits
                          Americans roll dice for 3 armour in Sinkiang, round 3 : 2/3 hits, 1.50 expected hits
                          1 armour owned by the Russians, 1 bomber owned by the Japanese and 1 armour owned by the Japanese lost in Sinkiang
                      Americans win with 2 armour remaining. Battle score for attacker is -25
                      Casualties for Japanese: 4 armour and 1 bomber
                      Casualties for Russians: 2 armour
                  Battle in India
                      Japanese attack with 2 armour
                      British defend with 1 aaGun; Russians defend with 1 armour
                          Japanese roll dice for 2 armour in India, round 2 : 0/2 hits, 1.00 expected hits
                          British roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Japanese lost in India
                          Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
                          British roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Russians and 1 armour owned by the Japanese lost in India
                      British win with no units remaining. Battle score for attacker is -5
                      Casualties for Japanese: 2 armour
                      Casualties for Russians: 1 armour

      Non Combat Move - Japanese

      Place Units - Japanese
                  3 armour placed in Kwantung
                  3 armour placed in French Indochina
                  1 destroyer placed in 60 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 34 PUs; end with 35 PUs

      Combat Hit Differential Summary :

      British : 1.00
          Americans : 1.50
          Russians : 0.00
          Japanese : -1.67

      triplea_43659.0_Jap6.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6

      Purchase Units - Germans
                  Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  13 armour, 2 artilleries and 2 infantry moved from Eastern Europe to Karelia S.S.R.
                  1 armour moved from Germany to Karelia S.S.R.
                  1 armour moved from Germany to Karelia S.S.R.
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Germany to Eastern Europe
                  1 infantry moved from Germany to Balkans
                  1 infantry moved from Germany to Balkans
                  1 fighter moved from Germany to Balkans
                  1 fighter moved from Germany to Balkans
                  2 infantry moved from Southern Europe to 14 Sea Zone
                  1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                  1 infantry moved from 15 Sea Zone to Anglo Egypt
                  1 infantry moved from 15 Sea Zone to Anglo Egypt

      Combat - Germans
                  Battle in Balkans
                      Germans attack with 2 fighters and 2 infantry
                      Russians defend with 1 armour
                          Germans roll dice for 2 fighters and 2 infantry in Balkans, round 2 : 1/4 hits, 1.33 expected hits
                          Russians roll dice for 1 armour in Balkans, round 2 : 0/1 hits, 0.50 expected hits
                          1 armour owned by the Russians lost in Balkans
                      Germans win, taking Balkans from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Russians: 1 armour
                  Battle in Karelia S.S.R.
                      Germans attack with 15 armour, 2 artilleries and 2 infantry
                      British defend with 3 fighters and 2 infantry; Americans defend with 2 fighters; Russians defend with 1 infantry
                          Germans roll dice for 15 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 10/19 hits, 8.83 expected hits
                          Russians roll dice for 5 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/8 hits, 4.33 expected hits
                          1 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans, 2 infantry owned by the British and 3 fighters owned by the British lost in Karelia S.S.R.
                      Germans win, taking Karelia S.S.R. from Russians with 15 armour remaining. Battle score for attacker is 45
                      Casualties for Germans: 2 artilleries and 2 infantry
                      Casualties for British: 3 fighters and 2 infantry
                      Casualties for Americans: 2 fighters
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  2 fighters moved from Balkans to Germany

      Place Units - Germans
                  2 artilleries and 8 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 35 PUs; end with 35 PUs

      Combat Hit Differential Summary :

      Germans : 0.83
          Russians : -0.83

      triplea_43659.0_Ger6.tsvg

      posted in Play Boardgames
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    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 5

      Purchase Units - Japanese
                  Japanese buy 6 armour; Remaining resources: 5 PUs;

      Combat Move - Japanese
                  1 transport moved from 48 Sea Zone to 49 Sea Zone
                  1 infantry moved from Philipine Islands to 49 Sea Zone
                  1 infantry moved from Philipine Islands to 49 Sea Zone
                  2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                  1 infantry moved from 48 Sea Zone to Borneo
                  1 infantry moved from 48 Sea Zone to Borneo
                  1 fighter moved from 48 Sea Zone to Borneo
                  1 fighter moved from 48 Sea Zone to Borneo
                  1 fighter moved from 48 Sea Zone to Borneo
                  1 fighter moved from 48 Sea Zone to Borneo
                  1 armour and 3 infantry moved from Manchuria to Buryatia S.S.R.
                  1 armour moved from Kwantung to Buryatia S.S.R.
                  1 bomber moved from Kwantung to Buryatia S.S.R.
                  1 armour moved from Kwantung to Sinkiang
                        Japanese take Sinkiang from Americans
                  1 armour moved from Kwantung to Sinkiang

      Combat - Japanese
                  Battle in Buryatia S.S.R.
                      Japanese attack with 2 armour, 1 bomber and 3 infantry
                      Russians defend with 3 armour
                          Japanese roll dice for 2 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 2.17 expected hits
                          Russians roll dice for 3 armour in Buryatia S.S.R., round 2 : 1/3 hits, 1.50 expected hits
                          1 infantry owned by the Japanese and 3 armour owned by the Russians lost in Buryatia S.S.R.
                      Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 3 armour
                  Battle in Borneo
                      Japanese attack with 4 fighters and 2 infantry
                      British defend with 2 infantry
                          Japanese roll dice for 2 battleships in Borneo, round 2 : 1/2 hits, 1.33 expected hits
                          1 infantry owned by the British lost in Borneo
                          Japanese roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 4/6 hits, 2.33 expected hits
                          British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Borneo
                      Japanese win, taking Borneo from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry

      Non Combat Move - Japanese
                  4 fighters moved from Borneo to 48 Sea Zone
                  1 bomber moved from Buryatia S.S.R. to Kwantung

      Place Units - Japanese
                  3 armour placed in French Indochina
                  3 armour placed in Kwantung

      Turn Complete - Japanese
                  Japanese collect 38 PUs; end with 43 PUs

      Combat Hit Differential Summary :

      British : -0.33
          Russians : -0.50
          Japanese : 2.17

      triplea_43659.0_Jap5.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 5

      Purchase Units - Germans
                  Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  9 infantry moved from Germany to Western Europe
                  3 fighters moved from Eastern Europe to 5 Sea Zone
                  1 fighter moved from Germany to 5 Sea Zone
                  1 fighter moved from Germany to 5 Sea Zone

      Combat - Germans
                  Battle in 5 Sea Zone
                      Germans attack with 5 fighters
                      British defend with 2 battleships and 1 transport
                          Germans roll dice for 5 fighters in 5 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Units damaged: 2 battleships owned by the British
                          British roll dice for 2 battleships and 1 transport in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                          1 fighter owned by the Germans lost in 5 Sea Zone
                          Germans roll dice for 4 fighters in 5 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                          British roll dice for 2 battleships and 1 transport in 5 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                          1 transport owned by the British, 2 fighters owned by the Germans and 2 battleships owned by the British lost in 5 Sea Zone
                      Germans win with 2 fighters remaining. Battle score for attacker is 26
                      Casualties for Germans: 3 fighters
                      Casualties for British: 2 battleships and 1 transport
                  Battle in Western Europe
                      Germans attack with 9 infantry
                      Americans defend with 1 aaGun and 1 armour
                          Germans roll dice for 9 infantry in Western Europe, round 2 : 0/9 hits, 1.50 expected hits
                          Americans roll dice for 1 armour in Western Europe, round 2 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Germans lost in Western Europe
                          Germans roll dice for 8 infantry in Western Europe, round 3 : 1/8 hits, 1.33 expected hits
                          Americans roll dice for 1 armour in Western Europe, round 3 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Germans and 1 armour owned by the Americans lost in Western Europe
                      Germans win, taking Western Europe from Americans with 7 infantry remaining. Battle score for attacker is -1
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 1 armour

      Non Combat Move - Germans
                  3 armour moved from Ukraine S.S.R. to Eastern Europe
                  1 infantry moved from Balkans to Ukraine S.S.R.
                  1 artillery moved from Balkans to Eastern Europe
                  1 infantry moved from Eastern Europe to Belorussia
                  10 armour moved from Belorussia to Eastern Europe
                  1 fighter moved from 5 Sea Zone to Germany
                  1 fighter moved from 5 Sea Zone to Germany
                  1 battleship and 1 transport moved from 16 Sea Zone to 14 Sea Zone

      Place Units - Germans
                  2 armour and 8 infantry placed in Germany
                  2 infantry placed in Southern Europe

      Turn Complete - Germans
                  Germans collect 38 PUs; end with 38 PUs

      Combat Hit Differential Summary :

      Germans : -1.33
          British : 0.00
          Americans : 1.00

      triplea_43659.0_Ger5.tsvg

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      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 4

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  2 battleships, 2 carriers, 4 fighters, 3 submarines and 2 transports moved from 51 Sea Zone to 48 Sea Zone
                  1 artillery moved from China to Sinkiang
                  1 armour moved from India to Kazakh S.S.R.
                        Japanese take Persia from British
                        Japanese take Kazakh S.S.R. from Russians
                  3 infantry moved from Kwantung to Manchuria
                  1 armour moved from China to Manchuria
                  1 bomber moved from Japan to Sinkiang
                  1 destroyer and 1 submarine moved from 60 Sea Zone to 48 Sea Zone

      Combat - Japanese
                  Battle in 48 Sea Zone
                      Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 transports
                      British defend with 1 submarine and 1 transport
                          Japanese roll dice for 4 submarines in 48 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                          1 transport owned by the British lost in 48 Sea Zone
                          British roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 submarine owned by the British lost in 48 Sea Zone
                      Japanese win with 2 battleships, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is 16
                      Casualties for British: 1 submarine and 1 transport
                  Battle in Sinkiang
                      Japanese attack with 1 artillery and 1 bomber
                      Americans defend with 1 infantry
                          Japanese roll dice for 1 artillery and 1 bomber in Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
                          Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                          1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                      Japanese win with 1 bomber remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 artillery
                      Casualties for Americans: 1 infantry

      Non Combat Move - Japanese
                  1 bomber moved from Sinkiang to Kwantung

      Place Units - Japanese
                  1 factory placed in French Indochina
                  3 infantry placed in Japan
                  3 armour placed in Kwantung

      Turn Complete - Japanese
                  Japanese collect 35 PUs; end with 35 PUs

      Combat Hit Differential Summary :

      British : -0.33
          Americans : 0.67
          Japanese : 1.67

      triplea_43659.0_Jap4.tsvg

      posted in Play Boardgames
      ExistantE
      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 4

      Purchase Units - Germans
                  Germans buy 9 infantry; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 battleship moved from 15 Sea Zone to 16 Sea Zone
                  1 transport moved from 15 Sea Zone to 14 Sea Zone
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
                  1 infantry moved from 16 Sea Zone to Caucasus
                        Germans take Caucasus from Russians
                  1 artillery moved from Southern Europe to Balkans
                  1 armour moved from Karelia S.S.R. to Archangel
                        Germans take Archangel from Russians
                  1 armour moved from Archangel to West Russia
                        Germans take West Russia from Russians
                  1 fighter moved from Eastern Europe to Balkans
                  1 fighter moved from Eastern Europe to Ukraine S.S.R.
                  1 fighter moved from Eastern Europe to Belorussia
                  1 fighter moved from Eastern Europe to Belorussia
                  1 fighter moved from Eastern Europe to Belorussia
                  8 armour moved from Karelia S.S.R. to Belorussia
                  1 infantry moved from Eastern Europe to Belorussia
                  1 infantry moved from Eastern Europe to Belorussia
                  1 artillery moved from Eastern Europe to Ukraine S.S.R.
                  3 armour moved from Eastern Europe to Ukraine S.S.R.
                  1 infantry moved from Germany to Balkans
                  1 infantry moved from Germany to Balkans
                  1 armour moved from Germany to Belorussia
                  1 armour moved from Germany to Belorussia
                  2 infantry moved from Trans-Jordan to Anglo Egypt

      Combat - Germans
                  Battle in Balkans
                      Germans attack with 1 artillery, 1 fighter and 2 infantry
                      Russians defend with 1 armour
                          Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Balkans, round 2 : 3/4 hits, 1.33 expected hits
                          Russians roll dice for 1 armour in Balkans, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Russians and 1 infantry owned by the Germans lost in Balkans
                      Germans win, taking Balkans from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 armour
                  Battle in Ukraine S.S.R.
                      Germans attack with 3 armour, 1 artillery and 1 fighter
                      Russians defend with 1 infantry
                          Germans roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 2 : 2/5 hits, 2.33 expected hits
                          Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
                      Germans win, taking Ukraine S.S.R. from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 artillery
                      Casualties for Russians: 1 infantry
                  Battle in Belorussia
                      Germans attack with 10 armour, 3 fighters and 2 infantry
                      Russians defend with 1 armour and 2 infantry
                          Germans roll dice for 10 armour, 3 fighters and 2 infantry in Belorussia, round 2 : 4/15 hits, 6.83 expected hits
                          Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits
                          2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                      Germans win, taking Belorussia from Russians with 10 armour and 3 fighters remaining. Battle score for attacker is 5
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 armour and 2 infantry

      Non Combat Move - Germans
                  1 fighter moved from Balkans to Eastern Europe
                  1 fighter moved from Ukraine S.S.R. to Germany
                  1 fighter moved from Belorussia to Germany
                  1 fighter moved from Belorussia to Eastern Europe
                  1 fighter moved from Belorussia to Eastern Europe
                  1 infantry moved from Germany to Eastern Europe
                  1 infantry moved from Germany to Eastern Europe
                  1 infantry moved from Germany to Eastern Europe
                  1 artillery moved from Germany to Eastern Europe

      Place Units - Germans
                  9 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 48 PUs; end with 49 PUs

      Combat Hit Differential Summary :

      Germans : -1.50
          Russians : 2.00

      triplea_43659.0_Ger4.tsvg

      posted in Play Boardgames
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      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 3

      Purchase Units - Japanese
                  Japanese buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;

      Combat Move - Japanese
                  1 bomber moved from French Indochina to 51 Sea Zone
                  2 battleships, 2 carriers, 2 fighters, 3 submarines and 3 transports moved from 60 Sea Zone to 51 Sea Zone
                  1 armour moved from Buryatia S.S.R. to Soviet Far East
                        Japanese take Soviet Far East from Russians
                  1 armour moved from Soviet Far East to Yakut S.S.R.
                        Japanese take Yakut S.S.R. from Russians
                  2 artilleries and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  1 armour moved from Kwantung to India
                        Japanese take India from British
                  2 fighters moved from French Indochina to 51 Sea Zone
                  1 armour and 1 artillery moved from Kwantung to China

      Combat - Japanese
                  Battle in China
                      Japanese attack with 1 armour and 1 artillery
                      Americans defend with 1 infantry
                          Japanese roll dice for 1 armour and 1 artillery in China, round 2 : 1/2 hits, 0.83 expected hits
                          Americans roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Americans lost in China
                      Japanese win, taking China from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in 51 Sea Zone
                      Japanese attack with 2 battleships, 1 bomber, 2 carriers, 4 fighters, 3 submarines and 3 transports
                      Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                          Japanese roll dice for 3 submarines in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          Americans roll dice for 2 submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 4 fighters and 3 transports in 51 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
                          Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 51 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                      Units damaged: 2 battleships owned by the Japanese
                          2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
                          Japanese roll dice for 3 submarines in 51 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                          1 battleship owned by the Americans lost in 51 Sea Zone
                          Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 4 fighters and 3 transports in 51 Sea Zone, round 3 : 2/9 hits, 4.33 expected hits
                          Americans roll dice for 2 fighters in 51 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                          1 transport owned by the Japanese and 2 fighters owned by the Americans lost in 51 Sea Zone
                      Japanese win with 2 battleships, 1 bomber, 2 carriers, 4 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 88
                      Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                      Casualties for Japanese: 1 transport

      Non Combat Move - Japanese
                  1 bomber moved from 51 Sea Zone to Japan

      Place Units - Japanese
                  3 infantry placed in Kwantung
                  1 destroyer and 1 submarine placed in 60 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 37 PUs; end with 39 PUs
                  2 units repaired.

      Combat Hit Differential Summary :

      Americans : -2.50
          Japanese : -0.50

      triplea_43659.0_Jap3.tsvg

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      Existant
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 3

      Purchase Units - Germans
                  Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 infantry moved from Germany to 5 Sea Zone
                  1 infantry moved from Germany to 5 Sea Zone
                  1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                  1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                  1 infantry moved from Eastern Europe to Belorussia
                  1 infantry moved from Eastern Europe to Belorussia
                  1 infantry moved from Eastern Europe to Belorussia
                  1 fighter moved from Eastern Europe to Belorussia
                  1 fighter moved from Eastern Europe to Belorussia
                  1 fighter moved from Eastern Europe to Belorussia
                  1 fighter moved from Eastern Europe to Belorussia
                  1 fighter moved from Eastern Europe to Belorussia
                  9 armour and 2 infantry moved from Eastern Europe to Karelia S.S.R.
                  1 transport moved from 15 Sea Zone to 14 Sea Zone
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                  1 infantry moved from 15 Sea Zone to Trans-Jordan
                  1 infantry moved from 15 Sea Zone to Trans-Jordan

      Combat - Germans
                  Battle in Trans-Jordan
                      Germans attack with 2 infantry
                      British defend with 1 fighter
                          Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
                          Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                          British roll dice for 1 fighter in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
                          1 fighter owned by the British lost in Trans-Jordan
                      Germans win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 10
                      Casualties for British: 1 fighter
                  Battle in Belorussia
                      Germans attack with 5 fighters and 3 infantry
                      Russians defend with 2 armour
                          Germans roll dice for 5 fighters and 3 infantry in Belorussia, round 2 : 2/8 hits, 3.00 expected hits
                          Russians roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits
                          2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                      Germans win, taking Belorussia from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 armour
                  Battle in Karelia S.S.R.
                      Germans attack with 9 armour and 4 infantry
                      Russians defend with 3 armour, 1 artillery and 1 infantry
                          Germans roll dice for 9 armour and 4 infantry in Karelia S.S.R., round 2 : 3/13 hits, 5.17 expected hits
                          Russians roll dice for 3 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.17 expected hits
                          1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                          Germans roll dice for 9 armour and 2 infantry in Karelia S.S.R., round 3 : 1/11 hits, 4.83 expected hits
                          Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits
                          1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                          Germans roll dice for 9 armour and 1 infantry in Karelia S.S.R., round 4 : 4/10 hits, 4.67 expected hits
                          Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                      Germans win, taking Karelia S.S.R. from Russians with 9 armour remaining. Battle score for attacker is 10
                      Casualties for Germans: 4 infantry
                      Casualties for Russians: 3 armour, 1 artillery and 1 infantry

      Non Combat Move - Germans
                  5 fighters moved from Belorussia to Eastern Europe
                  1 infantry moved from Germany to Balkans
                  3 armour and 2 infantry moved from Germany to Eastern Europe

      Place Units - Germans
                  1 artillery and 1 infantry placed in Southern Europe
                  2 armour, 1 artillery and 5 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 37 PUs; end with 39 PUs

      Combat Hit Differential Summary :

      Germans : -7.67
          British : -0.67
          Russians : 0.33

      triplea_43659.0_Ger3.tsvg

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    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 artillery and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Manchuria to China
                  1 infantry moved from Manchuria to China
                  1 fighter moved from 36 Sea Zone to China
                  1 fighter moved from 36 Sea Zone to China
                  1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Manchuria to Buryatia S.S.R.
                  1 battleship and 3 transports moved from 61 Sea Zone to 60 Sea Zone
                  1 infantry moved from Japan to 60 Sea Zone
                  1 infantry moved from Japan to 60 Sea Zone
                  1 infantry moved from Japan to 60 Sea Zone
                  1 artillery moved from Japan to 60 Sea Zone
                  1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                  1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                  1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                  1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
                  1 battleship and 2 carriers moved from 36 Sea Zone to 49 Sea Zone
                  1 battleship, 2 carriers and 1 submarine moved from 49 Sea Zone to 60 Sea Zone
                  1 fighter moved from Manchuria to Buryatia S.S.R.

      Combat - Japanese
                  Battle in China
                      Japanese attack with 2 fighters and 2 infantry
                      Russians defend with 2 infantry
                          Japanese roll dice for 2 fighters and 2 infantry in China, round 2 : 1/4 hits, 1.33 expected hits
                          Americans roll dice for 2 infantry in China, round 2 : 2/2 hits, 0.67 expected hits
                          2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China
                          Japanese roll dice for 2 fighters in China, round 3 : 1/2 hits, 1.00 expected hits
                          Americans roll dice for 1 infantry in China, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in China
                      Japanese win with 2 fighters remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Buryatia S.S.R.
                      Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
                      Russians defend with 8 infantry
                          Japanese roll dice for 2 battleships in Buryatia S.S.R., round 2 : 2/2 hits, 1.33 expected hits
                          2 infantry owned by the Russians lost in Buryatia S.S.R.
                          Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Buryatia S.S.R., round 2 : 4/11 hits, 4.00 expected hits
                          Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                          2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
                          Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 5/9 hits, 3.67 expected hits
                          Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
                      Casualties for Russians: 8 infantry
                      Casualties for Japanese: 3 infantry

      Non Combat Move - Japanese
                  1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
                  1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
                  2 fighters moved from China to French Indochina
                  1 bomber moved from Buryatia S.S.R. to French Indochina

      Place Units - Japanese
                  2 armour and 1 artillery placed in Kwantung
                  2 submarines placed in 60 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 31 PUs

      Combat Hit Differential Summary :

      Americans : 1.00
          Russians : 0.33
          Japanese : 1.67

      triplea_43659.0_Jap2.tsvg

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    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 2

      Purchase Units - Germans
                  Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                  1 infantry moved from 15 Sea Zone to Anglo Egypt
                  1 infantry moved from 15 Sea Zone to Anglo Egypt
                  1 armour, 1 artillery and 2 infantry moved from Libya to Anglo Egypt

      Combat - Germans
                  Battle in 15 Sea Zone
                      Germans attack with 1 battleship and 1 transport
                      British defend with 1 destroyer
                          Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                          British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Units damaged: 1 battleship owned by the Germans
                          1 destroyer owned by the British lost in 15 Sea Zone
                      Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
                      Casualties for British: 1 destroyer
                  Battle in Anglo Egypt
                      Germans attack with 1 armour, 1 artillery and 4 infantry
                      British defend with 1 armour, 1 fighter and 2 infantry
                          Germans roll dice for 1 armour, 1 artillery and 4 infantry in Anglo Egypt, round 2 : 1/6 hits, 1.67 expected hits
                          British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 1/4 hits, 1.83 expected hits
                          1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
                          Germans roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egypt, round 3 : 0/5 hits, 1.50 expected hits
                          British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 3 : 1/3 hits, 1.50 expected hits
                          1 infantry owned by the Germans lost in Anglo Egypt
                          Germans roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egypt, round 4 : 1/4 hits, 1.33 expected hits
                          British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 4 : 1/3 hits, 1.50 expected hits
                          1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egypt, round 5 : 3/3 hits, 1.17 expected hits
                          British roll dice for 1 armour and 1 fighter in Anglo Egypt, round 5 : 2/2 hits, 1.17 expected hits
                          1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Anglo Egypt
                      Germans win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 artillery and 4 infantry
                      Casualties for British: 1 armour, 1 fighter and 2 infantry

      Non Combat Move - Germans
                  1 armour moved from Ukraine S.S.R. to Eastern Europe
                  1 armour moved from Ukraine S.S.R. to Eastern Europe
                  1 artillery moved from Balkans to Eastern Europe
                  1 armour moved from Karelia S.S.R. to Eastern Europe
                  1 armour moved from Karelia S.S.R. to Eastern Europe
                  1 armour moved from Karelia S.S.R. to Eastern Europe
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Germany to Western Europe
                  2 armour and 5 infantry moved from Germany to Eastern Europe

      Place Units - Germans
                  2 infantry placed in Southern Europe
                  3 armour and 5 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 39 PUs
                  1 unit repaired.

      Combat Hit Differential Summary :

      Germans : -0.33
          British : -0.50

      triplea_43659.0_Ger2.tsvg

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    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 carrier, 1 destroyer and 1 fighter moved from 50 Sea Zone to 36 Sea Zone
                  1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
                  1 submarine moved from 45 Sea Zone to 49 Sea Zone
                  3 infantry moved from Kwantung to China
                  1 fighter moved from Japan to China
                  1 bomber moved from Japan to China
                  1 fighter moved from Manchuria to China

      Combat - Japanese
                  Battle in 36 Sea Zone
                      Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 3 fighters
                      British defend with 1 carrier, 1 destroyer and 1 transport
                          Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                          British roll dice for 1 carrier, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 destroyer owned by the British, 1 transport owned by the British and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                          Japanese roll dice for 1 battleship, 2 carriers and 3 fighters in 36 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
                          British roll dice for 1 carrier in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                          1 fighter owned by the Japanese and 1 carrier owned by the British lost in 36 Sea Zone
                      Japanese win with 1 battleship, 2 carriers and 2 fighters remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 destroyer and 1 fighter
                      Casualties for British: 1 carrier, 1 destroyer and 1 transport
                  Battle in China
                      Japanese attack with 1 bomber, 2 fighters and 3 infantry
                      Americans defend with 1 fighter and 2 infantry
                          Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in China, round 2 : 3/6 hits, 2.17 expected hits
                          Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 3/3 hits, 1.33 expected hits
                          3 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
                      Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                      Casualties for Japanese: 3 infantry
                      Casualties for Americans: 1 fighter and 2 infantry

      Non Combat Move - Japanese
                  1 fighter moved from China to Manchuria
                  1 fighter moved from China to Manchuria
                  1 bomber moved from China to Manchuria
                  1 battleship moved from 60 Sea Zone to 61 Sea Zone
                  1 transport moved from 60 Sea Zone to 61 Sea Zone
                  1 transport moved from 59 Sea Zone to 61 Sea Zone
                  1 armour moved from Japan to 61 Sea Zone
                  1 artillery moved from Japan to 61 Sea Zone
                  1 infantry moved from Japan to 61 Sea Zone
                  1 infantry moved from Japan to 61 Sea Zone
                  1 infantry moved from 61 Sea Zone to Manchuria
                  1 infantry moved from 61 Sea Zone to Manchuria
                  1 artillery moved from 61 Sea Zone to Manchuria
                  1 armour moved from 61 Sea Zone to Manchuria

      Place Units - Japanese
                  1 factory placed in Kwantung
                  1 transport placed in 61 Sea Zone
                  1 artillery and 1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 30 PUs
                  1 unit repaired.

      Combat Hit Differential Summary :

      British : 1.33
          Americans : 1.67
          Japanese : -0.67

      triplea_43659.0_Jap1.tsvg

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    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Germany to 5 Sea Zone
                  1 infantry moved from Germany to 5 Sea Zone
                  1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                  1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                  3 infantry moved from Norway to Karelia S.S.R.
                  1 armour moved from Germany to Karelia S.S.R.
                  1 armour moved from Germany to Karelia S.S.R.
                  1 fighter moved from Norway to Karelia S.S.R.
                  1 infantry moved from Balkans to Ukraine S.S.R.
                  1 infantry moved from Balkans to Ukraine S.S.R.
                  1 infantry moved from Belorussia to Ukraine S.S.R.
                  1 infantry moved from Belorussia to Ukraine S.S.R.
                  1 armour moved from Eastern Europe to Karelia S.S.R.
                  1 infantry moved from Eastern Europe to Ukraine S.S.R.
                  1 infantry moved from Eastern Europe to Ukraine S.S.R.
                  1 armour moved from Balkans to Ukraine S.S.R.
                  1 fighter moved from Balkans to Ukraine S.S.R.
                  1 fighter moved from Germany to Ukraine S.S.R.
                  1 fighter moved from Eastern Europe to Karelia S.S.R.
                  1 armour moved from Southern Europe to Ukraine S.S.R.
                  1 bomber moved from Germany to Caucasus
                  1 submarine moved from 8 Sea Zone to 1 Sea Zone
                  1 fighter moved from Western Europe to Karelia S.S.R.

      Combat - Germans
                  Strategic bombing raid in Caucasus
                          AA fire in Caucasus : 1/1 hits, 0.17 expected hits
                      1 bomber killed by AA
                      Bombing raid costs 0 PUs
                  Battle in 1 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 transport
                          Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          British roll dice for 1 transport in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          Germans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          British roll dice for 1 transport in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                          Germans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                          British roll dice for 1 transport in 1 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                          Germans roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                          British roll dice for 1 transport in 1 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                          Germans roll dice for 1 submarine in 1 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                          British roll dice for 1 transport in 1 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                          Germans roll dice for 1 submarine in 1 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                          1 transport owned by the British lost in 1 Sea Zone
                      Germans win with 1 submarine remaining. Battle score for attacker is 8
                      Casualties for British: 1 transport
                  Battle in Ukraine S.S.R.
                      Germans attack with 2 armour, 2 fighters and 6 infantry
                      Russians defend with 3 armour
                          Germans roll dice for 2 armour, 2 fighters and 6 infantry in Ukraine S.S.R., round 2 : 1/10 hits, 3.00 expected hits
                          Russians roll dice for 3 armour in Ukraine S.S.R., round 2 : 2/3 hits, 1.50 expected hits
                          1 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                          Germans roll dice for 2 armour, 2 fighters and 4 infantry in Ukraine S.S.R., round 3 : 3/8 hits, 2.67 expected hits
                          Russians roll dice for 2 armour in Ukraine S.S.R., round 3 : 1/2 hits, 1.00 expected hits
                          2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans win, taking Ukraine S.S.R. from Russians with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 3 armour
                  Battle in Karelia S.S.R.
                      Germans attack with 3 armour, 3 fighters and 5 infantry
                      Russians defend with 2 fighters and 3 infantry
                          Germans roll dice for 3 armour, 3 fighters and 5 infantry in Karelia S.S.R., round 2 : 4/11 hits, 3.83 expected hits
                          Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.33 expected hits
                          1 fighter owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                          Germans roll dice for 3 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 3 : 2/10 hits, 3.67 expected hits
                          Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits
                          1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                      Germans win, taking Karelia S.S.R. from Russians with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 23
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 2 fighters and 3 infantry

      Non Combat Move - Germans
                  1 fighter moved from Ukraine S.S.R. to Eastern Europe
                  1 fighter moved from Ukraine S.S.R. to Eastern Europe
                  3 fighters moved from Karelia S.S.R. to Eastern Europe
                  1 artillery moved from Southern Europe to Balkans
                  1 armour moved from Western Europe to Eastern Europe
                  1 armour moved from Western Europe to Eastern Europe
                  1 infantry moved from Southern Europe to Western Europe
                  1 infantry moved from Southern Europe to Western Europe
                  1 infantry moved from Germany to Western Europe
                  1 artillery and 1 infantry moved from Algeria to Libya

      Place Units - Germans
                  2 infantry placed in Southern Europe
                  2 armour and 8 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 40 PUs; end with 40 PUs

      Combat Hit Differential Summary :

      Germans : -4.17
          British : -0.83
          Russians : -0.50
          AA fire in Caucasus : : 0.83

      triplea_43659.0_Ger1.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 4 armour, 4 artilleries and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 infantry moved from Solomon Islands to 45 Sea Zone
                  1 armour moved from Solomon Islands to 45 Sea Zone
                  1 armour, 1 battleship, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                  1 infantry moved from 37 Sea Zone to East Indies
                  1 armour moved from 37 Sea Zone to East Indies
                  1 artillery moved from Borneo to 48 Sea Zone
                  1 artillery and 1 transport moved from 48 Sea Zone to 49 Sea Zone
                  1 artillery moved from 49 Sea Zone to Philipine Islands
                        Americans take Philipine Islands from Japanese

      Combat - Americans
                  Battle in East Indies
                      Americans attack with 1 armour and 1 infantry
                      Japanese defend with 2 infantry
                          Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits
                          1 infantry owned by the Japanese lost in East Indies
                          Americans roll dice for 1 armour and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
                          Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in East Indies
                      Americans win, taking East Indies from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Americans
                  5 armour, 1 destroyer, 5 infantry and 5 transports moved from 15 Sea Zone to 35 Sea Zone
                  1 armour moved from Western United States to 55 Sea Zone
                  1 armour moved from Western United States to 55 Sea Zone
                  1 armour moved from Western United States to 55 Sea Zone
                  1 infantry moved from Western United States to 55 Sea Zone
                  1 infantry moved from Western United States to 55 Sea Zone
                  1 infantry moved from Western United States to 55 Sea Zone
                  1 infantry moved from Western United States to 55 Sea Zone
                  1 infantry moved from Western United States to 55 Sea Zone
                  1 armour moved from Mexico to 54 Sea Zone
                  1 armour moved from Mexico to 54 Sea Zone
                  3 armour, 5 infantry and 4 transports moved from 55 Sea Zone to 52 Sea Zone
                  2 armour and 2 transports moved from 54 Sea Zone to 52 Sea Zone
                  1 infantry moved from China to Manchuria

      Place Units - Americans
                  2 transports placed in 55 Sea Zone
                  4 armour and 4 artilleries placed in Western United States

      Turn Complete - Americans
                  Americans collect 60 PUs; end with 61 PUs

      Combat Hit Differential Summary :

      Americans : 0.67
          Japanese : -0.33

      triplea_42729.0_Ame10.tsvg

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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 10

      Purchase Units - British
                  British buy 3 armour and 2 bombers; Remaining resources: 5 PUs;

      Combat Move - British
                  1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry moved from India to French Indochina

      Combat - British
                  Battle in French Indochina
                      British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
                      Japanese defend with 4 armour and 1 infantry
                          British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in French Indochina, round 2 : 3/6 hits, 2.50 expected hits
                          Japanese roll dice for 4 armour and 1 infantry in French Indochina, round 2 : 1/5 hits, 2.33 expected hits
                          1 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the British lost in French Indochina
                          British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in French Indochina, round 3 : 2/5 hits, 2.17 expected hits
                          Japanese roll dice for 2 armour in French Indochina, round 3 : 2/2 hits, 1.00 expected hits
                          2 armour owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in French Indochina
                      British win, taking French Indochina from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                      Casualties for British: 1 artillery, 1 fighter and 1 infantry
                      Casualties for Japanese: 4 armour and 1 infantry

      Non Combat Move - British
                  1 bomber moved from French Indochina to China

      Place Units - British
                  1 armour and 2 bombers placed in India
                  2 armour placed in Germany

      Turn Complete - British
                  British collect 50 PUs; end with 55 PUs

      Combat Hit Differential Summary :

      British : 0.33
          Japanese : -0.33

      triplea_42729.0_Bri10.tsvg

      posted in Play Boardgames
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    • RE: Game 6 Kirk vs Jeff

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 10

      Turn Complete - Germans

      Combat Hit Differential Summary :

      triplea_42729.0_Ger10.tsvg

      posted in Play Boardgames
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