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    Posts made by Existant

    • RE: Global with Jeff

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 artillery moved from Kweichow to Hopei
              1 fighter moved from Kweichow to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Shensi
      
          Place Units - Chinese
              3 infantry placed in Szechwan
              1 infantry placed in Kansu
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.17
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
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    • RE: Global with Jeff

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 cruisers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 armour moved from Eastern United States to 101 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              2 armour, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 90 Sea Zone
      
          Place Units - Americans
              2 cruisers and 2 transports placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Global with Jeff

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 2 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Global with Jeff

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 2
      
          Purchase Units - British
              British repair damage of 2x factory_major; Remaining resources: 32 PUs; 
              British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 armour and 1 transport moved from 108 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 armour moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 armour moved from Egypt to Ethiopia
              1 fighter moved from Egypt to Ethiopia
      
          Combat - British
              Battle in Ethiopia
                  British attack with 1 armour, 1 fighter and 1 infantry
                  Italians defend with 2 infantry
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Ethiopia, round 2 : 2/3 hits, 1.17 expected hits
                      Italians roll dice for 2 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Italians: 2 infantry
              Battle in Normandy Bordeaux
                  British attack with 1 armour and 2 infantry
                  Germans defend with 1 armour, 1 factory_minor and 1 harbour
                      British roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits
                      Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                  British win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 armour
      
          Non Combat Move - British
              1 destroyer moved from 103 Sea Zone to 110 Sea Zone
              1 destroyer moved from 108 Sea Zone to 110 Sea Zone
              1 destroyer moved from 118 Sea Zone to 109 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 fighter moved from Ethiopia to Egypt
              1 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from Union of South Africa to Rhodesia
              1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 98 Sea Zone
      
          Place Units - British
              1 transport placed in 110 Sea Zone
              1 artillery and 7 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Trigger British 1 Original Territories: British met a national objective for an additional 5 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              2 armour and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 16 PUs; end with 17 PUs
              Some Units in India change ownership: 2 armour and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Germans : 0.50
      British : 2.00
      Italians : 0.33
      

      Savegame

      posted in Play Boardgames
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    • RE: Global with Jeff

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Western Ukraine to Eastern Poland
              4 infantry moved from Belarus to Eastern Poland
              1 fighter moved from Smolensk to Eastern Poland
              1 tactical_bomber moved from Smolensk to Eastern Poland
              1 fighter moved from Novgorod to Eastern Poland
              1 submarine moved from 125 Sea Zone to 124 Sea Zone
              1 armour moved from Bryansk to Eastern Poland
              1 armour moved from Bryansk to Eastern Poland
              1 mech_infantry moved from Bryansk to Eastern Poland
              1 mech_infantry moved from Bryansk to Eastern Poland
      
          Combat - Russians
              Battle in 124 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 submarine
                      Russians roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                  1 submarine owned by the Germans Submerged
                      Russians roll dice for 1 submarine in 124 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
              Battle in Eastern Poland
                  Russians attack with 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 3 armour and 2 infantry
                      Russians roll dice for 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 7/12 hits, 3.83 expected hits
                      Germans roll dice for 3 armour and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 2.17 expected hits
                      2 infantry owned by the Russians, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Eastern Poland
                  Russians winRussians win with 1 submarine remaining, taking Eastern Poland from Germans with 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 3 armour and 2 infantry
      
          Non Combat Move - Russians
              2 artilleries and 8 infantry moved from Novgorod to Baltic States
              1 artillery and 2 infantry moved from Smolensk to Belarus
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Rostov to Ukraine
              1 infantry moved from Rostov to Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              1 armour moved from Russia to Western Ukraine
              1 armour moved from Russia to Western Ukraine
              5 infantry moved from Russia to Bryansk
              1 infantry moved from Vyborg to Novgorod
              1 infantry moved from Vyborg to Novgorod
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Karelia to Novgorod
              6 infantry moved from Sakha to Buryatia
              1 fighter moved from Eastern Poland to Western Ukraine
              1 fighter moved from Eastern Poland to Belarus
              1 tactical_bomber moved from Eastern Poland to Belarus
      
          Place Units - Russians
              3 armour placed in Russia
              3 infantry placed in Novgorod
              4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : 3.50
      

      Savegame

      posted in Play Boardgames
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    • RE: Global with Jeff

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 1
      
          Combat Move - French
              1 cruiser moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    French take Holland Belgium from Germans
      
          Combat - French
      
          Non Combat Move - French
              1 infantry moved from Algeria to Tunisia
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
              1 destroyer moved from 72 Sea Zone to 70 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Global with Jeff

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 cruiser, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 artillery moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from Western United States to Hawaiian Islands
              1 tactical_bomber moved from Western United States to Hawaiian Islands
              1 fighter moved from Western United States to 26 Sea Zone
              1 bomber moved from Central United States to Eastern United States
              1 mech_infantry moved from Central United States to Eastern United States
              1 infantry moved from Central United States to Eastern United States
              1 mech_infantry moved from Western United States to Eastern United States
              1 armour moved from Western United States to Eastern United States
              1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 infantry placed in Eastern United States
              1 cruiser, 2 destroyers and 3 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Global with Jeff

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 submarine moved from 47 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to Queensland
              3 fighters moved from New Zealand to Queensland
              1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 2 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Global with Jeff

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 destroyer moved from 106 Sea Zone to 103 Sea Zone
              1 destroyer moved from 109 Sea Zone to 118 Sea Zone
              1 destroyer moved from 110 Sea Zone to 108 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
              1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              3 fighters moved from United Kingdom to Holland Belgium
              1 cruiser moved from 112 Sea Zone to 110 Sea Zone
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 3 fighters and 1 infantry
                  Germans defend with 2 fighters and 1 tactical_bomber
                      British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                      Germans roll dice for 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 3/3 hits, 1.83 expected hits
                      1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 infantry owned by the British lost in Holland Belgium
                      British roll dice for 1 fighter in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 fighter in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 fighter owned by the British lost in Holland Belgium
                  Germans win with no units remaining. Battle score for attacker is -2
                  Casualties for British: 3 fighters and 1 infantry
                  Casualties for Germans: 2 fighters and 1 tactical_bomber
              Battle in 103 Sea Zone
                  British attack with 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer in 103 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 103 Sea Zone
                  British win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 118 Sea Zone
                  British attack with 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer in 118 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 118 Sea Zone
                  British win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 108 Sea Zone
                  British attack with 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 108 Sea Zone
                  British win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 armour moved from Quebec to 106 Sea Zone
              1 armour and 1 transport moved from 106 Sea Zone to 108 Sea Zone
              1 armour, 1 artillery, 1 fighter and 2 infantry moved from Alexandria to Egypt
              1 destroyer moved from 71 Sea Zone to 77 Sea Zone
              1 infantry moved from Burma to Shan State
              4 infantry moved from Malaya to Shan State
              1 artillery and 4 infantry moved from India to Burma
              1 tactical_bomber moved from India to Shan State
              3 fighters moved from India to Shan State
              1 infantry moved from West India to India
              1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 cruiser and 1 transport moved from 98 Sea Zone to 94 Sea Zone
              1 carrier, 1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
              1 infantry moved from Ontario to Quebec
      
          Place Units - British
              2 destroyers and 1 transport placed in 110 Sea Zone
              2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
              Trigger British 1 Original Territories: British met a national objective for an additional 5 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 destroyer and 1 transport placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 16 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 airfield and 1 harbour
                  Some Units in Malaya change ownership: 1 harbour
                  Some Units in Kwangtung change ownership: 1 harbour
                  Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
      

      Combat Hit Differential Summary :

      Germans : 0.50
      British : 1.17
      

      Savegame

      posted in Play Boardgames
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    • RE: Global with Jeff

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              6 infantry moved from Amur to Sakha
              6 infantry moved from Sakha to Buryatia
              1 infantry moved from Caucasus to Rostov
              1 infantry moved from Volgograd to Rostov
              1 mech_infantry moved from Volgograd to Bryansk
              1 armour moved from Volgograd to Bryansk
              1 artillery and 2 infantry moved from Russia to Smolensk
              1 mech_infantry moved from Russia to Bryansk
              1 armour moved from Russia to Bryansk
              1 fighter moved from Russia to Smolensk
              1 tactical_bomber moved from Russia to Smolensk
              1 infantry moved from Archangel to Belarus
              1 artillery moved from Western Ukraine to Bryansk
              1 infantry moved from Bessarabia to Ukraine
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Baltic States to Belarus
      
          Place Units - Russians
              3 infantry placed in Novgorod
              2 armour, 1 artillery and 4 infantry placed in Russia
              Russians undo move 1.
              Russians undo move 1.
              1 artillery and 2 infantry placed in Novgorod
              2 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 2 destroyers and 18 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 armour moved from Kazakh S.S.R. to Caucasus
                    Germans take Caucasus from Russians
              7 armour moved from Russia to West Russia
              7 infantry moved from Ukraine S.S.R. to Belorussia
              1 fighter moved from Eastern Europe to Belorussia
              1 fighter moved from Eastern Europe to Belorussia
              1 armour, 1 artillery and 11 infantry moved from Eastern Europe to Karelia S.S.R.
              1 fighter moved from Germany to Karelia S.S.R.
              1 bomber and 2 fighters moved from Evenki National Okrug to West Russia
      
          Combat - Germans
              Battle in Karelia S.S.R.
                  Germans attack with 1 armour, 1 artillery, 1 fighter and 11 infantry
                  British defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 11 infantry in Karelia S.S.R., round 2 : 5/14 hits, 3.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 artillery, 1 fighter and 11 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Belorussia
                  Germans attack with 2 fighters and 7 infantry
                  British defend with 1 armour and 1 infantry
                      Germans roll dice for 2 fighters and 7 infantry in Belorussia, round 2 : 2/9 hits, 2.17 expected hits
                      British roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Belorussia
                  Germans win, taking Belorussia from British with 2 fighters and 6 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 armour and 1 infantry
              Battle in West Russia
                  Germans attack with 7 armour, 1 bomber and 2 fighters
                  British defend with 4 armour
                      Germans roll dice for 7 armour, 1 bomber and 2 fighters in West Russia, round 2 : 4/10 hits, 5.17 expected hits
                      British roll dice for 4 armour in West Russia, round 2 : 1/4 hits, 2.00 expected hits
                      1 armour owned by the Germans and 4 armour owned by the British lost in West Russia
                  Germans win, taking West Russia from British with 6 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                  Casualties for Germans: 1 armour
                  Casualties for British: 4 armour
      
          Non Combat Move - Germans
              5 infantry moved from Balkans to Eastern Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Eastern Europe
              1 armour moved from Germany to Eastern Europe
              1 armour moved from Germany to Western Europe
              1 infantry moved from Germany to Eastern Europe
              1 fighter moved from Belorussia to Germany
              1 fighter moved from Belorussia to Germany
              1 fighter moved from Karelia S.S.R. to Germany
              1 infantry moved from Germany to Eastern Europe
              1 fighter moved from West Russia to Eastern Europe
              1 fighter moved from West Russia to Eastern Europe
              1 bomber moved from West Russia to Germany
              1 infantry moved from French Equatorial Africa to Anglo Egypt
      
          Place Units - Germans
              8 infantry placed in Russia
              10 infantry placed in Germany
              2 destroyers placed in 14 Sea Zone
      
          Turn Complete - Germans
              Germans collect 66 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : -0.83
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 factory and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              5 fighters moved from Buryatia S.S.R. to 60 Sea Zone
              1 bomber moved from Buryatia S.S.R. to 60 Sea Zone
              3 armour and 1 infantry moved from Sinkiang to Novosibirsk
              1 infantry moved from Evenki National Okrug to Novosibirsk
      
          Combat - Japanese
              Battle in 60 Sea Zone
                  Japanese attack with 1 bomber and 5 fighters
                  Americans defend with 2 battleships
                      Japanese roll dice for 1 bomber and 5 fighters in 60 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 2 battleships in 60 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      2 fighters owned by the Japanese and 1 battleship owned by the Americans lost in 60 Sea Zone
                      Japanese roll dice for 1 bomber and 3 fighters in 60 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                      Americans roll dice for 1 battleship in 60 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 60 Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 bomber and 2 fighters
                  Casualties for Americans: 2 battleships
              Battle in Novosibirsk
                  Japanese attack with 3 armour and 2 infantry
                  Russians defend with 1 armour and 2 infantry
                      Japanese roll dice for 3 armour and 2 infantry in Novosibirsk, round 2 : 3/5 hits, 1.83 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits
                      2 infantry owned by the Russians and 1 armour owned by the Russians lost in Novosibirsk
                  Japanese win, taking Novosibirsk from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Russians: 1 armour and 2 infantry
      
          Non Combat Move - Japanese
              3 armour moved from Kwantung to Buryatia S.S.R.
              3 fighters moved from 60 Sea Zone to Buryatia S.S.R.
              2 infantry moved from French Indochina to India
      
          Place Units - Japanese
              1 factory placed in Manchuria
              2 armour and 1 infantry placed in Kwantung
              3 infantry placed in French Indochina
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Americans : 1.00
      Russians : -1.17
      Japanese : -0.17
      

      Savegame

      posted in Play Boardgames
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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 4 armour and 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              8 armour, 2 artilleries and 1 infantry moved from West Russia to Russia
              1 fighter moved from Eastern Europe to Russia
              1 fighter moved from Eastern Europe to Russia
              1 bomber moved from Germany to Russia
              1 armour moved from Persia to Kazakh S.S.R.
      
          Combat - Germans
              Battle in Kazakh S.S.R.
                  Germans attack with 1 armour
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 2 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                      Germans roll dice for 1 armour in Kazakh S.S.R., round 4 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                  Germans win, taking Kazakh S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Russia
                  Germans attack with 8 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry
                  Russians defend with 1 aaGun, 3 armour, 1 factory and 7 infantry
                      AA fire in Russia : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 8 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Russia, round 2 : 3/14 hits, 6.67 expected hits
                      Russians roll dice for 3 armour and 7 infantry in Russia, round 2 : 2/10 hits, 3.83 expected hits
                      3 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Russia
                      Germans roll dice for 8 armour, 1 artillery, 1 bomber and 2 fighters in Russia, round 3 : 7/12 hits, 6.00 expected hits
                      Russians roll dice for 3 armour and 4 infantry in Russia, round 3 : 2/7 hits, 2.83 expected hits
                      4 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Russia
                  Germans captures 20PUs while taking Russians capital
                  Germans win, taking Russia from Russians with 7 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 armour, 2 artilleries and 1 infantry
                  Casualties for Russians: 3 armour and 7 infantry
      
          Non Combat Move - Germans
              5 infantry moved from Belorussia to West Russia
              1 bomber and 2 fighters moved from Russia to Evenki National Okrug
              7 infantry moved from Eastern Europe to Ukraine S.S.R.
              1 armour, 1 artillery and 11 infantry moved from Germany to Eastern Europe
              1 fighter moved from Germany to Eastern Europe
              1 fighter moved from Germany to Eastern Europe
              5 infantry moved from Southern Europe to Balkans
              1 infantry moved from French West Africa to French Equatorial Africa
      
          Place Units - Germans
              4 armour and 6 infantry placed in Germany
              6 infantry placed in Southern Europe
      
          Turn Complete - Germans
              Germans collect 60 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.17
      AA fire in Russia : : -0.50
      Russians : -4.33
      

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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                    Japanese take Evenki National Okrug from Russians
              1 infantry moved from Yakut S.S.R. to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 infantry moved from China to Sinkiang
                    Japanese take Sinkiang from Americans
              1 fighter moved from 60 Sea Zone to 62 Sea Zone
              1 fighter moved from 60 Sea Zone to 62 Sea Zone
              3 fighters moved from China to 62 Sea Zone
              1 bomber moved from French Indochina to 62 Sea Zone
      
          Combat - Japanese
              Battle in 62 Sea Zone
                  Japanese attack with 1 bomber and 5 fighters
                  Americans defend with 2 transports
                      Japanese roll dice for 1 bomber and 5 fighters in 62 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                      Americans roll dice for 2 transports in 62 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      1 transport owned by the Americans lost in 62 Sea Zone
                      Japanese roll dice for 1 bomber and 5 fighters in 62 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
                      Americans roll dice for 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Americans lost in 62 Sea Zone
                  Japanese win with 1 bomber and 5 fighters remaining. Battle score for attacker is 16
                  Casualties for Americans: 2 transports
      
          Non Combat Move - Japanese
              1 bomber and 5 fighters moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Japan to 60 Sea Zone
              1 infantry moved from Japan to 60 Sea Zone
              2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              3 infantry moved from India to Persia
              3 armour moved from French Indochina to Sinkiang
      
          Place Units - Japanese
              2 submarines placed in 60 Sea Zone
              3 armour placed in Kwantung
              2 infantry placed in French Indochina
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.50
      Japanese : -3.33
      

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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 5
      
          Purchase Units - Germans
              Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Karelia S.S.R. to Archangel
                    Germans take Archangel from Russians
              1 infantry moved from Belorussia to West Russia
                    Germans take West Russia from Russians
              1 armour moved from Ukraine S.S.R. to Caucasus
                    Germans take Caucasus from Russians
              1 battleship and 1 transport moved from 16 Sea Zone to 14 Sea Zone
              1 bomber and 3 fighters moved from Germany to 14 Sea Zone
              2 artilleries moved from Belorussia to West Russia
              8 armour moved from Karelia S.S.R. to West Russia
              1 armour moved from Anglo Egypt to Trans-Jordan
                    Germans take Trans-Jordan from British
              1 armour moved from Trans-Jordan to Persia
                    Germans take Persia from British
      
          Combat - Germans
              Battle in 14 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 3 fighters and 1 transport
                  British defend with 2 battleships
                      Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 1 transport in 14 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                  Units damaged: 2 battleships owned by the British
                      British roll dice for 2 battleships in 14 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 1 transport in 14 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
                      British roll dice for 2 battleships in 14 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 battleship owned by the British lost in 14 Sea Zone
                      Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 1 transport in 14 Sea Zone, round 4 : 3/5 hits, 2.83 expected hits
                      British roll dice for 1 battleship in 14 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the British and 1 transport owned by the Germans lost in 14 Sea Zone
                  Germans win with 1 battleship, 1 bomber and 3 fighters remaining. Battle score for attacker is 40
                  Casualties for British: 2 battleships
                  Casualties for Germans: 1 transport
      
          Non Combat Move - Germans
              5 infantry moved from Eastern Europe to Belorussia
              7 infantry moved from Germany to Eastern Europe
              1 bomber and 3 fighters moved from 14 Sea Zone to Germany
      
          Place Units - Germans
              1 artillery and 9 infantry placed in Germany
              5 infantry placed in Southern Europe
      
          Turn Complete - Germans
              Germans collect 56 PUs; end with 56 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : -2.50
      British : -1.33
      

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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 factory and 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              5 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 bomber, 3 fighters and 4 infantry moved from French Indochina to India
              1 infantry moved from French Indochina to China
      
          Combat - Japanese
              Battle in India
                  Japanese attack with 1 bomber, 3 fighters and 4 infantry
                  British defend with 1 aaGun and 2 infantry; Russians defend with 2 armour
                      AA fire in India : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in India, round 2 : 4/8 hits, 2.83 expected hits
                      British roll dice for 2 armour and 2 infantry in India, round 2 : 1/4 hits, 1.67 expected hits
                      1 infantry owned by the Japanese, 2 armour owned by the Russians and 2 infantry owned by the British lost in India
                  Japanese win, taking India from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 2 armour
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              1 infantry moved from Japan to 60 Sea Zone
              1 infantry moved from Japan to 60 Sea Zone
              1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              1 bomber and 3 fighters moved from India to French Indochina
              1 fighter moved from French Indochina to China
              1 fighter moved from French Indochina to China
              1 fighter moved from French Indochina to China
      
          Place Units - Japanese
              1 factory placed in Kwantung
              3 armour placed in French Indochina
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      British : -0.67
      AA fire in India : : -0.67
      Japanese : 1.17
      

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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Southern Europe to 14 Sea Zone
              1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
              1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
              1 artillery and 6 infantry moved from Balkans to Ukraine S.S.R.
              1 armour moved from Germany to Ukraine S.S.R.
              1 infantry moved from Eastern Europe to Belorussia
              1 infantry moved from Eastern Europe to Belorussia
              1 artillery moved from Eastern Europe to Belorussia
              1 artillery moved from Eastern Europe to Belorussia
              1 fighter moved from Germany to Belorussia
              1 fighter moved from Germany to Ukraine S.S.R.
              1 fighter moved from Eastern Europe to Belorussia
              8 armour, 1 bomber, 2 fighters and 6 infantry moved from Eastern Europe to Karelia S.S.R.
              1 infantry moved from Germany to 5 Sea Zone
              1 infantry moved from Germany to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 infantry moved from French Equatorial Africa to French West Africa
                    Germans take French West Africa from British
              1 infantry moved from Kenya to Union of South Africa
                    Germans take Union of South Africa from British
              1 armour moved from Kenya to Anglo Egypt
              1 infantry moved from Kenya to Union of South Africa
      
          Combat - Germans
              Battle in Ukraine S.S.R.
                  Germans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
                  Russians defend with 1 artillery and 4 infantry
                      Germans roll dice for 1 battleship in Ukraine S.S.R., round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Ukraine S.S.R., round 2 : 0/10 hits, 2.67 expected hits
                      Russians roll dice for 1 artillery and 4 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Ukraine S.S.R., round 3 : 1/8 hits, 2.33 expected hits
                      Russians roll dice for 1 artillery and 4 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 1.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 4 : 2/6 hits, 2.00 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 4 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 5 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 5 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 6 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 1 artillery in Ukraine S.S.R., round 6 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Ukraine S.S.R.
                  Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -9
                  Casualties for Germans: 1 artillery and 7 infantry
                  Casualties for Russians: 1 artillery and 4 infantry
              Battle in Belorussia
                  Germans attack with 2 artilleries, 2 fighters and 2 infantry
                  Russians defend with 3 armour
                      Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Belorussia, round 2 : 3/6 hits, 2.33 expected hits
                      Russians roll dice for 3 armour in Belorussia, round 2 : 1/3 hits, 1.50 expected hits
                      3 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                  Germans win, taking Belorussia from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 3 armour
              Battle in Karelia S.S.R.
                  Germans attack with 8 armour, 1 bomber, 2 fighters and 8 infantry
                  British defend with 2 fighters; Americans defend with 1 armour, 1 bomber and 3 fighters; Russians defend with 1 armour and 2 infantry
                      Germans roll dice for 8 armour, 1 bomber, 2 fighters and 8 infantry in Karelia S.S.R., round 2 : 6/19 hits, 7.00 expected hits
                      Russians roll dice for 2 armour, 1 bomber, 5 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/10 hits, 5.17 expected hits
                      2 infantry owned by the Russians, 1 armour owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the British lost in Karelia S.S.R.
                      Germans roll dice for 8 armour, 1 bomber, 2 fighters and 5 infantry in Karelia S.S.R., round 3 : 8/16 hits, 6.50 expected hits
                      Russians roll dice for 4 fighters in Karelia S.S.R., round 3 : 3/4 hits, 2.67 expected hits
                      3 infantry owned by the Germans, 3 fighters owned by the Americans and 1 fighter owned by the British lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 8 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 63
                  Casualties for Germans: 6 infantry
                  Casualties for Americans: 1 armour, 1 bomber and 3 fighters
                  Casualties for British: 2 fighters
                  Casualties for Russians: 1 armour and 2 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Germany to Western Europe
              1 infantry moved from Germany to Western Europe
              5 infantry moved from Germany to Eastern Europe
              1 fighter moved from Karelia S.S.R. to Germany
              1 fighter moved from Karelia S.S.R. to Germany
              2 fighters moved from Belorussia to Eastern Europe
              1 bomber moved from Karelia S.S.R. to Germany
              1 fighter moved from Ukraine S.S.R. to Germany
      
          Place Units - Germans
              1 armour and 9 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans : -4.17
      Russians : 0.00
      

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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 factory and 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              6 infantry moved from Japan to 60 Sea Zone
              6 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              1 fighter moved from Japan to Buryatia S.S.R.
              1 bomber moved from Manchuria to Sinkiang
              3 fighters and 3 infantry moved from China to Sinkiang
      
          Combat - Japanese
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 fighter and 6 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Sinkiang
                  Japanese attack with 1 bomber, 3 fighters and 3 infantry
                  Americans defend with 2 infantry; Russians defend with 2 infantry
                      Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Sinkiang, round 2 : 2/7 hits, 2.67 expected hits
                      Americans roll dice for 4 infantry in Sinkiang, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sinkiang
                      Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Sinkiang, round 3 : 2/5 hits, 2.33 expected hits
                      Americans roll dice for 2 infantry in Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Sinkiang
                  Japanese win, taking Sinkiang from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 2 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Japanese
              1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 36 Sea Zone to 60 Sea Zone
              1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
              1 bomber and 3 fighters moved from Sinkiang to French Indochina
      
          Place Units - Japanese
              5 infantry placed in Japan
              1 factory placed in French Indochina
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.00
      Japanese : -0.67
      

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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              5 infantry moved from Eastern Europe to Belorussia
              1 bomber and 5 fighters moved from Eastern Europe to Belorussia
              1 artillery moved from Eastern Europe to Belorussia
              1 artillery and 5 infantry moved from Southern Europe to Balkans
              1 infantry moved from Germany to Balkans
              1 infantry moved from Anglo Egypt to French Equatorial Africa
                    Germans take French Equatorial Africa from British
              1 armour moved from Anglo Egypt to Kenya
              1 infantry moved from Italian East Africa to Kenya
              1 infantry moved from Belgian Congo to Kenya
      
          Combat - Germans
              Battle in Belorussia
                  Germans attack with 1 artillery, 1 bomber, 5 fighters and 5 infantry
                  Russians defend with 3 armour and 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 5 fighters and 5 infantry in Belorussia, round 2 : 2/12 hits, 4.50 expected hits
                      Russians roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 1/4 hits, 1.83 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                      Germans roll dice for 1 artillery, 1 bomber, 5 fighters and 4 infantry in Belorussia, round 3 : 3/11 hits, 4.33 expected hits
                      Russians roll dice for 2 armour in Belorussia, round 3 : 2/2 hits, 1.00 expected hits
                      2 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                  Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 3 armour and 1 infantry
              Battle in Kenya
                  Germans attack with 1 armour and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kenya
                  Germans win, taking Kenya from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Balkans
                  Germans attack with 1 artillery and 6 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 artillery and 6 infantry in Balkans, round 2 : 2/7 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Balkans
                  Germans win, taking Balkans from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 bomber and 5 fighters moved from Belorussia to Eastern Europe
              1 infantry moved from Germany to Western Europe
              1 infantry moved from Germany to Western Europe
              1 infantry moved from Germany to Western Europe
              8 infantry moved from Germany to Eastern Europe
              1 fighter moved from Eastern Europe to Germany
              1 fighter moved from Eastern Europe to Germany
      
          Place Units - Germans
              10 infantry placed in Germany
              Germans undo move 1.
              1 armour and 9 infantry placed in Germany
              1 infantry placed in Southern Europe
      
          Turn Complete - Germans
              Germans collect 38 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : -3.17
      British : -0.33
      Russians : -0.50
      

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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 battleship and 4 transports moved from 61 Sea Zone to 60 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from Japan to 60 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 bomber and 3 fighters moved from Manchuria to Buryatia S.S.R.
      
          Combat - Japanese
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry
                  Russians defend with 7 infantry
                      Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Buryatia S.S.R., round 2 : 4/11 hits, 4.00 expected hits
                      Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 5/6 hits, 2.00 expected hits
                      5 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Buryatia S.S.R., round 3 : 2/6 hits, 3.00 expected hits
                      Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Buryatia S.S.R.
                  Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
                  Casualties for Russians: 7 infantry
                  Casualties for Japanese: 1 armour, 1 artillery and 5 infantry
      
          Non Combat Move - Japanese
              5 infantry moved from China to French Indochina
              3 infantry moved from Manchuria to China
              1 bomber and 3 fighters moved from Buryatia S.S.R. to Manchuria
              3 fighters moved from Manchuria to China
              1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 47 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 fighter and 6 infantry placed in Japan
              Japanese undo move 1.
              1 transport placed in 60 Sea Zone
              1 fighter and 6 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Russians : 4.33
      Japanese : -0.67
      

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