@jim010 do you surrender?
Posts made by erinmores
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RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Techposted in Play Boardgames
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Germans Rocket attack in United Kingdom does 2 damage to factory_major owned by British Rockets in Western Germany roll: 2 Airborne Attack Move - Germans Purchase Units - Germans Germans repair damage of 16x factory_major; Remaining resources: 20 PUs; Germans buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Germans 5 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany 1 aaGun and 1 infantry moved from Northern Italy to Western Germany 1 artillery and 2 infantry moved from Poland to Germany 1 armour and 1 mech_infantry moved from Eastern Poland to Romania 1 armour moved from Slovakia Hungary to Germany 1 armour moved from Poland to Germany Place Units - Germans 2 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Germans collect 2 PUs from War Bonds; end with 32 PUs Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Germans EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Techposted in Play Boardgames
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Germans Rocket attack in United Kingdom does 2 damage to factory_major owned by British Rockets in Western Germany roll: 2 Airborne Attack Move - Germans Purchase Units - Germans Germans repair damage of 16x factory_major; Remaining resources: 20 PUs; Germans buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Germans 5 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany 1 aaGun and 1 infantry moved from Northern Italy to Western Germany 1 artillery and 2 infantry moved from Poland to Germany 1 armour and 1 mech_infantry moved from Eastern Poland to Romania 1 armour moved from Slovakia Hungary to Germany 1 armour moved from Poland to Germany Place Units - Germans 2 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Germans collect 2 PUs from War Bonds; end with 32 PUsCombat Hit Differential Summary :
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RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Techposted in Play Boardgames
TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Germans Rocket attack in United Kingdom does 2 damage to factory_major owned by British Rockets in Western Germany roll: 2 Airborne Attack Move - Germans -
RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Techposted in Play Boardgames
TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Germans -
RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Techposted in Play Boardgames
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Combat Move - ANZAC 1 artillery and 1 transport moved from 60 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 fighter moved from New South Wales to New Guinea Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 bomber, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Politics - French Combat Move - French French has no rockets to fire 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt Airborne Attack Move - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Techposted in Play Boardgames
TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Politics - French Combat Move - French French has no rockets to fire 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt Airborne Attack Move - French -
RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Editionposted in League
@Omega1759 if your sub is alive, save destroyer,
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RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Editionposted in League
@Omega1759 well, worst italian boats battle for me in awhile - seems like every five or six games one goes south. Still, sunk it, but at a price. and i agree, can’t have 18 crazy russians sitting on the border ready to pounce on two.
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RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Editionposted in League
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 bomber and 1 carrier; Remaining resources: 4 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 3 mech_infantrys moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 1 battleship and 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter moved from Scotland to 97 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 2 mech_infantrys moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Ethiopia British attack with 1 artillery, 3 infantry and 2 mech_infantrys Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Ethiopia, round 2 : 2/6 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Ethiopia, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 carrier and 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 106 Sea Zone to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 3 aaGuns, 1 artillery, 5 infantry and 1 tactical_bomber moved from India to Burma 1 fighter moved from Burma to India 1 armour and 1 infantry moved from Alexandria to Egypt Place Units - British 1 fighter and 4 infantry placed in United Kingdom 1 armour placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.17 British : -2.83 Italians : -2.17 Chinese : 2.00 Japanese : -0.33 -
RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Editionposted in League
TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter moved from Scotland to 97 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 2 mech_infantrys moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone -
RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Techposted in Play Boardgames
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Italians Turning on Edit Mode EDIT: Removing Technology AA Radar for British EDIT: Removing Technology AA Radar for UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Combat Move - Italians Rocket attack in United Kingdom does 5 damage to factory_major owned by British Rockets in France roll: 5 Rocket attack in Southern France does 6 damage to factory_minor owned by Americans Rockets in Southern Italy roll: 6 1 bomber moved from Southern Italy to 91 Sea Zone Airborne Attack Move - Italians Purchase Units - Italians Italians repair damage of 3x factory_major; Remaining resources: 16 PUs; Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 cruiser and 1 transport Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -3 Casualties for Italians: 1 bomber Casualties for Americans: 1 cruiser Non Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Romania 1 fighter moved from Eastern Poland to Western Germany 2 artilleries and 1 infantry moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to France 2 infantry moved from Bulgaria to Romania 1 aaGun moved from Northern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Italians collect 2 PUs from War Bonds; end with 19 PUs Turning on Edit Mode EDIT: Removing Technology Improved_Mech_Inf for Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Italians EDIT: Removing Technology Super subs for Italians EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.17 Americans : 0.50 -
RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Techposted in Play Boardgames
TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Italians Turning on Edit Mode EDIT: Removing Technology AA Radar for British EDIT: Removing Technology AA Radar for UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Combat Move - Italians Rocket attack in United Kingdom does 5 damage to factory_major owned by British Rockets in France roll: 5 Rocket attack in Southern France does 6 damage to factory_minor owned by Americans Rockets in Southern Italy roll: 6 1 bomber moved from Southern Italy to 91 Sea Zone Airborne Attack Move - Italians -
RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Techposted in Play Boardgames
TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Italians Turning on Edit Mode EDIT: Removing Technology AA Radar for British EDIT: Removing Technology AA Radar for UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone -
RE: Erinmores Allies +12 vs jim010 Axisposted in Play Boardgames
@jim010 and France, you skipped bringing four @ 2. Not surprised by the results. Especially with the die roller on this gaming platform.
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RE: Erinmores Allies +12 vs jim010 Axisposted in Play Boardgames
@jim010 most of my experience with AA is via board gaming. The battle results seem in line with what I see when playing the game in real life IMHO, you brought enough into various fights to prevent UK from scrambling, but NOT enough to have a massive overwhelming victory. Me? I frequently ignore the three ships off of Scotland. Where are they going to go? Iceland? harbor in UK? Both locations are accessible on follow up attacks.
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RE: Alannah's Gameposted in Play Boardgames
@Alannah yeah, I’m done. I was worried you were looking at Sea Lion for awhile. Kept adding ground pounders. Not sure what I was supposed to do - probably too passive with the Soviets. ?
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RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Techposted in Play Boardgames
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Japanese Combat Move - Japanese Rocket attack in Korea does 5 damage to factory_minor owned by Russians Rockets in Japan roll: 5 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Hainan to Philippines 1 bomber moved from Japan to 19 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol 1 armour moved from Shantung to Jehol 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour and 1 artillery moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 bomber moved from Kiangsu to Kwangsi 1 artillery moved from Shantung to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter moved from Japan to Jehol 2 fighters moved from Japan to 19 Sea Zone 1 bomber moved from 19 Sea Zone to 43 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 2 fighters; Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits, 3.33 expected hits Chinese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 1/4 hits, 2.00 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/6 hits, 3.00 expected hits Chinese roll dice for 2 fighters in Kwangsi, round 3 : 1/2 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 1 artillery and 1 infantry Casualties for ANZAC: 2 fighters Battle in 19 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 battleship Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Americans roll dice for 1 battleship in 19 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 17 Casualties for Americans: 1 battleship Battle in Philippines Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 mech_infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Jehol Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 fighter; Chinese defend with 5 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Jehol, round 2 : 5/8 hits, 3.83 expected hits Chinese roll dice for 1 fighter and 5 infantry in Jehol, round 2 : 2/6 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Jehol, round 3 : 2/6 hits, 3.17 expected hits Chinese roll dice for 1 fighter in Jehol, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Chinese: 5 infantry Casualties for Americans: 1 fighter Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from 43 Sea Zone to Celebes 1 bomber moved from Kwangsi to Shantung 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Jehol to Shantung Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery placed in Shantung 1 artillery placed in Kiangsu 1 mech_infantry placed in Kiangsu 1 artillery and 1 mech_infantry placed in Shantung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Japanese collect 2 PUs from War Bonds; end with 37 PUs Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Japanese EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.00 Chinese : -1.33 Japanese : -2.17