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    2. erinmores
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    Posts made by erinmores

    • RE: G40 game no tech. Looking for allies opponent, +20 or balance mod

      @Makalakalane I see you started a game with the player above and am also seeking a game. New to Forums, G40, no tech, me allies with 20 bid sounds cool. my email is dndbob@yahoo.com if you want to start a thread. I can generally take 2+ nation turns a day

      posted in Find Online Players
      E
      erinmores
    • RE: G40 game no tech. Looking for allies opponent, +20 or balance mod

      hello stony. I don’t know what “Balance mod” means, but I’m good with Allies + 20 and game play on G40 at your pace. My email is dndbob@yahoo.com.

      posted in Find Online Players
      E
      erinmores
    • RE: Find Opponents Here!

      @Nathanrun5 Hello Nathan, I’m in for a game. Prefer dice, G40 PBEM. As you say you have played quite a lot, can I have a bid and the allies?

      posted in Find Online Players
      E
      erinmores
    • RE: Find Opponents Here!

      @kosmo let’s play. I’m on Triple A,only know G40. I would take Allies with a bid.

      posted in Find Online Players
      E
      erinmores
    • RE: Looking for a G40 game!

      Not sure what 2nd ed or balanced mod is. I see you started a game with a bid sometime back. I’ll give that a shot too if you want to play. me - Allies plus 18.

      posted in Find Online Players
      E
      erinmores
    • RE: Opponent wanted for G40 game

      Hello WeddingSinger, I’m down for a game. How much bid can I have? I can manage similar 1-3 turns/weekday.

      posted in Find Online Players
      E
      erinmores
    • RE: Guam Solo & Son

      Hello - seeking a game. you two seem to be most recent thread on here. Fun to see your battle, that India fell on one side, but the Germans seem to be held out of Russia on the other.

      posted in Play Boardgames
      E
      erinmores
    • RE: Find League Opponents Thread

      New to League, seeking a game. G40.

      posted in League
      E
      erinmores
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      Hello All - I’m Erinmores. I play some AA G40 Alpha 3+ ish. I’m in the Denver Colorado region For the most part, not into painted pieces or house rules. We do modify some things - Russia moves there 18 plus Art at beginning of turn so that Japan/Germany can go simultaneously first few rounds - really cuts down game time. And we use poker chips in lieu of paper money. Again, speeds up game play. We have some custom built gaming tables that are really sweet. Seeking online gaming.

      posted in Welcome
      E
      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Amur to Sakha
                    Japanese take Sakha from Russians
              4 infantry moved from Amur to Buryatia
              1 armour moved from Amur to Buyant-Uhaa
                    Japanese take Buyant-Uhaa from Russians
              1 armour moved from Buyant-Uhaa to Chahar
              1 artillery and 1 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Manchuria to Jehol
              1 armour moved from Kiangsu to Hunan
              1 artillery and 2 infantry moved from Kiangsi to Hunan
              1 artillery moved from Kwangsi to Hunan
              2 infantry moved from Kwangsi to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from Manchuria to Buryatia
              1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
              1 tactical_bomber moved from Kiangsi to Chahar
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
              2 bombers and 1 fighter moved from Kiangsi to Hunan
      
          Combat - Japanese
              Battle in Celebes
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in Jehol
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 0/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Chahar
                  Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Buryatia
                  Japanese attack with 4 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 4 infantry and 1 tactical_bomber in Buryatia, round 2 : 3/5 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Buryatia
                  Japanese win, taking Buryatia from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Hunan
                  Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                  British defend with 1 aaGun, 5 infantry and 1 mech_infantry
                      AA fire in Hunan : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 5/10 hits, 4.83 expected hits
                      Chinese roll dice for 1 aaGun, 5 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.00 expected hits
                      1 aaGun owned by the British and 4 infantry owned by the British lost in Hunan
                      Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 6/10 hits, 4.83 expected hits
                      Chinese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                  Casualties for British: 1 aaGun, 5 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery and 1 infantry moved from Kiangsu to Kiangsi
              1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
              1 carrier moved from 36 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Hunan to 35 Sea Zone
              1 bomber moved from Hunan to Japan
              1 bomber moved from Hunan to Philippines
              2 infantry moved from Korea to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 fighter moved from Hunan to Kiangsi
              1 tactical_bomber moved from Hunan to Kiangsu
              1 fighter moved from Jehol to 35 Sea Zone
              1 tactical_bomber moved from Jehol to 6 Sea Zone
              1 tactical_bomber moved from Chahar to Kiangsu
              1 tactical_bomber moved from Buryatia to Manchuria
              1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
              1 fighter placed in Japan
              1 artillery and 1 infantry placed in Kiangsu
              3 mech_infantrys placed in Shantung
              Japanese undo move 4.
              1 artillery and 2 mech_infantrys placed in Shantung
              1 mech_infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
              Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      AA fire in Hunan : : -0.50
      ANZAC : -0.17
      Chinese : -3.00
      Russians : -0.33
      Japanese : -0.17
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 bomber, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 bombers moved from Western Germany to Baltic States
              3 infantry moved from Eastern Poland to Western Ukraine
              1 tactical_bomber moved from Western Germany to Baltic States
              1 artillery moved from Eastern Poland to Western Ukraine
              1 tactical_bomber moved from Eastern Poland to Western Ukraine
              1 bomber moved from Western Germany to Western Ukraine
              1 artillery moved from Eastern Poland to Baltic States
              1 bomber moved from Eastern Poland to Western Ukraine
              11 armour, 3 artilleries, 17 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
              3 infantry moved from Eastern Poland to Belarus
              3 mech_infantrys moved from Germany to Baltic States
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 2.83 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Baltic States
                  Germans attack with 1 artillery, 2 bombers, 3 mech_infantrys and 1 tactical_bomber
                  Russians defend with 3 infantry
                      Germans roll dice for 1 artillery, 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits, 2.83 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                      Germans roll dice for 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 3/6 hits, 2.67 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 3 infantry
              Battle in Belarus
                  Germans attack with 11 armour, 3 artilleries, 20 infantry and 13 mech_infantrys
                  Russians defend with 1 armour, 2 infantry and 1 mech_infantry
                      Germans roll dice for 11 armour, 3 artilleries, 20 infantry and 13 mech_infantrys in Belarus, round 2 : 11/47 hits, 12.50 expected hits
                      Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                      1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                  Germans win, taking Belarus from Russians with 11 armour, 3 artilleries, 18 infantry and 13 mech_infantrys remaining. Battle score for attacker is 10
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
      
          Non Combat Move - Germans
              2 bombers moved from Baltic States to Western Germany
              1 aaGun moved from Eastern Poland to Belarus
              1 bomber moved from Western Ukraine to Western Germany
              1 bomber moved from Western Ukraine to Germany
              1 tactical_bomber moved from Western Ukraine to Eastern Poland
              2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
              1 artillery moved from Germany to Poland
              1 aaGun moved from Poland to Baltic States
              1 armour and 1 mech_infantry moved from Western Germany to Poland
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 artillery moved from Holland Belgium to 110 Sea Zone
              1 artillery and 1 transport moved from 110 Sea Zone to 113 Sea Zone
              1 artillery moved from 113 Sea Zone to Norway
              1 infantry moved from Karelia to Finland
              2 fighters moved from Holland Belgium to Western Germany
              1 tactical_bomber moved from Holland Belgium to Western Germany
              2 aaGuns moved from Holland Belgium to Western Germany
              2 tactical_bombers moved from Holland Belgium to Eastern Poland
              1 infantry moved from Romania to Eastern Poland
              1 infantry moved from Finland to Norway
              1 tactical_bomber moved from Baltic States to Eastern Poland
      
          Place Units - Germans
              1 armour and 4 mech_infantrys placed in Germany
              1 bomber and 1 infantry placed in Western Germany
              1 destroyer and 1 submarine placed in 113 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
              Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.83
      Russians : -0.17
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 1:49:21 PM
      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 1:47:46 PM
      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Italians
              1 artillery moved from Romania to Bessarabia
              1 armour moved from Eastern Poland to Bessarabia
              1 bomber moved from Southern France to Gibraltar
              1 cruiser moved from 94 Sea Zone to 95 Sea Zone
              1 artillery moved from Algeria to 94 Sea Zone
              1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
              1 artillery moved from 92 Sea Zone to Morocco
              1 artillery moved from Algeria to 94 Sea Zone
              1 infantry moved from Tunisia to 94 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
              1 battleship moved from 92 Sea Zone to 95 Sea Zone
              1 battleship moved from 95 Sea Zone to 92 Sea Zone
      
          Combat - Italians
              Battle in Morocco
              Battle in Bessarabia
                  Italians attack with 1 armour and 1 artillery
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Italians win, taking Morocco from French, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Gibraltar
                  Italians attack with 1 artillery, 1 bomber and 1 infantry
                  British defend with 1 artillery, 1 harbour and 2 infantry
                      Italians roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Gibraltar
                      Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 0/3 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Gibraltar
                  1 bomber owned by the Italians retreated
                      Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Gibraltar
                      Italians roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Gibraltar, round 7 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery in Gibraltar, round 7 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Gibraltar
                  British win with 1 artillery remaining. Battle score for attacker is -1
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Adding units owned by British to Gibraltar: 1 infantry
              EDIT: Removing units owned by Italians from Bessarabia: 1 artillery
              EDIT: Turning off Edit Mode
              1 armour moved from Romania to Northern Italy
              1 infantry moved from Bulgaria to Romania
              1 infantry moved from Bulgaria to Greece
              1 aaGun moved from Yugoslavia to Romania
              1 artillery moved from Yugoslavia to Northern Italy
              2 fighters moved from Southern France to Southern Italy
              1 bomber moved from Gibraltar to Southern France
      
          Place Units - Italians
              2 transports placed in 95 Sea Zone
              1 armour and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
              Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians : -2.50
      British : -1.67
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 6:02:25 PM
      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 mech_infantry moved from Kweichow to Hunan
              1 artillery and 1 infantry moved from Hopei to Suiyuyan
              1 infantry moved from French Indo China to Kwangsi
              1 artillery moved from Korea to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 infantry moved from Anhwe to Hunan
              1 fighter and 1 tactical_bomber moved from Chahar to Hunan
              2 bombers moved from Hainan to Kwangsi
              1 tactical_bomber moved from Chahar to Suiyuyan
              1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
              1 armour moved from Soviet Far East to Amur
                    Japanese take Siberia from Russians
              7 infantry moved from Manchuria to Amur
              3 infantry moved from Korea to Amur
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
              1 fighter moved from 6 Sea Zone to Amur
              1 tactical_bomber moved from 6 Sea Zone to Amur
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                  Chinese defend with 5 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.17 expected hits
                      Chinese roll dice for 5 infantry in Hunan, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                      Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 4/6 hits, 3.00 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
                  Casualties for Chinese: 5 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Amur
                  Japanese attack with 1 armour, 2 fighters, 10 infantry and 2 tactical_bombers
                  Russians defend with 1 aaGun and 6 infantry
                      AA fire in Amur : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Japanese lost in Amur
                      Japanese roll dice for 1 armour, 1 fighter, 10 infantry and 2 tactical_bombers in Amur, round 2 : 3/14 hits, 4.00 expected hits
                      Russians roll dice for 1 aaGun and 6 infantry in Amur, round 2 : 2/6 hits, 2.00 expected hits
                      2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
                      Japanese roll dice for 1 armour, 1 fighter, 8 infantry and 2 tactical_bombers in Amur, round 3 : 3/12 hits, 3.67 expected hits
                      Russians roll dice for 4 infantry in Amur, round 3 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                      Japanese roll dice for 1 armour, 1 fighter, 6 infantry and 2 tactical_bombers in Amur, round 4 : 3/10 hits, 3.33 expected hits
                      Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 1 armour, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter and 5 infantry
                  Casualties for Russians: 1 aaGun and 6 infantry
              Battle in Kwangsi
                  Japanese attack with 1 artillery, 2 bombers and 2 infantry
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kwangsi, round 2 : 2/5 hits, 2.17 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Chinese lost in Kwangsi
                      Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kwangsi, round 3 : 3/5 hits, 2.17 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Chinese: 3 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              2 carriers moved from 6 Sea Zone to 36 Sea Zone
              2 fighters moved from Hunan to 36 Sea Zone
              2 tactical_bombers moved from Hunan to 36 Sea Zone
              2 bombers moved from Kwangsi to Kiangsi
              2 infantry moved from Kiangsu to Kiangsi
              1 artillery moved from Kiangsu to Kiangsi
              1 tactical_bomber moved from Suiyuyan to Kiangsi
              1 fighter moved from Japan to Kiangsi
              1 aaGun and 1 infantry moved from Korea to Manchuria
              1 fighter and 1 tactical_bomber moved from Amur to Manchuria
              1 tactical_bomber moved from Amur to Manchuria
              1 infantry moved from Soviet Far East to 5 Sea Zone
              1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              1 carrier and 1 destroyer placed in 6 Sea Zone
              1 factory_minor placed in Shantung
              1 armour, 1 artillery and 1 infantry placed in Kiangsu
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
              Japanese collect 54 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      AA fire in Amur : : 0.50
      Chinese : -1.67
      Russians : 1.33
      Japanese : -0.83
      

      Savegame

      posted in Play Boardgames
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      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Western Germany to 109 Sea Zone
              3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
              1 destroyer and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
              1 bomber moved from Norway to 109 Sea Zone
              1 bomber moved from Western Germany to Belarus
              1 tactical_bomber moved from Western Germany to Western Ukraine
              1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Baltic States to Belarus
      
          Combat - Germans
              British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in Western Ukraine
                  Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 109 Sea Zone
                  Germans attack with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                  British defend with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits
                      British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
                      1 transport owned by the British lost in 109 Sea Zone
                  Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 41
                  Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
      
          Non Combat Move - Germans
              2 bombers, 2 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              2 aaGuns moved from Western Germany to Holland Belgium
              1 transport moved from 113 Sea Zone to 112 Sea Zone
              1 artillery moved from Western Germany to 112 Sea Zone
              1 artillery moved from 112 Sea Zone to Norway
              1 mech_infantry moved from Norway to Vyborg
              1 infantry moved from Karelia to Vyborg
              1 infantry moved from Baltic States to Eastern Poland
              3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
              1 aaGun moved from Germany to Poland
              4 infantry moved from Romania to Eastern Poland
              5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
              2 bombers moved from Holland Belgium to Western Germany
              1 armour moved from Normandy Bordeaux to Western Germany
              1 artillery moved from Western Germany to Germany
              1 mech_infantry moved from Normandy Bordeaux to Western Germany
              1 infantry moved from Norway to Finland
              1 bomber moved from Belarus to Eastern Poland
              1 tactical_bomber moved from Western Ukraine to Eastern Poland
      
          Place Units - Germans
              1 submarine placed in 112 Sea Zone
              2 armour and 5 mech_infantrys placed in Germany
              1 bomber placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
              Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      British : 0.50
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
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      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Western Germany to 109 Sea Zone
              3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
              1 destroyer and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
              1 bomber moved from Norway to 109 Sea Zone
              1 bomber moved from Western Germany to Belarus
              1 tactical_bomber moved from Western Germany to Western Ukraine
              1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Baltic States to Belarus
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 battleship; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
              1 bomber moved from Southern Italy to 91 Sea Zone
              3 fighters moved from Southern Italy to 92 Sea Zone
              1 infantry moved from Libya to Tunisia
                    Italians take Tunisia from French
              2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
              2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
              2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
              1 battleship moved from 97 Sea Zone to 92 Sea Zone
              1 cruiser moved from 97 Sea Zone to 94 Sea Zone
              1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
                    Italians take Tanganyika Territory from British
      
          Combat - Italians
              Battle in 91 Sea Zone
                  Italians attack with 1 bomber
                  British defend with 1 transport; Americans defend with 1 transport
                      1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Americans: 1 transport
                  Casualties for British: 1 transport
              Battle in Algeria
                  Italians attack with 2 artilleries and 2 infantry
                  French defend with 3 infantry
                      Italians roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 3 infantry in Algeria, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria
                      Italians roll dice for 2 artilleries in Algeria, round 3 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Algeria
                  Italians win, taking Algeria from French with 2 artilleries remaining. Battle score for attacker is 3
                  Casualties for Italians: 2 infantry
                  Casualties for French: 3 infantry
              Battle in 92 Sea Zone
                  Italians attack with 1 battleship, 1 destroyer, 3 fighters and 1 submarine
                  British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
                      1 transport owned by the British lost in 92 Sea Zone
                  Italians win with 1 battleship, 1 destroyer and 3 fighters remaining. Battle score for attacker is 37
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
      
          Non Combat Move - Italians
              3 fighters moved from 92 Sea Zone to Southern France
              1 bomber moved from 91 Sea Zone to Southern France
              1 aaGun moved from Northern Italy to Southern France
              1 aaGun moved from Northern Italy to Yugoslavia
              1 armour moved from Yugoslavia to Eastern Poland
              1 armour moved from Greece to Romania
              2 infantry moved from Greece to Bulgaria
              1 artillery moved from Yugoslavia to Romania
              1 destroyer moved from 97 Sea Zone to 95 Sea Zone
      
          Place Units - Italians
              1 battleship placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.17
      British : 0.83
      French : 0.67
      

      Savegame

      posted in Play Boardgames
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      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              1 unit repaired.
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
              1 infantry moved from Siam to Shan State
                    Japanese take Shan State from UK_Pacific
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 submarine moved from 20 Sea Zone to 36 Sea Zone
              2 artilleries moved from Philippines to 35 Sea Zone
              2 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 cruiser moved from 35 Sea Zone to 36 Sea Zone
              2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
              2 bombers moved from Marshall Islands to 36 Sea Zone
              1 infantry moved from Chahar to Suiyuyan
              1 fighter moved from Kiangsi to Suiyuyan
              1 artillery and 1 infantry moved from Anhwe to Hopei
              1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
              1 tactical_bomber moved from Kwangsi to Kweichow
              1 artillery and 2 infantry moved from Kiangsi to Hunan
              1 tactical_bomber moved from Kwangsi to Kweichow
      
          Combat - Japanese
              Battle in Java
              Battle in Soviet Far East
              Battle in Borneo
              Battle in Sumatra
              Battle in Kweichow
                  Japanese attack with 1 artillery, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                  Chinese defend with 5 infantry
                      Japanese roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 2.17 expected hits
                      Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 3 : 1/6 hits, 2.00 expected hits
                      Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 4 : 1/5 hits, 1.83 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 5 : 2/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Java from Dutch, taking Soviet Far East from Russians, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 3 infantry
                  Casualties for Chinese: 5 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 3/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                   retreated to Suiyuyan
                  Chinese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
              Battle in 36 Sea Zone
                  Japanese attack with 2 bombers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 transport
                      Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 transport owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone
                  Japanese win, taking 36 Sea Zone from Neutral with 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                  Casualties for Japanese: 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 transport
      
          Non Combat Move - Japanese
              2 bombers moved from 36 Sea Zone to Hainan
              1 battleship and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
              1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery and 1 infantry moved from 6 Sea Zone to Korea
              3 infantry moved from Manchuria to Korea
              1 aaGun moved from Manchuria to Korea
              1 infantry moved from Kiangsi to Anhwe
              1 fighter moved from Suiyuyan to Chahar
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Anhwe
              2 tactical_bombers moved from Kweichow to Chahar
      
          Place Units - Japanese
              1 carrier and 1 destroyer placed in 6 Sea Zone
              1 artillery and 2 infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
              Japanese collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      British : -0.17
      Chinese : 0.33
      Japanese : 1.67
      

      Savegame

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