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    Posts made by erinmores

    • RE: ClintA (Axis) and Erinmores (Allies)

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Amur to Buryatia
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              1 armour and 1 mech_infantry moved from Volgograd to Caucasus
              2 infantry moved from Caucasus to Rostov
              2 infantry moved from Bessarabia to Ukraine
              2 infantry moved from Eastern Poland to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              1 armour and 1 mech_infantry moved from Russia to Rostov
              2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
              3 infantry moved from Baltic States to Belarus
              2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
              1 infantry moved from Archangel to Belarus
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
      
          Place Units - Russians
              1 armour and 2 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 fighter and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Southern France to Eastern Poland
              1 infantry moved from Romania to Eastern Poland
              1 armour moved from Bessarabia to Eastern Poland
              1 artillery moved from Malta to 96 Sea Zone
              1 armour moved from Malta to 96 Sea Zone
              2 infantry moved from Malta to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
              1 mech_infantry moved from Tobruk to Alexandria
              1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
              1 armour and 1 infantry moved from 98 Sea Zone to Syria
              1 artillery moved from Gibraltar to 92 Sea Zone
              1 armour moved from Gibraltar to 92 Sea Zone
              1 infantry moved from Gibraltar to 92 Sea Zone
              1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
              1 armour moved from 98 Sea Zone to Syria
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
              1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
              1 battleship moved from 92 Sea Zone to 98 Sea Zone
              1 fighter moved from 97 Sea Zone to Alexandria
              1 fighter moved from Southern Italy to Eastern Poland
      
          Combat - Italians
              Battle in Trans-Jordan
              Battle in Syria
              Battle in Eastern Poland
                  Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                  Italians win, taking Trans-Jordan from British, taking Syria from French, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Alexandria
                  Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                  British defend with 3 infantry
                      Italians roll dice for 2 battleships in Alexandria, round 2 : 1/2 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 3 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                      Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 infantry
                  Casualties for British: 3 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Alexandria to 98 Sea Zone
              1 carrier moved from 97 Sea Zone to 98 Sea Zone
              1 destroyer moved from 97 Sea Zone to 98 Sea Zone
              1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
              1 aaGun moved from Southern France to Northern Italy
              1 aaGun moved from Romania to Eastern Poland
              1 fighter moved from Eastern Poland to Poland
              1 bomber moved from Eastern Poland to Bulgaria
              1 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 destroyer and 1 transport placed in 97 Sea Zone
              1 fighter and 2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
              Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.67
      British : -0.33
      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Smolensk
                    Russians take Smolensk from Germans
              2 infantry moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Bryansk
              4 fighters moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits, 3.50 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              5 fighters and 1 tactical_bomber moved from Bryansk to Russia
              1 infantry moved from Samara to Vologda
              1 armour moved from Russia to Nenetsia
              1 armour moved from Volgograd to Russia
              2 armour and 1 mech_infantry moved from Egypt to Iraq
              1 mech_infantry moved from Volgograd to Caucasus
              1 infantry moved from Samara to Volgograd
              1 infantry moved from Russia to Tambov
      
          Place Units - Russians
              6 artilleries and 3 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : -1.50
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 artillery moved from New Guinea to 46 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 fighter moved from 35 Sea Zone to 36 Sea Zone
      
          Combat - ANZAC
              Battle in 36 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 36 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Celebes
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - ANZAC
              1 fighter moved from 36 Sea Zone to Szechwan
              1 destroyer moved from 62 Sea Zone to 55 Sea Zone
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 mech_infantrys placed in New South Wales
              1 destroyer and 1 transport placed in 54 Sea Zone
              ANZAC undo move 1.
              1 mech_infantry placed in New South Wales
              1 mech_infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Japanese : 0.33
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 artillery moved from New Guinea to 46 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 fighter moved from 35 Sea Zone to 36 Sea Zone
      
          Combat - ANZAC
              Battle in 36 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 36 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Celebes
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - ANZAC
              1 fighter moved from 36 Sea Zone to Szechwan
              1 destroyer moved from 62 Sea Zone to 55 Sea Zone
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 mech_infantrys placed in New South Wales
              1 destroyer and 1 transport placed in 54 Sea Zone
              ANZAC undo move 1.
              1 mech_infantry placed in New South Wales
              1 mech_infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Japanese : 0.33
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Guam Solo & Son

      @GuamSolo so basically you’ll know you won a day before me, right? LOL. I’m down, maybe start next week … btw, I have a good buddy, Chris W. He was stationed on Guam for awhile back in the day. He and I game AA G40 table top all the time. He runs a meetup called Rocky Mountain Axis and Allies - lots of photos. Technically supposed to play this weekend, but hedging with this crazy virus…

      posted in Play Boardgames
      E
      erinmores
    • RE: ClintA (Axis) and Erinmores (Allies)

      @ClintA Max 110, Max 111. Order of loss in 111 - 1/2 battleship, cruiser, destroyer, battleship, plane. In 111 save planes over the ships.

      posted in Play Boardgames
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from 54 Sea Zone to 43 Sea Zone
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 fighter and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Philippines
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
              1 fighter moved from 43 Sea Zone to 35 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
              1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from Western United States to British Columbia
              1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
              1 carrier moved from 101 Sea Zone to 106 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              3 fighters placed in Eastern United States
              1 destroyer and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              3 infantry moved from Szechwan to Kweichow
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
              1 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Kweichow
                  Chinese attack with 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Shensi to Kansu
              1 infantry moved from Szechwan to Shensi
              1 fighter moved from Szechwan to Sikang
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 3 fighters; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Egypt to 99 Sea Zone
              1 infantry moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 mech_infantry moved from Egypt to Ethiopia
                    British take Ethiopia from Italians
              1 fighter and 1 tactical_bomber moved from Egypt to Syria
              1 infantry moved from Egypt to Alexandria
              1 bomber moved from Egypt to Alexandria
              1 mech_infantry moved from Burma to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 mech_infantry moved from Burma to Hunan
              1 tactical_bomber moved from Burma to Hunan
              1 fighter moved from India to Hunan
              1 artillery moved from Burma to Shan State
              1 mech_infantry moved from Siam to Shan State
              1 fighter moved from India to 41 Sea Zone
              1 infantry moved from Burma to Shan State
              1 infantry moved from Iraq to Syria
              1 mech_infantry moved from Persia to Syria
      
          Combat - British
              Battle in 99 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 99 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 41 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Hunan
                  British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Hunan
                  British win, taking Hunan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Alexandria
                  British attack with 1 bomber and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Shan State
                  British attack with 1 artillery, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Syria
                  British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
                  British win, taking Syria from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from 99 Sea Zone to Egypt
              1 bomber moved from Alexandria to Egypt
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 mech_infantry moved from Iraq to Egypt
              1 tactical_bomber moved from Syria to Egypt
              1 fighter moved from Syria to Egypt
              1 infantry moved from Iraq to Trans-Jordan
              1 aaGun moved from Burma to Yunnan
              1 fighter moved from Hunan to Szechwan
              1 tactical_bomber moved from Hunan to Szechwan
              2 aaGuns moved from Burma to India
              1 artillery and 8 infantry moved from Burma to India
              1 fighter moved from 41 Sea Zone to India
              1 armour moved from Ontario to British Columbia
              1 infantry moved from Quebec to Eastern United States
              2 infantry moved from India to Burma
      
          Place Units - British
              3 fighters placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
              British collect 27 PUs (5 lost to blockades); end with 27 PUs
      
          Place Units - UK_Pacific
              1 artillery and 7 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,2,3,1
              UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 artillery and 7 infantry
      

      Combat Hit Differential Summary :

      British : 0.67
      Italians : -0.33
      Americans : -0.33
      Chinese : 1.33
      Neutral_Axis : 0.67
      Japanese : 1.33
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              3 infantry moved from Szechwan to Kweichow
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
              1 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Kweichow
                  Chinese attack with 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Shensi to Kansu
              1 infantry moved from Szechwan to Shensi
              1 fighter moved from Szechwan to Sikang
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.33
      Japanese : 1.33
      

      Savegame

      posted in League
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      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from 54 Sea Zone to 43 Sea Zone
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 fighter and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Philippines
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
              1 fighter moved from 43 Sea Zone to 35 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
              1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from Western United States to British Columbia
              1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
              1 carrier moved from 101 Sea Zone to 106 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              3 fighters placed in Eastern United States
              1 destroyer and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      

      Savegame

      posted in League
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      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      @farmboy there was combat in SZ 43, but the transport - heck no us boats - was not involved. but the game is locking piece. I play board version usually, so that move would be allowed. I would like to on Anzac move NC to SZ 34 - probably still dead, but out of the way dead.

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      @farmboy got it. thanks for explaining the concertn.

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 1 infantry moved from Bryansk to Ukraine
              2 infantry moved from Bryansk to Western Ukraine
              2 fighters moved from Bryansk to Western Ukraine
              2 fighters moved from Bryansk to Ukraine
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in Ukraine
                  Russians attack with 1 artillery, 2 fighters and 1 infantry
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Western Ukraine
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Ukraine to Russia
              2 fighters moved from Western Ukraine to Russia
              1 artillery moved from Bryansk to Rostov
              1 mech_infantry moved from Volgograd to Rostov
              1 infantry moved from Bryansk to Rostov
              4 aaGuns and 36 infantry moved from Bryansk to Russia
              1 armour moved from Volgograd to Russia
              2 infantry moved from Russia to Samara
              1 tactical_bomber moved from Persia to Russia
              2 armour and 1 mech_infantry moved from Iraq to Egypt
      
          Place Units - Russians
              1 fighter and 8 infantry placed in Russia
              1 armour and 1 mech_infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Russians : -1.00
      

      Savegame

      posted in League
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      erinmores
    • RE: ironfish (Allies) vs erinmores (Axis)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Sakha to Amur
              2 infantry moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              2 infantry moved from Buryatia to Amur
              1 armour, 1 artillery and 1 infantry moved from Chahar to Hopei
              1 artillery and 1 mech_infantry moved from Shantung to Anhwe
              1 infantry moved from Jehol to Anhwe
              1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
              1 artillery and 1 infantry moved from Kiangsi to Anhwe
              1 bomber moved from Philippines to Amur
              1 bomber moved from Japan to Anhwe
              1 fighter moved from Kiangsi to Anhwe
      
          Combat - Japanese
              Battle in Amur
                  Japanese attack with 1 bomber and 3 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 bomber and 3 infantry in Amur, round 2 : 1/4 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 armour, 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Anhwe, round 2 : 4/9 hits, 3.33 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
              1 destroyer moved from 42 Sea Zone to 55 Sea Zone
              1 cruiser moved from 35 Sea Zone to 46 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
              2 infantry moved from 19 Sea Zone to Manchuria
              1 mech_infantry moved from Shantung to Jehol
              1 bomber moved from Anhwe to Kiangsu
              1 bomber moved from Amur to Manchuria
              1 carrier moved from 6 Sea Zone to 19 Sea Zone
              1 tactical_bomber moved from Manchuria to 19 Sea Zone
              1 fighter moved from Anhwe to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Japan to 19 Sea Zone
              1 tactical_bomber moved from Kiangsu to Philippines
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 battleship moved from 6 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              1 carrier and 1 destroyer placed in 6 Sea Zone
              1 armour and 1 artillery placed in Kiangsu
              2 mech_infantrys placed in Shantung
              1 armour placed in Shantung
              1 fighter placed in Kiangsu
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,3,6
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
              Japanese collect 47 PUs (6 lost to blockades); end with 47 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.33
      Russians : 0.67
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      g’night. will be on in AM for Russia . Gotta get some sleep

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              1 artillery moved from Dutch New Guinea to New Guinea
              1 artillery and 1 infantry moved from New South Wales to Queensland
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 fighter moved from Malaya to 54 Sea Zone
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 factory_minor placed in Queensland
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              1 artillery moved from Dutch New Guinea to New Guinea
              1 artillery and 1 infantry moved from New South Wales to Queensland
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 fighter moved from Malaya to 54 Sea Zone
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 factory_minor placed in Queensland
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 bomber moved from Hawaiian Islands to Siberia
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Siberia
                  Americans attack with 1 bomber
                  Japanese defend with 1 armour
                      Americans roll dice for 1 bomber in Siberia, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
                  Japanese win with no units remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 bomber
                  Casualties for Japanese: 1 armour
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters moved from 16 Sea Zone to 26 Sea Zone
              1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 2 mech_infantrys moved from Western United States to Eastern United States
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 destroyer moved from 54 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 destroyer placed in 10 Sea Zone
              Americans undo move 1.
              1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
              1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Burma to Siam
                    UK_Pacific take Siam from Japanese
              2 infantry moved from Burma to Yunnan
              1 tactical_bomber moved from Burma to Yunnan
              1 fighter moved from India to Yunnan
              1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Tanganyika Territory to Kenya
                    British take Kenya from Italians
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Anglo Egyptian Sudan
                  British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/6 hits, 3.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 bomber, 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
              1 artillery moved from Union of South Africa to 71 Sea Zone
              1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              1 artillery moved from 81 Sea Zone to Egypt
              1 mech_infantry moved from Eastern Persia to Iraq
              1 infantry moved from Northwest Persia to Iraq
              1 infantry moved from Persia to Iraq
              1 fighter and 1 tactical_bomber moved from Yunnan to Burma
              1 fighter moved from Burma to India
              1 artillery and 4 infantry moved from India to Burma
      
          Place Units - British
              2 fighters and 1 mech_infantry placed in Persia
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,6,4,3
              British collect 27 PUs (3 lost to blockades); end with 27 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              1 armour, 3 artilleries and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 22 PUs; end with 22 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
              Some Units in India change ownership: 1 armour, 3 artilleries and 2 infantry
      

      Combat Hit Differential Summary :

      British : 0.50
      Italians : 0.00
      Americans : 1.00
      Japanese : 0.83
      

      Savegame

      posted in League
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      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 bomber moved from Hawaiian Islands to Siberia
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Siberia
                  Americans attack with 1 bomber
                  Japanese defend with 1 armour
                      Americans roll dice for 1 bomber in Siberia, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
                  Japanese win with no units remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 bomber
                  Casualties for Japanese: 1 armour
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters moved from 16 Sea Zone to 26 Sea Zone
              1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 2 mech_infantrys moved from Western United States to Eastern United States
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 destroyer moved from 54 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 destroyer placed in 10 Sea Zone
              Americans undo move 1.
              1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
              1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans : 1.00
      Japanese : 1.17
      

      Savegame

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      erinmores
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