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    Posts made by erinmores

    • RE: ironfish (Allies) vs erinmores (Axis)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 12:58:03 PM
      Savegame

      posted in Play Boardgames
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      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8
      
          Combat Move - Russians
              1 infantry moved from Vologda to Urals
              1 mech_infantry moved from Kazakhstan to Rostov
                    Russians take Rostov from Italians
              1 armour moved from Iraq to Egypt
      
          Combat - Russians
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 12:55:32 PM
      Savegame

      posted in League
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      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      @farmboy what about - no MOD, no bid, I take Axis? Slow play is healthy choice. Meanwile, let’s see what happens with this game.

      posted in League
      E
      erinmores
    • RE: ClintA (Axis) and Erinmores (Allies)

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              8 infantry moved from Novgorod to Belarus
              1 infantry moved from Bryansk to Belarus
              1 artillery moved from Bryansk to Western Ukraine
              4 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Rostov to Bryansk
              2 aaGuns moved from Bryansk to Western Ukraine
              1 armour moved from Ukraine to Rostov
              2 armour and 1 mech_infantry moved from Rostov to Caucasus
              1 tactical_bomber moved from Western Ukraine to Caucasus
              1 fighter moved from Russia to Belarus
              2 infantry moved from Russia to Bryansk
              2 aaGuns and 18 infantry moved from Buryatia to Amur
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
      
          Place Units - Russians
              1 armour and 2 infantry placed in Ukraine
              1 fighter and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: ClintA (Axis) and Erinmores (Allies)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 12:50:56 PM
      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      @farmboy will resume in AM. Likely to concede. Reversal probably in best interests. Would ask for a small bid as Axis. NOT a fan of this balanced mode but this was my first game in it ever.

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              2 fighters moved from Queensland to 55 Sea Zone
      
          Combat - ANZAC
              Battle in Celebes
              Battle in 55 Sea Zone
                  ANZAC attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 55 Sea Zone
                  ANZAC win, taking Celebes from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              2 fighters moved from 55 Sea Zone to Queensland
              1 infantry moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
              1 marine placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Japanese : -0.17
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              2 fighters moved from Queensland to 55 Sea Zone
      
          Combat - ANZAC
              Battle in Celebes
              Battle in 55 Sea Zone
                  ANZAC attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 55 Sea Zone
                  ANZAC win, taking Celebes from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              2 fighters moved from 55 Sea Zone to Queensland
              1 infantry moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
              1 marine placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Japanese : -0.17
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      @farmboy weird error, will redo anzac after I restart computer.

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Manual Gamesave Post: French round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Combat Move - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Move Summary: French round 7

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Combat Move - French
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Manual Gamesave Post: ANZAC round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              2 fighters moved from Queensland to 55 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
              Battle in 55 Sea Zone
                  ANZAC attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 55 Sea Zone
                  ANZAC win, taking Celebes from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              2 fighters moved from 55 Sea Zone to Queensland
              1 infantry moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
              1 marine placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      Japanese : -0.17
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      @farmboy this balanced mod is different enough I’m about to lose.

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 cruisers, 1 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
              1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - Americans
              Battle in French West Africa
              Battle in 41 Sea Zone
                  Americans attack with 1 fighter and 1 tactical_bomber
                  Japanese defend with 2 cruisers, 1 destroyer and 1 transport
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 2 cruisers, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 41 Sea Zone
                  Japanese win, taking French West Africa from Neutral_Axis with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -21
                  Casualties for Americans: 1 fighter and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 86 Sea Zone to 87 Sea Zone
              1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
              1 armour, 1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 87 Sea Zone
              1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 87 Sea Zone to French West Africa
              3 fighters moved from Eastern United States to 87 Sea Zone
              2 infantry moved from Brazil to Suriname
      
          Place Units - Americans
              2 cruisers placed in 101 Sea Zone
              1 artillery, 1 infantry and 1 marine placed in Eastern United States
              Americans undo move 1.
              1 cruiser placed in 101 Sea Zone
              1 cruiser and 1 submarine placed in 10 Sea Zone
              1 marine placed in Western United States
              1 carrier and 1 transport placed in 101 Sea Zone
              1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Yunnan to Hunan
              1 artillery and 1 infantry moved from Yunnan to Kwangsi
              1 infantry moved from Hopei to Chahar
              2 infantry moved from Suiyuyan to Chahar
              1 fighter moved from Yunnan to Chahar
              1 infantry moved from Yunnan to Kwangsi
              1 infantry moved from Yunnan to Hunan
      
          Combat - Chinese
              Battle in Kwangsi
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Chahar
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Suiyuyan
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Suiyuyan
              1 artillery placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Persia: 1 tactical_bomber
              EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Purchase Units - British
              British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 1 mech_infantry moved from Persia to Caucasus
              1 infantry moved from Northwest Persia to Caucasus
              1 mech_infantry moved from Persia to Caucasus
              1 armour, 3 artilleries, 1 fighter and 3 infantry moved from Yunnan to French Indo China
              1 bomber moved from India to French Indo China
              1 infantry moved from Egypt to Alexandria
              1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
      
          Combat - British
              Battle in Caucasus
                  British attack with 1 armour, 1 infantry and 2 mech_infantrys
                  Germans defend with 2 mech_infantrys
                      British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                      British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 4 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 5 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 6 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 6 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Caucasus
                  British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in French Indo China
                  British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 3 infantry
                  Japanese defend with 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
                      British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 3 infantry in French Indo China, round 2 : 4/9 hits, 3.67 expected hits
                      Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/7 hits, 2.67 expected hits
                      3 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in French Indo China
                      British roll dice for 1 armour, 2 artilleries, 1 bomber and 1 fighter in French Indo China, round 3 : 4/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/3 hits, 1.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the British and 2 artilleries owned by the British lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 12
                  Casualties for British: 3 artilleries, 1 bomber and 3 infantry
                  Casualties for Japanese: 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
              Battle in Alexandria
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Egypt to Persia
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
              1 armour and 2 infantry moved from Persia to Northwest Persia
              1 fighter moved from Persia to India
              1 fighter moved from French Indo China to India
      
          Place Units - British
              2 fighters placed in Persia
              3 infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,6,6
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
              British collect 26 PUs (6 lost to blockades); end with 26 PUs
      
          Place Units - UK_Pacific
              1 armour and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in India change ownership: 1 armour and 1 infantry
      

      Combat Hit Differential Summary :

      Germans : -1.00
      British : -0.67
      Italians : -0.33
      Americans : -1.17
      Chinese : -1.50
      Japanese : 2.83
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Yunnan to Hunan
              1 artillery and 1 infantry moved from Yunnan to Kwangsi
              1 infantry moved from Hopei to Chahar
              2 infantry moved from Suiyuyan to Chahar
              1 fighter moved from Yunnan to Chahar
              1 infantry moved from Yunnan to Kwangsi
              1 infantry moved from Yunnan to Hunan
      
          Combat - Chinese
              Battle in Kwangsi
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Chahar
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Suiyuyan
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Suiyuyan
              1 artillery placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1.50
      Japanese : -0.67
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Farmboy (X) vs Erinmores (A +14) BM

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 cruisers, 1 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
              1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - Americans
              Battle in French West Africa
              Battle in 41 Sea Zone
                  Americans attack with 1 fighter and 1 tactical_bomber
                  Japanese defend with 2 cruisers, 1 destroyer and 1 transport
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 2 cruisers, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 41 Sea Zone
                  Japanese win, taking French West Africa from Neutral_Axis with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -21
                  Casualties for Americans: 1 fighter and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 86 Sea Zone to 87 Sea Zone
              1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
              1 armour, 1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 87 Sea Zone
              1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 87 Sea Zone to French West Africa
              3 fighters moved from Eastern United States to 87 Sea Zone
              2 infantry moved from Brazil to Suriname
      
          Place Units - Americans
              2 cruisers placed in 101 Sea Zone
              1 artillery, 1 infantry and 1 marine placed in Eastern United States
              Americans undo move 1.
              1 cruiser placed in 101 Sea Zone
              1 cruiser and 1 submarine placed in 10 Sea Zone
              1 marine placed in Western United States
              1 carrier and 1 transport placed in 101 Sea Zone
              1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Americans : -1.17
      Japanese : 0.67
      

      Savegame

      posted in League
      E
      erinmores
    • RE: ClintA (Axis) and Erinmores (Allies)

      @ClintA no worries. Top of the round, Germany is up…

      posted in Play Boardgames
      E
      erinmores
    • RE: ClintA (Axis) and Erinmores (Allies)

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 aaGuns moved from New South Wales to Queensland
              2 fighters moved from New Zealand to Queensland
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      
          Combat Move - French
              1 cruiser moved from 93 Sea Zone to 92 Sea Zone
      
          Combat - French
              Battle in 92 Sea Zone
                  French attack with 1 cruiser
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  French win with 1 cruiser remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
      
          Non Combat Move - French
              1 destroyer moved from 93 Sea Zone to 94 Sea Zone
              1 cruiser moved from 110 Sea Zone to 109 Sea Zone
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Syria to Trans-Jordan
              1 destroyer moved from 72 Sea Zone to 80 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: ClintA (Axis) and Erinmores (Allies)

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 aaGuns moved from New South Wales to Queensland
              2 fighters moved from New Zealand to Queensland
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      erinmores
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