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    Posts made by erinmores

    • RE: Erinmores Allies +12 vs jim010 Axis

      @jim010 that’s an easy thing to miss in Triple A. For one thing, the way the game loads up, the SZ is practically hidden where that French Destroyer was parked. I almost missed it myself. Another reason the board game is much better.

      posted in Play Boardgames
      E
      erinmores
    • RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 9
      
          Politics - Germans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing Technology Rockets Advance for UK_Pacific
              EDIT: Removing Technology Heavy Bomber for UK_Pacific
              EDIT: Removing Technology Increased Factory Production for British
              EDIT: Turning off Edit Mode
      
          Combat Move - Germans
              2 infantry moved from Germany to Poland
              1 fighter and 1 tactical_bomber moved from Bulgaria to Poland
              1 tactical_bomber moved from Bulgaria to Slovakia Hungary
              1 artillery and 1 infantry moved from Germany to Slovakia Hungary
      
          Airborne Attack Move - Germans
      
          Purchase Units - Germans
              Germans repair damage of 9x factory_major, 4x factory_major; Remaining resources: 17 PUs; 
              Germans buy 2 infantry and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat - Germans
              Battle in Poland
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                  Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Slovakia Hungary
                  Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Slovakia Hungary to Germany
              1 fighter and 1 tactical_bomber moved from Poland to Germany
              1 mech_infantry moved from Southern Italy to France
              1 mech_infantry moved from Germany to Holland Belgium
      
          Place Units - Germans
              1 submarine placed in 112 Sea Zone
              1 submarine placed in 113 Sea Zone
              2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 27 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : 0.33
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech

      TripleA Move Summary: Germans round 9

      TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 9
      
          Politics - Germans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing Technology Rockets Advance for UK_Pacific
              EDIT: Removing Technology Heavy Bomber for UK_Pacific
              EDIT: Removing Technology Increased Factory Production for British
              EDIT: Turning off Edit Mode
      
          Combat Move - Germans
              2 infantry moved from Germany to Poland
              1 fighter and 1 tactical_bomber moved from Bulgaria to Poland
              1 tactical_bomber moved from Bulgaria to Slovakia Hungary
              1 artillery and 1 infantry moved from Germany to Slovakia Hungary
      
          Airborne Attack Move - Germans
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech

      TripleA Move Summary: Germans round 9

      TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 9
      
          Politics - Germans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing Technology Rockets Advance for UK_Pacific
              EDIT: Removing Technology Heavy Bomber for UK_Pacific
              EDIT: Removing Technology Increased Factory Production for British
              EDIT: Turning off Edit Mode
      
          Combat Move - Germans
              2 infantry moved from Germany to Poland
              1 fighter and 1 tactical_bomber moved from Bulgaria to Poland
              1 tactical_bomber moved from Bulgaria to Slovakia Hungary
              1 artillery and 1 infantry moved from Germany to Slovakia Hungary
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      @Omega1759 eh, you have a few mechs as well I see

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Egypt to Tobruk
                    Russians take Tobruk from Italians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 artillery and 4 infantry moved from Tambov to Russia
      
          Place Units - Russians
              1 fighter and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 20 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Move Summary: Russians round 5

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Egypt to Tobruk
                    Russians take Tobruk from Italians
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 armour and 1 infantry moved from 43 Sea Zone to Borneo
      
          Combat - ANZAC
              Battle in Borneo
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Caroline Islands
              1 cruiser moved from 54 Sea Zone to 46 Sea Zone
              1 armour moved from New South Wales to Queensland
              1 infantry moved from Egypt to Alexandria
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
              2 artilleries and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 armour and 1 infantry moved from 43 Sea Zone to Borneo
      
          Combat - ANZAC
              Battle in Borneo
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Caroline Islands
              1 cruiser moved from 54 Sea Zone to 46 Sea Zone
              1 armour moved from New South Wales to Queensland
              1 infantry moved from Egypt to Alexandria
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
              2 artilleries and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Move Summary: ANZAC round 4

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 armour and 1 infantry moved from 43 Sea Zone to Borneo
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Erinmores Allies +12 vs jim010 Axis

      @jim010 tasty targets in The Med…

      posted in Play Boardgames
      E
      erinmores
    • RE: Erinmores Allies +12 vs jim010 Axis

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser moved from 49 Sea Zone to 26 Sea Zone
              2 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
              ANZAC collect 15 PUs (3 lost to blockades); end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 95 Sea Zone
              1 fighter moved from Malta to 95 Sea Zone
      
          Combat - French
              Battle in 95 Sea Zone
                  French attack with 1 destroyer and 1 fighter
                  Italians defend with 2 submarines
                      French roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      2 submarines owned by the Italians lost in 95 Sea Zone
                  French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                  Casualties for Italians: 2 submarines
      
          Non Combat Move - French
              1 fighter moved from 95 Sea Zone to Malta
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Alexandria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : -0.33
      French : 1.17
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: Erinmores Allies +12 vs jim010 Axis

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser moved from 49 Sea Zone to 26 Sea Zone
              2 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
              ANZAC collect 15 PUs (3 lost to blockades); end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 8
      
          Combat Move - Italians
              Rocket attack in Gibraltar does 2 damage to harbour owned by British
                  Rockets in France roll: 2
              Rocket attack in Gibraltar does 4 damage to harbour owned by British
                  Rockets in Southern Italy roll: 5
              2 armour and 3 fighters moved from Southern Italy to Northern Italy
      
          Airborne Attack Move - Italians
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Northern Italy
                  Italians attack with 2 armour and 3 fighters
                  Americans defend with 4 armour and 1 factory_minor
                      Italians roll dice for 2 armour and 3 fighters in Northern Italy, round 2 : 2/5 hits, 3.00 expected hits
                      Americans roll dice for 4 armour in Northern Italy, round 2 : 1/4 hits, 2.00 expected hits
                      2 armour owned by the Americans and 1 armour owned by the Italians lost in Northern Italy
                      Italians roll dice for 1 armour and 3 fighters in Northern Italy, round 3 : 2/4 hits, 2.50 expected hits
                      Americans roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Americans lost in Northern Italy
                  Italians win, taking Northern Italy from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 18
                  Casualties for Italians: 1 armour
                  Casualties for Americans: 4 armour
      
          Non Combat Move - Italians
              3 fighters moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 armour, 1 fighter and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
              Italians collect 6 PUs from War Bonds; end with 20 PUs
              Turning on Edit Mode
              EDIT: Removing Technology Long Range Aircraft for Italians
              EDIT: Removing Technology Improved Artillery Support for Italians
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians : -1.50
      Americans : -2.00
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 8
      
          Combat Move - Italians
              Rocket attack in Gibraltar does 2 damage to harbour owned by British
                  Rockets in France roll: 2
              Rocket attack in Gibraltar does 4 damage to harbour owned by British
                  Rockets in Southern Italy roll: 5
              2 armour and 3 fighters moved from Southern Italy to Northern Italy
      
          Airborne Attack Move - Italians
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Northern Italy
                  Italians attack with 2 armour and 3 fighters
                  Americans defend with 4 armour and 1 factory_minor
                      Italians roll dice for 2 armour and 3 fighters in Northern Italy, round 2 : 2/5 hits, 3.00 expected hits
                      Americans roll dice for 4 armour in Northern Italy, round 2 : 1/4 hits, 2.00 expected hits
                      2 armour owned by the Americans and 1 armour owned by the Italians lost in Northern Italy
                      Italians roll dice for 1 armour and 3 fighters in Northern Italy, round 3 : 2/4 hits, 2.50 expected hits
                      Americans roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Americans lost in Northern Italy
                  Italians win, taking Northern Italy from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 18
                  Casualties for Italians: 1 armour
                  Casualties for Americans: 4 armour
      
          Non Combat Move - Italians
              3 fighters moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 armour, 1 fighter and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
              Italians collect 6 PUs from War Bonds; end with 20 PUs
      

      Combat Hit Differential Summary :

      Italians : -1.50
      Americans : -2.00
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech

      TripleA Move Summary: Italians round 8

      TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 8
      
          Combat Move - Italians
              Rocket attack in Gibraltar does 2 damage to harbour owned by British
                  Rockets in France roll: 2
              Rocket attack in Gibraltar does 4 damage to harbour owned by British
                  Rockets in Southern Italy roll: 5
              2 armour and 3 fighters moved from Southern Italy to Northern Italy
      
          Airborne Attack Move - Italians
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech

      TripleA Move Summary: Italians round 8

      TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 8
      
          Combat Move - Italians
              2 armour and 3 fighters moved from Southern Italy to Northern Italy
      

      Savegame

      posted in Play Boardgames
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      @Omega1759 you are just out of reach. Kind of pesky. That’s two turns in a row UK was ineffective.

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 fighters, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              2 artilleries moved from Hawaiian Islands to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              3 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 artilleries, 2 battleships, 2 cruisers, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from Hawaiian Islands to 33 Sea Zone
              1 fighter moved from Midway to 33 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Midway to 26 Sea Zone
              1 bomber moved from Midway to Queensland
              1 destroyer moved from 54 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to Queensland
              2 bombers moved from Eastern United States to United Kingdom
              1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
              1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 64 Sea Zone
              1 artillery and 1 infantry moved from 64 Sea Zone to Central America
              1 armour and 3 mech_infantrys moved from Western United States to Mexico
      
          Place Units - Americans
              1 harbour placed in Central America
              1 carrier and 2 transports placed in 101 Sea Zone
              2 fighters and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              9 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Sikang
              Chinese undo move 1.
              5 infantry placed in Szechwan
              Chinese undo move 1.
              1 infantry placed in Yunnan
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Non Combat Move - British
              2 artilleries and 2 infantry moved from Eastern Persia to 80 Sea Zone
              2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
              2 artilleries and 2 infantry moved from 39 Sea Zone to India
              1 fighter moved from Szechwan to India
              3 armour and 7 mech_infantrys moved from India to Yunnan
              1 fighter moved from Eastern Persia to India
              1 tactical_bomber moved from India to Yunnan
              1 fighter moved from Eastern Persia to Yunnan
              2 armour and 2 mech_infantrys moved from Egypt to Iraq
              1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
              1 submarine moved from 81 Sea Zone to 80 Sea Zone
              1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
              2 fighters moved from Iceland to United Kingdom
              1 destroyer moved from 123 Sea Zone to 109 Sea Zone
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
              1 armour and 1 infantry moved from 64 Sea Zone to Central America
      
          Place Units - British
              1 fighter and 2 mech_infantrys placed in Persia
              British undo move 1.
              3 mech_infantrys placed in Persia
              3 infantry placed in Egypt
              1 fighter placed in United Kingdom
              British undo move 3.
              1 fighter placed in Union of South Africa
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 14 PUs
              Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Americans : 0.67
      Chinese : -0.67
      Japanese : 0.33
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              9 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Sikang
              Chinese undo move 1.
              5 infantry placed in Szechwan
              Chinese undo move 1.
              1 infantry placed in Yunnan
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.67
      Japanese : 0.00
      

      Savegame

      posted in League
      E
      erinmores
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