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    Posts made by erinmores

    • RE: Battlestarpimptastica vs Barbaloca

      @battlestarpimptastica u didn’t actually name me in the thread.

      posted in Play Boardgames
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      @Omega1759 OMEGA, this is by far my favorite game on AA Triple A right now. However, I’m traveling this week and the game - for personal work/health reasons is on a system only at home. I will be AFK until Sunday. I prefer to return to our game, but…I’m out for the next week. I might freak out and add to my work laptop, but my boss will flip out if I do. SO … Sorry. Thank you for understanding.

      posted in League
      E
      erinmores
    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      @Ironfish Carl and MIcah, I’m rolling out of town, leaving AA on a gaming computer that is not traveling with me. So I will be AFK for the next week. Micah, option to take over the Allies or wait. But that doesn’t seem fair. Sorry. Will be in Ohio.

      posted in Play Boardgames
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 harbour and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from New South Wales to South Australia
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 harbour placed in Java
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 harbour and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from New South Wales to South Australia
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 harbour placed in Java
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      @Omega1759 intel suggests Battle of Coral Sea imminent. Damn tricky getting into Europe this game.

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Southern France
              1 bomber moved from United Kingdom to Normandy Bordeaux
              1 bomber moved from Java to Sikang
      
          Combat - Americans
              Strategic bombing raid in Normandy Bordeaux
                      AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                  Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
                  Bombing raid in Normandy Bordeaux causes 5 damage total. 
              Strategic bombing raid in Southern France
                      AA fire in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Southern France causes 3 damage total. 
              Battle in Sikang
                  Americans attack with 1 bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  Americans win with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Sikang to Szechwan
              1 bomber moved from Southern France to United Kingdom
              1 bomber moved from Normandy Bordeaux to United Kingdom
              2 bombers moved from Eastern United States to United Kingdom
              1 submarine moved from 101 Sea Zone to 106 Sea Zone
              1 submarine moved from 101 Sea Zone to 89 Sea Zone
              1 fighter moved from Eastern United States to Central America
              1 fighter moved from Eastern United States to Central America
              1 aaGun and 2 infantry moved from Brazil to Suriname
              1 fighter moved from Eastern United States to Suriname
              1 transport moved from 26 Sea Zone to 64 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 submarines moved from 42 Sea Zone to 37 Sea Zone
              2 mech_infantrys moved from Southeast Mexico to Western United States
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              2 fighters placed in Eastern United States
              2 artilleries and 1 infantry placed in Central United States
              1 infantry placed in Western United States
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Tsinghai
              1 fighter moved from Hunan to Tsinghai
              1 artillery moved from Hunan to Anhwe
              2 infantry moved from Kweichow to Anhwe
              1 artillery and 2 infantry moved from Hunan to Kiangsi
              1 artillery and 2 infantry moved from Hunan to Kwangsi
      
          Combat - Chinese
              Battle in Kiangsi
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kwangsi
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Tsinghai
                  Chinese attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Tsinghai
                   retreated to Tsinghai
                  Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Tsinghai to Shensi
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Kweichow to Shensi
              2 infantry moved from Hunan to Anhwe
              1 infantry moved from Kweichow to Anhwe
      
          Place Units - Chinese
              3 artilleries and 2 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
      
          Purchase Units - British
              British buy 5 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Suiyuyan to Tsinghai
              1 mech_infantry moved from Hopei to Sikang
                    Chinese take Sikang from Japanese
              1 armour moved from Hopei to Shantung
              1 tactical_bomber moved from Hopei to Shantung
              1 armour moved from Hopei to Tsinghai
              1 bomber moved from Russia to Volgograd
      
          Combat - British
              Strategic bombing raid in Volgograd
                      AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                  Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Volgograd causes 5 damage total. 
              Battle in Tsinghai
                  British attack with 1 armour and 1 mech_infantry
                  Germans defend with 1 mech_infantry
                      British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Tsinghai
                  British win, taking Tsinghai from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Shantung
                  British attack with 1 armour and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 1 armour and 1 tactical_bomber in Shantung, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Shantung
                  British win, taking Shantung from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 tactical_bomber moved from Shantung to Hunan
              1 armour moved from Hopei to Hunan
              1 armour and 1 mech_infantry moved from French Indo China to Hunan
              1 aaGun, 2 artilleries and 4 infantry moved from Yunnan to Hunan
              1 aaGun, 1 artillery and 4 infantry moved from Burma to Yunnan
              2 mech_infantrys moved from Eastern Persia to Persia
              1 bomber moved from Volgograd to Persia
              8 fighters and 1 tactical_bomber moved from Russia to Persia
              1 armour moved from India to 39 Sea Zone
              1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              1 transport moved from 80 Sea Zone to 39 Sea Zone
              1 armour moved from 80 Sea Zone to Persia
              4 mech_infantrys moved from India to Eastern Persia
              1 infantry moved from Burma to India
              2 infantry moved from Malaya to Shan State
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              1 submarine moved from 42 Sea Zone to 37 Sea Zone
              1 submarine moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
              1 artillery and 1 infantry moved from 89 Sea Zone to Central America
              2 fighters moved from 89 Sea Zone to Suriname
      
          Place Units - British
              2 artilleries and 1 tactical_bomber placed in Egypt
              British undo move 1.
              2 artilleries and 1 tactical_bomber placed in Persia
              3 artilleries placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,5,5
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
              British collect 30 PUs (1 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              1 armour and 4 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Some Units in India change ownership: 1 armour and 4 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 1.17
      AA fire in Volgograd : : -0.17
      Americans : 0.33
      AA fire in Southern France : : -0.17
      AA fire in Normandy Bordeaux : : -0.17
      Chinese : 0.17
      Japanese : -1.33
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Move Summary: British round 7

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Combat Move - British
              1 mech_infantry moved from Suiyuyan to Tsinghai
              1 mech_infantry moved from Hopei to Sikang
                    Chinese take Sikang from Japanese
              1 armour moved from Hopei to Shantung
              1 tactical_bomber moved from Hopei to Shantung
              1 armour moved from Hopei to Tsinghai
              1 bomber moved from Russia to Volgograd
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Tsinghai
              1 fighter moved from Hunan to Tsinghai
              1 artillery moved from Hunan to Anhwe
              2 infantry moved from Kweichow to Anhwe
              1 artillery and 2 infantry moved from Hunan to Kiangsi
              1 artillery and 2 infantry moved from Hunan to Kwangsi
      
          Combat - Chinese
              Battle in Kiangsi
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kwangsi
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Tsinghai
                  Chinese attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Tsinghai
                   retreated to Tsinghai
                  Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Tsinghai to Shensi
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Kweichow to Shensi
              2 infantry moved from Hunan to Anhwe
              1 infantry moved from Kweichow to Anhwe
      
          Place Units - Chinese
              3 artilleries and 2 infantry placed in Hunan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Chinese : 0.17
      Japanese : -0.67
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Move Summary: Chinese round 7

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Tsinghai
              1 fighter moved from Hunan to Tsinghai
              1 artillery moved from Hunan to Anhwe
              2 infantry moved from Kweichow to Anhwe
              1 artillery and 2 infantry moved from Hunan to Kiangsi
              1 artillery and 2 infantry moved from Hunan to Kwangsi
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Southern France
              1 bomber moved from United Kingdom to Normandy Bordeaux
              1 bomber moved from Java to Sikang
      
          Combat - Americans
              Strategic bombing raid in Normandy Bordeaux
                      AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                  Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
                  Bombing raid in Normandy Bordeaux causes 5 damage total. 
              Strategic bombing raid in Southern France
                      AA fire in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Southern France causes 3 damage total. 
              Battle in Sikang
                  Americans attack with 1 bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  Americans win with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Sikang to Szechwan
              1 bomber moved from Southern France to United Kingdom
              1 bomber moved from Normandy Bordeaux to United Kingdom
              2 bombers moved from Eastern United States to United Kingdom
              1 submarine moved from 101 Sea Zone to 106 Sea Zone
              1 submarine moved from 101 Sea Zone to 89 Sea Zone
              1 fighter moved from Eastern United States to Central America
              1 fighter moved from Eastern United States to Central America
              1 aaGun and 2 infantry moved from Brazil to Suriname
              1 fighter moved from Eastern United States to Suriname
              1 transport moved from 26 Sea Zone to 64 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 submarines moved from 42 Sea Zone to 37 Sea Zone
              2 mech_infantrys moved from Southeast Mexico to Western United States
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              2 fighters placed in Eastern United States
              2 artilleries and 1 infantry placed in Central United States
              1 infantry placed in Western United States
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.33
      AA fire in Southern France : : -0.17
      AA fire in Normandy Bordeaux : : -0.17
      Japanese : -0.33
      

      Savegame

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      @Omega1759 ah yes, the great sub battle of the war . Your Germans are being rather aggressive down south.

      posted in League
      E
      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Samara
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Tambov
              1 fighter moved from Russia to Tambov
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Vologda
              1 fighter moved from Russia to Samara
              1 fighter moved from Russia to Tambov
              1 fighter moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Samara
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Tambov to Russia
              1 fighter moved from Samara to Russia
              1 fighter moved from Vologda to Russia
              2 fighters moved from Smolensk to Russia
      
          Place Units - Russians
              2 artilleries and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 8 PUs; end with 8 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      Italians : -0.33
      Russians : -3.33
      

      Savegame

      posted in League
      E
      erinmores
    • RE: BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

      Game History

      Round: 11
      
          Combat Move - Japanese
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Non Combat Move - Japanese
              2 fighters moved from Soviet Far East to Japan
      
          Place Units - Japanese
              1 destroyer placed in 6 Sea Zone
              2 artilleries placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,4,2,2,6,2,6,1,4,4,4,6,1,6,6,3,1,2,6,5,2,6,6,2,5,3,4,3
              Japanese collect 3 PUs (8 lost to blockades); end with 3 PUs
              Japanese collect 2 PUs from War Bonds; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from Caroline Islands to Java
              1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
              2 artilleries and 2 infantry moved from 42 Sea Zone to Java
              2 aaGuns, 1 armour and 2 artilleries moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 airfield placed in Java
              2 artilleries and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Combat - French
      
          Non Combat Move - French
              1 fighter moved from Iceland to United Kingdom
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from Caroline Islands to Java
              1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
              2 artilleries and 2 infantry moved from 42 Sea Zone to Java
              2 aaGuns, 1 armour and 2 artilleries moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 airfield placed in Java
              2 artilleries and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      @Omega1759 a carrier?!?

      posted in League
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      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 airfield, 2 bombers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Normandy Bordeaux
              1 bomber moved from United Kingdom to France
              1 bomber moved from Yunnan to 36 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Normandy Bordeaux
                      AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                  Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Normandy Bordeaux causes 3 damage total. 
              Strategic bombing raid in France
                      AA fire in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in France causes 6 damage total. 
              Battle in 36 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese Submerged
                      Americans roll dice for 1 bomber in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 transport owned by the Japanese lost in 36 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 bomber moved from 36 Sea Zone to Java
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to 10 Sea Zone
              1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              3 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
              4 infantry moved from Brazil to 86 Sea Zone
              2 carriers, 4 fighters, 4 infantry and 2 transports moved from 86 Sea Zone to 89 Sea Zone
              4 infantry moved from 89 Sea Zone to Central America
              1 carrier, 1 destroyer and 1 transport moved from 64 Sea Zone to 89 Sea Zone
              1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 89 Sea Zone
              1 tactical_bomber moved from Western United States to Central America
              1 fighter and 1 tactical_bomber moved from Eastern United States to Central America
              2 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
              2 infantry moved from 89 Sea Zone to Central America
              1 tactical_bomber moved from 89 Sea Zone to Central America
              1 fighter moved from Eastern United States to 89 Sea Zone
              1 bomber moved from France to United Kingdom
              1 bomber moved from Normandy Bordeaux to United Kingdom
              3 mech_infantrys moved from Mexico to Southeast Mexico
              1 infantry moved from Western United States to Central United States
      
          Place Units - Americans
              1 airfield placed in Central America
              2 bombers and 3 fighters placed in Eastern United States
              2 submarines placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Kweichow to Anhwe
              1 fighter and 1 infantry moved from Kweichow to Anhwe
              1 infantry moved from Tsinghai to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Hunan to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 3 : 0/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 4 : 3/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Anhwe to Hunan
              1 artillery and 3 infantry moved from Kweichow to Hunan
              1 artillery and 3 infantry moved from Yunnan to Hunan
              3 infantry moved from Yunnan to Kweichow
      
          Place Units - Chinese
              1 infantry placed in Kwangsi
              1 artillery placed in Hunan
              1 artillery placed in Yunnan
              1 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
      
          Purchase Units - British
              British buy 1 aaGun, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Siam to French Indo China
              1 armour moved from Shan State to French Indo China
              1 mech_infantry moved from Hopei to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 mech_infantry moved from Kweichow to Chahar
                    Chinese take Chahar from Japanese
              1 mech_infantry moved from Kweichow to Shantung
                    Chinese take Shantung from Japanese
              1 tactical_bomber moved from Yunnan to French Indo China
              1 bomber moved from Yunnan to Volgograd
      
          Combat - British
              Strategic bombing raid in Volgograd
                      AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                  Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Volgograd causes 6 damage total. 
              Battle in French Indo China
                  British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 armour moved from Kweichow to Hopei
              1 armour and 1 mech_infantry moved from Yunnan to Hopei
              1 fighter moved from Tsinghai to Russia
              1 bomber moved from Volgograd to Russia
              3 fighters moved from Persia to Russia
              3 fighters moved from Northwest Persia to Russia
              2 armour moved from Northwest Persia to Persia
              1 armour and 1 mech_infantry moved from Iraq to Persia
              2 mech_infantrys moved from Northwest Persia to Persia
              1 fighter moved from Egypt to Persia
              1 mech_infantry moved from Egypt to Iraq
              2 artilleries moved from Burma to Yunnan
              4 infantry moved from Burma to Yunnan
              1 aaGun moved from Burma to Yunnan
              2 mech_infantrys moved from India to Eastern Persia
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from French Indo China to Hopei
              1 transport moved from 41 Sea Zone to 39 Sea Zone
              1 submarine moved from 39 Sea Zone to 42 Sea Zone
              1 destroyer moved from 106 Sea Zone to 89 Sea Zone
              1 transport moved from 64 Sea Zone to 106 Sea Zone
      
          Place Units - British
              1 aaGun placed in Egypt
              2 fighters placed in Persia
              1 transport placed in 80 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              1 armour and 4 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
              UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs
              Some Units in India change ownership: 1 armour and 4 mech_infantrys
      

      Combat Hit Differential Summary :

      British : -0.67
      AA fire in France : : -0.17
      AA fire in Volgograd : : -0.17
      Americans : -0.67
      AA fire in Normandy Bordeaux : : -0.17
      Chinese : -0.50
      Japanese : -1.00
      

      Savegame

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      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Move Summary: British round 6

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Combat Move - British
              1 mech_infantry moved from Siam to French Indo China
              1 armour moved from Shan State to French Indo China
              1 mech_infantry moved from Hopei to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 mech_infantry moved from Kweichow to Chahar
                    Chinese take Chahar from Japanese
              1 mech_infantry moved from Kweichow to Shantung
                    Chinese take Shantung from Japanese
              1 tactical_bomber moved from Yunnan to French Indo China
              1 bomber moved from Yunnan to Volgograd
      

      Savegame

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      erinmores
    • RE: Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Kweichow to Anhwe
              1 fighter and 1 infantry moved from Kweichow to Anhwe
              1 infantry moved from Tsinghai to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Hunan to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 3 : 0/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 4 : 3/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Anhwe to Hunan
              1 artillery and 3 infantry moved from Kweichow to Hunan
              1 artillery and 3 infantry moved from Yunnan to Hunan
              3 infantry moved from Yunnan to Kweichow
      
          Place Units - Chinese
              1 infantry placed in Kwangsi
              1 artillery placed in Hunan
              1 artillery placed in Yunnan
              1 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.50
      Japanese : -0.33
      

      Savegame

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