Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Erinmore
    3. Posts
    E
    • Profile
    • Following 0
    • Followers 0
    • Topics 31
    • Posts 3,010
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Erinmore

    • RE: G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :5

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Purchase Units - Russians
                  Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  18 infantry moved from Amur to Manchuria
                        Chinese take Manchuria from Japanese
                  1 infantry moved from Smolensk to Belarus
                  3 infantry moved from Bryansk to Belarus
                  2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                  1 infantry moved from Bryansk to Belarus

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                      Germans defend with 3 infantry
                      Russians win, taking Belarus from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Germans: 3 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Belarus to Russia
                  1 infantry moved from Russia to Smolensk
                  1 aaGun moved from Vologda to Russia
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Samara to Novosibirsk
                  1 aaGun, 2 armour, 6 artilleries and 1 mech_infantry moved from Bryansk to Russia
                  40 infantry moved from Bryansk to Russia
                  2 infantry moved from Volgograd to Tambov
                  2 aaGuns moved from Amur to Manchuria

      Place Units - Russians
                  1 artillery and 9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :5

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Purchase Units - Russians
                  Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  18 infantry moved from Amur to Manchuria
                        Chinese take Manchuria from Japanese
                  1 infantry moved from Smolensk to Belarus
                  3 infantry moved from Bryansk to Belarus
                  2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                  1 infantry moved from Bryansk to Belarus

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2nd DaddyK (axis) vs. ShrimpBoatChef (allies +8) no tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 aaGun and 3 infantry moved from Novgorod to Baltic States
                  1 aaGun, 1 artillery and 12 infantry moved from Belarus to Eastern Poland
                  1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                  3 infantry moved from Ukraine to Bessarabia
                  1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
                  2 infantry moved from Rostov to Ukraine
                  3 infantry moved from Vyborg to Karelia
                  1 infantry moved from Archangel to Belarus
                  1 armour and 1 mech_infantry moved from Belarus to Bessarabia
                  2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                  1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Belarus
                  1 aaGun, 1 artillery and 5 infantry moved from Russia to Smolensk
                  2 aaGuns and 18 infantry moved from Buryatia to Amur
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone

      Place Units - Russians
                  2 armour and 1 artillery placed in Ukraine
                  7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2nd DaddyK (axis) vs. ShrimpBoatChef (allies +8) no tech

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2nd DaddyK (axis) vs. ShrimpBoatChef (allies +8) no tech

      Launch 3 interceptors/scramble @ your bombers in UK.

      posted in Play Boardgames
      E
      Erinmore
    • RE: Whackamatt (Axis) vs. ShrimpboatChef (Allies)

      took casualties. game is asking if I’m remaining, so I exited. you can roll it.

      US is remaing round 1.tsvg

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 destroyer moved from 81 Sea Zone to 99 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 destroyer moved from 81 Sea Zone to 99 Sea Zone

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                  1 artillery moved from Queensland to 54 Sea Zone
                  1 aaGun moved from Queensland to 54 Sea Zone
                  2 infantry moved from Queensland to 54 Sea Zone
                  1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                  1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                  1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  2 fighters moved from Queensland to 62 Sea Zone
                  1 artillery moved from New South Wales to Queensland
                  1 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone
                  1 artillery and 1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2nd DaddyK (axis) vs. ShrimpBoatChef (allies +8) no tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Combat Move - French

      Combat - French

      Non Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from French West Africa to French Central Africa
                  1 fighter moved from United Kingdom to Gibraltar
                  1 infantry moved from Syria to Trans-Jordan

      Turn Complete - French

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2nd DaddyK (axis) vs. ShrimpBoatChef (allies +8) no tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry moved from New South Wales to Queensland
                  2 fighters moved from New Zealand to Queensland
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  1 fighter moved from Queensland to Malaya

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      posted in Play Boardgames
      E
      Erinmore
    • RE: Whackamatt (Axis) vs. ShrimpboatChef (Allies)

      that didn’t work. I was unable to save as I went. My computer BEEPED at me.

      posted in Play Boardgames
      E
      Erinmore
    • RE: Whackamatt (Axis) vs. ShrimpboatChef (Allies)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :1

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                  2 fighters moved from Hawaiian Islands to 26 Sea Zone
                  1 bomber moved from Central United States to 26 Sea Zone
                  1 fighter moved from Eastern United States to 26 Sea Zone
                  1 fighter moved from Western United States to 26 Sea Zone
                  1 submarine moved from 35 Sea Zone to 6 Sea Zone
                        Americans take 19 Sea Zone from Japanese
                        Americans take 35 Sea Zone from Japanese

      posted in Play Boardgames
      E
      Erinmore
    • RE: Shrimp Boat Chef vs Unknown Soldier [no tech] Global 2nd E

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 12 PUs;

      Combat Move - Italians
                  1 battleship moved from 96 Sea Zone to 92 Sea Zone
                  1 fighter moved from Southern Italy to 92 Sea Zone
                  2 armour moved from Greece to 97 Sea Zone
                  2 infantry moved from Greece to 97 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                  2 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
                  1 artillery and 1 infantry moved from Tobruk to Libya
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria

      Combat - Italians
                  Battle in Alexandria
                      Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British defend with 1 infantry
                      Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in 92 Sea Zone
                      Italians attack with 1 battleship, 1 fighter and 2 transports
                      British defend with 1 destroyer
                      Units damaged: 1 battleship owned by the Italians
                      Italians win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer
                  Battle in Libya
                      Italians attack with 1 artillery and 1 infantry
                      French defend with 1 infantry
                      Italians win, taking Libya from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Gibraltar
                      Italians attack with 2 armour and 2 infantry
                      British defend with 1 harbour; Americans defend with 2 infantry
                      Italians win, taking Gibraltar from British with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Americans: 2 infantry

      Non Combat Move - Italians
                  1 fighter moved from 92 Sea Zone to Southern France
                  1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                  1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                  1 aaGun moved from Northern Italy to Southern Italy
                  1 artillery moved from Greece to Albania

      Turn Complete - Italians
                  Italians collect 12 PUs; end with 24 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

      posted in Play Boardgames
      E
      Erinmore
    • RE: Whackamatt (Axis) vs. ShrimpboatChef (Allies)

      Hi, require your OOL - Order of Loss in Sea Zone 26.  Am hitting back with everything I have and would like to know the order you will take your losses in this tragic battle. Thanks.

      OOL sz 26.tsvg

      posted in Play Boardgames
      E
      Erinmore
    • RE: Shrimp Boat Chef vs Unknown Soldier [no tech] Global 2nd E

      Thanks for understanding the sea battle up by UK.  I get the vibe you have played a few games.

      posted in Play Boardgames
      E
      Erinmore
    • RE: Shrimp Boat Chef vs Unknown Soldier [no tech] Global 2nd E

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Japanese
                  Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                  2 infantry moved from French Indo China to Shan State
                  1 armour moved from Kwangsi to Shan State
                  1 artillery moved from Korea to 6 Sea Zone
                  1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                  1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                        Japanese take 35 Sea Zone from Americans
                  2 bombers moved from Kwangsi to India
                  1 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  1 artillery and 3 infantry moved from Anhwe to Hopei
                        Japanese take Hopei from Chinese
                  2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                  1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                  2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                  1 submarine moved from 36 Sea Zone to 45 Sea Zone
                  1 carrier moved from 36 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 42 Sea Zone

      Combat - Japanese
                  Strategic bombing raid in India
                      1 bomber killed by AA guns
                      Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                      Bombing raid in India causes 3 damage total.
                  Battle in Shan State
                      Japanese attack with 1 armour, 5 fighters, 2 infantry and 4 tactical_bombers
                      UK_Pacific defend with 3 infantry
                      Japanese win, taking Shan State from UK_Pacific with 1 armour, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 infantry
                      Casualties for UK_Pacific: 3 infantry
                  Battle in Malaya
                      Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      ANZAC defend with 1 infantry; British defend with 1 harbour
                      Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in 45 Sea Zone
                      Japanese attack with 1 submarine
                      ANZAC defend with 1 transport
                      Japanese win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Philippines
                      Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 2 infantry

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                  1 carrier moved from 20 Sea Zone to 35 Sea Zone
                  1 submarine moved from 20 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                  1 fighter moved from Japan to Kwangsi
                  5 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
                  1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                  1 artillery and 2 infantry moved from Hunan to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 fighter moved from Korea to Japan
                  1 tactical_bomber moved from Japan to Korea
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                  1 transport moved from 36 Sea Zone to 20 Sea Zone
                  1 transport moved from 20 Sea Zone to 35 Sea Zone
                  1 bomber moved from India to Kwangsi

      Place Units - Japanese
                  1 fighter placed in Japan
                  1 destroyer placed in 6 Sea Zone
                  1 armour and 2 artilleries placed in Kiangsu
                  Japanese undo move 3.
                  1 armour, 1 artillery and 1 infantry placed in Kiangsu
                  1 artillery placed in Japan

      Turn Complete - Japanese
                  Japanese collect 43 PUs; end with 43 PUs total

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - British
                  British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Italians
                  1 infantry moved from Kenya to Ethiopia
                        British take Ethiopia from Italians
                  3 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  1 armour moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 1 armour, 1 artillery and 3 infantry
                      Japanese defend with 2 infantry
                      British win, taking Burma from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  2 fighters moved from Persia to India
                  1 fighter moved from 81 Sea Zone to West India
                  1 infantry moved from India to West India
                  1 battleship moved from 39 Sea Zone to 41 Sea Zone
                  1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                  1 armour and 1 mech_infantry moved from Egypt to Iraq
                  1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                  1 infantry moved from Belgian Congo to Kenya
                  1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 armour moved from Union of South Africa to 71 Sea Zone
                  1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  1 tactical_bomber moved from Persia to 81 Sea Zone
                  1 armour moved from Union of South Africa to Tanganyika Territory
                  1 transport moved from 39 Sea Zone to 72 Sea Zone
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from United Kingdom to Gibraltar
                  1 destroyer moved from 106 Sea Zone to 91 Sea Zone

      Place Units - British
                  1 factory_minor placed in Iraq
                  1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                  1 transport placed in 106 Sea Zone

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

      Place Units - UK_Pacific
                  7 infantry placed in India
                  1 destroyer placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Units Change Ownership
                      Some Units in India change ownership: 7 infantry
                      Some Units in 39 Sea Zone change ownership: 1 destroyer

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Combat Move - British
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Italians
                  1 infantry moved from Kenya to Ethiopia
                        British take Ethiopia from Italians
                  3 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  1 armour moved from India to Burma

      posted in Play Boardgames
      E
      Erinmore
    • RE: G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 4 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 4 PUs total

      posted in Play Boardgames
      E
      Erinmore
    • 1
    • 2
    • 145
    • 146
    • 147
    • 148
    • 149
    • 150
    • 151
    • 147 / 151