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    Posts made by ericwool

    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      This game was remarkably low-stress through the first 8 rounds for me. While the J1 dice were frustrating, they set up a game in which I had nothing to lose and could feel free to take major risks. I didn’t see any traditional path to victory after round 1, and so I was thinking about weapons development from then on. I figured that if I timed it right, I could turn the tide with either Industrial Technology or Heavy Bombers. I also hoped that a situation might arise where Long Range Aircraft could create a mismatched battle. I’m not sure if you were consciously avoiding that type of situation, but it didn’t materialize. In retrospect I don’t think the Industrial Tech development would have been sufficient. It was heavies or bust.

      One big lesson for me from the early mid rounds was your use of AA guns to prevent Japan from dominating the Middle East. I haven’t actually seen that before, and it seems to be the perfect use for some otherwise unusable assets for the allies.

      It’s interesting to read in your write-up that you question your immediate response to my tech roll. I’m questioning my own read of the board at that point, as I was convinced I needed to put offensive pressure on Karelia with Germany to keep allied units away from Japan’s IPC base. When you shifted west to march on Berlin, I ran some numbers and immediately wondered what in the world I was thinking buying anything besides infantry with Germany. It wasn’t until I saw just how unlikely a march on Moscow was that I took a serious look at crossing the Pacific with Japan’s full fleet.

      The dice were utterly remarkable in this game. It was like they were programmed to keep things competitive at all times. My tech roll is the obvious case. Your attacks on Eastern Europe were also remarkable for just how closely they matched the median outcomes of those battles. I would guess that at least 50% of the time those EE battles would skew far enough in one direction or the other to effectively end the game. And then the AA guns…from your very first British bomber getting shot down to all of my raids with heavies, it was like they assessed the board and only shot down planes of the player in the lead.
      Gosh, it’s late. I’ve plenty more, but I’ll leave it there.

      Thanks for the very thorough write up on your end.

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      What a fantastic game. I have about 5,000 thoughts that I’ll try to condense into a readable post in our chat this evening.

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 22

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 22
      
          Purchase Units - Japanese
              Japanese buy 2 bombers and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              17 infantry moved from East US to East US Sea Zone
              1 battleship, 2 carriers, 2 fighters, 17 infantry and 13 transports moved from East US Sea Zone to East Canada Sea Zone
              5 infantry moved from East Canada to East Canada Sea Zone
              1 battleship, 2 carriers, 2 fighters, 22 infantry and 13 transports moved from East Canada Sea Zone to North Sea Zone
              2 fighters and 22 infantry moved from North Sea Zone to United Kingdom
              5 bombers moved from East Canada to United Kingdom
              1 fighter moved from East Canada to United Kingdom
      
          Combat - Japanese
              Battle in United Kingdom
                  Japanese attack with 5 bombers, 3 fighters and 22 infantry
                  British defend with 6 armour, 1 factory and 7 infantry; Americans defend with 1 aaGun
                      Americans roll AA dice in United Kingdom : 4/8 hits, 1.33 expected hits
                      3 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in United Kingdom
                      Japanese roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 4 bombers and 22 infantry in United Kingdom, round 2 : 12/34 hits, 11.67 expected hits
                      British roll dice for 6 armour and 7 infantry in United Kingdom, round 2 : 2/13 hits, 4.33 expected hits
                      2 infantry owned by the Japanese, 7 infantry owned by the British and 6 armour owned by the British lost in United Kingdom
                  Japanese captures 39PUs while taking British capital
                  Japanese win, taking United Kingdom from British with 4 bombers and 20 infantry remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 bomber, 3 fighters and 2 infantry
                  Casualties for British: 6 armour and 7 infantry
      
          Non Combat Move - Japanese
              4 bombers moved from United Kingdom to East Canada
      
          Place Units - Japanese
              2 bombers and 4 infantry placed in East US
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 96 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Americans AA : 2.67
      British regular : -2.33
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 21

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 21
      
          Purchase Units - Japanese
              Japanese buy 1 aaGun and 15 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              5 bombers moved from West Canada to United Kingdom
      
          Combat - Japanese
              Strategic bombing raid in United Kingdom
                      Americans roll AA dice in United Kingdom : 1/5 hits, 0.83 expected hits
                  1 bomber killed by AA
                  Bombing raid in United Kingdom rolls: 4,4,3,6,3,2,6,6,5,5,4,3 and costs: 51 PUs.
                  Bombing raid costs 51 PUs
      
          Non Combat Move - Japanese
              4 bombers moved from United Kingdom to East Canada
              1 bomber moved from West US to East Canada
              5 infantry moved from East US to East Canada
              1 fighter moved from East US to East Canada
              1 fighter moved from East US to East Canada
              5 infantry moved from Panama to West Panama Sea Zone
              1 aaGun moved from Panama to West Panama Sea Zone
              1 aaGun moved from East US to East Canada
              1 aaGun, 1 battleship, 1 carrier, 5 infantry and 13 transports moved from West Panama Sea Zone to East US Sea Zone
              5 infantry moved from East US Sea Zone to East US
              1 aaGun moved from East US Sea Zone to East US
              1 battleship moved from Peru Sea Zone to Carribean Sea Zone
              1 infantry moved from Mexico to West US
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              3 infantry and 3 transports moved from Hawaii Sea Zone to West Panama Sea Zone
              3 infantry moved from West Panama Sea Zone to Panama
              1 fighter moved from East US to East US Sea Zone
              1 fighter moved from East US to East US Sea Zone
      
          Place Units - Japanese
              12 infantry placed in East US
              1 aaGun placed in Japan
              1 infantry placed in West US
              2 infantry placed in West US
      
          Turn Complete - Japanese
              Japanese collect 49 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Americans AA : 0.17
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 20

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 20
      
          Purchase Units - Japanese
              Japanese buy 1 bomber, 1 carrier and 4 fighters; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 bomber moved from West Canada to North Sea Zone
              1 bomber moved from West Canada to North Sea Zone
              1 bomber moved from West Canada to North Sea Zone
              1 bomber moved from West Canada to North Sea Zone
              1 bomber moved from West Canada to United Kingdom
              1 bomber moved from West Canada to United Kingdom
              1 bomber moved from West Canada to United Kingdom
              1 infantry moved from West US to Mexico
                    Japanese take Mexico from Americans
              1 infantry moved from West US to West US Sea Zone
              1 infantry moved from West US to West US Sea Zone
              2 infantry and 6 transports moved from West US Sea Zone to West Panama Sea Zone
              2 infantry moved from West Panama Sea Zone to Panama
                    Japanese take Panama from Americans
              3 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              1 carrier, 3 infantry and 2 transports moved from Hawaii Sea Zone to West Panama Sea Zone
              3 infantry moved from West Panama Sea Zone to Panama
              1 battleship and 5 transports moved from Mexico Sea Zone to West Panama Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in United Kingdom
                      Americans roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                  1 bomber killed by AA
                  Bombing raid in United Kingdom rolls: 1,6,5,3,1,6 and costs: 22 PUs.
                  Bombing raid costs 22 PUs
              Battle in North Sea Zone
                  Japanese attack with 4 bombers
                  British defend with 5 transports; Americans defend with 1 transport
                      Japanese roll dice for 4 bombers in North Sea Zone, round 2 : 7/12 hits, 8.00 expected hits
                      British roll dice for 6 transports in North Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                      2 bombers owned by the Japanese, 5 transports owned by the British and 1 transport owned by the Americans lost in North Sea Zone
                  Japanese win with 2 bombers remaining. Battle score for attacker is 18
                  Casualties for Japanese: 2 bombers
                  Casualties for Americans: 1 transport
                  Casualties for British: 5 transports
      
          Non Combat Move - Japanese
              2 bombers moved from United Kingdom to West Canada
              2 bombers moved from North Sea Zone to West Canada
              1 battleship moved from Solomon Islands Sea Zone to Peru Sea Zone
              1 bomber moved from Japan to West Canada
              3 infantry moved from Japan to Japan Sea Zone
              3 infantry and 3 transports moved from Japan Sea Zone to Hawaii Sea Zone
              3 infantry moved from Hawaii Sea Zone to Hawaiian Islands
      
          Place Units - Japanese
              1 bomber placed in West US
              1 carrier placed in East US Sea Zone
              4 fighters placed in East US
      
          Turn Complete - Japanese
              Japanese collect 49 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      Americans AA : 0.50
      British regular : 1.00
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 19

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 19
      
          Purchase Units - Japanese
              Japanese buy 1 bomber and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              1 battleship moved from Hawaii Sea Zone to Mexico Sea Zone
              1 infantry and 1 transport moved from Hawaii Sea Zone to Mexico Sea Zone
              1 infantry moved from Mexico Sea Zone to Mexico
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              1 infantry and 1 transport moved from Hawaii Sea Zone to West US Sea Zone
              1 infantry moved from West US Sea Zone to West US
              1 infantry moved from West Canada to West US
              1 infantry moved from West Canada to West US
              1 bomber moved from Japan to West US
              5 infantry moved from East Canada to East US
              1 fighter moved from West Canada to North Sea Zone
              5 bombers moved from West Canada to North Sea Zone
              4 bombers moved from West Canada to Baltic Sea Zone
      
          Combat - Japanese
              Battle in Mexico
                  Japanese attack with 1 infantry
                  Americans defend with 1 aaGun and 1 armour
                      Japanese roll dice for 1 battleship in Mexico, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 armour in Mexico, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Mexico
                  Americans win with no units remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 armour
              Battle in West US
                  Japanese attack with 1 bomber and 3 infantry
                  Americans defend with 1 aaGun, 1 factory and 1 infantry
                      Americans roll AA dice in West US : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 bomber and 3 infantry in West US, round 2 : 2/6 hits, 2.50 expected hits
                      Americans roll dice for 1 infantry in West US, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in West US
                  Japanese win, taking West US from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Baltic Sea Zone
                  Japanese attack with 4 bombers
                  Russians defend with 6 transports
                      Japanese roll dice for 4 bombers in Baltic Sea Zone, round 2 : 10/12 hits, 8.00 expected hits
                      Russians roll dice for 6 transports in Baltic Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                      6 transports owned by the Russians and 2 bombers owned by the Japanese lost in Baltic Sea Zone
                  Japanese win with 2 bombers remaining. Battle score for attacker is 18
                  Casualties for Japanese: 2 bombers
                  Casualties for Russians: 6 transports
              Battle in North Sea Zone
                  Japanese attack with 5 bombers and 1 fighter
                  British defend with 5 transports; Russians defend with 5 transports
                      Japanese roll dice for 5 bombers and 1 fighter in North Sea Zone, round 2 : 14/16 hits, 10.50 expected hits
                      Russians roll dice for 10 transports in North Sea Zone, round 2 : 2/10 hits, 1.67 expected hits
                      5 transports owned by the Russians, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 5 transports owned by the British lost in North Sea Zone
                  Japanese win with 4 bombers remaining. Battle score for attacker is 53
                  Casualties for Japanese: 1 bomber and 1 fighter
                  Casualties for Russians: 5 transports
                  Casualties for British: 5 transports
              Battle in East US
                  Japanese attack with 5 infantry
                  Americans defend with 1 aaGun, 1 factory and 1 infantry
                      Japanese roll dice for 5 infantry in East US, round 2 : 0/5 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in East US, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 5 infantry in East US, round 3 : 3/5 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in East US, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in East US
                  Japanese captures 36PUs while taking Americans capital
                  Japanese win, taking East US from Americans with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Baltic Sea Zone to West Canada
              4 bombers moved from North Sea Zone to West Canada
              5 transports moved from Hawaii Sea Zone to West US Sea Zone
              3 infantry moved from Japan to Japan Sea Zone
              1 carrier moved from Japan Sea Zone to Hawaii Sea Zone
              3 infantry and 2 transports moved from Japan Sea Zone to Hawaii Sea Zone
              3 infantry moved from Hawaii Sea Zone to Hawaiian Islands
              3 transports moved from Solomon Islands Sea Zone to Japan Sea Zone
              4 transports moved from Solomon Islands Sea Zone to Mexico Sea Zone
              1 bomber moved from West US to West Canada
              1 battleship moved from East Indies Sea Zone to North Australia Sea Zone
              1 battleship moved from North Australia Sea Zone to Solomon Islands Sea Zone
      
          Place Units - Japanese
              1 bomber and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : 6.67
      Americans AA : -0.17
      Russians regular : 1.33
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      @the_good_captain :+1:

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 18

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 18
      
          Purchase Units - Japanese
              Japanese buy 1 bomber and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              5 infantry moved from West Canada to East Canada
              1 fighter moved from West Canada to East Canada
              1 bomber moved from West Canada to West US
              3 bombers moved from Japan to West US
              3 bombers moved from West Canada to Baltic Sea Zone
              3 bombers moved from West Canada to North Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in West US
                      Americans roll AA dice in West US : 0/4 hits, 0.67 expected hits
                  Bombing raid in West US rolls: 6,4,3,6,6,5,1,6,1,2,1,5 and costs: 46 PUs.
                  Bombing raid costs 46 PUs
              Battle in East Canada
                  Japanese attack with 1 fighter and 5 infantry
                  Russians defend with 1 armour
                      Japanese roll dice for 1 fighter and 5 infantry in East Canada, round 2 : 2/6 hits, 1.33 expected hits
                      British roll dice for 1 armour in East Canada, round 2 : 0/1 hits, 0.33 expected hits
                      1 armour owned by the Russians lost in East Canada
                  Japanese win, taking East Canada from British with 1 fighter and 5 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour
              Battle in North Sea Zone
                  Japanese attack with 3 bombers
                  British defend with 5 transports; Americans defend with 1 transport
                      Japanese roll dice for 3 bombers in North Sea Zone, round 2 : 5/9 hits, 6.00 expected hits
                      British roll dice for 6 transports in North Sea Zone, round 2 : 1/6 hits, 1.00 expected hits
                      1 bomber owned by the Japanese, 4 transports owned by the British and 1 transport owned by the Americans lost in North Sea Zone
                      Japanese roll dice for 2 bombers in North Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
                      British roll dice for 1 transport in North Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the British lost in North Sea Zone
                  Japanese win with 2 bombers remaining. Battle score for attacker is 33
                  Casualties for Japanese: 1 bomber
                  Casualties for Americans: 1 transport
                  Casualties for British: 5 transports
              Battle in Baltic Sea Zone
                  Japanese attack with 3 bombers
                  Russians defend with 5 transports
                      Japanese roll dice for 3 bombers in Baltic Sea Zone, round 2 : 7/9 hits, 6.00 expected hits
                      Russians roll dice for 5 transports in Baltic Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                      5 transports owned by the Russians lost in Baltic Sea Zone
                  Japanese win with 3 bombers remaining. Battle score for attacker is 40
                  Casualties for Russians: 5 transports
      
          Non Combat Move - Japanese
              3 bombers moved from Baltic Sea Zone to West Canada
              2 bombers moved from North Sea Zone to West Canada
              4 bombers moved from West US to West Canada
              1 fighter moved from East Canada to West Canada
              1 infantry moved from Japan to Japan Sea Zone
              1 infantry moved from Japan to Japan Sea Zone
              2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
              2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
              1 battleship and 6 transports moved from West US Sea Zone to Hawaii Sea Zone
      
          Place Units - Japanese
              1 bomber and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 24 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Americans AA : -0.67
      Russians regular : -0.83
      British regular : -0.50
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      Hey man, my earlier request isn’t sitting well with me. I think I’m applying a tabletop mindset to our online game. Allowing edits to the combat phase, whatever the intention, could get really confusing/messy. If you could go ahead and edit back to 5 Japanese infantry in Western Canada and 20 in Eastern Canada, that would be great. Thanks.

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      @ericwool Also, please let me know if you commit to an attack on Western Canada this round. I’ll want to lose units out of the standard order of cost order if I’m defending there.

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      I have an edit in this past turn that is questionable. I genuinely intended to bring 18 infantry and an armor on my East Canada attack. I hit the “all” button for 20 infantry and forgot to pull 2 of them back to West Canada. I edited 2 of them back to West Canada, and I removed an extra infantry from East Canada since the 2 extra infantry had a potential effect on the battle.

      My playing groups have gone both ways on this type of error. Some go with the attacker’s intention and some go with whatever final attack position a player finalized. I’m 100% on board if you edit it back to 20 inf & 1 armor in East Canada and 5 inf instead of 7 in West Canada.

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 17

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 17
      
          Purchase Units - Japanese
              Japanese buy 3 bombers and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              2 bombers moved from Japan to West US
              1 bomber moved from Alaska to West US
              1 battleship moved from Solomon Islands Sea Zone to East Indies Sea Zone
              1 armour moved from Alaska to East Canada
              20 infantry moved from West Canada to East Canada
              1 bomber moved from Alaska to North Sea Zone
              2 fighters moved from Alaska to East Canada Sea Zone
              1 bomber moved from Alaska to West US
              6 bombers moved from Alaska to East Canada Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in West US
                      Americans roll AA dice in West US : 0/4 hits, 0.67 expected hits
                  Bombing raid in West US rolls: 1,2,2,5,5,6,4,1,3,1,4,5 and costs: 39 PUs.
                  Bombing raid costs 39 PUs
              Battle in East Indies Sea Zone
                  Japanese attack with 1 battleship
                  British defend with 1 transport
                      Japanese roll dice for 1 battleship in East Indies Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 transport in East Indies Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the British lost in East Indies Sea Zone
                  Japanese win with 1 battleship remaining. Battle score for attacker is 8
                  Casualties for British: 1 transport
              Battle in North Sea Zone
                  Japanese attack with 1 bomber
                  British defend with 2 transports
                      Japanese roll dice for 1 bomber in North Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                      British roll dice for 2 transports in North Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 bomber owned by the Japanese and 2 transports owned by the British lost in North Sea Zone
                  British win with no units remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 bomber
                  Casualties for British: 2 transports
              Battle in East Canada
                  Japanese attack with 1 armour and 20 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 armour and 20 infantry in East Canada, round 2 : 3/21 hits, 3.83 expected hits
                      British roll dice for 2 infantry in East Canada, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in East Canada
                  Japanese win, taking East Canada from British with 1 armour and 20 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in East Canada Sea Zone
                  Japanese attack with 6 bombers and 2 fighters
                  British defend with 1 carrier, 1 fighter and 4 transports; Americans defend with 1 battleship, 1 carrier and 3 transports; Russians defend with 1 fighter and 1 transport
                      Japanese roll dice for 6 bombers and 2 fighters in East Canada Sea Zone, round 2 : 13/20 hits, 13.00 expected hits
                      British roll dice for 1 battleship, 2 carriers, 2 fighters and 8 transports in East Canada Sea Zone, round 2 : 5/13 hits, 4.33 expected hits
                      1 transport owned by the Russians, 2 fighters owned by the Japanese, 1 fighter owned by the Russians, 3 bombers owned by the Japanese, 4 transports owned by the British, 1 carrier owned by the Americans, 3 transports owned by the Americans, 1 fighter owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans lost in East Canada Sea Zone
                  Japanese win with 3 bombers remaining. Battle score for attacker is 79
                  Casualties for Japanese: 3 bombers and 2 fighters
                  Casualties for Americans: 1 battleship, 1 carrier and 3 transports
                  Casualties for British: 1 carrier, 1 fighter and 4 transports
                  Casualties for Russians: 1 fighter and 1 transport
      
          Non Combat Move - Japanese
              1 bomber moved from East Canada Sea Zone to West Canada
              1 bomber moved from East Canada Sea Zone to West Canada
              1 bomber moved from East Canada Sea Zone to West Canada
              4 infantry moved from Alaska to West Canada
              1 transport moved from Mexico Sea Zone to Hawaii Sea Zone
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              1 infantry and 1 transport moved from Hawaii Sea Zone to West US Sea Zone
              1 infantry moved from West US Sea Zone to West Canada
              4 bombers moved from West US to West Canada
              1 fighter moved from Solomon Islands Sea Zone to West Canada
              3 transports moved from Alaska Sea Zone to Japan Sea Zone
              1 carrier moved from Solomon Islands Sea Zone to Japan Sea Zone
              7 transports moved from West US Sea Zone to Solomon Islands Sea Zone
      
          Place Units - Japanese
              2 infantry placed in Japan
              3 bombers placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 24 PUs; end with 25 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from East Canada: 3 infantry
              EDIT: Adding units owned by Japanese to West Canada: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : -0.50
      Americans AA : -0.67
      British regular : 0.50
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese buy 2 bombers; Remaining resources: 14 PUs; 
      
          Combat Move - Japanese
              1 armour moved from Manchuria to China
              1 armour moved from Manchuria to China
              1 armour moved from Manchuria to French Indo China
              1 armour moved from Manchuria to French Indo China
              1 armour moved from Manchuria to French Indo China
              1 bomber moved from Alaska to West US
              1 bomber moved from Alaska to West US
              1 bomber moved from Alaska to West US
              2 fighters and 16 infantry moved from Alaska to West Canada
              2 bombers moved from Japan to West Canada
              24 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              2 infantry and 1 transport moved from Hawaii Sea Zone to Mexico Sea Zone
              2 infantry moved from Mexico Sea Zone to Mexico
                    Japanese take Mexico from Americans
              1 battleship, 24 infantry and 12 transports moved from Hawaii Sea Zone to West US Sea Zone
              24 infantry moved from West US Sea Zone to West Canada
              3 bombers moved from Manchuria to West Canada
              1 bomber moved from Australia to West Canada
      
          Combat - Japanese
              Strategic bombing raid in West US
                      Americans roll AA dice in West US : 0/3 hits, 0.50 expected hits
                  Bombing raid in West US rolls: 1,3,1,2,5,2,5,4,5 and costs: 28 PUs.
                  Bombing raid costs 28 PUs
              Battle in French Indo China
                  Japanese attack with 3 armour
                  British defend with 1 armour and 1 infantry
                      Japanese roll dice for 3 armour in French Indo China, round 2 : 2/3 hits, 1.50 expected hits
                      British roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from British with 3 armour remaining. Battle score for attacker is 8
                  Casualties for British: 1 armour and 1 infantry
              Battle in China
                  Japanese attack with 2 armour
                  British defend with 1 armour
                      Japanese roll dice for 2 armour in China, round 2 : 2/2 hits, 1.00 expected hits
                      Americans roll dice for 1 armour in China, round 2 : 0/1 hits, 0.33 expected hits
                      1 armour owned by the British lost in China
                  Japanese win, taking China from Americans with 2 armour remaining. Battle score for attacker is 5
                  Casualties for British: 1 armour
              Battle in West Canada
                  Japanese attack with 6 bombers, 2 fighters and 40 infantry
                  Americans defend with 1 armour and 1 infantry
                      Japanese roll dice for 6 bombers, 2 fighters and 40 infantry in West Canada, round 2 : 18/60 hits, 19.67 expected hits
                      British roll dice for 1 armour and 1 infantry in West Canada, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in West Canada
                  Japanese win, taking West Canada from British with 6 bombers, 2 fighters and 39 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 armour and 1 infantry
      
          Non Combat Move - Japanese
              1 armour and 4 infantry moved from Manchuria to Japan Sea Zone
              1 armour, 4 infantry and 3 transports moved from Japan Sea Zone to Alaska Sea Zone
              1 armour moved from Alaska Sea Zone to Alaska
              4 infantry moved from Alaska Sea Zone to Alaska
              1 battleship moved from Hawaii Sea Zone to Solomon Islands Sea Zone
              1 carrier moved from Hawaii Sea Zone to Solomon Islands Sea Zone
              1 fighter moved from Hawaii Sea Zone to Solomon Islands Sea Zone
              1 fighter moved from West Canada to Alaska
              1 fighter moved from West Canada to Alaska
              6 bombers moved from West Canada to Alaska
              3 bombers moved from West US to Alaska
      
          Place Units - Japanese
              2 bombers placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : -0.17
      Americans AA : -0.50
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      @the_good_captain No problem. I saw where the planes were coming from and going.

      It’s definitely the strangest board I’ve seen in a game that’s still competitive!

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 2 bombers and 1 transport; Remaining resources: 6 PUs; 
      
          Combat Move - Japanese
              1 bomber moved from Manchuria to Russia
              1 bomber moved from Manchuria to Russia
              1 bomber moved from Manchuria to Russia
              1 infantry moved from Manchuria to Yakut S.S.R.
              1 armour moved from Manchuria to Yakut S.S.R.
              1 infantry moved from China to Sinkiang
              1 armour moved from Manchuria to Sinkiang
              1 infantry moved from China to French Indo China
              1 armour moved from Manchuria to French Indo China
              1 infantry moved from Alaska to West Canada
              1 infantry moved from Alaska to West Canada
              1 bomber moved from Alaska to West Canada
              1 fighter moved from Alaska to West Canada
              1 fighter moved from Alaska to West Canada
              1 fighter moved from Alaska Sea Zone to West Canada
              4 bombers moved from Alaska to West US
      
          Combat - Japanese
              Strategic bombing raid in West US
                      Americans roll AA dice in West US : 2/4 hits, 0.67 expected hits
                  2 bombers killed by AA
                  Bombing raid in West US rolls: 4,5,2,2,4,4 and costs: 21 PUs.
                  Bombing raid costs 21 PUs
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                  Bombing raid in Russia rolls: 2,6,2,4,1,2,5,5,1 and costs: 28 PUs.
                  Bombing raid costs 28 PUs
              Battle in French Indo China
                  Japanese attack with 1 armour and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Sinkiang
                  Japanese attack with 1 armour and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sinkiang
                      Japanese roll dice for 1 armour in Sinkiang, round 3 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in Sinkiang
                  Americans win with no units remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 armour and 1 infantry
                  Casualties for British: 1 infantry
              Battle in Yakut S.S.R.
                  Japanese attack with 1 armour and 1 infantry
                  British defend with 1 armour
                      Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 armour
              Battle in West Canada
                  Japanese attack with 1 bomber, 3 fighters and 2 infantry
                  Americans defend with 1 armour and 2 infantry
                      Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in West Canada, round 2 : 5/8 hits, 3.83 expected hits
                      British roll dice for 1 armour and 2 infantry in West Canada, round 2 : 0/3 hits, 1.00 expected hits
                      1 armour owned by the Americans and 2 infantry owned by the Americans lost in West Canada
                  Japanese win, taking West Canada from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Americans: 1 armour and 2 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Manchuria to Australia
              1 bomber moved from West US to Alaska
              1 bomber moved from West US to Alaska
              1 bomber moved from West Canada to Alaska
              1 fighter moved from West Canada to Alaska
              1 carrier moved from Alaska Sea Zone to Hawaii Sea Zone
              1 fighter moved from West Canada to Alaska
              3 bombers moved from Russia to Manchuria
              26 infantry moved from Manchuria to Japan Sea Zone
              26 infantry and 13 transports moved from Japan Sea Zone to Hawaii Sea Zone
              26 infantry moved from Hawaii Sea Zone to Hawaiian Islands
              2 transports moved from Alaska Sea Zone to Japan Sea Zone
              2 battleships moved from Alaska Sea Zone to Hawaii Sea Zone
              1 fighter moved from West Canada to Hawaii Sea Zone
      
          Place Units - Japanese
              2 bombers placed in Japan
              1 transport placed in Japan Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Japanese regular : 1.33
      Americans AA : 1.33
      Russians regular : 0.67
      British regular : -2.00
      Russians AA : -0.50
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      @the_good_captain This is a game that deserves some careful thought and consideration, without a doubt. Sleep well!

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 6 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              4 bombers moved from Alaska to East US
              1 bomber moved from Japan to Novosibirsk
              1 infantry moved from Sinkiang to Novosibirsk
              1 infantry moved from Sinkiang to Novosibirsk
              3 bombers moved from Manchuria to Russia
              1 infantry moved from Alaska to West Canada
              1 infantry moved from Alaska to West Canada
              1 bomber moved from Japan to West Canada
      
          Combat - Japanese
              Strategic bombing raid in East US
                  Bombing raid in East US rolls: 3,2,5,5,1,2,5,2,4,1,1,4 and costs: 35 PUs.
                  Bombing raid costs 35 PUs
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                  Bombing raid in Russia rolls: 3,2,6,2,1,3,2,2,6 and costs: 27 PUs.
                  Bombing raid costs 27 PUs
              Battle in West Canada
                  Japanese attack with 1 bomber and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 bomber and 2 infantry in West Canada, round 2 : 3/5 hits, 2.33 expected hits
                      British roll dice for 1 infantry in West Canada, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in West Canada
                  Japanese win, taking West Canada from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Novosibirsk
                  Japanese attack with 1 bomber and 2 infantry
                  British defend with 1 armour and 2 infantry
                      Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 3/5 hits, 2.33 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in Novosibirsk
                  Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 armour and 2 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Novosibirsk to Manchuria
              1 bomber moved from Russia to Manchuria
              1 bomber moved from Russia to Manchuria
              1 bomber moved from Russia to Manchuria
              2 infantry moved from Sinkiang to China
              3 armour moved from Sinkiang to Manchuria
              1 aaGun, 1 fighter and 30 infantry moved from China to Manchuria
              1 infantry moved from Yakut S.S.R. to Manchuria
              1 bomber moved from West Canada to Alaska
              4 bombers moved from East US to Alaska
              1 fighter moved from Hawaii Sea Zone to Alaska
              1 carrier moved from Hawaii Sea Zone to Alaska Sea Zone
              1 fighter moved from Manchuria to Alaska Sea Zone
              1 fighter moved from Manchuria to Alaska Sea Zone
              1 fighter moved from Alaska Sea Zone to Alaska
              2 infantry moved from Japan to Japan Sea Zone
              2 infantry and 1 transport moved from Japan Sea Zone to Alaska Sea Zone
              1 infantry moved from Alaska Sea Zone to Alaska
              1 infantry moved from Alaska Sea Zone to Alaska
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
              2 battleships, 2 infantry and 1 transport moved from Hawaii Sea Zone to Alaska Sea Zone
              1 infantry moved from Alaska Sea Zone to Alaska
              1 infantry moved from Alaska Sea Zone to Alaska
              7 transports moved from Alaska Sea Zone to Japan Sea Zone
      
          Place Units - Japanese
              6 transports placed in Japan Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 43 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.33
      Russians regular : 0.00
      British regular : -0.33
      Russians AA : -0.50
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 14
      
          Combat Move - Germans
              1 infantry moved from South Europe to East Europe
                    Germans take East Europe from Russians
      
          Combat - Germans
      
          Non Combat Move - Germans
              1 aaGun moved from South Europe to East Europe
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Japanese round 13

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 2 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Sinkiang to Kazakh S.S.R.
                    Japanese take Kazakh S.S.R. from Russians
              1 infantry moved from Sinkiang to India
              1 fighter moved from China to India
              1 infantry moved from Sinkiang to Novosibirsk
              1 infantry moved from Sinkiang to Novosibirsk
              1 fighter moved from China to Novosibirsk
              1 infantry moved from Sinkiang to India
              1 bomber moved from Manchuria to Russia
              1 bomber moved from Manchuria to Russia
              1 bomber moved from Hawaiian Islands to West US
              1 bomber moved from Hawaiian Islands to West US
              1 bomber moved from Hawaiian Islands to West US
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 bomber moved from Japan to Evenki National Okrug
      
          Combat - Japanese
              Strategic bombing raid in West US
                      Americans roll AA dice in West US : 0/3 hits, 0.50 expected hits
                  Bombing raid in West US rolls: 6,5,2,2,3,3,4,3,4 and costs: 32 PUs.
                  Bombing raid costs 32 PUs
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                  Bombing raid in Russia rolls: 1,3,1,6,5,6 and costs: 22 PUs.
                  Bombing raid costs 22 PUs
              Battle in India
                  Japanese attack with 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in India, round 2 : 2/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                  Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Novosibirsk
                  Japanese attack with 1 fighter and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Novosibirsk
                      Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Novosibirsk
                  Japanese win, taking Novosibirsk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in Evenki National Okrug
                  Japanese attack with 1 bomber and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 infantry in Evenki National Okrug, round 2 : 1/4 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Evenki National Okrug
                  Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 carrier moved from Japan Sea Zone to Hawaii Sea Zone
              1 transport moved from Alaska Sea Zone to Hawaii Sea Zone
              1 fighter moved from China to Hawaii Sea Zone
              11 infantry moved from Manchuria to Japan Sea Zone
              3 infantry moved from Japan to Japan Sea Zone
              1 battleship, 14 infantry and 7 transports moved from Japan Sea Zone to Alaska Sea Zone
              14 infantry moved from Alaska Sea Zone to Alaska
              1 bomber moved from West US to Alaska
              1 bomber moved from West US to Alaska
              1 bomber moved from West US to Alaska
              1 bomber moved from Russia to Manchuria
              1 bomber moved from Russia to Manchuria
              1 bomber moved from Evenki National Okrug to Manchuria
              1 bomber moved from Japan to Alaska
              6 armour moved from Sinkiang to Manchuria
              28 infantry moved from Sinkiang to China
              1 infantry moved from Sinkiang to China
              1 infantry moved from Sinkiang to China
              1 aaGun moved from Sinkiang to China
              1 fighter moved from Novosibirsk to Manchuria
              1 fighter moved from India to China
      
          Place Units - Japanese
              2 bombers and 2 infantry placed in Japan
              1 transport placed in Japan Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 49 PUs; end with 49 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Alaska Sea Zone: 1 battleship
              EDIT: Adding units owned by Japanese to Hawaii Sea Zone: 1 battleship
              EDIT: Removing units owned by Japanese from Alaska Sea Zone: 1 battleship
              EDIT: Adding units owned by Japanese to Hawaii Sea Zone: 1 battleship
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      Americans AA : -0.50
      Russians regular : -1.33
      British regular : 0.67
      Russians AA : -0.33
      

      Savegame

      posted in Play Boardgames
      E
      ericwool
    • RE: Eric Wool (Axis) vs TGC (Allies) no bid

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Classic, version: 2.0.0

      Game History

      Round: 13
      
          Purchase Units - Germans
              Germans buy 8 infantry; Remaining resources: 1 PUs; 
      
          Place Units - Germans
              7 infantry placed in Germany
              1 infantry placed in South Europe
      
          Turn Complete - Germans
              Germans collect 16 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      ericwool
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