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    Best posts made by Eric Poppleton

    • RE: Axis and Allies each take turns all together [G40]

      @tincanofthesea Well, how did the play tests go?

      posted in House Rules
      Eric PoppletonE
      Eric Poppleton
    • RE: Operational Realism House Rules

      @kraytking
      I saw this rule not too long ago and have been considering using it. I know it isn’t exactly what you are looking for, but it may spark some inspiration.

      Retreating Air Units: If a territory is attacked and all the ground units are destroyed or it contains no ground units after a minimum of one round of combat, all aircraft may move one space to a friendly territory that is not being attacked this turn.

      Overall, I think you could be on to something here. I am just making up some ideas I have here on the fly.
      Reinforcements: After 3 rounds of combat any units in adjacent territories that have not been in or will be in combat this turn may move to the territory currently in battle.
      Retreat: After 3 rounds of combat, any units in the territory may retreat to an adjacent territory.
      Major Offensive: If any combat round has lasted less than 3 rounds, all Armor, Mech, and Air units with remaining movement may move to another territory possibly triggering another combat.

      • I would be careful of allowing any multi-attack that would make Mech-Inf and Armor units not worth purchasing.
      posted in House Rules
      Eric PoppletonE
      Eric Poppleton
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