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    Topics created by Eqqman

    • EqqmanE

      Can Egypt be saved?

      Axis & Allies Global 1940
      • • • Eqqman
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      WhackamattW

      never say never in the world of Axis and Allies.  I’m pretty sure I’ve found a way, but as stated, has enough drawbacks of its own.  I could show you in a friendly game.  8-)

    • EqqmanE

      Anyone know how TripleA calculates survivors?

      TripleA Support
      • • • Eqqman
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      EqqmanE

      @Hepps01:

      Remember the calculator is simply calculating the odds of victory or loss based on casualties from weakest to strongest in attack or defense value.  meaning it is removing the weakest units first followed by better ones later.

      That’s about what I suspected, thanks!

    • EqqmanE

      Can Carrier air really move into SZ102 when U.S.A. is neutral?

      Axis & Allies Global 1940
      • • • Eqqman
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      C

      Yes, Carriers and aircraft move independently, but the rulebook just states, that warships may not move …! It states nowhere, that aircraft can’t move to any seazone. They are not allowed to land on any allied terretorry or aircraftcarrier, but they can of course fly ther and if there is a legal landing spot, land there. The planes are not restricted to not move into the atlantic, they (in most cases) can’t land and therefore can’t stay there.

    • EqqmanE

      TripleA PBEM: Anyone for Global 1940 A+3?

      Player Locator
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      EqqmanE

      Sorry I missed your post, I gave up looking in this sub-forum a long time ago.

      If you still want a game, I suggest just popping into the league forum.  No shortage of challenges there.

      A + 3 means Alpha + 3, which was the last set of rules changes before the 2nd edition came out.  Now people are going to be playing games with the second edition rules.

    • EqqmanE

      Nothing changed for the Axis since the original classic version

      Axis & Allies Global 1940
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      O

      I recommend playing domination.

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