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    Topics created by Entek

    • EntekE

      World at War Captain Walker (axis) vs Entek

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      captainwalkerC

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4 Combat Move - Americans 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Cruiser and 1 Infantry moved from 96 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 2 Infantrys moved from Jaluit to 96 Sea Zone 2 Infantrys and 1 Transport moved from 96 Sea Zone to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Eniwetok 1 Adv.Fighter and 1 Fighter moved from 96 Sea Zone to Eniwetok 1 Carrier, 1 Destroyer and 2 Submarines moved from 96 Sea Zone to 103 Sea Zone 2 Adv.Fighters moved from Wake to Eniwetok 3 Artillerys, 6 Infantrys and 4 Tanks moved from N.Chile to Santiago 4 Infantrys and 1 Marine moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia 2 Bombers moved from Amazon to 29 Sea Zone 1 Fighter and 2 Tanks moved from Amazon to Bahia Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Bunker, 8 Infantrys, 2 Marines, 1 S.Submarine and 3 Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in 29 Sea Zone Americans attack with 2 Bombers Germans defend with 1 Submarine Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 Submarine owned by the Germans lost in 29 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Bahia Americans attack with 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Cruiser in Bahia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Fighter, 4 Infantrys, 1 Marine and 2 Tanks in Bahia, round 2 : 2/8 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 2 : 3/3 hits, 1.17 expected hits 3 Infantrys owned by the Americans lost in Bahia 2 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks in Bahia, round 3 : 2/5 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Bahia 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Fighter, 1 Marine and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Neutral: 3 Infantrys and 1 Tank Casualties for Americans: 4 Infantrys Battle in Eniwetok Americans attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Cruiser in Eniwetok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 3 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Santiago Americans attack with 3 Artillerys, 6 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Santiago, round 2 : 4/13 hits, 4.50 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits, 2.33 expected hits 1 Infantry owned by the Americans lost in Santiago 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Americans roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Santiago, round 3 : 6/12 hits, 4.33 expected hits Neutral roll dice for 2 Tanks in Santiago, round 3 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Americans lost in Santiago 2 Tanks owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 3 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 16 Casualties for Americans: 3 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Americans 2 Transports moved from 119 Sea Zone to 25 Sea Zone 1 Elite moved from South Central USA to South Atlantic USA 3 Infantrys moved from Northeast USA to South Atlantic USA 2 Bombers moved from 29 Sea Zone to Amazon 1 Fighter moved from Bahia to Amazon 4 Infantrys moved from San Francisco to 83 Sea Zone 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Submarine moved from 89 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from Eniwetok to Wake 1 Adv.Fighter and 1 Fighter moved from Eniwetok to 103 Sea Zone 1 AAGun moved from Pearl Harbor to 91 Sea Zone 1 AAGun, 3 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 AAGun moved from 88 Sea Zone to Wake 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 79 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Bomber moved from Pearl Harbor to Wake 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway Place Units - Americans 2 Artillerys and 1 Infantry placed in South Atlantic USA 1 Bunker and 2 Marines placed in Wake 1 B.Transport and 1 S.Submarine placed in 83 Sea Zone 2 Adv.Fighters and 4 Infantrys placed in San Francisco 3 Submarines placed in 91 Sea Zone 3 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 104 PUs; end with 105 PUs

      Combat Hit Differential Summary :

      Americans regular : 2.33 Neutral regular : 2.00

      Savegame

    • EntekE

      mike v entek (axis) G40

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      EntekE

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 14 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Germany to Poland 1 tactical_bomber moved from Germany to Poland 2 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Germany to Slovakia Hungary 4 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 1 bomber moved from Western Germany to Romania 1 bomber moved from Western Germany to Slovakia Hungary Combat - Germans Battle in Romania Germans attack with 1 bomber and 5 infantry Russians defend with 2 mech_infantrys Germans roll dice for 1 bomber and 5 infantry in Romania, round 2 : 2/6 hits, 1.50 expected hits Russians roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania 2 mech_infantrys owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Poland Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Poland Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Slovakia Hungary Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Poland to Germany 1 tactical_bomber moved from Slovakia Hungary to Germany 1 bomber moved from Slovakia Hungary to Western Germany 1 bomber moved from Romania to Western Germany 2 artilleries moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 39 PUs

      Combat Hit Differential Summary :

      Russians regular : -1.00 Germans regular : 0.33

      Savegame

    • EntekE

      TRS dawg (allies) v. entek (axis)

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      EntekE

      TripleA Turn Summary: Thai round 1

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 1 Combat Move - Thai 1 Artillery and 1 Infantry moved from Thailand to Burma 2 Infantrys moved from Thailand to Burma 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Infantry moved from Phuket to sz73 1 Artillery moved from Phuket to sz73 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to Sumatra 1 Infantry and 1 T.Boat moved from sz73 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Artillery moved from sz73 to Frenchindochina 1 Infantry moved from sz73 to Frenchindochina 1 Tank moved from Phuket to Frenchindochina 1 EarlyFighter moved from Phuket to Burma 1 Tank moved from Thailand to Burma Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Burma Thai attack with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank British defend with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 4/6 hits, 1.83 expected hits British roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 0/6 hits, 2.33 expected hits 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Burma Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 3 : 2/6 hits, 1.83 expected hits British roll dice for 1 EarlyFighter and 1 Tank in Burma, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the British and 1 EarlyFighter owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 23 Casualties for British: 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank Battle in Frenchindochina Thai attack with 1 Artillery, 1 Infantry and 1 Tank Dutch defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery in Frenchindochina, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Frenchindochina Thai win, taking Frenchindochina from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Artillery Non Combat Move - Thai 1 EarlyFighter moved from Burma to Phuket Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs

      Combat Hit Differential Summary :

      Thai regular : 3.50 British regular : -3.33 Dutch regular : -0.67

      Savegame

    • EntekE

      Dawg v Entek W@W! redemption

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      EntekE

      @dawgoneit Sounds good!

    • EntekE

      Dawg v Entek W@W!

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      @Entek go ahead and start one. your redemption game. Lol

    • EntekE

      Dawg v Entek (axis) TRS

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      @Entek me to.

    • EntekE

      2v2 Round 4

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      EntekE

      @Witt

      aus11.tsvg

    • EntekE

      2v2 Round 3

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      Private-PanicP

      @Entek Good luck with the Germans Matt. Let us know when you have started the new game.

    • EntekE

      2 v 2 Round 2

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      EntekE

      @Entek and the link 🤷🏼‍♂️

      https://www.axisandallies.org/forums/topic/40226/2v2-round-3

    • EntekE

      Dawg v. Entek 1914

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      D

      36921f65-13a7-4c8e-8db9-13c807a687af-G.tsvg

    • EntekE

      W@W D v E

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      D

      @entek what sides?
      how about trs?

    • EntekE

      TRS Dawg v entek

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      EntekE

      @dawgoneit Sure, I’ll give it another go. I’ll get it set up soon

    • EntekE

      W@W Dawg v. Entek

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      EntekE

      @dawgoneit Sounds good. I’ll get this set up soon.

    • EntekE

      W@W Entek (axis) v. Dawg (allies)

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      @entek sure. i’ll set one up in a few minutes.

    • EntekE

      FMRommel (Ent) vs Entek (CP) 1914

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      EntekE

      @fmerwinrommel Gotcha, thanks for the games. Let me know if you get the itch again.

    • EntekE

      dawg (allies) v. entek (axis) TRS

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      @entek sure. set it up.

    • EntekE

      dawg (allies) v. Entek (axis)

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      @entek it seems that we both do well with the allies. I’ll take the Axis. not sure when i can set it up. weather has been good been working out side alot.

    • EntekE

      Dawg v Entek TRS

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      EntekE

      @dawgoneit Since you’re going to be axis in the other game. Why don’t I take them in this one? I’ll get it set up when I get a moment. Work is a bit busy today.

    • EntekE

      dawg (allies) v entek axis

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      EntekE

      @dawgoneit Why don’t you take the axis this time

    • EntekE

      dawg v. entek 1941

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      @Entek another, or something new.

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