I’m off for the night. See you in the morning!
Posts made by Entek
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RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
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RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 16 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from 6 Sea Zone to Japan
2 bombers moved from Amur to Japan
1 armour moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Japanese defend with 1 carrier and 2 fighters
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 1 : 2/7 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 22
Casualties for Japanese: 1 carrier and 2 fighters
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Japan
Americans attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
AA guns fire in Japan : 0/4 hits
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Japan, round 1 : 3/10 hits
Japanese roll dice for 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Japan, round 1 : 3/9 hits
3 aaGuns owned by the Japanese and 3 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Japan, round 2 : 5/7 hits
Japanese roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Japan, round 2 : 1/9 hits
1 artillery owned by the Americans and 5 infantry owned by the Japanese lost in Japan
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Japan, round 3 : 4/6 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Japan, round 3 : 1/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Japan
Americans captures 71PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Japanese: 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Americans
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
4 destroyers and 5 transports moved from 89 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Iceland to United KingdomPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 battleship and 1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 129 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 134 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 149 PUsTerritory Summary for Americans :
Japan : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 2 bombers, 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 battleship and 2 destroyers
10 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
United Kingdom : 1 fighter
89 Sea Zone : 2 transports
101 Sea Zone : 4 destroyers and 5 transports
91 Sea Zone : 1 battleship and 1 cruiserProduction/PUs Summary :
Germans : 50 / 62
Russians : 30 / 31
Japanese : 58 / 0
Americans : 58 / 149
Chinese : 0 / 2
British : 33 / 35
UK_Pacific : 5 / 14
Italians : 14 / 29
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 18 times
Average roll : 3.920
Median : 4.000
Variance : 1.068
Standard Deviation : 1.033
Total rolls : 75Japanese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.892
Median : 4.000
Variance : 0.528
Standard Deviation : 0.726
Total rolls : 37Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.947
Median : 4.500
Variance : 0.973
Standard Deviation : 0.986
Total rolls : 38 -
RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
@captain:
no scramble but there should be a kamikaze attack…place the attacks as follows.
one on both carriers, one on both cruisers, one on both destroyers…that will use up the tokens!RGR
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RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
Need Scramble orders for Sea Zone 6
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RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 16 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from 6 Sea Zone to Japan
2 bombers moved from Amur to Japan
1 armour moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan -
RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
@captain:
Germany rolled right over Russia that turn…better start retreating to Moscow!
I’m hoping the Western Allies can start helping out! Yes, Russia’s in trouble, but they hit back a little bit!
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RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Ukraine to Western Ukraine
4 armour moved from Ukraine to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
4 artilleries moved from Ukraine to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 4 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 1 artillery and 9 infantry
Russians roll dice for 4 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Western Ukraine, round 1 : 3/16 hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 9 infantry in Western Ukraine, round 1 : 6/11 hits
5 infantry owned by the Russians , 2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 4 armour, 4 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 4/10 hits
Germans roll dice for 1 armour, 1 artillery and 7 infantry in Western Ukraine, round 2 : 4/9 hits
4 infantry owned by the Germans , 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Russians lost in Western Ukraine
Russians roll dice for 4 armour and 2 artilleries in Western Ukraine, round 3 : 3/6 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Western Ukraine, round 3 : 2/5 hits
3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
Russians roll dice for 4 armour in Western Ukraine, round 4 : 2/4 hits
Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 4 : 1/2 hits
1 armour owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 9 infantry
Casualties for Russians: 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrysNon Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Archangel
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to UkrainePlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 15 infantry
Siberia : 3 infantry
Kazakhstan : 2 infantry
Bryansk : 1 infantry
Archangel : 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 aaGun, 3 armour, 1 factory_minor and 3 infantry
Western Ukraine : 3 armour
Novosibirsk : 1 infantry and 1 mech_infantry
Volgograd : 2 artilleries, 1 factory_minor and 1 infantry
Smolensk : 1 artillery and 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 50 / 62
Russians : 31 / 31
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 33 / 35
UK_Pacific : 14 / 14
Italians : 14 / 29
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.429
Median : 3.000
Variance : 0.242
Standard Deviation : 0.492
Total rolls : 63Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27Russians Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.694
Median : 4.000
Variance : 0.514
Standard Deviation : 0.717
Total rolls : 36 -
RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 destroyer moved from 37 Sea Zone to 44 Sea ZoneCombat - French
Battle in 44 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 44 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
French win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
1 fighter moved from Scotland to Normandy Bordeaux
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
44 Sea Zone : 1 flag, 1 destroyer
Trans-Jordan : 1 infantry
Scotland : 2 infantry
Nigeria : 1 infantry
Normandy Bordeaux : 1 fighterProduction/PUs Summary :
Germans : 44 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 35 / 35
UK_Pacific : 14 / 14
Italians : 14 / 29
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Dutch New Guinea to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
retreated to 44 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from New South Wales to Western AustraliaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Western Australia : 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 airfield and 1 fighter
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 35 / 35
UK_Pacific : 14 / 14
Italians : 14 / 29
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 armour moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 armour, 1 artillery and 1 infantry
Japanese defend with 2 artilleries and 3 mech_infantrys
British roll dice for 2 armour, 1 artillery and 1 infantry in Burma, round 1 : 3/4 hits
Japanese roll dice for 2 artilleries and 3 mech_infantrys in Burma, round 1 : 3/5 hits
1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the British and 3 mech_infantrys owned by the Japanese lost in Burma
1 armour owned by the British retreated to India
Japanese win with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 1 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 1 : 1/2 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 2 : 2/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Normandy Bordeaux from Germans, taking Iraq from Neutral_Axis with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Eastern Persia
1 armour moved from Shan State to Siam
1 infantry moved from Malaya to Shan State
1 carrier, 4 destroyers and 2 fighters moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 armour
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Malaya : 1 harbour and 2 infantry
Sumatra : 1 flag
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery
Eastern Persia : 1 flag, 1 tactical_bomber
Persia : 1 flag
110 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 44 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 35 / 35
UK_Pacific : 14 / 14
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.349
Standard Deviation : 1.161
Total rolls : 44Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.455
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11British Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18 -
RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 14 / 21
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.192
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18 -
RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to 6 Sea Zone
3 bombers moved from Dutch New Guinea to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to IcelandCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 bombers, 2 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 7/9 hits
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 3/5 hits
1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 3 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 bombers
Battle in Gibraltar
Americans attack with 2 armour and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 2/2 hits
1 armour owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 transports in 16 Sea Zone, round 1 : 1/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from 6 Sea Zone to Amur
5 transports moved from 91 Sea Zone to 89 Sea Zone
4 destroyers moved from 101 Sea Zone to 89 Sea ZonePlace Units - Americans
1 battleship and 2 destroyers placed in 10 Sea Zone
5 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 2 bombers
10 Sea Zone : 1 battleship and 2 destroyers
16 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Iceland : 1 fighter
Gibraltar : 1 armour and 1 infantry
89 Sea Zone : 4 destroyers and 5 transports
91 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 14 / 21
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.192
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18 -
RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
@captain:
no scramble
Roger that!
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RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
I need scramble orders for Sea Zone 6
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RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to 6 Sea Zone
3 bombers moved from Dutch New Guinea to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to Iceland -
RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
@captain:
I forgot to unload my transport in the attack on Java. The two attacking bombers took out the two infantry…lost a bomber…I edited the ground force in after the battle.
Not a problem!
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RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
I feel like things are looking pretty bleak for the Russkies, I hope they can hold out. 8-)
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RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Vyborg
2 armour moved from Belarus to Baltic States
3 infantry moved from Belarus to Baltic States
3 artilleries moved from Belarus to Baltic States
2 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 3 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
AA guns fire in Baltic States : 0/3 hits
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 1 : 6/14 hits
Germans roll dice for 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Baltic States, round 1 : 3/9 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans , 1 aaGun owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 6/11 hits
Germans roll dice for 2 armour and 2 artilleries in Baltic States, round 2 : 4/4 hits
2 infantry owned by the Russians , 2 armour owned by the Germans , 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 5 infantry
Battle in Vyborg
Russians attack with 1 artillery and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 1 : 1/3 hits
Germans roll dice for 3 infantry in Vyborg, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Vyborg, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
1 artillery owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
2 fighters moved from Baltic States to Novgorod
1 aaGun moved from Belarus to Novgorod
1 armour moved from Volgograd to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
3 armour moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 artillery moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
1 armour placed in Volgograd
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 15 infantry
Siberia : 3 infantry
Kazakhstan : 2 infantry
Belarus : 1 aaGun, 1 armour and 5 infantry
Baltic States : 3 armour and 1 artillery
Bryansk : 2 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Ukraine : 1 aaGun, 6 armour, 4 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry and 2 mech_infantrys
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 49 / 51
Americans : 50 / 72
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 21 / 21
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.540
Median : 4.000
Variance : 0.306
Standard Deviation : 0.554
Total rolls : 63Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25Russians Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.395
Median : 3.500
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 38 -
RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
@captain:
The Italians got really lucky that turn!
It really did!
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RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from French Equatorial Africa to NigeriaTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Scotland : 1 fighter
Nigeria : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 36 / 36
Japanese : 49 / 51
Americans : 50 / 72
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 21 / 21
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2