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    Posts made by Entek

    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Politics - British
                  British takes Political Action: Political Action British To War With Japanese
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Purchase Units - British
                  British buy 3 destroyers; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 infantry moved from Tanganyika Territory to Kenya
                  1 infantry moved from Tanganyika Territory to Belgian Congo
                  1 armour moved from Union of South Africa to Belgian Congo
                  1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                  2 infantry moved from Shan State to Siam
                  2 mech_infantrys moved from Shan State to Siam
                  1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                  2 infantry moved from India to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                  1 fighter moved from Burma to 43 Sea Zone
                  3 infantry moved from Burma to Yunnan
                        Chinese take Yunnan from Japanese
                  1 armour moved from India to Yunnan

      Combat - British
                  Battle in Belgian Congo
                      British attack with 1 armour and 1 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 armour and 1 infantry in Belgian Congo, round 1 :  0/2 hits
                          Italians roll dice for 1 infantry in Belgian Congo, round 1 :  0/1 hits
                          British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 :  1/2 hits
                          Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Belgian Congo
                      British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Siam
                      British attack with 2 infantry and 2 mech_infantrys
                      Japanese defend with 2 infantry
                          British roll dice for 2 infantry and 2 mech_infantrys in Siam, round 1 :  1/4 hits
                          Japanese roll dice for 2 infantry in Siam, round 1 :  0/2 hits
                          1 infantry owned by the Japanese lost in Siam
                          British roll dice for 2 infantry and 2 mech_infantrys in Siam, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
                      British win, taking Siam from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 infantry
                  Battle in 42 Sea Zone
                      British attack with 1 battleship, 1 cruiser and 1 destroyer
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 1 :  1/3 hits
                          1 submarine owned by the Japanese lost in 42 Sea Zone
                      British win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in 43 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 1 :  0/2 hits
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                          British roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 :  1/2 hits
                          1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 submarine
                      Casualties for British: 1 destroyer

      Non Combat Move - British
                  1 fighter moved from 43 Sea Zone to Borneo
                  1 artillery moved from Eastern Persia to Persia
                  2 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 transport moved from 123 Sea Zone to 106 Sea Zone

      Place Units - British
                  3 destroyers placed in 106 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
                  British collect 24 PUs (5 lost to blockades); end with 24 PUs total

      Place Units - UK_Pacific
                  1 armour and 1 tactical_bomber placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 22 PUs; end with 22 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                  Some Units in India change ownership: 1 armour and 1 tactical_bomber

      Territory Summary for British, UK_Pacific :

      Siam : 1 flag, 1 infantry and 2 mech_infantrys
          Yunnan : 1 armour and 3 infantry
          India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
          Malaya : 1 harbour and 3 infantry
          Borneo : 1 fighter
          Kwangtung : 1 harbour and 2 infantry
          Sumatra : 1 flag, 2 infantry
          42 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
          41 Sea Zone : 1 transport
          Belgian Congo : 1 armour and 1 infantry
          Iceland : 1 airfield
          Quebec : 1 armour, 1 factory_minor and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Ontario : 1 artillery and 1 infantry
          Scotland : 1 aaGun, 1 airfield and 4 infantry
          Kenya : 1 armour and 1 infantry
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
          106 Sea Zone : 3 destroyers and 1 transport
          99 Sea Zone : 1 destroyer
          Eastern Persia : 1 flag
          Persia : 1 flag, 1 artillery and 3 infantry

      Production/PUs Summary :

      Germans : 44 / 51
          Russians : 37 / 37
          Japanese : 34 / 46
          Americans : 52 / 77
          Chinese : 3 / 2
          British : 29 / 24
          UK_Pacific : 22 / 27
          Italians : 15 / 27
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 5 times
                  2 was rolled 4 times
                  3 was rolled 4 times
                  4 was rolled 7 times
                  5 was rolled 3 times
                  6 was rolled 6 times
              Average roll : 3.586
              Median : 4.000
              Variance : 0.536
              Standard Deviation : 0.732
              Total rolls : 29

      Null / Other
                  3 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 3.500
              Median : 3.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Japanese Combat
                  1 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 3 times
              Average roll : 2.833
              Median : 3.500
              Variance : 1.600
              Standard Deviation : 1.265
              Total rolls : 6

      British Combat
                  1 was rolled 3 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 6 times
              Average roll : 3.684
              Median : 4.000
              Variance : 0.833
              Standard Deviation : 0.913
              Total rolls : 19

      Italians Combat
                  5 was rolled 2 times
              Average roll : 5.000
              Median : 5.000
              Variance : 4.000
              Standard Deviation : 2.000
              Total rolls : 2

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 2 PUs total

      Territory Summary for Chinese :

      Tsinghai : 2 infantry

      Production/PUs Summary :

      Germans : 44 / 51
          Russians : 37 / 37
          Japanese : 36 / 46
          Americans : 52 / 77
          Chinese : 2 / 2
          British : 27 / 24
          UK_Pacific : 17 / 17
          Italians : 17 / 27
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Purchase Units - Americans
                  Americans buy 1 armour, 1 artillery, 1 battleship, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 bomber moved from Western United States to Wake Island

      Place Units - Americans
                  1 artillery, 1 bomber and 1 infantry placed in Western United States
                  1 battleship and 1 transport placed in 101 Sea Zone
                  1 armour placed in Central United States
                  Note to player Americans: America has joined the Allies, and declared war on the Axis!
                  Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Purchase Units - Russians
                  Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 3 infantry moved from Ukraine to Bessarabia
                  1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                  1 artillery and 1 infantry moved from Belarus to Baltic States
                  1 infantry moved from Novgorod to Baltic States
                  1 infantry moved from Novgorod to Baltic States

      Combat - Russians
                  Battle in Eastern Poland
                      Russians attack with 1 armour, 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 1 :  2/3 hits
                          Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Eastern Poland
                      Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Bessarabia
                      Russians attack with 1 artillery and 3 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 1 :  1/4 hits
                          Germans roll dice for 2 infantry in Bessarabia, round 1 :  0/2 hits
                          1 infantry owned by the Germans lost in Bessarabia
                          Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  2/4 hits
                          Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Bessarabia
                      Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Battle in Baltic States
                      Russians attack with 1 artillery and 3 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 1 :  0/4 hits
                          Germans roll dice for 2 infantry in Baltic States, round 1 :  0/2 hits
                          Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 :  2/4 hits
                          Germans roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                      Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 infantry moved from Russia to Smolensk
                  1 aaGun moved from Bryansk to Belarus
                  1 aaGun moved from Bryansk to Ukraine
                  2 armour moved from Volgograd to Ukraine
                  1 infantry moved from Novgorod to Karelia
                  1 infantry moved from Novgorod to Vyborg
                  1 infantry moved from Novgorod to Karelia

      Place Units - Russians
                  2 artilleries and 1 infantry placed in Novgorod
                  2 artilleries and 1 infantry placed in Ukraine
                  2 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      Territory Summary for Russians :

      Amur : 2 aaGuns and 15 infantry
          Siberia : 3 infantry
          Belarus : 1 aaGun, 2 armour and 2 infantry
          Karelia : 4 infantry
          Baltic States : 1 artillery and 2 infantry
          Vyborg : 4 infantry
          Eastern Poland : 1 armour, 1 artillery and 1 infantry
          Bessarabia : 1 artillery and 3 infantry
          Russia : 1 airfield, 2 armour, 1 factory_major and 1 infantry
          Ukraine : 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
          Western Ukraine : 1 armour, 3 infantry and 1 mech_infantry
          Volgograd : 1 factory_minor
          Novgorod : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
          Caucasus : 2 infantry
          Smolensk : 1 infantry
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 44 / 51
          Russians : 37 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 27 / 24
          UK_Pacific : 17 / 17
          Italians : 17 / 27
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 4 times
                  3 was rolled 5 times
                  4 was rolled 9 times
                  5 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3.296
              Median : 4.000
              Variance : 1.346
              Standard Deviation : 1.160
              Total rolls : 27

      Germans Combat
                  2 was rolled 1 times
                  4 was rolled 5 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4.125
              Median : 4.000
              Variance : 2.571
              Standard Deviation : 1.604
              Total rolls : 8

      Russians Combat
                  1 was rolled 4 times
                  2 was rolled 3 times
                  3 was rolled 5 times
                  4 was rolled 4 times
                  5 was rolled 3 times
              Average roll : 2.947
              Median : 3.000
              Variance : 0.833
              Standard Deviation : 0.913
              Total rolls : 19

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      Good morning.  Hope you had a great weekend.  Russian turn coming up!

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 infantry moved from Syria to Trans-Jordan
                  1 destroyer moved from 79 Sea Zone to 41 Sea Zone

      Turn Complete - French

      Territory Summary for French :

      41 Sea Zone : 1 destroyer
          Trans-Jordan : 1 infantry
          Scotland : 1 fighter
          United Kingdom : 2 infantry
          French Equatorial Africa : 1 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 27 / 24
          UK_Pacific : 17 / 17
          Italians : 17 / 27
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                  1 fighter moved from Borneo to Kwangtung

      Non Combat Move - ANZAC
                  1 mech_infantry moved from New South Wales to Western Australia

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Malaya : 1 infantry
          Kwangtung : 1 fighter
          Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
          Northern Territory : 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
          South Australia : 1 infantry
          Western Australia : 1 mech_infantry
          New Guinea : 1 infantry
          54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
          62 Sea Zone : 1 carrier
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 27 / 24
          UK_Pacific : 17 / 17
          Italians : 17 / 27
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      @captain:

      We should be able to finish this round before you leave.
      You’re welcome…I played against the AI for a year before I tried PBF. It’s a lot different playing against a real opponent!
      Have a good weekend!

      It really is.  I used to play FtF alot, but life got in the way.

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      In about 2 hours I’m off for the weekend.  Maybe we can finish this round up before then?  If not, have yourself a great weekend.  Thank you for teaching and I’ll see you on the battlefield Monday Morning!

      Don’t forget about the time change on Sunday!

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - British
                  British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British

      Combat - British

      Non Combat Move - British
                  2 infantry moved from India to Burma
                  2 mech_infantrys moved from India to Shan State
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 artillery moved from West India to Eastern Persia
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  1 armour moved from Union of South Africa to Tanganyika Territory
                  1 tactical_bomber moved from Cyprus to Egypt

      Place Units - British
                  2 fighters and 3 infantry placed in United Kingdom
                  1 armour placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
                  British collect 24 PUs (4 lost to blockades); end with 24 PUs total

      Place Units - UK_Pacific
                  1 armour and 1 infantry placed in India
                  1 destroyer placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Units Change Ownership
                      Some Units in India change ownership: 1 armour and 1 infantry
                      Some Units in 39 Sea Zone change ownership: 1 destroyer

      Territory Summary for British, UK_Pacific :

      Shan State : 2 infantry and 2 mech_infantrys
          Burma : 1 fighter and 3 infantry
          India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
          Malaya : 1 harbour and 3 infantry
          Kwangtung : 1 harbour and 2 infantry
          37 Sea Zone : 1 destroyer
          39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
          Iceland : 1 airfield
          Quebec : 1 armour, 1 factory_minor and 1 infantry
          Alexandria : 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
          Ontario : 1 artillery and 1 infantry
          Scotland : 1 aaGun, 1 airfield and 4 infantry
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
          Tanganyika Territory : 1 armour and 2 infantry
          123 Sea Zone : 1 transport
          Eastern Persia : 1 flag, 1 artillery
          81 Sea Zone : 1 destroyer
          Persia : 1 flag, 3 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 28 / 24
          UK_Pacific : 17 / 17
          Italians : 15 / 15
          ANZAC : 10 / 16
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3.500
              Median : 4.000
              Variance : 0.571
              Standard Deviation : 0.756
              Total rolls : 8

      Null / Other
                  1 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.500
              Median : 3.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 2.333
              Median : 2.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Chinese Combat
                  4 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 4.667
              Median : 5.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Hopei to Suiyuyan
                  1 fighter moved from Szechwan to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery and 2 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 :  2/3 hits
                          2 infantry owned by the Chinese lost in Suiyuyan
                      retreated to Suiyuyan
                      Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Szechwan

      Place Units - Chinese
                  5 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      Territory Summary for Chinese :

      Szechwan : 1 fighter and 5 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 26 / 35
          UK_Pacific : 17 / 17
          Italians : 15 / 15
          ANZAC : 10 / 16
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 2 times
              Average roll : 3.500
              Median : 4.000
              Variance : 0.800
              Standard Deviation : 0.894
              Total rolls : 6

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 2.333
              Median : 2.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Chinese Combat
                  4 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 4.667
              Median : 5.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 2 armour, 1 bomber, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Combat - Americans

      Non Combat Move - Americans
                  1 bomber moved from Western United States to Wake Island
                  1 bomber and 1 fighter moved from Midway to Wake Island
                  1 fighter moved from 10 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  1 tactical_bomber placed in 10 Sea Zone
                  2 transports placed in 101 Sea Zone
                  2 armour and 1 infantry placed in Eastern United States
                  1 infantry placed in Central United States
                  1 bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  3 infantry moved from Ukraine to Western Ukraine
                  1 artillery and 1 infantry moved from Bryansk to Belarus
                  1 armour moved from Russia to Belarus
                  1 armour moved from Russia to Western Ukraine
                  1 armour moved from Russia to Belarus
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  2 aaGuns moved from Russia to Bryansk

      Place Units - Russians
                  1 artillery and 1 infantry placed in Novgorod
                  1 artillery and 1 infantry placed in Ukraine
                  2 armour placed in Volgograd
                  1 artillery placed in Novgorod
                  1 artillery placed in Ukraine
                  1 infantry placed in Volgograd
                  Russians undo move 6.
                  1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      Territory Summary for Russians :

      Amur : 2 aaGuns and 15 infantry
          Siberia : 3 infantry
          Belarus : 2 armour, 1 artillery and 3 infantry
          Karelia : 2 infantry
          Baltic States : 1 infantry
          Bryansk : 2 aaGuns
          Vyborg : 3 infantry
          Eastern Poland : 1 infantry
          Bessarabia : 1 infantry
          Russia : 1 airfield, 1 factory_major and 1 infantry
          Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys
          Western Ukraine : 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
          Volgograd : 2 armour and 1 factory_minor
          Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
          Caucasus : 2 infantry
          125 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 55
          Chinese : 9 / 15
          British : 26 / 35
          UK_Pacific : 17 / 17
          Italians : 15 / 15
          ANZAC : 10 / 16
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      Now that it’s at the Dutch, do I hit Done or does it matter?

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from United Kingdom to Scotland
                  1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 79 Sea Zone

      Turn Complete - French

      Territory Summary for French :

      Scotland : 1 fighter
          United Kingdom : 2 infantry
          Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          French Central Africa : 1 infantry
          Algeria : 2 infantry
          Southern France : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Syria : 1 infantry
          95 Sea Zone : 1 cruiser and 1 destroyer
          79 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 39 / 76
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 55
          Chinese : 9 / 15
          British : 26 / 35
          UK_Pacific : 17 / 17
          Italians : 15 / 15
          ANZAC : 10 / 16
          French : 14 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 1 mech_infantry; Remaining resources: 6 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                  1 infantry moved from 46 Sea Zone to New Guinea
                  1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 46 Sea Zone
                  1 infantry moved from New South Wales to South Australia
                  1 infantry moved from Queensland to Northern Territory
                  1 fighter moved from Queensland to Borneo
                  2 fighters moved from New Zealand to Queensland

      Place Units - ANZAC
                  1 mech_infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 16 PUs total

      Territory Summary for ANZAC :

      Malaya : 1 infantry
          Borneo : 1 fighter
          Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
          Northern Territory : 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 mech_infantry
          South Australia : 1 infantry
          New Guinea : 1 infantry
          46 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 39 / 76
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 55
          Chinese : 9 / 15
          British : 26 / 35
          UK_Pacific : 17 / 17
          Italians : 15 / 15
          ANZAC : 10 / 16
          French : 14 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      @captain:

      Another thing…
      I don’t know what kind of operating system your computer uses, but on mine, once that scrambling dialogue box is open it won’t go away if your opponent isn’t available to answer immediately.
      Damn thing shows up on my home page and slows my computer down…I have to shut everything down to get it to go away once it appears.
      So now I save the file before I click “done” for combat moves…that way the box won’t pop up until I know whether to scramble or not.

      Thank you for the tip.  It didn’t happen this time, but I’ll try to remember that for the future!

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      Thanks for that option, but let’s just play it out.  I lost all to a damaged BB, but it’s just a friendly game!

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - British
                  British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  1 bomber moved from United Kingdom to 110 Sea Zone
                  1 fighter moved from Gibraltar to 95 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone

      Combat - British
                  Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                  Battle in 95 Sea Zone
                      British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                      Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      1 submarine owned by the Italians Submerged
                          British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 :  2/3 hits
                          Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 1 :  1/2 hits
                          1 destroyer owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 95 Sea Zone
                          1 transport owned by the Italians lost in 95 Sea Zone
                      British win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 17
                      Casualties for British: 1 fighter
                      Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                  Battle in 110 Sea Zone
                      British attack with 1 bomber and 1 destroyer
                      Germans defend with 1 battleship
                          British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 1 :  0/2 hits
                          Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 :  2/2 hits
                          Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                          1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                      British win with 1 bomber remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 battleship
                      Casualties for British: 1 destroyer
                  Battle in 97 Sea Zone
                      British attack with 1 cruiser, 1 destroyer and 1 fighter
                      Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                          British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 1 :  1/3 hits
                      Units damaged: 1 battleship owned by the Italians
                          Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 1 :  3/5 hits
                          1 cruiser owned by the British , 1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                      Italians win with 1 battleship, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -30
                      Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
                  Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                  Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                  Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

      Non Combat Move - British
                  1 carrier moved from 98 Sea Zone to 99 Sea Zone
                  1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                  1 infantry moved from 99 Sea Zone to Greece
                        British take Greece from Neutral_Allies
                  1 armour moved from Alexandria to Egypt
                  1 artillery moved from Alexandria to Egypt
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  2 infantry moved from Burma to Shan State
                  1 infantry moved from India to Burma
                  1 artillery moved from India to West India
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 bomber moved from 110 Sea Zone to United Kingdom
                  2 infantry moved from United Kingdom to Scotland
                  1 transport moved from 109 Sea Zone to 123 Sea Zone

      Place Units - British
                  1 fighter and 4 infantry placed in United Kingdom
                  1 armour placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                  British collect 30 PUs; end with 30 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

      Place Units - UK_Pacific
                  3 infantry and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Some Units in India change ownership: 3 infantry and 2 mech_infantrys

      Territory Summary for British, UK_Pacific :

      Shan State : 2 infantry
          Burma : 1 fighter and 1 infantry
          India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
          Malaya : 1 harbour and 3 infantry
          Kwangtung : 1 harbour and 2 infantry
          37 Sea Zone : 1 destroyer
          39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
          West India : 1 artillery
          Iceland : 1 airfield
          Quebec : 1 armour, 1 factory_minor and 1 infantry
          Alexandria : 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
          Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
          Ontario : 1 artillery and 1 infantry
          Scotland : 1 aaGun, 1 airfield and 4 infantry
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
          Anglo Egyptian Sudan : 1 infantry
          Rhodesia : 2 infantry
          123 Sea Zone : 1 transport
          95 Sea Zone : 1 cruiser
          Greece : 1 flag, 5 infantry
          99 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transport
          Eastern Persia : 1 flag, 1 infantry
          81 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 39 / 76
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 55
          Chinese : 9 / 15
          British : 30 / 35
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 15 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 8 times
                  2 was rolled 1 times
                  3 was rolled 5 times
                  4 was rolled 3 times
                  5 was rolled 10 times
                  6 was rolled 5 times
              Average roll : 3.656
              Median : 4.000
              Variance : 1.742
              Standard Deviation : 1.320
              Total rolls : 32

      Null / Other
                  1 was rolled 3 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 3.444
              Median : 4.000
              Variance : 1.125
              Standard Deviation : 1.061
              Total rolls : 9

      Germans Combat
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 4.250
              Median : 4.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 4

      British Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 3 times
              Average roll : 3.800
              Median : 4.000
              Variance : 0.889
              Standard Deviation : 0.943
              Total rolls : 10

      Italians Combat
                  1 was rolled 3 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 3.444
              Median : 4.000
              Variance : 1.125
              Standard Deviation : 1.061
              Total rolls : 9

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      I was wondering about that!  Thanks for the heads up! :-D

      posted in Play Boardgames
      EntekE
      Entek
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