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    Posts made by Entek

    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - British
                  British buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  3 fighters moved from United Kingdom to 109 Sea Zone
                  1 bomber moved from United Kingdom to 109 Sea Zone
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 3 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                        British take 106 Sea Zone from Germans
                  1 armour moved from Kenya to Ethiopia
                        British take Ethiopia from Italians
                  1 armour moved from Ethiopia to Anglo Egyptian Sudan
                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                  1 artillery and 3 infantry moved from Persia to Iraq
                  2 infantry moved from Sumatra to 41 Sea Zone
                  2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                  2 mech_infantrys moved from Siam to French Indo China
                  1 infantry moved from Siam to French Indo China
                  1 tactical_bomber moved from India to 37 Sea Zone
                  1 fighter moved from India to 37 Sea Zone
                  5 infantry moved from India to Burma
                  1 armour moved from India to Shan State
                  1 tactical_bomber moved from India to 37 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 44 Sea Zone

      Combat - British
                  Battle in 44 Sea Zone
                      British attack with 1 destroyer
                      Japanese defend with 1 destroyer and 1 transport
                          British roll dice for 1 destroyer in 44 Sea Zone, round 1 :  1/1 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 44 Sea Zone
                          1 transport owned by the Japanese lost in 44 Sea Zone
                      British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 destroyer and 1 transport
                  Battle in 37 Sea Zone
                      British attack with 1 fighter and 2 tactical_bombers
                      Japanese defend with 1 destroyer and 2 transports
                          British roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 1 :  1/3 hits
                          Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 37 Sea Zone
                          2 transports owned by the Japanese lost in 37 Sea Zone
                      British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
                      Casualties for Japanese: 1 destroyer and 2 transports
                  Battle in 109 Sea Zone
                      British attack with 1 armour, 1 bomber, 3 destroyers, 3 fighters, 1 infantry and 1 transport
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 bomber, 3 destroyers, 3 fighters and 1 transport in 109 Sea Zone, round 1 :  2/7 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win, taking 109 Sea Zone from Neutral with 1 bomber, 3 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Iraq
                      British attack with 1 artillery and 3 infantry
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 artillery and 3 infantry in Iraq, round 1 :  1/4 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                          2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                      1 infantry owned by the British and 1 artillery owned by the British retreated to Persia
                      Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
                      Casualties for Neutral_Axis: 1 infantry
                      Casualties for British: 2 infantry
                  Battle in Anglo Egyptian Sudan
                      British attack with 2 armour and 2 infantry
                      Italians defend with 1 artillery and 2 infantry
                          British roll dice for 2 armour and 2 infantry in Anglo Egyptian Sudan, round 1 :  1/4 hits
                          Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  2/3 hits
                          2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                          British roll dice for 2 armour in Anglo Egyptian Sudan, round 2 :  1/2 hits
                          Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                          1 armour owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                          British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  1/1 hits
                          Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  1/1 hits
                          1 armour owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                      Italians win with no units remaining. Battle score for attacker is -8
                      Casualties for British: 2 armour and 2 infantry
                      Casualties for Italians: 1 artillery and 2 infantry
                  Battle in French Indo China
                      British attack with 1 infantry and 2 mech_infantrys
                      Japanese defend with 1 infantry
                          British roll dice for 1 infantry and 2 mech_infantrys in French Indo China, round 1 :  1/3 hits
                          Japanese roll dice for 1 infantry in French Indo China, round 1 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                      British win, taking French Indo China from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Burma
                  1 bomber and 1 fighter moved from 109 Sea Zone to United Kingdom
                  1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                  1 artillery and 1 infantry moved from Ontario to Quebec

      Place Units - British
                  1 carrier and 1 destroyer placed in 109 Sea Zone

      Turn Complete - British
                  British collect 30 PUs; end with 30 PUs total

      Place Units - UK_Pacific
                  2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys

      Territory Summary for British, UK_Pacific :

      Siam : 1 flag
          Shan State : 1 armour
          Burma : 1 fighter, 5 infantry and 2 tactical_bombers
          India : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
          Malaya : 1 harbour and 3 infantry
          French Indo China : 1 flag, 2 mech_infantrys
          Sumatra : 1 flag
          42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 infantry and 1 transport
          44 Sea Zone : 1 flag, 1 destroyer
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 aaGun, 1 airfield and 4 infantry
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
          Ethiopia : 1 flag
          106 Sea Zone : 1 flag
          109 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 2 fighters and 1 transport
          Eastern Persia : 1 flag
          Persia : 1 flag, 1 artillery and 1 infantry

      Production/PUs Summary :

      Germans : 45 / 50
          Russians : 36 / 36
          Japanese : 49 / 51
          Americans : 51 / 72
          Chinese : 0 / 2
          British : 30 / 30
          UK_Pacific : 17 / 17
          Italians : 14 / 31
          ANZAC : 10 / 26
          French : 5 / 0
          Dutch : 4 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 13 times
                  2 was rolled 11 times
                  3 was rolled 4 times
                  4 was rolled 10 times
                  5 was rolled 10 times
                  6 was rolled 17 times
              Average roll : 3.677
              Median : 4.000
              Variance : 1.484
              Standard Deviation : 1.218
              Total rolls : 65

      Neutral_Axis Combat
                  2 was rolled 2 times
                  3 was rolled 1 times
              Average roll : 2.333
              Median : 2.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      Japanese Combat
                  1 was rolled 1 times
                  4 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : 1.200
              Standard Deviation : 1.095
              Total rolls : 6

      Germans Combat
                  6 was rolled 1 times
              Average roll : 6.000
              Median : 6.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      British Combat
                  1 was rolled 5 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 4 times
                  5 was rolled 2 times
                  6 was rolled 8 times
              Average roll : 3.720
              Median : 4.000
              Variance : 1.042
              Standard Deviation : 1.021
              Total rolls : 25

      Italians Combat
                  1 was rolled 4 times
                  2 was rolled 4 times
                  4 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 2.846
              Median : 2.000
              Variance : 1.083
              Standard Deviation : 1.041
              Total rolls : 13

      Americans Combat
                  1 was rolled 3 times
                  2 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 6 times
                  6 was rolled 5 times
              Average roll : 4.235
              Median : 5.000
              Variance : 1.812
              Standard Deviation : 1.346
              Total rolls : 17

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Politics - Americans
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 2 armour, 1 bomber, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                  3 armour, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  3 armour and 3 infantry moved from 91 Sea Zone to Morocco
                  1 bomber moved from Western United States to 16 Sea Zone

      Combat - Americans
                  Battle in Morocco
                      Americans attack with 3 armour and 3 infantry
                      Italians defend with 1 artillery
                          Americans roll dice for 3 armour and 3 infantry in Morocco, round 1 :  1/6 hits
                          Italians roll dice for 1 artillery in Morocco, round 1 :  0/1 hits
                          1 artillery owned by the Italians lost in Morocco
                      Americans win, taking Morocco from Italians with 3 armour and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 artillery
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 bomber in 16 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber in 16 Sea Zone, round 3 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Gibraltar
                      Americans attack with 2 artilleries and 2 infantry
                      Italians defend with 1 harbour and 4 infantry
                          Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                          Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 :  1/4 hits
                          Italians roll dice for 4 infantry in Gibraltar, round 1 :  2/4 hits
                          2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                          Americans roll dice for 2 artilleries in Gibraltar, round 2 :  0/2 hits
                          Italians roll dice for 2 infantry in Gibraltar, round 2 :  2/2 hits
                          2 artilleries owned by the Americans lost in Gibraltar
                      Italians win with 2 infantry remaining. Battle score for attacker is -8
                      Casualties for Italians: 2 infantry
                      Casualties for Americans: 2 artilleries and 2 infantry

      Non Combat Move - Americans
                  3 infantry moved from Western United States to 10 Sea Zone
                  1 armour and 2 artilleries moved from Western United States to 10 Sea Zone
                  1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from 16 Sea Zone to Midway
                  1 fighter moved from Hawaiian Islands to Midway
                  3 bombers moved from Wake Island to Dutch New Guinea
                  1 fighter moved from Wake Island to Queensland

      Place Units - Americans
                  1 bomber placed in Western United States
                  2 armour and 2 infantry placed in Eastern United States
                  4 destroyers and 2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Territory Summary for Americans :

      Queensland : 1 fighter
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 mech_infantrys
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield, 1 bomber and 1 fighter
          Dutch New Guinea : 3 bombers
          26 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
          Morocco : 1 flag, 3 armour and 3 infantry
          101 Sea Zone : 4 destroyers and 2 transports
          91 Sea Zone : 1 battleship, 1 cruiser and 5 transports

      Production/PUs Summary :

      Germans : 45 / 50
          Russians : 36 / 36
          Japanese : 51 / 51
          Americans : 51 / 72
          Chinese : 0 / 2
          British : 29 / 24
          UK_Pacific : 15 / 27
          Italians : 15 / 31
          ANZAC : 10 / 26
          French : 5 / 0
          Dutch : 4 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 4 times
                  3 was rolled 1 times
                  4 was rolled 3 times
                  5 was rolled 7 times
                  6 was rolled 8 times
              Average roll : 4.074
              Median : 5.000
              Variance : 1.346
              Standard Deviation : 1.160
              Total rolls : 27

      Japanese Combat
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 5.000
              Median : 5.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Italians Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  4 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 3.286
              Median : 2.000
              Variance : 1.167
              Standard Deviation : 1.080
              Total rolls : 7

      Americans Combat
                  1 was rolled 3 times
                  2 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 6 times
                  6 was rolled 5 times
              Average roll : 4.235
              Median : 5.000
              Variance : 1.812
              Standard Deviation : 1.346
              Total rolls : 17

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      @captain:

      You had the option of scrambling your fighter in the Phil, but I didn’t think you would want to send it against a fleet that size so I left it to defend against the amphib assault.

      Okay.  Thanks for the heads up!

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - Russians
                  Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  1 infantry moved from Baltic States to Belarus
                  1 artillery moved from Baltic States to Belarus
                  1 infantry moved from Smolensk to Belarus
                  2 armour moved from Russia to Belarus
                  1 infantry moved from Russia to Samara
                  2 infantry moved from Caucasus to Kazakhstan
                  2 infantry moved from Ukraine to Bessarabia
                  1 artillery moved from Ukraine to Bessarabia
                  2 artilleries moved from Ukraine to Western Ukraine
                  2 mech_infantrys moved from Ukraine to Western Ukraine
                  3 armour moved from Ukraine to Western Ukraine
                  3 infantry moved from Novgorod to Baltic States
                  3 artilleries moved from Novgorod to Baltic States
                  2 artilleries moved from Novgorod to Belarus
                  6 infantry moved from Novgorod to Belarus
                  1 aaGun moved from Novgorod to Baltic States
                  1 aaGun moved from Novgorod to Belarus

      Place Units - Russians
                  1 artillery and 2 infantry placed in Novgorod
                  1 armour, 1 artillery and 1 infantry placed in Ukraine
                  1 armour placed in Volgograd
                  2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 36 PUs total

      Territory Summary for Russians :

      Amur : 2 aaGuns and 15 infantry
          Siberia : 3 infantry
          Kazakhstan : 2 infantry
          Belarus : 2 aaGuns, 4 armour, 3 artilleries and 10 infantry
          Karelia : 4 infantry
          Baltic States : 1 aaGun, 3 artilleries and 4 infantry
          Vyborg : 4 infantry
          Bessarabia : 2 artilleries and 5 infantry
          Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
          Ukraine : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
          Western Ukraine : 4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
          Volgograd : 1 armour and 1 factory_minor
          Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
          Samara : 1 infantry
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 45 / 50
          Russians : 36 / 36
          Japanese : 34 / 46
          Americans : 52 / 77
          Chinese : 3 / 2
          British : 29 / 24
          UK_Pacific : 22 / 27
          Italians : 16 / 31
          ANZAC : 10 / 26
          French : 7 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      Crap, it doesn’t look like the ANZAC turn uploaded.  I just purchased an Artillery, moved a plane from Hong Kong to a Chinese territory, moved a guy on New Guinea, and moved my small fleet of a Transport, a Carrier with 2 Fighters, and I think a DD and CA, but not sure. Whatever was next to Australia last round.

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Politics - French
                  French takes Political Action: Political Action French To War With Japanese
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - French

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      41 Sea Zone : 1 destroyer
          Trans-Jordan : 1 infantry
          Scotland : 1 fighter
          United Kingdom : 2 infantry
          French Equatorial Africa : 1 infantry

      Production/PUs Summary :

      Germans : 44 / 51
          Russians : 37 / 37
          Japanese : 34 / 46
          Americans : 52 / 77
          Chinese : 3 / 2
          British : 29 / 24
          UK_Pacific : 22 / 27
          Italians : 16 / 31
          ANZAC : 10 / 26
          French : 7 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Politics - British
                  British takes Political Action: Political Action British To War With Japanese
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Purchase Units - British
                  British buy 3 destroyers; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 infantry moved from Tanganyika Territory to Kenya
                  1 infantry moved from Tanganyika Territory to Belgian Congo
                  1 armour moved from Union of South Africa to Belgian Congo
                  1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                  2 infantry moved from Shan State to Siam
                  2 mech_infantrys moved from Shan State to Siam
                  1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                  2 infantry moved from India to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                  1 fighter moved from Burma to 43 Sea Zone
                  3 infantry moved from Burma to Yunnan
                        Chinese take Yunnan from Japanese
                  1 armour moved from India to Yunnan

      Combat - British
                  Battle in Belgian Congo
                      British attack with 1 armour and 1 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 armour and 1 infantry in Belgian Congo, round 1 :  0/2 hits
                          Italians roll dice for 1 infantry in Belgian Congo, round 1 :  0/1 hits
                          British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 :  1/2 hits
                          Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Belgian Congo
                      British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Siam
                      British attack with 2 infantry and 2 mech_infantrys
                      Japanese defend with 2 infantry
                          British roll dice for 2 infantry and 2 mech_infantrys in Siam, round 1 :  1/4 hits
                          Japanese roll dice for 2 infantry in Siam, round 1 :  0/2 hits
                          1 infantry owned by the Japanese lost in Siam
                          British roll dice for 2 infantry and 2 mech_infantrys in Siam, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
                      British win, taking Siam from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 infantry
                  Battle in 42 Sea Zone
                      British attack with 1 battleship, 1 cruiser and 1 destroyer
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 1 :  1/3 hits
                          1 submarine owned by the Japanese lost in 42 Sea Zone
                      British win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in 43 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 1 :  0/2 hits
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                          British roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 :  1/2 hits
                          1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 submarine
                      Casualties for British: 1 destroyer

      Non Combat Move - British
                  1 fighter moved from 43 Sea Zone to Borneo
                  1 artillery moved from Eastern Persia to Persia
                  2 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 transport moved from 123 Sea Zone to 106 Sea Zone

      Place Units - British
                  3 destroyers placed in 106 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
                  British collect 24 PUs (5 lost to blockades); end with 24 PUs total

      Place Units - UK_Pacific
                  1 armour and 1 tactical_bomber placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 22 PUs; end with 22 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                  Some Units in India change ownership: 1 armour and 1 tactical_bomber

      Territory Summary for British, UK_Pacific :

      Siam : 1 flag, 1 infantry and 2 mech_infantrys
          Yunnan : 1 armour and 3 infantry
          India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
          Malaya : 1 harbour and 3 infantry
          Borneo : 1 fighter
          Kwangtung : 1 harbour and 2 infantry
          Sumatra : 1 flag, 2 infantry
          42 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
          41 Sea Zone : 1 transport
          Belgian Congo : 1 armour and 1 infantry
          Iceland : 1 airfield
          Quebec : 1 armour, 1 factory_minor and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Ontario : 1 artillery and 1 infantry
          Scotland : 1 aaGun, 1 airfield and 4 infantry
          Kenya : 1 armour and 1 infantry
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
          106 Sea Zone : 3 destroyers and 1 transport
          99 Sea Zone : 1 destroyer
          Eastern Persia : 1 flag
          Persia : 1 flag, 1 artillery and 3 infantry

      Production/PUs Summary :

      Germans : 44 / 51
          Russians : 37 / 37
          Japanese : 34 / 46
          Americans : 52 / 77
          Chinese : 3 / 2
          British : 29 / 24
          UK_Pacific : 22 / 27
          Italians : 15 / 27
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 5 times
                  2 was rolled 4 times
                  3 was rolled 4 times
                  4 was rolled 7 times
                  5 was rolled 3 times
                  6 was rolled 6 times
              Average roll : 3.586
              Median : 4.000
              Variance : 0.536
              Standard Deviation : 0.732
              Total rolls : 29

      Null / Other
                  3 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 3.500
              Median : 3.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Japanese Combat
                  1 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 3 times
              Average roll : 2.833
              Median : 3.500
              Variance : 1.600
              Standard Deviation : 1.265
              Total rolls : 6

      British Combat
                  1 was rolled 3 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 6 times
              Average roll : 3.684
              Median : 4.000
              Variance : 0.833
              Standard Deviation : 0.913
              Total rolls : 19

      Italians Combat
                  5 was rolled 2 times
              Average roll : 5.000
              Median : 5.000
              Variance : 4.000
              Standard Deviation : 2.000
              Total rolls : 2

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 2 PUs total

      Territory Summary for Chinese :

      Tsinghai : 2 infantry

      Production/PUs Summary :

      Germans : 44 / 51
          Russians : 37 / 37
          Japanese : 36 / 46
          Americans : 52 / 77
          Chinese : 2 / 2
          British : 27 / 24
          UK_Pacific : 17 / 17
          Italians : 17 / 27
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Purchase Units - Americans
                  Americans buy 1 armour, 1 artillery, 1 battleship, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 bomber moved from Western United States to Wake Island

      Place Units - Americans
                  1 artillery, 1 bomber and 1 infantry placed in Western United States
                  1 battleship and 1 transport placed in 101 Sea Zone
                  1 armour placed in Central United States
                  Note to player Americans: America has joined the Allies, and declared war on the Axis!
                  Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Purchase Units - Russians
                  Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 3 infantry moved from Ukraine to Bessarabia
                  1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                  1 artillery and 1 infantry moved from Belarus to Baltic States
                  1 infantry moved from Novgorod to Baltic States
                  1 infantry moved from Novgorod to Baltic States

      Combat - Russians
                  Battle in Eastern Poland
                      Russians attack with 1 armour, 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 1 :  2/3 hits
                          Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Eastern Poland
                      Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Bessarabia
                      Russians attack with 1 artillery and 3 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 1 :  1/4 hits
                          Germans roll dice for 2 infantry in Bessarabia, round 1 :  0/2 hits
                          1 infantry owned by the Germans lost in Bessarabia
                          Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  2/4 hits
                          Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Bessarabia
                      Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Battle in Baltic States
                      Russians attack with 1 artillery and 3 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 1 :  0/4 hits
                          Germans roll dice for 2 infantry in Baltic States, round 1 :  0/2 hits
                          Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 :  2/4 hits
                          Germans roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                      Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 infantry moved from Russia to Smolensk
                  1 aaGun moved from Bryansk to Belarus
                  1 aaGun moved from Bryansk to Ukraine
                  2 armour moved from Volgograd to Ukraine
                  1 infantry moved from Novgorod to Karelia
                  1 infantry moved from Novgorod to Vyborg
                  1 infantry moved from Novgorod to Karelia

      Place Units - Russians
                  2 artilleries and 1 infantry placed in Novgorod
                  2 artilleries and 1 infantry placed in Ukraine
                  2 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      Territory Summary for Russians :

      Amur : 2 aaGuns and 15 infantry
          Siberia : 3 infantry
          Belarus : 1 aaGun, 2 armour and 2 infantry
          Karelia : 4 infantry
          Baltic States : 1 artillery and 2 infantry
          Vyborg : 4 infantry
          Eastern Poland : 1 armour, 1 artillery and 1 infantry
          Bessarabia : 1 artillery and 3 infantry
          Russia : 1 airfield, 2 armour, 1 factory_major and 1 infantry
          Ukraine : 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
          Western Ukraine : 1 armour, 3 infantry and 1 mech_infantry
          Volgograd : 1 factory_minor
          Novgorod : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
          Caucasus : 2 infantry
          Smolensk : 1 infantry
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 44 / 51
          Russians : 37 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 27 / 24
          UK_Pacific : 17 / 17
          Italians : 17 / 27
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 4 times
                  3 was rolled 5 times
                  4 was rolled 9 times
                  5 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3.296
              Median : 4.000
              Variance : 1.346
              Standard Deviation : 1.160
              Total rolls : 27

      Germans Combat
                  2 was rolled 1 times
                  4 was rolled 5 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4.125
              Median : 4.000
              Variance : 2.571
              Standard Deviation : 1.604
              Total rolls : 8

      Russians Combat
                  1 was rolled 4 times
                  2 was rolled 3 times
                  3 was rolled 5 times
                  4 was rolled 4 times
                  5 was rolled 3 times
              Average roll : 2.947
              Median : 3.000
              Variance : 0.833
              Standard Deviation : 0.913
              Total rolls : 19

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      Good morning.  Hope you had a great weekend.  Russian turn coming up!

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 infantry moved from Syria to Trans-Jordan
                  1 destroyer moved from 79 Sea Zone to 41 Sea Zone

      Turn Complete - French

      Territory Summary for French :

      41 Sea Zone : 1 destroyer
          Trans-Jordan : 1 infantry
          Scotland : 1 fighter
          United Kingdom : 2 infantry
          French Equatorial Africa : 1 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 27 / 24
          UK_Pacific : 17 / 17
          Italians : 17 / 27
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                  1 fighter moved from Borneo to Kwangtung

      Non Combat Move - ANZAC
                  1 mech_infantry moved from New South Wales to Western Australia

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Malaya : 1 infantry
          Kwangtung : 1 fighter
          Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
          Northern Territory : 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
          South Australia : 1 infantry
          Western Australia : 1 mech_infantry
          New Guinea : 1 infantry
          54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
          62 Sea Zone : 1 carrier
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 27 / 24
          UK_Pacific : 17 / 17
          Italians : 17 / 27
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      @captain:

      We should be able to finish this round before you leave.
      You’re welcome…I played against the AI for a year before I tried PBF. It’s a lot different playing against a real opponent!
      Have a good weekend!

      It really is.  I used to play FtF alot, but life got in the way.

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      In about 2 hours I’m off for the weekend.  Maybe we can finish this round up before then?  If not, have yourself a great weekend.  Thank you for teaching and I’ll see you on the battlefield Monday Morning!

      Don’t forget about the time change on Sunday!

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - British
                  British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British

      Combat - British

      Non Combat Move - British
                  2 infantry moved from India to Burma
                  2 mech_infantrys moved from India to Shan State
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 artillery moved from West India to Eastern Persia
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  1 armour moved from Union of South Africa to Tanganyika Territory
                  1 tactical_bomber moved from Cyprus to Egypt

      Place Units - British
                  2 fighters and 3 infantry placed in United Kingdom
                  1 armour placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
                  British collect 24 PUs (4 lost to blockades); end with 24 PUs total

      Place Units - UK_Pacific
                  1 armour and 1 infantry placed in India
                  1 destroyer placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Units Change Ownership
                      Some Units in India change ownership: 1 armour and 1 infantry
                      Some Units in 39 Sea Zone change ownership: 1 destroyer

      Territory Summary for British, UK_Pacific :

      Shan State : 2 infantry and 2 mech_infantrys
          Burma : 1 fighter and 3 infantry
          India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
          Malaya : 1 harbour and 3 infantry
          Kwangtung : 1 harbour and 2 infantry
          37 Sea Zone : 1 destroyer
          39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
          Iceland : 1 airfield
          Quebec : 1 armour, 1 factory_minor and 1 infantry
          Alexandria : 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
          Ontario : 1 artillery and 1 infantry
          Scotland : 1 aaGun, 1 airfield and 4 infantry
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
          Tanganyika Territory : 1 armour and 2 infantry
          123 Sea Zone : 1 transport
          Eastern Persia : 1 flag, 1 artillery
          81 Sea Zone : 1 destroyer
          Persia : 1 flag, 3 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 28 / 24
          UK_Pacific : 17 / 17
          Italians : 15 / 15
          ANZAC : 10 / 16
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3.500
              Median : 4.000
              Variance : 0.571
              Standard Deviation : 0.756
              Total rolls : 8

      Null / Other
                  1 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.500
              Median : 3.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 2.333
              Median : 2.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Chinese Combat
                  4 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 4.667
              Median : 5.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Hopei to Suiyuyan
                  1 fighter moved from Szechwan to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery and 2 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 :  2/3 hits
                          2 infantry owned by the Chinese lost in Suiyuyan
                      retreated to Suiyuyan
                      Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Szechwan

      Place Units - Chinese
                  5 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      Territory Summary for Chinese :

      Szechwan : 1 fighter and 5 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 26 / 35
          UK_Pacific : 17 / 17
          Italians : 15 / 15
          ANZAC : 10 / 16
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 2 times
              Average roll : 3.500
              Median : 4.000
              Variance : 0.800
              Standard Deviation : 0.894
              Total rolls : 6

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 2.333
              Median : 2.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Chinese Combat
                  4 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 4.667
              Median : 5.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 2 armour, 1 bomber, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Combat - Americans

      Non Combat Move - Americans
                  1 bomber moved from Western United States to Wake Island
                  1 bomber and 1 fighter moved from Midway to Wake Island
                  1 fighter moved from 10 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  1 tactical_bomber placed in 10 Sea Zone
                  2 transports placed in 101 Sea Zone
                  2 armour and 1 infantry placed in Eastern United States
                  1 infantry placed in Central United States
                  1 bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  3 infantry moved from Ukraine to Western Ukraine
                  1 artillery and 1 infantry moved from Bryansk to Belarus
                  1 armour moved from Russia to Belarus
                  1 armour moved from Russia to Western Ukraine
                  1 armour moved from Russia to Belarus
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  2 aaGuns moved from Russia to Bryansk

      Place Units - Russians
                  1 artillery and 1 infantry placed in Novgorod
                  1 artillery and 1 infantry placed in Ukraine
                  2 armour placed in Volgograd
                  1 artillery placed in Novgorod
                  1 artillery placed in Ukraine
                  1 infantry placed in Volgograd
                  Russians undo move 6.
                  1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      Territory Summary for Russians :

      Amur : 2 aaGuns and 15 infantry
          Siberia : 3 infantry
          Belarus : 2 armour, 1 artillery and 3 infantry
          Karelia : 2 infantry
          Baltic States : 1 infantry
          Bryansk : 2 aaGuns
          Vyborg : 3 infantry
          Eastern Poland : 1 infantry
          Bessarabia : 1 infantry
          Russia : 1 airfield, 1 factory_major and 1 infantry
          Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys
          Western Ukraine : 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
          Volgograd : 2 armour and 1 factory_minor
          Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
          Caucasus : 2 infantry
          125 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 55
          Chinese : 9 / 15
          British : 26 / 35
          UK_Pacific : 17 / 17
          Italians : 15 / 15
          ANZAC : 10 / 16
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      EntekE
      Entek
    • RE: G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

      Now that it’s at the Dutch, do I hit Done or does it matter?

      posted in Play Boardgames
      EntekE
      Entek
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