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    Posts made by Entek

    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Finns round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - Finns
              2 Infantrys moved from Oulu to Vyborg
              1 Fighter moved from Oulu to Vyborg
              5 Infantrys moved from Tampere to Oulu
              2 Artillerys moved from Helsinki to Tampere
              3 Infantrys moved from Helsinki to Tampere
              2 Infantrys moved from Oulu to Lapland
              1 Tank moved from N.Karelia to Oulu
      
          Purchase Units - Finns
              Finns buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Finns
              Battle in Vyborg
                  Finns attack with 1 Fighter and 2 Infantrys
                  Russians defend with 1 Artillery and 1 Elite
                      Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
                      Russians roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Finns lost in Vyborg
                  1 Fighter owned by the Finns retreated
                  1 Infantry owned by the Finns retreated to Oulu
                  Russians win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
                  Casualties for Finns: 1 Infantry
      
          Non Combat Move - Finns
              1 Fighter moved from Vyborg to Oulu
      
          Place Units - Finns
              2 Artillerys, 2 Elites and 2 Infantrys placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 15 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Finns regular : -0.67
      Russians regular : 0.33
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War game 22

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World At War

      Game History

      Round: 11
      
          Combat Move - Italians
              1 ArmoredCar, 8 Artillerys, 8 Infantrys and 5 Tanks moved from S.Tunisia to Tripoli
      
          Purchase Units - Italians
              Italians buy 1 Bunker, 17 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Tripoli
                  Italians attack with 1 ArmoredCar, 8 Artillerys, 8 Infantrys and 5 Tanks
                  British defend with 2 Artillerys, 25 Infantrys and 2 Tanks
                      Italians roll dice for 1 ArmoredCar, 8 Artillerys, 8 Infantrys and 5 Tanks in Tripoli, round 2 : 8/22 hits, 8.17 expected hits
                      British roll dice for 2 Artillerys, 25 Infantrys and 2 Tanks in Tripoli, round 2 : 9/29 hits, 10.00 expected hits
                      1 ArmoredCar owned by the Italians and 8 Infantrys owned by the Italians lost in Tripoli
                      8 Infantrys owned by the British lost in Tripoli
                      Italians roll dice for 8 Artillerys and 5 Tanks in Tripoli, round 3 : 5/13 hits, 5.17 expected hits
                      British roll dice for 2 Artillerys, 17 Infantrys and 2 Tanks in Tripoli, round 3 : 8/21 hits, 7.33 expected hits
                      8 Artillerys owned by the Italians lost in Tripoli
                      5 Infantrys owned by the British lost in Tripoli
                  5 Tanks owned by the Italians retreated to S.Tunisia
                  British win with 2 Artillerys, 12 Infantrys and 2 Tanks remaining. Battle score for attacker is -26
                  Casualties for Italians: 1 ArmoredCar, 8 Artillerys and 8 Infantrys
                  Casualties for British: 13 Infantrys
      
          Non Combat Move - Italians
              8 Infantrys moved from Tunis to S.Tunisia
              1 Infantry moved from Sicily to 48 Sea Zone
              1 Infantry and 1 T.Boat moved from 48 Sea Zone to 47 Sea Zone
              1 Infantry moved from 47 Sea Zone to Tunis
              2 Adv.Fighters moved from 43 Sea Zone to Rome
              1 Carrier, 3 Submarines and 1 Transport moved from 43 Sea Zone to 44 Sea Zone
              1 Artillery and 1 Elite moved from Campania to Rome
      
          Place Units - Italians
              1 T.Boat placed in 48 Sea Zone
              1 T.Boat placed in 51 Sea Zone
              1 Bunker and 4 Infantrys placed in Tunis
              3 Infantrys and 1 Tank placed in Provence
              4 Infantrys and 1 Tank placed in Lombardy
              6 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 53 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Team Games
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Hisaichi round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - Hisaichi
              1 Mech.Inf moved from Changchun to Khabarovsk
              1 ArmoredCar moved from Changchun to Khabarovsk
              1 ArmoredCar moved from Changchun to Khabarovsk
              1 Infantry moved from Heilungchiang to Khabarovsk
              1 ArmoredCar moved from Hulunbuir to Chahar
              2 Mech.Infs moved from Hulunbuir to Chahar
              1 Artillery and 1 Infantry moved from Hulunbuir to Chita
              1 Adv.Fighter moved from Hulunbuir to Chita
              1 ArmoredCar moved from Hulunbuir to Chita
              1 Adv.Fighter moved from Hulunbuir to Ayan
              1 Artillery and 1 Infantry moved from Heilungchiang to Ayan
              1 Adv.Fighter moved from Changchun to Khabarovsk
              2 Artillerys, 1 Elite and 1 Infantry moved from Liaoning to Hulunbuir
              3 Infantrys moved from Changchun to 84 Sea Zone
              3 Infantrys moved from 84 Sea Zone to Shantung
              1 Mech.Inf moved from Changchun to Hulunbuir
              1 Fighter moved from Anhwei to Chahar
              1 Artillery and 1 Infantry moved from Shansi to Hupeh
              1 Infantry moved from Shansi to Hupeh
              4 Infantrys moved from Davao to 107 Sea Zone
              3 Artillerys moved from Davao to 107 Sea Zone
              3 Infantrys moved from Davao to 107 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
              1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
              1 B.Transport and 4 Infantrys moved from 107 Sea Zone to 110 Sea Zone
              4 Infantrys moved from 110 Sea Zone to Malaya
              1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
              1 Bomber moved from Bangkok to Java
              1 Infantry moved from Palawan to 111 Sea Zone
              1 Infantry and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
              1 Artillery moved from Davao to 107 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
              1 Artillery and 1 Infantry moved from 112 Sea Zone to Flores
      
          Purchase Units - Hisaichi
              Hisaichi buy 4 Artillerys, 2 Bunkers, 2 Destroyers, 4 Infantrys and 1 Submarine; Remaining resources: 1 PUs; 
      
          Combat - Hisaichi
              Battle in Chita
                  Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry
                  Russians defend with 1 Infantry
                      Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Chita
                  Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Java
                  Hisaichi attack with 3 Artillerys, 1 Bomber and 3 Infantrys
                  Anzac defend with 1 Artillery and 3 Infantrys; Dutch defend with 1 Bunker
                      Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 Bunker owned by the Dutch
                      Hisaichi roll dice for 3 Artillerys, 1 Bomber and 3 Infantrys in Java, round 2 : 3/7 hits, 2.67 expected hits
                      Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Java, round 2 : 3/5 hits, 1.83 expected hits
                      3 Infantrys owned by the Hisaichi lost in Java
                      3 Infantrys owned by the Anzac lost in Java
                      Hisaichi roll dice for 3 Artillerys and 1 Bomber in Java, round 3 : 2/4 hits, 1.67 expected hits
                      Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 3 : 1/2 hits, 0.83 expected hits
                      1 Artillery owned by the Hisaichi lost in Java
                      1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Java
                  Hisaichi win, taking Java from Dutch with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 6
                  Casualties for Hisaichi: 1 Artillery and 3 Infantrys
                  Casualties for Anzac: 1 Artillery and 3 Infantrys
                  Casualties for Dutch: 1 Bunker
              Battle in Chahar
                  Hisaichi attack with 1 ArmoredCar, 1 Fighter and 2 Mech.Infs
                  Chinese defend with 2 Infantrys
                      Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 2 Mech.Infs in Chahar, round 2 : 0/4 hits, 1.33 expected hits
                      Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 2 Mech.Infs in Chahar, round 3 : 1/4 hits, 1.33 expected hits
                      Chinese roll dice for 2 Infantrys in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                      1 ArmoredCar owned by the Hisaichi lost in Chahar
                      1 Infantry owned by the Chinese lost in Chahar
                      Hisaichi roll dice for 1 Fighter and 2 Mech.Infs in Chahar, round 4 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Fighter and 2 Mech.Infs in Chahar, round 5 : 1/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Chahar
                  Hisaichi win, taking Chahar from Chinese with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 ArmoredCar
                  Casualties for Chinese: 2 Infantrys
              Battle in Khabarovsk
                  Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Mech.Inf
                  Russians defend with 1 Tank
                      Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Mech.Inf in Khabarovsk, round 2 : 0/5 hits, 1.83 expected hits
                      Russians roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                      Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Mech.Inf in Khabarovsk, round 3 : 2/5 hits, 1.83 expected hits
                      Russians roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Hisaichi lost in Khabarovsk
                      1 Tank owned by the Russians lost in Khabarovsk
                  Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 3
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Russians: 1 Tank
              Battle in Ayan
                  Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                  Russians defend with 1 Infantry
                      Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Ayan
                  Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Hupeh
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Chinese defend with 1 Infantry and 1 Tank
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Hisaichi lost in Hupeh
                      1 Infantry owned by the Chinese lost in Hupeh
                      Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Chinese lost in Hupeh
                  Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry and 1 Tank
      
          Non Combat Move - Hisaichi
              2 Artillerys, 1 Infantry and 2 Tanks moved from Shansi to Shantung
              1 Fighter moved from Chahar to Shantung
              1 Adv.Fighter moved from Chita to Hulunbuir
              1 Adv.Fighter moved from Ayan to Hulunbuir
              1 Adv.Fighter moved from Khabarovsk to Hulunbuir
              2 Transports moved from 111 Sea Zone to 107 Sea Zone
              1 Transport moved from 112 Sea Zone to 107 Sea Zone
              1 Bomber moved from Java to Bangkok
      
          Place Units - Hisaichi
              2 Artillerys, 1 Bunker and 2 Infantrys placed in Davao
              2 Artillerys and 2 Infantrys placed in Liaoning
              1 Bunker placed in Changchun
              2 Destroyers and 1 Submarine placed in 84 Sea Zone
      
          Turn Complete - Hisaichi
              Hisaichi collect 67 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Russians regular : -0.67
      Dutch regular : 1.33
      Hisaichi regular : -0.50
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Yamamoto round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - Yamamoto
              2 B.Transports moved from 110 Sea Zone to 106 Sea Zone
              2 Artillerys and 4 Infantrys moved from British Borneo to 106 Sea Zone
              1 Artillery, 1 B.Transport and 2 Infantrys moved from 106 Sea Zone to 110 Sea Zone
              1 Artillery, 1 B.Transport and 2 Infantrys moved from 106 Sea Zone to 110 Sea Zone
              2 Artillerys, 1 Fighter and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
              1 Artillery and 1 Infantry moved from Flores to 111 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
              2 Bombers moved from Malaya to Banjarmasin
              2 Transports moved from 106 Sea Zone to 105 Sea Zone
              2 Artillerys and 2 Infantrys moved from Malaya to 105 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
              2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
              1 ArmoredCar moved from Kweichow to Yunnan
                    Yamamoto take Yunnan from Chinese
              1 ArmoredCar moved from Yunnan to Kweichow
              1 Artillery and 1 Infantry moved from Kweichow to Szechwan
              1 Adv.Fighter moved from Anhwei to Szechwan
              1 Transport moved from 106 Sea Zone to 92 Sea Zone
              2 Infantrys moved from Hong Kong to 92 Sea Zone
              2 Infantrys and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
              2 Infantrys moved from 106 Sea Zone to West Borneo
              2 T.Boats moved from 106 Sea Zone to 92 Sea Zone
              2 Infantrys moved from Hong Kong to 92 Sea Zone
              2 Infantrys moved from 92 Sea Zone to Manila
              1 Transport moved from 85 Sea Zone to 93 Sea Zone
              1 Artillery moved from Kyushu to 93 Sea Zone
              1 Infantry moved from Peleliu to 93 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
              1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
      
          Purchase Units - Yamamoto
              Yamamoto buy 4 Artillerys, 1 B.Carrier, 1 Bunker, 1 Destroyer, 1 Factory, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Szechwan
                  Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                  Chinese defend with 1 Infantry
                      Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Szechwan
                  Yamamoto win, taking Szechwan from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Banjarmasin
                  Yamamoto attack with 5 Artillerys, 2 Bombers, 1 Fighter and 7 Infantrys
                  British defend with 1 Artillery and 1 Infantry; Americans defend with 1 Fighter; Anzac defend with 2 Fighters, 1 Infantry and 1 Tank; Dutch defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Elite, 1 Factory, 5 Infantrys and 5 Tanks
                      Dutch roll AA dice in Banjarmasin : 1/3 hits, 0.50 expected hits
                      1 Bomber owned by the Yamamoto lost in Banjarmasin
                      Yamamoto roll dice for 1 Battleship and 1 Cruiser in Banjarmasin, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 Bunker owned by the Dutch
                      Yamamoto roll dice for 5 Artillerys, 1 Bomber, 1 Fighter and 7 Infantrys in Banjarmasin, round 2 : 3/14 hits, 4.67 expected hits
                      Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 3 Fighters, 7 Infantrys and 6 Tanks in Banjarmasin, round 2 : 9/20 hits, 8.67 expected hits
                      2 Artillerys owned by the Yamamoto and 7 Infantrys owned by the Yamamoto lost in Banjarmasin
                      3 Infantrys owned by the Dutch lost in Banjarmasin
                  1 Bomber owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated
                      Yamamoto roll dice for 3 Artillerys in Banjarmasin, round 3 : 2/3 hits, 1.00 expected hits
                      Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 3 Fighters, 4 Infantrys and 6 Tanks in Banjarmasin, round 3 : 8/17 hits, 7.67 expected hits
                      3 Artillerys owned by the Yamamoto lost in Banjarmasin
                      1 Infantry owned by the British and 1 Infantry owned by the Dutch lost in Banjarmasin
                  Dutch win with 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 3 Fighters, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is -38
                  Casualties for Yamamoto: 5 Artillerys, 1 Bomber and 7 Infantrys
                  Casualties for Dutch: 4 Infantrys
                  Casualties for British: 1 Infantry
              Battle in Lombok
                  Yamamoto attack with 1 Artillery and 1 Infantry
                  Anzac defend with 2 Infantrys
                      Yamamoto roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                      Dutch roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Yamamoto lost in Lombok
                      Yamamoto roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                      Dutch roll dice for 2 Infantrys in Lombok, round 3 : 1/2 hits, 0.67 expected hits
                      1 Artillery owned by the Yamamoto lost in Lombok
                  Dutch win with 2 Infantrys remaining. Battle score for attacker is -6
                  Casualties for Yamamoto: 1 Artillery and 1 Infantry
      
          Non Combat Move - Yamamoto
              1 Fighter moved from Banjarmasin to 110 Sea Zone
              1 Bomber moved from Banjarmasin to Bangkok
              1 Artillery moved from Ponape to Truk
              1 Infantry moved from Ulithi to Yap
              2 Tanks moved from Kweichow to Shansi
              1 Adv.Fighter moved from Szechwan to Shansi
              1 Infantry moved from Hong Kong to Kwangtung
      
          Place Units - Yamamoto
              3 Artillerys and 3 Infantrys placed in Hong Kong
              1 Bunker and 1 Factory placed in Malaya
              1 B.Carrier, 1 Destroyer and 2 Fighters placed in 85 Sea Zone
              1 Artillery and 1 Infantry placed in Tokyo
      
          Turn Complete - Yamamoto
              Yamamoto collect 85 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Yamamoto regular : -1.00
      Dutch AA : 0.50
      Dutch regular : 1.33
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 1
      
          Combat Move - Chinese
              1 Infantry moved from Chunking to Kwangsi
                    Chinese take Kwangsi from Yamamoto
              2 Infantrys moved from Hanan to Sian
              1 Infantry moved from Nanking to Sian
              1 Infantry moved from Hankou to Hanan
              1 Infantry moved from Kichedung to Nanking
              1 Tank moved from Kiangsi to Sian
              2 Infantrys moved from N.Chunking to Hanan
              1 Tank moved from W.Chunking to Hanan
              1 Infantry moved from W.Sian to Sian
              1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian
              1 Infantry moved from Shangsi to Sian
              1 Infantry moved from Gansu to Shangsi
              1 Infantry moved from Sikang to Szechwan
              1 Tank moved from Tsingnan to Szechwan
              1 Infantry moved from Quyan to Gobi
              1 Tank moved from Urumal to Gobi
              1 Infantry moved from Haixi to W.Mongolia
              1 Tank moved from Urumal to W.Mongolia
              1 EarlyFighter moved from Urumal to W.Mongolia
              1 EarlyFighter moved from Xining to Gobi
              1 Infantry moved from Tsingnan to S.Mongolia
              2 Tanks moved from Xining to S.Mongolia
      
          Purchase Units - Chinese
              Chinese buy 3 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in W.Mongolia
                  Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                  Neutral defend with 1 Bunker
                      Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 2 : 2/3 hits, 1.00 expected hits
                      Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Neutral lost in W.Mongolia
                  Chinese loses 0 PUs for violating W.Mongolias neutrality.
                  Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                  Casualties for Neutral: 1 Bunker
              Battle in S.Mongolia
                  Chinese attack with 1 Infantry and 2 Tanks
                  Neutral defend with 1 Bunker
                      Chinese roll dice for 1 Infantry and 2 Tanks in S.Mongolia, round 2 : 1/3 hits, 1.17 expected hits
                  Units damaged: 1 Bunker owned by the Neutral
                      Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 0/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 Infantry and 2 Tanks in S.Mongolia, round 3 : 2/3 hits, 1.17 expected hits
                      Neutral roll dice for 1 Bunker in S.Mongolia, round 3 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Neutral lost in S.Mongolia
                  Chinese loses 0 PUs for violating S.Mongolias neutrality.
                  Chinese win, taking S.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                  Casualties for Neutral: 1 Bunker
              Battle in Gobi
                  Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                  Neutral defend with 1 Bunker
                      Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 2 : 1/3 hits, 1.00 expected hits
                  Units damaged: 1 Bunker owned by the Neutral
                      Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 3 : 2/3 hits, 1.00 expected hits
                      Neutral roll dice for 1 Bunker in Gobi, round 3 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Chinese lost in Gobi
                      1 Bunker owned by the Neutral lost in Gobi
                  Chinese loses 0 PUs for violating Gobis neutrality.
                  Chinese win, taking Gobi from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 Infantry
                  Casualties for Neutral: 1 Bunker
      
          Non Combat Move - Chinese
              1 EarlyFighter moved from Gobi to Gansu
              1 EarlyFighter moved from W.Mongolia to Tsingnan
              2 Artillerys moved from Xining to Tsingnan
              5 Infantrys moved from Xining to Tsingnan
              1 AAGun moved from Xining to Tsingnan
              1 Infantry moved from Nancheng to Sikang
              1 Infantry moved from Ming Jong to Tsingnan
              1 Artillery moved from Cheng to Ming Jong
              1 Artillery moved from Urumal to Quyan
              1 Infantry moved from Urumal to Quyan
              1 AAGun moved from Urumal to Quyan
              1 Infantry moved from Yecheng to Quyan
      
          Place Units - Chinese
              3 Infantrys placed in Xining
      
          Turn Complete - Chinese
              Chinese collect 44 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.67
      Neutral regular : -1.50
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World At War

      Game History

      Round: 1
      
          Combat Move - Italians
              1 Artillery and 1 Infantry moved from Tuscany to 46 Sea Zone
              1 Artillery moved from Campania to 46 Sea Zone
              1 Infantry moved from Campania to 46 Sea Zone
              2 Artillerys, 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
              2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tunis
              1 Infantry moved from Ghadames to S.Tunisia
              2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
              1 Infantry moved from Campania to 50 Sea Zone
              1 Artillery moved from Campania to 50 Sea Zone
              1 Infantry and 1 Tank moved from Rome to 50 Sea Zone
              1 Transport moved from 49 Sea Zone to 48 Sea Zone
              2 Infantrys moved from Sicily to 48 Sea Zone
              2 Infantrys and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
              2 Infantrys moved from 47 Sea Zone to Tunis
              1 Fighter moved from Lombardy to 47 Sea Zone
              1 Fighter moved from Lombardy to 47 Sea Zone
              2 Artillerys and 2 Infantrys moved from Lombardy to Provence
              1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
              1 Artillery, 1 Destroyer, 2 Infantrys, 1 Tank and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
              1 Tank moved from Albania to Serbia
              1 Infantry moved from Albania to Serbia
              1 Artillery moved from Albania to Serbia
              1 Artillery, 2 Infantrys and 1 Tank moved from 49 Sea Zone to Serbia
              1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
              1 Tank moved from Tobruk to New Valley
              2 Infantrys moved from Kufra to New Valley
              1 Infantry moved from Hun to Kufra
              1 Artillery and 1 Infantry moved from Italian East Africa to Kordofan
              1 Infantry moved from Italian East Africa to Kordofan
              1 Fighter moved from Italian East Africa to Kordofan
              2 Infantrys and 1 Tank moved from Italian East Africa to Kenya
              1 Submarine moved from 62 Sea Zone to 57 Sea Zone
              2 Fighters moved from Rome to 47 Sea Zone
      
          Purchase Units - Italians
              Italians buy 4 Artillerys, 1 Carrier, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in 57 Sea Zone
                  Italians attack with 1 Submarine
                  British defend with 1 Destroyer and 1 Transport
                      Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                      Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                      1 Submarine owned by the Italians lost in 57 Sea Zone
                      1 Transport owned by the British lost in 57 Sea Zone
                  British win with 1 Destroyer remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 Submarine
                  Casualties for British: 1 Transport
              Battle in 47 Sea Zone
                  Italians attack with 1 Battleship, 2 Destroyers, 4 Fighters, 1 Submarine and 3 Transports
                  French defend with 1 Cruiser and 1 Transport
                      Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Battleship, 2 Destroyers, 4 Fighters and 3 Transports in 47 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits
                      French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 Battleship owned by the Italians
                      1 Transport owned by the French lost in 47 Sea Zone
                      Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 Cruiser owned by the French lost in 47 Sea Zone
                  Italians win with 1 Battleship, 2 Destroyers, 4 Fighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
                  Casualties for French: 1 Cruiser and 1 Transport
              Battle in Tunis
                  Italians attack with 2 Artillerys and 4 Infantrys
                  French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                      Italians roll dice for 2 Artillerys and 4 Infantrys in Tunis, round 2 : 2/6 hits, 1.67 expected hits
                      French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 0/4 hits, 1.50 expected hits
                      2 Infantrys owned by the French lost in Tunis
                      Italians roll dice for 2 Artillerys and 4 Infantrys in Tunis, round 3 : 1/6 hits, 1.67 expected hits
                      French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Italians lost in Tunis
                      1 Artillery owned by the French lost in Tunis
                      Italians roll dice for 2 Artillerys and 3 Infantrys in Tunis, round 4 : 2/5 hits, 1.50 expected hits
                      French roll dice for 1 Fighter in Tunis, round 4 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Italians lost in Tunis
                      1 Fighter owned by the French lost in Tunis
                  Italians win, taking Tunis from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 12
                  Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
                  Casualties for Italians: 2 Infantrys
              Battle in New Valley
                  Italians attack with 2 Infantrys and 1 Tank
                  British defend with 2 Infantrys
                      Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Italians lost in New Valley
                      1 Infantry owned by the British lost in New Valley
                      Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 3 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in New Valley
                  Italians win, taking New Valley from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 Infantry
                  Casualties for British: 2 Infantrys
              Battle in Kordofan
                  Italians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                  British defend with 1 Tank
                      Italians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kordofan, round 2 : 3/4 hits, 1.17 expected hits
                      British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the British lost in Kordofan
                  Italians win, taking Kordofan from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                  Casualties for British: 1 Tank
              Battle in Provence
                  Italians attack with 2 Artillerys and 2 Infantrys
                  French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                      Italians roll dice for 2 Artillerys and 2 Infantrys in Provence, round 2 : 2/4 hits, 1.33 expected hits
                      French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.50 expected hits
                      1 Infantry owned by the Italians lost in Provence
                      2 Infantrys owned by the French lost in Provence
                      Italians roll dice for 2 Artillerys and 1 Infantry in Provence, round 3 : 1/3 hits, 1.00 expected hits
                      French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 0/2 hits, 0.83 expected hits
                      1 Infantry owned by the French lost in Provence
                      Italians roll dice for 2 Artillerys and 1 Infantry in Provence, round 4 : 0/3 hits, 1.00 expected hits
                      French roll dice for 1 Tank in Provence, round 4 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Italians lost in Provence
                      Italians roll dice for 2 Artillerys in Provence, round 5 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 Tank in Provence, round 5 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 2 Artillerys in Provence, round 6 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 Tank in Provence, round 6 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 2 Artillerys in Provence, round 7 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 Tank in Provence, round 7 : 1/1 hits, 0.50 expected hits
                      1 Artillery owned by the Italians lost in Provence
                      1 Tank owned by the French lost in Provence
                  Italians win, taking Provence from French with 1 Artillery remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 Artillery and 2 Infantrys
                  Casualties for French: 3 Infantrys and 1 Tank
              Battle in Mersa Matruh
                  Italians attack with 1 Artillery and 2 Infantrys
                  British defend with 1 Infantry
                      Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 0.83 expected hits
                      British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Mersa Matruh
                  Italians win, taking Mersa Matruh from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in S.Tunisia
                  Italians attack with 3 Infantrys and 1 Tank
                  French defend with 1 Infantry
                      Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1.00 expected hits
                      French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in S.Tunisia
                  Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
              Battle in Serbia
                  Italians attack with 2 Artillerys, 3 Infantrys and 2 Tanks
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Italians roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Serbia, round 2 : 4/7 hits, 2.50 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Italians lost in Serbia
                      2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
                  Italians loses 0 PUs for violating Serbias neutrality.
                  Italians win, taking Serbia from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 Infantry
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Kenya
                  Italians attack with 2 Infantrys and 1 Tank
                  British defend with 1 Artillery
                      Italians roll dice for 2 Infantrys and 1 Tank in Kenya, round 2 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 Artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 Infantrys and 1 Tank in Kenya, round 3 : 2/3 hits, 0.83 expected hits
                      British roll dice for 1 Artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the British lost in Kenya
                  Italians win, taking Kenya from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for British: 1 Artillery
      
          Non Combat Move - Italians
              1 Fighter moved from Kordofan to Kufra
              2 Fighters moved from 47 Sea Zone to 46 Sea Zone
              2 Fighters moved from 47 Sea Zone to N.Tunisia
              2 Tanks moved from Venetia to Serbia
              2 Infantrys moved from Venetia to Croatia
              1 Tank moved from Rome to Campania
              1 Infantry moved from Rome to Campania
      
          Place Units - Italians
              1 Carrier placed in 46 Sea Zone
              4 Artillerys, 1 Elite and 2 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 58 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      French regular : -2.17
      Italians regular : 3.17
      Neutral regular : 0.00
      British regular : -1.50
      

      Savegame

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    • RE: mike v entek (axis) G40

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 15
      
          Purchase Units - Germans
              Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 artillery and 2 infantry moved from Germany to Slovakia Hungary
              1 artillery and 2 infantry moved from Germany to Poland
              1 tactical_bomber moved from Germany to Poland
              1 tactical_bomber moved from Germany to Slovakia Hungary
              1 bomber moved from Western Germany to Poland
              1 bomber moved from Western Germany to Slovakia Hungary
      
          Combat - Germans
              Battle in Poland
                  Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Poland
                      Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Poland, round 3 : 1/5 hits, 2.00 expected hits
                      Russians roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Poland
                  Germans win, taking Poland from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry and 1 mech_infantry
              Battle in Slovakia Hungary
                  Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Slovakia Hungary
                      1 mech_infantry owned by the Russians lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 mech_infantry
      
          Non Combat Move - Germans
              1 bomber moved from Slovakia Hungary to Western Germany
              1 bomber moved from Poland to Western Germany
              1 tactical_bomber moved from Slovakia Hungary to Germany
              1 tactical_bomber moved from Poland to Germany
      
          Place Units - Germans
              10 infantry placed in Germany
              1 armour and 1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : -2.00
      

      Savegame

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    • RE: mike v entek (axis) G40

      @mike64 you’re up

      posted in Play Boardgames
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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World At War

      Game History

      Round: 1
      
          Combat Move - Germans
              1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
              1 Submarine moved from 42 Sea Zone to 31 Sea Zone
              2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
              2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
              2 Infantrys and 2 Tanks moved from 45 Sea Zone to N.Tunisia
              1 Destroyer moved from 44 Sea Zone to 45 Sea Zone
              1 Submarine moved from 36 Sea Zone to 34 Sea Zone
              1 Submarine moved from 37 Sea Zone to 34 Sea Zone
              1 Submarine moved from 27 Sea Zone to 25 Sea Zone
              1 Submarine moved from 28 Sea Zone to 13 Sea Zone
              1 Submarine moved from 15 Sea Zone to 13 Sea Zone
              1 Submarine moved from 29 Sea Zone to 8 Sea Zone
              1 Submarine moved from 3 Sea Zone to 10 Sea Zone
              1 Submarine moved from 4 Sea Zone to 10 Sea Zone
              1 Submarine moved from 16 Sea Zone to 10 Sea Zone
              1 Fighter moved from Hamburg to 24 Sea Zone
              1 Fighter moved from Hamburg to 24 Sea Zone
              1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
              1 Bomber moved from Berlin to 24 Sea Zone
              6 Infantrys moved from Rhine to Lorraine
              6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
              2 Artillerys and 1 Tank moved from Rhine to Lorraine
              2 Tanks moved from Saxony to Lorraine
              2 Tanks moved from Hamburg to Lorraine
              1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
              1 Artillery and 2 Infantrys moved from Hamburg to 22 Sea Zone
              1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
              2 Artillerys and 3 Infantrys moved from 23 Sea Zone to Oslo
              3 Infantrys moved from Hamburg to Denmark
              1 Artillery, 4 Infantrys and 2 Tanks moved from Pomerania to Danzig
              2 Artillerys, 3 Infantrys and 2 Tanks moved from Silesia to Krakow
              1 Fighter moved from Bohemia to Krakow
              1 Artillery, 6 Infantrys and 2 Tanks moved from Bohemia to Hungary
              2 Artillerys and 3 Infantrys moved from Austria to Croatia
              1 Tank moved from Austria to Hungary
              1 Infantry moved from Austria to Croatia
              1 Tank moved from Brandenburg to Lorraine
              6 Infantrys moved from Brandenburg to Pomerania
              2 Stukas moved from Berlin to Lorraine
              2 Artillerys, 4 Infantrys and 1 Tank moved from Berlin to Brandenburg
              2 Infantrys moved from Saxony to Rhine
              2 Infantrys and 2 Tanks moved from El Agheila to Kufra
              2 Infantrys and 1 Tank moved from East Prussia to Brest
              1 Tank moved from Brandenburg to Pomerania
      
          Purchase Units - Germans
              Germans buy 4 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Brest
                  Germans attack with 2 Infantrys and 1 Tank
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Germans roll dice for 2 Infantrys and 1 Tank in Brest, round 2 : 2/3 hits, 0.83 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Neutral lost in Brest
                      Germans roll dice for 2 Infantrys and 1 Tank in Brest, round 3 : 1/3 hits, 0.83 expected hits
                      Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Neutral lost in Brest
                  Germans loses 0 PUs for violating Brests neutrality.
                  Germans win, taking Brest from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Oslo
                  Germans attack with 2 Artillerys and 3 Infantrys
                  Neutral defend with 1 Infantry
                      Germans roll dice for 2 Artillerys and 3 Infantrys in Oslo, round 2 : 0/5 hits, 1.50 expected hits
                      Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 Artillerys and 3 Infantrys in Oslo, round 3 : 2/5 hits, 1.50 expected hits
                      Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Neutral lost in Oslo
                  Germans loses 0 PUs for violating Oslos neutrality.
                  Germans win, taking Oslo from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Neutral: 1 Infantry
              Battle in Hungary
                  Germans attack with 1 Artillery, 6 Infantrys and 3 Tanks
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Germans roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hungary, round 2 : 2/10 hits, 3.00 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Hungary
                      2 Infantrys owned by the Neutral lost in Hungary
                      Germans roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Hungary, round 3 : 2/9 hits, 2.83 expected hits
                      Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Neutral lost in Hungary
                  Germans loses 0 PUs for violating Hungarys neutrality.
                  Germans win, taking Hungary from Neutral with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in 31 Sea Zone
                  Germans attack with 1 Submarine
                  British defend with 1 Cruiser
                      Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 Submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 Cruiser owned by the British lost in 31 Sea Zone
                  Germans win with 1 Submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 Cruiser
              Battle in Danzig
                  Germans attack with 1 Artillery, 4 Infantrys and 2 Tanks
                  Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                      Germans roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Danzig, round 2 : 2/7 hits, 2.17 expected hits
                  Units damaged: 1 Bunker owned by the Neutral
                      Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/4 hits, 1.67 expected hits
                      1 Infantry owned by the Germans lost in Danzig
                      1 Infantry owned by the Neutral lost in Danzig
                      Germans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Danzig, round 3 : 2/6 hits, 2.00 expected hits
                      Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Danzig, round 3 : 0/3 hits, 1.33 expected hits
                      1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Danzig
                      Germans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Danzig, round 4 : 1/6 hits, 2.00 expected hits
                      Neutral roll dice for 1 Bunker in Danzig, round 4 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Germans lost in Danzig
                      1 Bunker owned by the Neutral lost in Danzig
                  Germans loses 0 PUs for violating Danzigs neutrality.
                  Germans win, taking Danzig from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                  Casualties for Germans: 2 Infantrys
                  Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
              Battle in 24 Sea Zone
                  Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 1 Submarine
                  Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                      Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 2 Fighters in 24 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                      Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                  Units damaged: 1 Battleship owned by the Germans
                      1 Transport owned by the Russians and 2 Submarines owned by the Russians lost in 24 Sea Zone
                      Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the Russians lost in 24 Sea Zone
                  Germans win with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 28
                  Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
              Battle in Krakow
                  Germans attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks
                  Neutral defend with 2 Infantrys and 1 Tank
                      Germans roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in Krakow, round 2 : 3/8 hits, 2.83 expected hits
                      Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 3/3 hits, 1.17 expected hits
                      3 Infantrys owned by the Germans lost in Krakow
                      1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow
                  Germans loses 0 PUs for violating Krakows neutrality.
                  Germans win, taking Krakow from Neutral with 2 Artillerys, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 3
                  Casualties for Germans: 3 Infantrys
                  Casualties for Neutral: 2 Infantrys and 1 Tank
              Battle in Denmark
                  Germans attack with 3 Infantrys
                  Neutral defend with 3 Infantrys
                      Germans roll dice for 3 Infantrys in Denmark, round 2 : 0/3 hits, 0.50 expected hits
                      Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Germans lost in Denmark
                  1 Infantry owned by the Germans retreated to Hamburg
                  Neutral win with 3 Infantrys remaining. Battle score for attacker is -4
                  Casualties for Germans: 2 Infantrys
              Battle in Lorraine
                  Germans attack with 2 Artillerys, 12 Infantrys, 2 Stukas and 8 Tanks
                  French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                      Germans roll dice for 2 Artillerys, 12 Infantrys, 2 Stukas and 8 Tanks in Lorraine, round 2 : 6/24 hits, 8.33 expected hits
                  Units damaged: 3 Bunkers owned by the French
                      French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 2/7 hits, 3.00 expected hits
                      2 Infantrys owned by the Germans lost in Lorraine
                      3 Infantrys owned by the French lost in Lorraine
                      Germans roll dice for 2 Artillerys, 10 Infantrys, 2 Stukas and 8 Tanks in Lorraine, round 3 : 8/22 hits, 8.00 expected hits
                      French roll dice for 3 Bunkers and 1 Tank in Lorraine, round 3 : 3/4 hits, 2.00 expected hits
                      3 Infantrys owned by the Germans lost in Lorraine
                      3 Bunkers owned by the French and 1 Tank owned by the French lost in Lorraine
                  Germans win, taking Lorraine from French with 2 Artillerys, 7 Infantrys, 2 Stukas and 8 Tanks remaining. Battle score for attacker is 19
                  Casualties for Germans: 5 Infantrys
                  Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
              Battle in 13 Sea Zone
                  Germans attack with 2 Submarines
                  Americans defend with 1 Destroyer and 1 Transport
                      Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                      1 Submarine owned by the Germans lost in 13 Sea Zone
                      Germans roll dice for 1 Submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                  1 Submarine owned by the Germans retreated to 27 Sea Zone
                  Americans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 Submarine
              Battle in 8 Sea Zone
                  Germans attack with 1 Submarine
                  British defend with 1 Destroyer and 1 Transport
                      Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                      Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                      1 Submarine owned by the Germans lost in 8 Sea Zone
                      1 Transport owned by the British lost in 8 Sea Zone
                  British win with 1 Destroyer remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 Submarine
                  Casualties for British: 1 Transport
              Battle in 25 Sea Zone
                  Germans attack with 1 Submarine
                  Americans defend with 1 Transport
                      Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 Transport owned by the Americans lost in 25 Sea Zone
                  Germans win with 1 Submarine remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 Transport
              Battle in 10 Sea Zone
                  Germans attack with 3 Submarines
                  British defend with 1 Battleship, 1 Destroyer and 1 Transport
                      Germans roll dice for 3 Submarines in 10 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      British roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 10 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                      1 Submarine owned by the Germans lost in 10 Sea Zone
                      Germans roll dice for 2 Submarines in 10 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 Battleship owned by the British
                      British roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 10 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                      1 Submarine owned by the Germans lost in 10 Sea Zone
                      Germans roll dice for 1 Submarine in 10 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 10 Sea Zone, round 4 : 1/3 hits, 1.17 expected hits
                      1 Submarine owned by the Germans lost in 10 Sea Zone
                      1 Transport owned by the British lost in 10 Sea Zone
                  British win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -15
                  Casualties for Germans: 3 Submarines
                  Casualties for British: 1 Transport
              Battle in N.Tunisia
                  Germans attack with 2 Infantrys and 2 Tanks
                  French defend with 1 Infantry
                      Germans roll dice for 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                      French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in N.Tunisia
                      1 Infantry owned by the French lost in N.Tunisia
                  Germans win, taking N.Tunisia from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Infantry
                  Casualties for French: 1 Infantry
              Battle in 34 Sea Zone
                  Germans attack with 2 Submarines
                  French defend with 1 Transport
                      Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 Transport owned by the French lost in 34 Sea Zone
                  Germans win with 2 Submarines remaining. Battle score for attacker is 6
                  Casualties for French: 1 Transport
              Battle in Croatia
                  Germans attack with 2 Artillerys and 4 Infantrys
                  Neutral defend with 3 Infantrys
                      Germans roll dice for 2 Artillerys and 4 Infantrys in Croatia, round 2 : 1/6 hits, 1.67 expected hits
                      Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Croatia
                      1 Infantry owned by the Neutral lost in Croatia
                      Germans roll dice for 2 Artillerys and 3 Infantrys in Croatia, round 3 : 1/5 hits, 1.50 expected hits
                      Neutral roll dice for 2 Infantrys in Croatia, round 3 : 0/2 hits, 0.67 expected hits
                      1 Infantry owned by the Neutral lost in Croatia
                      Germans roll dice for 2 Artillerys and 3 Infantrys in Croatia, round 4 : 2/5 hits, 1.50 expected hits
                      Neutral roll dice for 1 Infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Neutral lost in Croatia
                  Germans loses 0 PUs for violating Croatias neutrality.
                  Germans win, taking Croatia from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 3 Infantrys
      
          Non Combat Move - Germans
              2 Stukas moved from Lorraine to Rhine
              1 Fighter moved from Krakow to Bohemia
              2 Fighters moved from 24 Sea Zone to Pomerania
              1 Bomber moved from 24 Sea Zone to Pomerania
      
          Place Units - Germans
              1 Cruiser placed in 23 Sea Zone
              3 ArmoredCars placed in Bavaria
              1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry placed in Rhine
              1 Artillery and 1 Infantry placed in Bohemia
      
          Turn Complete - Germans
              Germans collect 69 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      French regular : 0.67
      Russians regular : -0.50
      Germans regular : -4.00
      British regular : -1.00
      Neutral regular : -2.00
      

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World At War

      Game History

      Round: 1
      
          Combat Move - Germans
      

      Combat Hit Differential Summary :

      Savegame

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    • WaW dawg v entek (axis)

      Good luck

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    • RE: TRS Entek v dawg (Axis)

      TripleA Manual Gamesave Post: Yamamoto round 1

      TripleA Manual Gamesave Post for game: The Rising Sun

      Game History

      Round: 1
      
          Combat Move - Yamamoto
      

      Combat Hit Differential Summary :

      Savegame

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    • TRS Entek v dawg (Axis)

      Good luck

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - Italians
              1 Artillery and 2 Tanks moved from Tobruk to Kufra
              2 Fighters moved from 48 Sea Zone to Kufra
              2 Infantrys moved from S.Tunisia to S.Algeria
              2 Infantrys moved from Tunis to N.Tunisia
              2 Artillerys moved from Tunis to N.Tunisia
              1 Transport moved from 44 Sea Zone to 46 Sea Zone
              2 Infantrys moved from Rome to 46 Sea Zone
              2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
              2 Infantrys moved from 45 Sea Zone to N.Tunisia
              2 Artillerys and 4 Infantrys moved from Campania to 48 Sea Zone
              2 Artillerys and 4 Infantrys moved from 48 Sea Zone to Tobruk
              2 Submarines moved from 46 Sea Zone to 42 Sea Zone
              1 Infantry moved from Aquitaine to Languedoc
              1 Fighter moved from Greece to Kufra
      
          Purchase Units - Italians
              Italians buy 4 Artillerys, 1 Bunker, 2 Destroyers and 12 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Kufra
                  Italians attack with 1 Artillery, 3 Fighters and 2 Tanks
                  British defend with 2 Infantrys and 1 Tank
                      Italians roll dice for 1 Artillery, 3 Fighters and 2 Tanks in Kufra, round 2 : 3/6 hits, 2.33 expected hits
                      British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits
                      1 Artillery owned by the Italians lost in Kufra
                      1 Tank owned by the British and 2 Infantrys owned by the British lost in Kufra
                  Italians win, taking Kufra from British with 3 Fighters and 2 Tanks remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 Artillery
                  Casualties for British: 2 Infantrys and 1 Tank
      
          Non Combat Move - Italians
              2 Fighters moved from Kufra to 48 Sea Zone
              1 Fighter moved from Kufra to Tobruk
              2 Infantrys moved from Rome to Campania
      
          Place Units - Italians
              1 Bunker and 4 Infantrys placed in Greece
              2 Artillerys and 2 Infantrys placed in Provence
              2 Artillerys and 2 Infantrys placed in Tunis
              2 Destroyers placed in 46 Sea Zone
              4 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 60 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      British regular : -0.17
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - Germans
              1 Infantry moved from Hamburg to Netherlands
              1 Artillery moved from Hamburg to Netherlands
              1 ArmoredCar moved from Rhine to Belgium
              1 Infantry moved from Picardy to Belgium
              1 Artillery moved from Lorraine to Belgium
              2 Transports moved from 24 Sea Zone to 23 Sea Zone
              2 Infantrys moved from Hamburg to 23 Sea Zone
              1 Artillery moved from Oslo to 23 Sea Zone
              1 Infantry moved from Hamburg to 23 Sea Zone
              1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
              1 Artillery and 1 Infantry moved from Lithuania to Minsk
              2 Adv.Fighters, 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Leningrad
              2 Fighters moved from Tampere to Leningrad
              2 Adv.Fighters moved from Tampere to Leningrad
              1 Infantry moved from Lithuania to Minsk
              1 Artillery and 2 Infantrys moved from Brest to Kiev
              1 ArmoredCar moved from Brest to Kiev
              1 Tank moved from Brest to Kiev
              3 Cruisers moved from 24 Sea Zone to 23 Sea Zone
              2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
              1 Bomber moved from Brest to Minsk
              1 Bomber moved from Berlin to Netherlands
              1 JetFighter moved from Berlin to Netherlands
              2 Artillerys and 2 Infantrys moved from Tobruk to Kufra
      
          Purchase Units - Germans
              Germans buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 3 Elites, 29 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Netherlands
                  Germans attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 JetFighter
                  British defend with 1 Artillery
                      Germans roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 JetFighter in Netherlands, round 2 : 1/4 hits, 2.00 expected hits
                      British roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the British lost in Netherlands
                  Germans win, taking Netherlands from British with 1 Artillery, 1 Bomber, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 4
                  Casualties for British: 1 Artillery
              Battle in Belgium
                  Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                  British defend with 1 AAGun and 1 Infantry
                      Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 ArmoredCar owned by the Germans lost in Belgium
                      1 Infantry owned by the British lost in Belgium
                  Germans win, taking Belgium from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 ArmoredCar
                  Casualties for British: 1 Infantry
              Battle in Minsk
                  Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
                  Russians defend with 1 Artillery and 1 Infantry
                      Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Germans lost in Minsk
                      1 Infantry owned by the Russians lost in Minsk
                      Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Minsk
                      1 Artillery owned by the Russians lost in Minsk
                  Germans win, taking Minsk from Russians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 Infantrys
                  Casualties for Russians: 1 Artillery and 1 Infantry
              Battle in Leningrad
                  Germans attack with 4 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys
                  Russians defend with 1 AAGun, 1 Factory, 1 Mot.Inf and 2 Tanks
                      Russians roll AA dice in Leningrad : 0/6 hits, 1.00 expected hits
                      Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys in Leningrad, round 2 : 3/10 hits, 3.67 expected hits
                      Russians roll dice for 1 Mot.Inf and 2 Tanks in Leningrad, round 2 : 1/3 hits, 1.50 expected hits
                      1 Infantry owned by the Germans lost in Leningrad
                  1 Mot.Inf owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad
                  Germans win, taking Leningrad from Russians with 4 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 13
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Mot.Inf and 2 Tanks
              Battle in Kiev
                  Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
                  Russians defend with 1 Artillery, 1 Infantry and 1 Tank
                      Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 1/5 hits, 1.67 expected hits
                      Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 2 : 1/3 hits, 1.17 expected hits
                      1 Infantry owned by the Germans lost in Kiev
                      1 Infantry owned by the Russians lost in Kiev
                      Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 3 : 2/2 hits, 0.83 expected hits
                      1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
                      1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Kiev
                  Germans win, taking Kiev from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                  Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
              Battle in Kufra
                  Germans attack with 2 Artillerys and 2 Infantrys
                  British defend with 3 Infantrys and 1 Tank
                      Germans roll dice for 2 Artillerys and 2 Infantrys in Kufra, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 3 Infantrys and 1 Tank in Kufra, round 2 : 3/4 hits, 1.50 expected hits
                      1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kufra
                      1 Infantry owned by the British lost in Kufra
                  1 Artillery owned by the Germans retreated to Tobruk
                  British win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 Artillery and 2 Infantrys
                  Casualties for British: 1 Infantry
      
          Non Combat Move - Germans
              2 Infantrys moved from Krakow to Vinnytsia
              1 AAGun, 1 Artillery and 7 Tanks moved from Brest to Kiev
              1 Bomber moved from Minsk to Brest
              1 AAGun and 4 Infantrys moved from Warsaw to Brest
              2 Adv.Fighters moved from Leningrad to 24 Sea Zone
              2 Fighters moved from Leningrad to Vyborg
              2 Adv.Fighters moved from Leningrad to Vyborg
              1 Artillery, 1 Elite and 3 Infantrys moved from Bohemia to Krakow
              2 Adv.Fighters moved from Berlin to Picardy
              1 JetFighter moved from Netherlands to 23 Sea Zone
              3 Tanks moved from Berlin to Pomerania
              2 ArmoredCars moved from Berlin to Pomerania
              1 Infantry moved from Hamburg to Netherlands
              6 Tanks moved from Lorraine to Bohemia
              1 Artillery moved from Lorraine to Picardy
              1 Infantry moved from Normandy to Brittany
              1 Tank moved from Brittany to Picardy
              8 Infantrys moved from Paris to Normandy
              1 Bomber moved from Netherlands to Hamburg
      
          Place Units - Germans
              1 Carrier placed in 23 Sea Zone
              1 JetFighter placed in 23 Sea Zone
              2 Artillerys and 2 Infantrys placed in Hamburg
              2 Artillerys and 2 Infantrys placed in Warsaw
              8 Infantrys placed in Paris
              3 Infantrys placed in Normandy
              1 Elite and 4 Infantrys placed in Bohemia
              2 ArmoredCars, 2 Elites and 10 Infantrys placed in Berlin
      
          Turn Complete - Germans
              Germans collect 110 PUs; end with 110 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.50
      Germans regular : -2.67
      Russians AA : -1.00
      British regular : 1.83
      

      Savegame

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    • RE: mike v entek (axis) G40

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              4 infantry moved from Northern Italy to Greater Southern Germany
      
          Non Combat Move - Italians
      
          Place Units - Italians
              4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: mike v entek (axis) G40

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              4 infantry moved from Northern Italy to Greater Southern Germany
      
          Non Combat Move - Italians
      
          Place Units - Italians
              4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: mike v entek (axis) G40

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 14
      
          Purchase Units - Germans
              Germans buy 10 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Germans
              2 infantry moved from Germany to Poland
              1 tactical_bomber moved from Germany to Poland
              2 infantry moved from Germany to Slovakia Hungary
              1 tactical_bomber moved from Germany to Slovakia Hungary
              4 infantry moved from Yugoslavia to Romania
              1 infantry moved from Bulgaria to Romania
              1 bomber moved from Western Germany to Romania
              1 bomber moved from Western Germany to Slovakia Hungary
      
          Combat - Germans
              Battle in Romania
                  Germans attack with 1 bomber and 5 infantry
                  Russians defend with 2 mech_infantrys
                      Germans roll dice for 1 bomber and 5 infantry in Romania, round 2 : 2/6 hits, 1.50 expected hits
                      Russians roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Romania
                      2 mech_infantrys owned by the Russians lost in Romania
                  Germans win, taking Romania from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 mech_infantrys
              Battle in Poland
                  Germans attack with 2 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery and 1 mech_infantry
                      Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Russians lost in Poland
                      Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Poland
                  Germans win, taking Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 artillery and 1 mech_infantry
              Battle in Slovakia Hungary
                  Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Poland to Germany
              1 tactical_bomber moved from Slovakia Hungary to Germany
              1 bomber moved from Slovakia Hungary to Western Germany
              1 bomber moved from Romania to Western Germany
              2 artilleries moved from Western Germany to Germany
      
          Place Units - Germans
              10 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.00
      Germans regular : 0.33
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Thai round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Combat Move - Thai
              1 Infantry moved from S.Thailand to Burma
                    Thai take Burma from British
              2 Infantrys moved from S.Thailand to N.Thailand
              1 Fighter moved from Bangkok to N.Thailand
              1 Transport moved from 110 Sea Zone to 105 Sea Zone
              2 Infantrys moved from Bangkok to 105 Sea Zone
              1 Infantry moved from Bangkok to 105 Sea Zone
              3 Infantrys, 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
              3 Infantrys moved from 110 Sea Zone to Sumatra
      
          Purchase Units - Thai
              Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in N.Thailand
                  Thai attack with 1 Fighter and 2 Infantrys
                  British defend with 1 Infantry
                      Thai roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.67 expected hits
                      British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in N.Thailand
                  Thai win, taking N.Thailand from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Sumatra
                  Thai attack with 3 Infantrys
                  Anzac defend with 2 Infantrys
                      Thai roll dice for 3 Infantrys in Sumatra, round 2 : 0/3 hits, 0.50 expected hits
                      Dutch roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Thai lost in Sumatra
                      Thai roll dice for 2 Infantrys in Sumatra, round 3 : 1/2 hits, 0.33 expected hits
                      Dutch roll dice for 2 Infantrys in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Thai lost in Sumatra
                      1 Infantry owned by the Anzac lost in Sumatra
                      Thai roll dice for 1 Infantry in Sumatra, round 4 : 1/1 hits, 0.17 expected hits
                      Dutch roll dice for 1 Infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Anzac lost in Sumatra
                  Thai win, taking Sumatra from Dutch with 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Thai: 2 Infantrys
                  Casualties for Anzac: 2 Infantrys
      
          Non Combat Move - Thai
              1 Fighter moved from N.Thailand to Bangkok
      
          Place Units - Thai
              2 Artillerys and 2 Infantrys placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Thai regular : 1.33
      Dutch regular : 0.33
      British regular : -0.33
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Finns round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Combat Move - Finns
              1 Infantry moved from Lapland to Murmansk
                    Finns take Murmansk from Russians
              1 Infantry moved from Lapland to Finnmark
                    Finns take Finnmark from Russians
              2 Infantrys moved from Oulu to N.Karelia
              1 Tank moved from Lapland to N.Karelia
              1 Infantry moved from Oulu to Vyborg
              1 Infantry moved from Kotka to Vyborg
              1 Fighter moved from Tampere to Vyborg
      
          Purchase Units - Finns
              Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Finns
              Battle in N.Karelia
                  Finns attack with 2 Infantrys and 1 Tank
                  Russians defend with 1 Infantry
                      Finns roll dice for 2 Infantrys and 1 Tank in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Finns lost in N.Karelia
                      1 Infantry owned by the Russians lost in N.Karelia
                  Finns win, taking N.Karelia from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                  Casualties for Finns: 1 Infantry
                  Casualties for Russians: 1 Infantry
              Battle in Vyborg
                  Finns attack with 1 Fighter and 2 Infantrys
                  Russians defend with 1 Infantry
                      Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
                      Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                      Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits
                      Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                      Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 4 : 1/3 hits, 0.67 expected hits
                      Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Vyborg
                  Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Finns
              1 Fighter moved from Vyborg to Oulu
              6 Infantrys moved from Tampere to Oulu
              5 Infantrys moved from Helsinki to Tampere
      
          Place Units - Finns
              2 Artillerys and 3 Infantrys placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Finns regular : -0.83
      Russians regular : -0.33
      

      Savegame

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