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    Posts made by Entek

    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 2
      
          Combat Move - Russians
              1 Artillery, 1 EarlyFighter, 5 Infantrys and 2 Tanks moved from Ulaan Ude to Quingdao
              1 Infantry moved from Irkutsk to Quingdao
              1 Infantry moved from Ustkut to Irkutsk
              2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude
              1 Infantry moved from Kyzal to Ulaan Ude
              5 Infantrys moved from Kaask to Tulun
              1 Tank moved from Kaask to Ulaan Ude
              1 Artillery and 1 Infantry moved from Kyzyl to Jinquan
              1 Infantry and 1 Tank moved from Punjab to Yecheng
              1 Tank moved from Yecheng to Haixi
      
          Purchase Units - Russians
              Russians buy 4 Infantrys, 1 Marine, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
      
          Non Combat Move - Russians
              1 AAGun moved from Tulun to Ulaan Ude
              1 AAGun moved from Kyzyl to Kaask
      
          Place Units - Russians
              4 Infantrys, 1 Marine and 1 Tank placed in Kaask
              2 Mech.Infs and 2 Tanks placed in Achinsk
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Italians
              1 Fighter and 2 Infantrys moved from Tobruk to Kufra
              2 Infantrys moved from Tobruk to Mersa Matruh
              2 Fighters moved from 48 Sea Zone to Mersa Matruh
              1 Tank moved from Tobruk to Kufra
              1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
              1 Infantry moved from Rome to 46 Sea Zone
              1 Artillery, 2 Destroyers, 1 Elite, 1 Infantry, 1 S.Submarine and 1 Transport moved from 46 Sea Zone to 42 Sea Zone
              1 Artillery, 1 Elite and 1 Infantry moved from 42 Sea Zone to N.Algeria
              2 Artillerys and 2 Infantrys moved from N.Tunisia to N.Algeria
              1 Cruiser, 1 Destroyer and 2 Submarines moved from 41 Sea Zone to 42 Sea Zone
              2 Artillerys and 2 Infantrys moved from Provence to 44 Sea Zone
              3 Transports moved from 41 Sea Zone to 43 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 42 Sea Zone
              2 Artillerys and 2 Infantrys moved from 42 Sea Zone to N.Algeria
              2 Artillerys moved from Tunis to N.Tunisia
              2 Infantrys moved from Tunis to N.Tunisia
              2 Fighters moved from S.Algeria to N.Algeria
              1 Transport moved from 48 Sea Zone to 46 Sea Zone
              1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
              1 Artillery moved from 48 Sea Zone to Tobruk
      
          Purchase Units - Italians
              Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier and 6 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Mersa Matruh
                  Italians attack with 2 Fighters and 2 Infantrys
                  British defend with 1 Infantry
                      Italians roll dice for 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.00 expected hits
                      British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Mersa Matruh
                  Italians win, taking Mersa Matruh from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Kufra
                  Italians attack with 1 Fighter, 2 Infantrys and 1 Tank
                  British defend with 1 Tank
                      Italians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kufra, round 2 : 1/4 hits, 1.17 expected hits
                      British roll dice for 1 Tank in Kufra, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the British lost in Kufra
                  Italians win, taking Kufra from British with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                  Casualties for British: 1 Tank
      
          Non Combat Move - Italians
              1 Fighter moved from Kufra to Tobruk
              2 Fighters moved from Mersa Matruh to 48 Sea Zone
      
          Place Units - Italians
              2 ArmoredCars placed in Tunis
              1 Carrier placed in 46 Sea Zone
              2 Adv.Fighters placed in 46 Sea Zone
              4 Infantrys placed in Greece
              2 Infantrys placed in Tunis
              Italians undo move 5.
              2 Artillerys and 2 Infantrys placed in Provence
      
          Turn Complete - Italians
              Italians collect 61 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.83
      British regular : -0.83
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Yamamoto round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Yamamoto
              1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
              1 Elite moved from Tokyo to 85 Sea Zone
              1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
              1 Artillery, 1 Elite and 1 Infantry moved from 84 Sea Zone to Shanghai
              1 Infantry moved from Hainan to 92 Sea Zone
              1 Artillery moved from Hainan to 92 Sea Zone
              1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
              1 Tank moved from Kwangtung to Kwangsi
              1 Artillery and 1 Tank moved from Kiangsi to Hunan
              1 Tank moved from Hong Kong to Hunan
              2 Tanks moved from Hong Kong to Hunan
              1 Artillery moved from Hong Kong to 92 Sea Zone
              1 Artillery moved from 92 Sea Zone to S.French Indochina
                    Yamamoto take S.French Indochina from French
              1 Bomber moved from Hainan to Hunan
              1 Artillery moved from Hainan to 92 Sea Zone
              1 Infantry moved from Mindoro to 106 Sea Zone
              1 Infantry moved from 106 Sea Zone to Palawan
                    Yamamoto take Palawan from Americans
              1 Artillery moved from 92 Sea Zone to Kwangsi
              2 Transports moved from 92 Sea Zone to 93 Sea Zone
              2 Infantrys and 1 Tank moved from Kyushu to 93 Sea Zone
              2 Infantrys and 1 Tank moved from 93 Sea Zone to Manila
              1 Adv.Fighter moved from Tokyo to Manila
              2 Fighters moved from 107 Sea Zone to Manila
              1 Artillery and 1 Infantry moved from Woleai to Truk
                    Yamamoto take Truk from Americans
              1 Artillery and 1 Infantry moved from Nauru to 103 Sea Zone
              1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
              1 Artillery, 2 Fighters and 1 Infantry moved from 95 Sea Zone to Wake
              1 Bomber moved from Jaluit to Wake
      
          Purchase Units - Yamamoto
              Yamamoto buy 4 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Hunan
                  Yamamoto attack with 1 Artillery, 1 Bomber and 4 Tanks
                  Chinese defend with 1 Infantry
                      Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Tanks in Hunan, round 2 : 5/6 hits, 3.00 expected hits
                      Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 Artillery owned by the Yamamoto lost in Hunan
                      1 Infantry owned by the Chinese lost in Hunan
                  Yamamoto win, taking Hunan from Chinese with 1 Bomber and 4 Tanks remaining. Battle score for attacker is -2
                  Casualties for Yamamoto: 1 Artillery
                  Casualties for Chinese: 1 Infantry
              Battle in Shanghai
                  Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry
                  Chinese defend with 1 Infantry
                      Yamamoto roll dice for 1 Cruiser in Shanghai, round 2 : 0/1 hits, 0.50 expected hits
                      Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shanghai, round 2 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Yamamoto lost in Shanghai
                      Yamamoto roll dice for 1 Artillery and 1 Elite in Shanghai, round 3 : 0/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
                      1 Elite owned by the Yamamoto lost in Shanghai
                      Yamamoto roll dice for 1 Artillery in Shanghai, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits, 0.33 expected hits
                      Yamamoto roll dice for 1 Artillery in Shanghai, round 5 : 1/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 Infantry in Shanghai, round 5 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Shanghai
                  Yamamoto win, taking Shanghai from Chinese with 1 Artillery remaining. Battle score for attacker is -3
                  Casualties for Yamamoto: 1 Elite and 1 Infantry
                  Casualties for Chinese: 1 Infantry
              Battle in Kwangsi
                  Yamamoto attack with 2 Artillerys, 1 Infantry and 1 Tank
                  Chinese defend with 1 Infantry
                      Yamamoto roll dice for 1 Battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Chinese lost in Kwangsi
                  Yamamoto win, taking Kwangsi from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Manila
                  Yamamoto attack with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Tank
                  Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                      Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Tank in Manila, round 2 : 3/6 hits, 2.00 expected hits
                      Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits
                      2 Infantrys owned by the Yamamoto lost in Manila
                      1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Manila
                      Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 1 Tank in Manila, round 3 : 1/4 hits, 1.67 expected hits
                      Americans roll dice for 1 Fighter in Manila, round 3 : 1/1 hits, 0.50 expected hits
                      1 Fighter owned by the Yamamoto lost in Manila
                      1 Fighter owned by the Americans lost in Manila
                  Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Yamamoto: 1 Fighter and 2 Infantrys
                  Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
              Battle in Wake
                  Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
                  Americans defend with 1 Artillery and 1 Infantry
                      Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Americans lost in Wake
                      Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Wake, round 2 : 3/5 hits, 2.00 expected hits
                      Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Americans lost in Wake
                  Yamamoto win, taking Wake from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 Artillery and 1 Infantry
      
          Non Combat Move - Yamamoto
              2 Fighters moved from Wake to 95 Sea Zone
              1 Bomber moved from Wake to Minamitori
              1 Fighter moved from Manila to 107 Sea Zone
              1 Adv.Fighter moved from Manila to Mindoro
              1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
              1 Bomber moved from Hunan to Hong Kong
      
          Place Units - Yamamoto
              3 Artillerys and 3 Infantrys placed in Hong Kong
              1 B.Transport, 1 Cruiser, 1 Destroyer and 2 Submarines placed in 85 Sea Zone
              1 Artillery placed in Tokyo
      
          Turn Complete - Yamamoto
              Yamamoto collect 72 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Yamamoto regular : 2.00
      Americans regular : 0.67
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 2
      
          Combat Move - Americans
              1 unit repaired.
              1 Artillery and 1 Infantry moved from Kauai to sz22
              1 Artillery and 1 Infantry moved from Kauai to sz25
              1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Infantry and 1 Transport moved from sz25 to sz11
              1 Artillery and 1 Infantry moved from sz11 to Midway
              1 Artillery, 1 Infantry and 1 Transport moved from sz22 to sz11
              1 Artillery and 1 Infantry moved from sz11 to Midway
              1 Artillery moved from Nor Cal to sz23
              2 Infantrys moved from Nor Cal to sz23
              1 Artillery, 2 B.Transports and 2 Infantrys moved from sz23 to sz14
              4 Infantrys moved from Portland to Seattle
              2 Tanks moved from Portland to British Columbia
              3 Infantrys moved from British Columbia to N.Canada
              1 Tank moved from Canada to Anchorage
              2 Artillerys and 2 Infantrys moved from Canada to N.Canada
              1 Infantry and 1 Tank moved from Seattle to British Columbia
              1 Artillery and 2 Infantrys moved from sz14 to Seattle
              2 EarlyFighters moved from Kauai to Wake
      
          Purchase Units - Americans
              Americans buy 2 B.Transports, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Factory, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
      
          Combat - Americans
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 Carrier and 1 Cruiser placed in sz25
              1 Destroyer and 1 Submarine placed in sz25
              2 B.Transports, 1 Cruiser and 1 Destroyer placed in sz23
              4 Infantrys placed in San Francisco
              1 Factory placed in Alaska
      
          Turn Complete - Americans
              Americans collect 89 PUs; end with 89 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Anzac round 2

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 2
      
          Combat Move - Anzac
              1 EarlyFighter moved from Soem to sz59
              2 EarlyFighters moved from sz50 to sz59
              2 Infantrys moved from N.Australia to sz49
              2 Infantrys, 1 Submarine and 1 Transport moved from sz49 to sz57
              2 Infantrys moved from sz57 to Java
              2 Infantrys moved from Derby to sz50
              2 Infantrys moved from sz50 to Soem
              4 Infantrys moved from S.W.Australia to sz37
              1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50
              4 Infantrys moved from sz50 to Flores
              1 Artillery moved from S.W.Australia to W.Australia
              2 Infantrys moved from Bikini to sz40
              2 Infantrys and 2 T.Boats moved from sz40 to sz19
              2 Infantrys moved from sz19 to Wake
      
          Purchase Units - Anzac
              Anzac buy 2 Artillerys, 2 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; 
      
          Combat - Anzac
              Battle in sz59
                  Anzac attack with 3 EarlyFighters
                  Hisaichi defend with 2 Submarines
                      Anzac roll dice for 3 EarlyFighters in sz59, round 2 : 1/3 hits, 1.00 expected hits
                      1 Submarine owned by the Hisaichi lost in sz59
                  1 Submarine owned by the Hisaichi submerged
                  Anzac win with 3 EarlyFighters remaining. Battle score for attacker is 6
                  Casualties for Hisaichi: 1 Submarine
      
          Non Combat Move - Anzac
              1 EarlyFighter moved from sz59 to N.S
              2 EarlyFighters moved from sz59 to sz50
      
          Place Units - Anzac
              1 Artillery and 2 Infantrys placed in Darwin
              1 Artillery and 1 Marine placed in Melbourne
              2 Transports placed in sz37
      
          Turn Complete - Anzac
              Anzac collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Anzac regular : 0.00
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 2
      
          Combat Move - British
              1 Artillery and 1 Infantry moved from Burma to Thailand
              1 Infantry moved from Burma to Thailand
              2 EarlyFighters moved from Burma to Thailand
              1 Infantry moved from Bengal to Burma
              1 Tank moved from Nepal to Burma
              1 Tank moved from E.India to Burma
              1 Artillery and 2 Infantrys moved from E.India to Bengal
              1 Artillery and 1 Infantry moved from Nepal to Bengal
              2 Infantrys moved from Bhopa to Nepal
              1 Artillery and 2 Infantrys moved from Bikaner to Agra
              1 Tank moved from C.India to Bengal
              1 Artillery and 7 Infantrys moved from C.India to E.India
              2 Infantrys moved from Calcutta to C.India
              1 Carrier and 2 EarlyFighters moved from sz63 to sz66
              2 EarlyFighters moved from sz66 to Thailand
              2 T.Boats moved from sz66 to sz64
              2 Infantrys moved from Palana to Magadan
      
          Purchase Units - British
              British buy 2 B.Transports, 1 Battleship, 1 Destroyer and 1 Factory; Remaining resources: 0 PUs; 
      
          Combat - British
              Battle in Agra
                  British attack with 1 Artillery and 2 Infantrys
                  Neutral defend with 1 Infantry
                      British roll dice for 1 Artillery and 2 Infantrys in Agra, round 2 : 1/3 hits, 0.83 expected hits
                      Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Neutral lost in Agra
                  British loses 0 PUs for violating Agras neutrality.
                  British win, taking Agra from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Neutral: 1 Infantry
              Battle in Thailand
                  British attack with 1 Artillery, 4 EarlyFighters and 2 Infantrys
                  Yamamoto defend with 1 Artillery
                      British roll dice for 1 Artillery, 4 EarlyFighters and 2 Infantrys in Thailand, round 2 : 1/7 hits, 2.17 expected hits
                      Thai roll dice for 1 Artillery in Thailand, round 2 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Yamamoto lost in Thailand
                  British win, taking Thailand from Thai with 1 Artillery, 4 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 4
                  Casualties for Yamamoto: 1 Artillery
      
          Non Combat Move - British
              2 EarlyFighters moved from Thailand to sz66
              2 EarlyFighters moved from Thailand to N.S
              1 AAGun moved from Bhopa to Nepal
              2 Transports moved from sz50 to sz49
      
          Place Units - British
              2 B.Transports, 1 Battleship and 1 Destroyer placed in sz63
              1 Factory placed in Bengal
      
          Turn Complete - British
              British collect 57 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Thai regular : -0.33
      Neutral regular : -0.33
      British regular : -1.00
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Germans
              1 Artillery and 1 Infantry moved from Brest to Kiev
              1 Infantry moved from Brest to Kiev
              1 Artillery, 1 Elite and 3 Infantrys moved from Brest to Minsk
              1 Artillery moved from Brest to Lithuania
              1 Bomber moved from Brest to Minsk
              1 Tank moved from Brest to Lithuania
              1 Tank moved from East Prussia to Latvia
                    Germans take Latvia from Russians
              1 Tank moved from Brest to Kiev
              1 Elite and 4 Infantrys moved from Krakow to Brest
              2 Artillerys and 2 Infantrys moved from Warsaw to Brest
              2 ArmoredCars moved from Pomerania to East Prussia
              2 Transports moved from 24 Sea Zone to 23 Sea Zone
              2 Artillerys moved from Hamburg to 23 Sea Zone
              2 Infantrys moved from Hamburg to 23 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
              2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
              1 Bomber moved from Hamburg to 22 Sea Zone
              1 Submarine moved from 23 Sea Zone to 22 Sea Zone
              1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
              2 Adv.Fighters moved from Brittany to 18 Sea Zone
              1 Infantry moved from N.Algeria to S.Algeria
      
          Purchase Units - Germans
              Germans buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 HeavyTank, 14 Infantrys, 1 JetFighter, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Minsk
                  Germans attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys
                  Russians defend with 1 Artillery, 1 Elite and 3 Infantrys
                      Germans roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Minsk, round 2 : 1/6 hits, 2.00 expected hits
                      Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1.67 expected hits
                      1 Infantry owned by the Germans lost in Minsk
                      1 Infantry owned by the Russians lost in Minsk
                      Germans roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Minsk, round 3 : 4/5 hits, 1.83 expected hits
                      Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 3 : 0/4 hits, 1.33 expected hits
                      1 Elite owned by the Russians, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
                  Germans win, taking Minsk from Russians with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Artillery, 1 Elite and 3 Infantrys
              Battle in 22 Sea Zone
                  Germans attack with 1 Bomber, 1 Destroyer and 1 Submarine
                  Russians defend with 1 Submarine
                      Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Russians roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 Submarine owned by the Russians lost in 22 Sea Zone
                  Germans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 Submarine
              Battle in 18 Sea Zone
                  Germans attack with 2 Adv.Fighters
                  British defend with 1 T.Boat
                      Germans roll dice for 2 Adv.Fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 T.Boat in 18 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                  1 Adv.Fighter owned by the Germans lost in 18 Sea Zone
                  1 T.Boat owned by the British lost in 18 Sea Zone
                  Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 Adv.Fighter
                  Casualties for British: 1 T.Boat
              Battle in Kiev
                  Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
                  Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                      Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Kiev
                      1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Kiev
                      Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 4 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Russians lost in Kiev
                  Germans win, taking Kiev from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
              Battle in Lithuania
                  Germans attack with 1 Artillery and 1 Tank
                  Russians defend with 1 Tank
                      Germans roll dice for 1 Artillery and 1 Tank in Lithuania, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Tank in Lithuania, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 Artillery and 1 Tank in Lithuania, round 3 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Tank in Lithuania, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 Artillery and 1 Tank in Lithuania, round 4 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Tank in Lithuania, round 4 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Russians lost in Lithuania
                  Germans win, taking Lithuania from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 Tank
      
          Non Combat Move - Germans
              4 ArmoredCars moved from Bohemia to Brest
              1 Artillery moved from Bohemia to Krakow
              2 Elites moved from Brandenburg to Pomerania
              9 Infantrys moved from Brandenburg to Pomerania
              3 Tanks moved from Berlin to Pomerania
              1 Infantry moved from Brandenburg to Pomerania
              1 Tank moved from Orleanais to Lorraine
              1 Artillery moved from Bavaria to Bohemia
              1 Artillery moved from Belgium to Rhine
              1 Elite moved from Picardy to Lorraine
              4 Infantrys moved from Normandy to Picardy
              1 Artillery moved from Normandy to Picardy
              1 Bomber moved from 22 Sea Zone to Hamburg
              1 Adv.Fighter moved from 18 Sea Zone to Brittany
              1 Carrier, 1 Cruiser, 5 Destroyers and 4 Submarines moved from 23 Sea Zone to 22 Sea Zone
              1 Bomber moved from Minsk to Brest
      
          Place Units - Germans
              1 Carrier, 1 Destroyer, 1 JetFighter and 1 S.Submarine placed in 22 Sea Zone
              8 Infantrys placed in Paris
              2 Artillerys and 2 Infantrys placed in Warsaw
              2 Infantrys placed in Hamburg
              1 HeavyTank and 2 Infantrys placed in Krakow
              2 ArmoredCars and 3 Tanks placed in Bohemia
      
          Turn Complete - Germans
              Germans collect 106 PUs; end with 106 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -4.50
      Germans regular : -0.33
      British regular : 0.83
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Germans
              1 Artillery and 1 Infantry moved from Brest to Kiev
              1 Infantry moved from Brest to Kiev
              1 Artillery, 1 Elite and 3 Infantrys moved from Brest to Minsk
              1 Artillery moved from Brest to Lithuania
              1 Bomber moved from Brest to Minsk
              1 Tank moved from Brest to Lithuania
              1 Tank moved from East Prussia to Latvia
                    Germans take Latvia from Russians
              1 Tank moved from Brest to Kiev
              1 Elite and 4 Infantrys moved from Krakow to Brest
              2 Artillerys and 2 Infantrys moved from Warsaw to Brest
              2 ArmoredCars moved from Pomerania to East Prussia
              2 Transports moved from 24 Sea Zone to 23 Sea Zone
              2 Artillerys moved from Hamburg to 23 Sea Zone
              2 Infantrys moved from Hamburg to 23 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
              2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
              1 Bomber moved from Hamburg to 22 Sea Zone
              1 Submarine moved from 23 Sea Zone to 22 Sea Zone
              1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
              2 Adv.Fighters moved from Brittany to 18 Sea Zone
              1 Infantry moved from N.Algeria to S.Algeria
      
          Purchase Units - Germans
              Germans buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 HeavyTank, 14 Infantrys, 1 JetFighter, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Minsk
                  Germans attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys
                  Russians defend with 1 Artillery, 1 Elite and 3 Infantrys
                      Germans roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Minsk, round 2 : 1/6 hits, 2.00 expected hits
                      Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1.67 expected hits
                      1 Infantry owned by the Germans lost in Minsk
                      1 Infantry owned by the Russians lost in Minsk
                      Germans roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Minsk, round 3 : 4/5 hits, 1.83 expected hits
                      Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 3 : 0/4 hits, 1.33 expected hits
                      1 Elite owned by the Russians, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
                  Germans win, taking Minsk from Russians with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Artillery, 1 Elite and 3 Infantrys
              Battle in 22 Sea Zone
                  Germans attack with 1 Bomber, 1 Destroyer and 1 Submarine
                  Russians defend with 1 Submarine
                      Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Russians roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 Submarine owned by the Russians lost in 22 Sea Zone
                  Germans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 Submarine
              Battle in 18 Sea Zone
                  Germans attack with 2 Adv.Fighters
                  British defend with 1 T.Boat
                      Germans roll dice for 2 Adv.Fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 T.Boat in 18 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                  1 Adv.Fighter owned by the Germans lost in 18 Sea Zone
                  1 T.Boat owned by the British lost in 18 Sea Zone
                  Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 Adv.Fighter
                  Casualties for British: 1 T.Boat
              Battle in Kiev
                  Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
                  Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                      Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Kiev
                      1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Kiev
                      Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 4 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Russians lost in Kiev
                  Germans win, taking Kiev from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
              Battle in Lithuania
                  Germans attack with 1 Artillery and 1 Tank
                  Russians defend with 1 Tank
                      Germans roll dice for 1 Artillery and 1 Tank in Lithuania, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Tank in Lithuania, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 Artillery and 1 Tank in Lithuania, round 3 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Tank in Lithuania, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 Artillery and 1 Tank in Lithuania, round 4 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 Tank in Lithuania, round 4 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Russians lost in Lithuania
                  Germans win, taking Lithuania from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 Tank
      
          Non Combat Move - Germans
              4 ArmoredCars moved from Bohemia to Brest
              1 Artillery moved from Bohemia to Krakow
              2 Elites moved from Brandenburg to Pomerania
              9 Infantrys moved from Brandenburg to Pomerania
              3 Tanks moved from Berlin to Pomerania
              1 Infantry moved from Brandenburg to Pomerania
              1 Tank moved from Orleanais to Lorraine
              1 Artillery moved from Bavaria to Bohemia
              1 Artillery moved from Belgium to Rhine
              1 Elite moved from Picardy to Lorraine
              4 Infantrys moved from Normandy to Picardy
              1 Artillery moved from Normandy to Picardy
              1 Bomber moved from 22 Sea Zone to Hamburg
              1 Adv.Fighter moved from 18 Sea Zone to Brittany
              1 Carrier, 1 Cruiser, 5 Destroyers and 4 Submarines moved from 23 Sea Zone to 22 Sea Zone
              1 Bomber moved from Minsk to Brest
      
          Place Units - Germans
              1 Carrier, 1 Destroyer, 1 JetFighter and 1 S.Submarine placed in 22 Sea Zone
              8 Infantrys placed in Paris
              2 Artillerys and 2 Infantrys placed in Warsaw
              2 Infantrys placed in Hamburg
              1 HeavyTank and 2 Infantrys placed in Krakow
              2 ArmoredCars and 3 Tanks placed in Bohemia
      
          Turn Complete - Germans
              Germans collect 106 PUs; end with 106 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -4.50
      Germans regular : -0.33
      British regular : 0.83
      

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    • RE: World at War game 22

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World At War

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians buy 1 Bunker, 21 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
      
          Non Combat Move - Italians
              4 Infantrys moved from Lombardy to Provence
              1 Tank moved from Lombardy to Provence
      
          Place Units - Italians
              1 Bunker and 4 Infantrys placed in Tunis
              4 Infantrys placed in Provence
              4 Infantrys and 1 Tank placed in Lombardy
              9 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 50 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Dutch round 2

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 2
      
          Combat Move - Dutch
              1 Artillery and 1 Infantry moved from Sarong to New Guinea
              1 Infantry moved from Java to Sumatra
              1 Infantry moved from Sumatra to N.S
              1 Infantry moved from Bali to Java
      
          Non Combat Move - Dutch
      
          Turn Complete - Dutch
      

      Combat Hit Differential Summary :

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Thai round 6

      TripleA Turn Summary for game: World At War

      Game History

      Round: 6
      
          Combat Move - Thai
              1 Transport moved from 110 Sea Zone to 105 Sea Zone
              1 Artillery moved from Bangkok to 105 Sea Zone
              1 Elite moved from Bangkok to 105 Sea Zone
              1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from S.Thailand to Burma
              1 Artillery and 1 Elite moved from 110 Sea Zone to Sumatra
              1 Fighter moved from 110 Sea Zone to Sumatra
              1 Tank moved from West Borneo to East And South Borneo
                    Thai take East And South Borneo from Dutch
              1 Tank moved from East And South Borneo to West Borneo
      
          Purchase Units - Thai
              Thai buy 1 Elite, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in Sumatra
                  Thai attack with 1 Artillery, 1 Elite and 1 Fighter
                  Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker
                      Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
                  Units damaged: 1 Bunker owned by the Dutch
                      Dutch roll dice for 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/3 hits, 1.17 expected hits
                      1 Elite owned by the Thai, 1 Fighter owned by the Thai and 1 Artillery owned by the Thai lost in Sumatra
                  Dutch win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -15
                  Casualties for Thai: 1 Artillery, 1 Elite and 1 Fighter
              Battle in Burma
                  Thai attack with 1 Artillery and 1 Infantry
                  British defend with 1 Infantry
                      Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Thai lost in Burma
                  1 Artillery owned by the Thai retreated to S.Thailand
                  British win with 1 Infantry remaining. Battle score for attacker is -2
                  Casualties for Thai: 1 Infantry
      
          Non Combat Move - Thai
              1 Infantry moved from Bangkok to S.Thailand
      
          Place Units - Thai
              1 Elite and 3 Infantrys placed in Bangkok
              1 Transport placed in 105 Sea Zone
      
          Turn Complete - Thai
              Thai collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Thai regular : -0.83
      British regular : 0.67
      Dutch regular : 1.83
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Romanians round 6

      TripleA Turn Summary for game: World At War

      Game History

      Round: 6
      
          Combat Move - Romanians
              1 Infantry moved from E.Romania to Vinnytsia
              1 Tank moved from W.Romania to E.Romania
              2 Infantrys moved from W.Romania to E.Romania
              4 Infantrys moved from Bucharest to E.Romania
      
          Purchase Units - Romanians
              Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
      
          Non Combat Move - Romanians
      
          Place Units - Romanians
              2 Artillerys and 1 Elite placed in W.Romania
              2 ArmoredCars and 1 Infantry placed in Bucharest
      
          Turn Complete - Romanians
              Romanians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Finns round 6

      TripleA Turn Summary for game: World At War

      Game History

      Round: 6
      
          Combat Move - Finns
              1 Artillery and 2 Infantrys moved from Tampere to Kotka
              1 Fighter, 5 Infantrys and 1 Tank moved from Oulu to Lapland
              1 Infantry moved from Oulu to Lapland
      
          Purchase Units - Finns
              Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Finns
              Battle in Kotka
                  Finns attack with 1 Artillery and 2 Infantrys
                  Russians defend with 1 Elite
                      Finns roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 Elite in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                      Finns roll dice for 1 Artillery and 2 Infantrys in Kotka, round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 Elite in Kotka, round 3 : 0/1 hits, 0.33 expected hits
                      1 Elite owned by the Russians lost in Kotka
                  Finns win, taking Kotka from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 Elite
              Battle in Lapland
                  Finns attack with 1 Fighter, 6 Infantrys and 1 Tank
                  British defend with 1 Artillery, 3 Infantrys and 1 Tank
                      Finns roll dice for 1 Fighter, 6 Infantrys and 1 Tank in Lapland, round 2 : 2/8 hits, 1.83 expected hits
                      British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.83 expected hits
                      1 Infantry owned by the Finns lost in Lapland
                      2 Infantrys owned by the British lost in Lapland
                      Finns roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Lapland, round 3 : 1/7 hits, 1.67 expected hits
                      British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 3 : 2/3 hits, 1.17 expected hits
                      2 Infantrys owned by the Finns lost in Lapland
                      1 Infantry owned by the British lost in Lapland
                      Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 4 : 1/5 hits, 1.33 expected hits
                      British roll dice for 1 Artillery and 1 Tank in Lapland, round 4 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Finns lost in Lapland
                      1 Artillery owned by the British lost in Lapland
                      Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 5 : 1/4 hits, 1.17 expected hits
                      British roll dice for 1 Tank in Lapland, round 5 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the British lost in Lapland
                  Finns win, taking Lapland from British with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                  Casualties for Finns: 4 Infantrys
                  Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
      
          Non Combat Move - Finns
              1 Fighter moved from Lapland to Oulu
              1 Artillery and 1 Infantry moved from Tampere to Oulu
              2 Artillerys moved from Helsinki to Tampere
              2 Elites moved from Helsinki to Tampere
              2 Infantrys moved from Helsinki to Tampere
      
          Place Units - Finns
              5 Infantrys and 1 Tank placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Finns regular : -1.67
      Russians regular : -0.67
      British regular : -0.33
      

      Savegame

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    • RE: mike v entek (axis) G40

      TripleA Turn Summary: Italians round 17

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 17
      
          Purchase Units - Italians
              Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              4 infantry moved from Northern Italy to Yugoslavia
              5 infantry moved from Germany to Greater Southern Germany
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 artillery and 3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Italians
              1 unit repaired.
              3 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria
              1 Artillery and 1 Infantry moved from Kordofan to Darfur
                    Italians take Darfur from British
              2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
              1 Infantry and 1 Tank moved from Campania to 49 Sea Zone
              2 Transports moved from 47 Sea Zone to 46 Sea Zone
              2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
              2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
              1 Infantry and 1 Tank moved from 49 Sea Zone to Greece
              2 Artillerys, 2 Infantrys and 4 Tanks moved from Serbia to Greece
              1 Transport moved from 49 Sea Zone to 50 Sea Zone
              2 Infantrys moved from Croatia to 50 Sea Zone
              2 Infantrys and 1 Transport moved from 50 Sea Zone to 49 Sea Zone
              2 Infantrys moved from 49 Sea Zone to Greece
              1 Transport moved from 47 Sea Zone to 46 Sea Zone
              1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
              1 Artillery, 1 Carrier, 1 Elite, 2 Fighters and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
              1 Artillery and 1 Elite moved from 48 Sea Zone to Tobruk
              1 Battleship, 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
              2 Fighters moved from N.Tunisia to S.Algeria
              1 Artillery moved from Provence to Languedoc
              1 Artillery moved from Rome to Campania
      
          Purchase Units - Italians
              Italians buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 2 Artillerys, 5 Infantrys and 5 Tanks
                  Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                      Italians roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Greece, round 2 : 6/12 hits, 4.33 expected hits
                      Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
                      3 Infantrys owned by the Italians lost in Greece
                      1 Tank owned by the Neutral and 5 Infantrys owned by the Neutral lost in Greece
                      Italians roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Greece, round 3 : 4/9 hits, 3.83 expected hits
                      Neutral roll dice for 1 Fighter in Greece, round 3 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Italians lost in Greece
                      1 Fighter owned by the Neutral lost in Greece
                  Italians loses 0 PUs for violating Greeces neutrality.
                  Italians win, taking Greece from Neutral with 2 Artillerys, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 15
                  Casualties for Italians: 4 Infantrys
                  Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
              Battle in S.Algeria
                  Italians attack with 2 Fighters, 3 Infantrys and 1 Tank
                  French defend with 1 Infantry
                      Italians roll dice for 2 Fighters, 3 Infantrys and 1 Tank in S.Algeria, round 2 : 3/6 hits, 1.67 expected hits
                      French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in S.Algeria
                  Italians win, taking S.Algeria from French with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
              Battle in Languedoc
                  Italians attack with 1 Artillery
                  French defend with 1 Infantry
                      Italians roll dice for 1 Artillery in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Artillery in Languedoc, round 3 : 1/1 hits, 0.33 expected hits
                      French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in Languedoc
                  Italians win, taking Languedoc from French with 1 Artillery remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
      
          Non Combat Move - Italians
              2 Fighters moved from S.Algeria to N.Tunisia
      
          Place Units - Italians
              1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 46 Sea Zone
              2 ArmoredCars and 2 Infantrys placed in Tunis
              4 Artillerys placed in Rome
      
          Turn Complete - Italians
              Italians collect 62 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.00
      Italians regular : 3.50
      Neutral regular : 0.83
      

      Savegame

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    • RE: mike v entek (axis) G40

      TripleA Turn Summary: Germans round 17

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 17
      
          Purchase Units - Germans
              Germans buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Germany to Slovakia Hungary
              1 artillery and 2 infantry moved from Germany to Poland
              1 tactical_bomber moved from Germany to Slovakia Hungary
              1 tactical_bomber moved from Germany to Poland
              1 bomber moved from Western Germany to Slovakia Hungary
              1 bomber moved from Western Germany to Poland
      
          Combat - Germans
              Battle in Poland
                  Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Poland
                      2 infantry owned by the Russians lost in Poland
                  Germans win, taking Poland from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in Slovakia Hungary
                  Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.83 expected hits
                      Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
      
          Non Combat Move - Germans
              1 bomber moved from Poland to Western Germany
              1 bomber moved from Slovakia Hungary to Western Germany
              1 infantry moved from Western Germany to Greater Southern Germany
              1 armour and 1 infantry moved from Greater Southern Germany to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
      
          Place Units - Germans
              2 artilleries and 8 infantry placed in Germany
              1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.00
      Germans regular : -0.83
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Hisaichi round 6

      TripleA Turn Summary for game: World At War

      Game History

      Round: 6
      
          Combat Move - Hisaichi
              1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita
              3 Adv.Fighters moved from Hulunbuir to Chita
              2 ArmoredCars and 1 Mech.Inf moved from Khabarovsk to Ayan
              2 Artillerys and 2 Infantrys moved from Liaoning to Heilungchiang
              1 Artillery and 1 Infantry moved from Shantung to Anhwei
              1 Infantry moved from Shantung to Shansi
                    Hisaichi take Shansi from Chinese
              1 Artillery and 2 Infantrys moved from Shantung to Chahar
              1 Fighter moved from Shantung to Anhwei
              2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
              1 Artillery and 1 Infantry moved from 112 Sea Zone to Flores
              1 Bomber moved from Bangkok to Flores
              1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
              1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor
              1 Transport moved from 112 Sea Zone to 107 Sea Zone
      
          Purchase Units - Hisaichi
              Hisaichi buy 2 Adv.Fighters, 4 Artillerys, 1 Destroyer, 1 Elite, 3 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Chita
                  Hisaichi attack with 3 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry
                  Russians defend with 1 Artillery, 1 Infantry and 1 Tank
                      Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 2/6 hits, 2.50 expected hits
                      Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 2 : 1/3 hits, 1.17 expected hits
                      1 Infantry owned by the Hisaichi lost in Chita
                      1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Chita
                      Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery and 1 Elite in Chita, round 3 : 1/5 hits, 2.33 expected hits
                      Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
                      1 Elite owned by the Hisaichi lost in Chita
                      1 Tank owned by the Russians lost in Chita
                  Hisaichi win, taking Chita from Russians with 3 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 6
                  Casualties for Hisaichi: 1 Elite and 1 Infantry
                  Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
              Battle in Chahar
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Chinese defend with 1 Tank
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Chinese lost in Chahar
                  Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                  Casualties for Chinese: 1 Tank
              Battle in Ayan
                  Hisaichi attack with 2 ArmoredCars and 1 Mech.Inf
                  Russians defend with 2 Artillerys and 1 Elite
                      Hisaichi roll dice for 2 ArmoredCars and 1 Mech.Inf in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 2 Artillerys and 1 Elite in Ayan, round 2 : 0/3 hits, 1.00 expected hits
                      1 Elite owned by the Russians lost in Ayan
                      Hisaichi roll dice for 2 ArmoredCars and 1 Mech.Inf in Ayan, round 3 : 2/3 hits, 1.00 expected hits
                      Russians roll dice for 2 Artillerys in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                      2 Artillerys owned by the Russians lost in Ayan
                  Hisaichi win, taking Ayan from Russians with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 11
                  Casualties for Russians: 2 Artillerys and 1 Elite
              Battle in Anhwei
                  Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                  Chinese defend with 1 Tank
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Hisaichi lost in Anhwei
                      1 Tank owned by the Chinese lost in Anhwei
                  Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Tank
              Battle in Timor
                  Hisaichi attack with 1 Artillery and 1 Infantry
                  Anzac defend with 1 Infantry and 1 Tank
                      Hisaichi roll dice for 1 Artillery and 1 Infantry in Timor, round 2 : 1/2 hits, 0.67 expected hits
                      Dutch roll dice for 1 Infantry and 1 Tank in Timor, round 2 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Hisaichi lost in Timor
                      1 Infantry owned by the Anzac lost in Timor
                      Hisaichi roll dice for 1 Artillery in Timor, round 3 : 0/1 hits, 0.33 expected hits
                      Dutch roll dice for 1 Tank in Timor, round 3 : 1/1 hits, 0.50 expected hits
                      1 Artillery owned by the Hisaichi lost in Timor
                  Dutch win with 1 Tank remaining. Battle score for attacker is -4
                  Casualties for Hisaichi: 1 Artillery and 1 Infantry
                  Casualties for Anzac: 1 Infantry
              Battle in Flores
                  Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                  Anzac defend with 1 Artillery and 1 Infantry
                      Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Flores, round 2 : 2/3 hits, 1.33 expected hits
                      Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Hisaichi lost in Flores
                      1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Flores
                  Hisaichi win, taking Flores from Dutch with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Anzac: 1 Artillery and 1 Infantry
      
          Non Combat Move - Hisaichi
              1 Bomber moved from Flores to Celebes
              4 Infantrys moved from Malaya to 110 Sea Zone
              2 Infantrys and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
              2 Infantrys moved from 112 Sea Zone to Celebes
              2 Infantrys and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
              2 Infantrys moved from 112 Sea Zone to Flores
              3 Adv.Fighters moved from Chita to Hulunbuir
              1 Fighter moved from Anhwei to S.French Indochina
      
          Place Units - Hisaichi
              2 Artillerys and 2 Infantrys placed in Davao
              2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
              2 Adv.Fighters placed in Changchun
              1 Destroyer, 1 S.Submarine and 1 Submarine placed in 84 Sea Zone
      
          Turn Complete - Hisaichi
              Hisaichi collect 62 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Russians regular : -1.33
      Dutch regular : 1.00
      Hisaichi regular : -0.00
      

      Savegame

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    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 2
      
          Combat Move - Chinese
              1 Infantry and 1 Tank moved from Szechwan to Shangsi
              1 Artillery and 1 Infantry moved from Sian to Nanking
              1 EarlyFighter moved from Gansu to Shangsi
      
          Purchase Units - Chinese
              Chinese buy 2 Infantrys, 2 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Shangsi
                  Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                  Hisaichi defend with 1 Artillery and 1 Infantry
                      Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Shangsi, round 2 : 1/3 hits, 1.00 expected hits
                      Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.67 expected hits
                      1 Infantry owned by the Hisaichi lost in Shangsi
                      Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Shangsi, round 3 : 1/3 hits, 1.00 expected hits
                      Hisaichi roll dice for 1 Artillery in Shangsi, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Hisaichi lost in Shangsi
                  Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                  Casualties for Hisaichi: 1 Artillery and 1 Infantry
              Battle in Nanking
                  Chinese attack with 1 Artillery and 1 Infantry
                  Hisaichi defend with 1 Infantry
                      Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 2/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Nanking
                  Chinese win, taking Nanking from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 1 Infantry
      
          Non Combat Move - Chinese
              1 Artillery, 8 Infantrys and 2 Tanks moved from Sian to Szechwan
              1 Tank moved from Hanan to Szechwan
              1 Infantry moved from Hanan to N.Chunking
              2 Infantrys moved from Hanan to W.Sian
              1 Infantry moved from Sikang to Szechwan
              1 EarlyFighter moved from Tsingnan to Szechwan
              6 Infantrys moved from Tsingnan to Gansu
              2 Artillerys moved from Tsingnan to Gansu
              1 AAGun moved from Tsingnan to Gansu
              2 Tanks moved from S.Mongolia to Szechwan
              1 EarlyFighter moved from Shangsi to Szechwan
              1 Infantry moved from S.Mongolia to Gansu
              1 Tank moved from Gobi to Gansu
              1 AAGun moved from Quyan to Ming Jong
              1 Artillery and 1 Infantry moved from Quyan to Gobi
              1 Artillery moved from Ming Jong to Tsingnan
              3 Infantrys moved from Xining to Tsingnan
              1 Infantry moved from Quyan to Gobi
              1 Tank moved from W.Mongolia to S.Mongolia
              1 Infantry moved from W.Mongolia to Gobi
      
          Place Units - Chinese
              2 Infantrys and 4 Tanks placed in Xining
              2 Mech.Infs and 2 Tanks placed in Urumal
      
          Turn Complete - Chinese
              Chinese collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Hisaichi regular : -1.33
      

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Germans
              1 unit repaired.
              1 Artillery and 2 Infantrys moved from Lorraine to Picardy
              2 Stukas moved from Rhine to Picardy
              1 Artillery, 5 Infantrys and 8 Tanks moved from Lorraine to Burgundy
              3 ArmoredCars moved from Bavaria to Burgundy
              1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys moved from Rhine to Netherlands
              1 Artillery moved from Oslo to 23 Sea Zone
              1 Artillery moved from Danzig to 23 Sea Zone
              4 Infantrys moved from Pomerania to 23 Sea Zone
              2 Artillerys, 1 Cruiser, 4 Infantrys, 1 T.Boat and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
              1 Bomber moved from Pomerania to Leningrad
              2 Fighters moved from Pomerania to East Prussia
              2 Infantrys and 2 Tanks moved from Danzig to Warsaw
              2 Artillerys and 2 Tanks moved from Krakow to Warsaw
              1 Infantry moved from Brest to Kiev
              1 Tank moved from Brest to Kiev
              2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Leningrad
              1 Tank moved from Pomerania to East Prussia
              1 Fighter moved from Bohemia to East Prussia
              2 Infantrys moved from Pomerania to Danzig
              2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
              1 Artillery and 1 Infantry moved from Bohemia to Krakow
              1 Artillery, 5 Infantrys and 3 Tanks moved from Hungary to Krakow
              1 Infantry moved from Hamburg to Netherlands
              1 Artillery and 1 Infantry moved from Oslo to Stockholm
              1 Destroyer and 2 Transports moved from 45 Sea Zone to 48 Sea Zone
              1 Infantry and 2 Tanks moved from N.Tunisia to N.Algeria
              1 Submarine moved from 31 Sea Zone to 17 Sea Zone
              2 Submarines moved from 34 Sea Zone to 17 Sea Zone
      
          Purchase Units - Germans
              Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Destroyer, 6 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Picardy
                  Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas
                  French defend with 1 Bunker
                      Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Picardy, round 2 : 1/5 hits, 2.00 expected hits
                  Units damaged: 1 Bunker owned by the French
                      French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Picardy, round 3 : 1/5 hits, 2.00 expected hits
                      French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the French lost in Picardy
                  Germans win, taking Picardy from French with 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                  Casualties for French: 1 Bunker
              Battle in Netherlands
                  Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 4 Infantrys
                  Neutral defend with 1 Artillery and 3 Infantrys
                      Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 4 Infantrys in Netherlands, round 2 : 2/7 hits, 1.83 expected hits
                      Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 3/4 hits, 1.33 expected hits
                      3 Infantrys owned by the Germans lost in Netherlands
                      2 Infantrys owned by the Neutral lost in Netherlands
                      Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Netherlands, round 3 : 2/4 hits, 1.33 expected hits
                      Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 2/2 hits, 0.67 expected hits
                      1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Netherlands
                      1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                  Germans loses 0 PUs for violating Netherlandss neutrality.
                  Germans win, taking Netherlands from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 ArmoredCar and 4 Infantrys
                  Casualties for Neutral: 1 Artillery and 3 Infantrys
              Battle in Warsaw
                  Germans attack with 2 Artillerys, 2 Infantrys and 4 Tanks
                  Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                      Germans roll dice for 2 Artillerys, 2 Infantrys and 4 Tanks in Warsaw, round 2 : 4/8 hits, 3.33 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 3/3 hits, 1.00 expected hits
                      1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Warsaw
                      2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                  Germans loses 0 PUs for violating Warsaws neutrality.
                  Germans win, taking Warsaw from Neutral with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Artillery and 2 Infantrys
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Burgundy
                  Germans attack with 3 ArmoredCars, 1 Artillery, 5 Infantrys and 8 Tanks
                  French defend with 2 Infantrys
                      Germans roll dice for 3 ArmoredCars, 1 Artillery, 5 Infantrys and 8 Tanks in Burgundy, round 2 : 7/17 hits, 6.33 expected hits
                      French roll dice for 2 Infantrys in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
                      2 Infantrys owned by the French lost in Burgundy
                  Germans win, taking Burgundy from French with 3 ArmoredCars, 1 Artillery, 5 Infantrys and 8 Tanks remaining. Battle score for attacker is 4
                  Casualties for French: 2 Infantrys
              Battle in Leningrad
                  Germans attack with 2 Artillerys, 1 Bomber and 4 Infantrys
                  Russians defend with 1 AAGun, 1 Bomber, 2 Bunkers, 1 Factory and 5 Infantrys
                      Russians roll AA dice in Leningrad : 1/1 hits, 0.17 expected hits
                      1 Bomber owned by the Germans lost in Leningrad
                      Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits
                  Units damaged: 2 Bunkers owned by the Russians
                      Germans roll dice for 2 Artillerys and 4 Infantrys in Leningrad, round 2 : 3/6 hits, 1.67 expected hits
                      Russians roll dice for 1 Bomber, 2 Bunkers and 5 Infantrys in Leningrad, round 2 : 2/8 hits, 2.83 expected hits
                      2 Infantrys owned by the Germans lost in Leningrad
                      2 Infantrys owned by the Russians and 1 Bomber owned by the Russians lost in Leningrad
                      Germans roll dice for 2 Artillerys and 2 Infantrys in Leningrad, round 3 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 2 Bunkers and 3 Infantrys in Leningrad, round 3 : 1/5 hits, 2.00 expected hits
                      1 Infantry owned by the Germans lost in Leningrad
                      2 Infantrys owned by the Russians lost in Leningrad
                      Germans roll dice for 2 Artillerys and 1 Infantry in Leningrad, round 4 : 2/3 hits, 1.00 expected hits
                      Russians roll dice for 2 Bunkers and 1 Infantry in Leningrad, round 4 : 0/3 hits, 1.33 expected hits
                      1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Leningrad
                      Germans roll dice for 2 Artillerys and 1 Infantry in Leningrad, round 5 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 Bunker in Leningrad, round 5 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Russians lost in Leningrad
                  Germans win, taking Leningrad from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 Bomber and 3 Infantrys
                  Casualties for Russians: 1 Bomber, 2 Bunkers and 5 Infantrys
              Battle in East Prussia
                  Germans attack with 3 Fighters and 1 Tank
                  Russians defend with 1 Infantry
                      Germans roll dice for 3 Fighters and 1 Tank in East Prussia, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in East Prussia
                  Germans win, taking East Prussia from Russians with 3 Fighters and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in N.Algeria
                  Germans attack with 1 Infantry and 2 Tanks
                  French defend with 1 Infantry
                      Germans roll dice for 1 Infantry and 2 Tanks in N.Algeria, round 2 : 0/3 hits, 1.17 expected hits
                      French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 Infantry and 2 Tanks in N.Algeria, round 3 : 1/3 hits, 1.17 expected hits
                      French roll dice for 1 Infantry in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in N.Algeria
                      1 Infantry owned by the French lost in N.Algeria
                  Germans win, taking N.Algeria from French with 2 Tanks remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Infantry
                  Casualties for French: 1 Infantry
              Battle in Kiev
                  Germans attack with 1 Infantry and 1 Tank
                  Russians defend with 1 Infantry
                      Germans roll dice for 1 Infantry and 1 Tank in Kiev, round 2 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Kiev
                  Germans win, taking Kiev from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Stockholm
                  Germans attack with 1 Artillery and 1 Infantry
                  Neutral defend with 1 Bunker
                      Germans roll dice for 1 Artillery and 1 Infantry in Stockholm, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 Bunker owned by the Neutral
                      Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Germans lost in Stockholm
                  1 Artillery owned by the Germans retreated to Oslo
                  Neutral win with 1 Bunker remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 Infantry
      
          Non Combat Move - Germans
              3 Fighters moved from East Prussia to Brest
              2 Stukas moved from Picardy to Lorraine
      
          Place Units - Germans
              1 Carrier, 1 Destroyer and 1 Transport placed in 23 Sea Zone
              1 Adv.Fighter placed in 23 Sea Zone
              1 Artillery and 1 Infantry placed in Hamburg
              1 Artillery and 4 Infantrys placed in Bohemia
              2 ArmoredCars, 1 Infantry and 1 Tank placed in Berlin
              Germans undo move 5.
              2 ArmoredCars and 1 Infantry placed in Bavaria
              1 Tank placed in Rhine
      
          Turn Complete - Germans
              Germans collect 88 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.33
      Russians regular : -4.33
      Germans regular : 3.83
      Russians AA : 0.83
      Neutral regular : 5.50
      

      Savegame

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    • RE: mike v entek (axis) G40

      @mike64 That last post worked

      posted in Play Boardgames
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