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    Posts made by Entek

    • RE: mike v entek (axis) G40

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Albania to Greece
                    Italians take Greece from British
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,5,1
              Italians collect 10 PUs (1 lost to blockades); end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: mike v entek (axis) G40

      @mike64 you’re up

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      @captainwalker I did, mind if I drop them off?

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Americans round 18

      TripleA Turn Summary for game: World At War

      Game History

      Round: 18
      
          Combat Move - Americans
              5 Adv.Fighters moved from Flores to 110 Sea Zone
              6 L.Fighters moved from Malaya to 110 Sea Zone
              4 Infantrys moved from Midway to 88 Sea Zone
              2 Infantrys moved from Wake to 88 Sea Zone
              3 Adv.Fighters, 4 B.Carriers, 2 B.Transports, 2 Battleships, 6 Carriers, 2 Cruisers, 1 Destroyer, 6 Infantrys and 1 Transport moved from 88 Sea Zone to 87 Sea Zone
              1 Destroyer moved from 87 Sea Zone to 86 Sea Zone
              3 Adv.Fighters moved from 87 Sea Zone to 86 Sea Zone
              6 Infantrys moved from 87 Sea Zone to Wake
              2 Destroyers and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
              1 B.Transport moved from 89 Sea Zone to 91 Sea Zone
              2 Infantrys moved from Pearl Harbor to 91 Sea Zone
              1 B.Transport and 2 Infantrys moved from 91 Sea Zone to 97 Sea Zone
              2 Infantrys moved from 97 Sea Zone to Midway
              1 L.Fighter moved from San Francisco to 87 Sea Zone
              2 Adv.Fighters moved from San Francisco to Midway
              1 S.Bomber moved from Ponape to 110 Sea Zone
              3 Elites and 2 Infantrys moved from Mauritania to W.Morocco
              1 Adv.Fighter, 1 B.Carrier and 2 Fighters moved from 34 Sea Zone to 31 Sea Zone
              2 Elites moved from French Equatorial Africa to Equatoria
              5 Elites moved from French Equatorial Africa to Darfur
      
          Purchase Units - Americans
              Americans buy 1 Battleship, 2 Destroyers, 4 Elites, 5 Infantrys, 2 L.Fighters, 1 S.Submarine and 3 Submarines; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in 86 Sea Zone
                  Americans attack with 3 Adv.Fighters and 1 Destroyer
                  Yamamoto defend with 1 T.Boat
                      Americans roll dice for 3 Adv.Fighters and 1 Destroyer in 86 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Yamamoto roll dice for 1 T.Boat in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                  1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                  Americans win with 3 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 6
                  Casualties for Yamamoto: 1 T.Boat
              Battle in 110 Sea Zone
                  Americans attack with 5 Adv.Fighters, 6 L.Fighters and 1 S.Bomber
                  Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Destroyer; Yamamoto defend with 1 Battleship and 1 Cruiser
                      Americans roll dice for 5 Adv.Fighters, 6 L.Fighters and 1 S.Bomber in 110 Sea Zone, round 2 : 3/12 hits, 6.33 expected hits
                      Hisaichi roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Cruiser and 1 Destroyer in 110 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                  4 Adv.Fighters owned by the Americans lost in 110 Sea Zone
                      1 Carrier owned by the Hisaichi, 1 Cruiser owned by the Yamamoto and 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                      Americans roll dice for 1 Adv.Fighter, 6 L.Fighters and 1 S.Bomber in 110 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits
                      Hisaichi roll dice for 2 Adv.Fighters and 2 Battleships in 110 Sea Zone, round 3 : 1/4 hits, 2.67 expected hits
                  1 Adv.Fighter owned by the Americans lost in 110 Sea Zone
                      1 Battleship owned by the Yamamoto, 1 Battleship owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 110 Sea Zone
                  Americans win with 6 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 44
                  Casualties for Americans: 5 Adv.Fighters
                  Casualties for Yamamoto: 1 Battleship and 1 Cruiser
                  Casualties for Hisaichi: 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Destroyer
              Battle in Equatoria
                  Americans attack with 2 Elites
                  Italians defend with 1 Infantry
                      Americans roll dice for 2 Elites in Equatoria, round 2 : 2/2 hits, 0.67 expected hits
                      Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Italians lost in Equatoria
                  Americans win, taking Equatoria from Italians with 2 Elites remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 Infantry
      
          Non Combat Move - Americans
              3 Adv.Fighters moved from 86 Sea Zone to 87 Sea Zone
              1 S.Bomber moved from 110 Sea Zone to Broome
              6 L.Fighters moved from 110 Sea Zone to 87 Sea Zone
              1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
              3 Infantrys moved from South Atlantic USA to 26 Sea Zone
              1 Elite moved from South Central USA to South Atlantic USA
              1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
              1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
              2 Artillerys moved from Bahia to 35 Sea Zone
              2 Elites moved from Salvador to 35 Sea Zone
              3 Elites moved from Bahia to 35 Sea Zone
              1 Infantry moved from Bahia to 35 Sea Zone
              2 Artillerys, 1 B.Transport, 5 Elites, 1 Infantry and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
              2 Artillerys, 5 Elites and 1 Infantry moved from 36 Sea Zone to Mauritania
      
          Place Units - Americans
              1 Battleship, 1 Destroyer and 1 Submarine placed in 31 Sea Zone
              2 Infantrys placed in Bahia
              2 Infantrys placed in Salvador
              Americans undo move 3.
              Americans undo move 2.
              2 Elites placed in Salvador
              2 Elites placed in Bahia
              3 Infantrys placed in South Atlantic USA
              1 Destroyer and 1 S.Submarine placed in 109 Sea Zone
              2 Submarines placed in 87 Sea Zone
              Americans undo move 5.
              Americans undo move 5.
              1 Destroyer and 1 L.Fighter placed in 87 Sea Zone
              1 S.Submarine and 1 Submarine placed in 109 Sea Zone
              1 Submarine placed in 91 Sea Zone
              1 L.Fighter placed in Pearl Harbor
              2 Infantrys placed in San Francisco
              Americans undo move 9.
              1 Infantry placed in Pearl Harbor
              1 Infantry placed in South Central USA
      
          Turn Complete - Americans
              Americans collect 113 PUs; end with 113 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : -0.17
      Americans regular : -1.17
      Italians regular : -0.33
      Hisaichi regular : -1.67
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      @captainwalker OOL please

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Manual Gamesave Post: Americans round 18

      TripleA Manual Gamesave Post for game: World At War

      Game History

      Round: 18
      
          Combat Move - Americans
              5 Adv.Fighters moved from Flores to 110 Sea Zone
              6 L.Fighters moved from Malaya to 110 Sea Zone
              4 Infantrys moved from Midway to 88 Sea Zone
              2 Infantrys moved from Wake to 88 Sea Zone
              3 Adv.Fighters, 4 B.Carriers, 2 B.Transports, 2 Battleships, 6 Carriers, 2 Cruisers, 1 Destroyer, 6 Infantrys and 1 Transport moved from 88 Sea Zone to 87 Sea Zone
              1 Destroyer moved from 87 Sea Zone to 86 Sea Zone
              3 Adv.Fighters moved from 87 Sea Zone to 86 Sea Zone
              6 Infantrys moved from 87 Sea Zone to Wake
              2 Destroyers and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
              1 B.Transport moved from 89 Sea Zone to 91 Sea Zone
              2 Infantrys moved from Pearl Harbor to 91 Sea Zone
              1 B.Transport and 2 Infantrys moved from 91 Sea Zone to 97 Sea Zone
              2 Infantrys moved from 97 Sea Zone to Midway
              1 L.Fighter moved from San Francisco to 87 Sea Zone
              2 Adv.Fighters moved from San Francisco to Midway
              1 S.Bomber moved from Ponape to 110 Sea Zone
              3 Elites and 2 Infantrys moved from Mauritania to W.Morocco
              1 Adv.Fighter, 1 B.Carrier and 2 Fighters moved from 34 Sea Zone to 31 Sea Zone
              2 Elites moved from French Equatorial Africa to Equatoria
              5 Elites moved from French Equatorial Africa to Darfur
      
          Purchase Units - Americans
              Americans buy 1 Battleship, 2 Destroyers, 4 Elites, 5 Infantrys, 2 L.Fighters, 1 S.Submarine and 3 Submarines; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in 86 Sea Zone
                  Americans attack with 3 Adv.Fighters and 1 Destroyer
                  Yamamoto defend with 1 T.Boat
                      Americans roll dice for 3 Adv.Fighters and 1 Destroyer in 86 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Yamamoto roll dice for 1 T.Boat in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                  1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                  Americans win with 3 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 6
                  Casualties for Yamamoto: 1 T.Boat
              Battle in 110 Sea Zone
                  Americans attack with 5 Adv.Fighters, 6 L.Fighters and 1 S.Bomber
                  Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Destroyer; Yamamoto defend with 1 Battleship and 1 Cruiser
                      Americans roll dice for 5 Adv.Fighters, 6 L.Fighters and 1 S.Bomber in 110 Sea Zone, round 2 : 3/12 hits, 6.33 expected hits
      

      Combat Hit Differential Summary :

      Yamamoto regular : -0.17
      Americans regular : -3.17
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Game 21

      TripleA Turn Summary: Dutch round 13

      TripleA Turn Summary for game: World At War

      Game History

      Round: 13
      
          Purchase Units - Dutch
              Dutch buy 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
      
          Non Combat Move - Dutch
              2 Artillerys, 1 Elite and 3 Infantrys moved from Kufra to Darfur
              2 Infantrys moved from French Equatorial Africa to Darfur
              2 Infantrys moved from French Sudan to Mauritania
              1 Artillery and 1 Marine moved from Suriname to 32 Sea Zone
              1 Artillery, 1 Marine and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
              1 Artillery and 1 Marine moved from 36 Sea Zone to French Sudan
              1 Transport moved from 36 Sea Zone to 32 Sea Zone
      
          Place Units - Dutch
              2 Infantrys and 1 Tank placed in Suriname
              1 Bunker placed in Flores
      
          Turn Complete - Dutch
              Dutch collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Dutch round 18

      TripleA Turn Summary for game: World At War

      Game History

      Round: 18
      
          Combat Move - Dutch
              2 Elites and 2 Infantrys moved from French Sudan to 36 Sea Zone
              2 Elites, 2 Infantrys and 2 Transports moved from 36 Sea Zone to 31 Sea Zone
              2 Elites and 2 Infantrys moved from 31 Sea Zone to W.Morocco
      
          Purchase Units - Dutch
              Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
      
          Non Combat Move - Dutch
      
          Place Units - Dutch
              1 Bunker placed in Sumatra
              1 Bunker placed in Java
              1 Elite and 1 Infantry placed in Suriname
      
          Turn Complete - Dutch
              Dutch collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Anzac round 18

      TripleA Turn Summary for game: World At War

      Game History

      Round: 18
      
          Combat Move - Anzac
              2 Cruisers, 1 Destroyer and 6 Transports moved from 65 Sea Zone to 110 Sea Zone
              1 Artillery moved from Broome to 67 Sea Zone
              1 Infantry moved from Western Australia to 67 Sea Zone
              3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone
              1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
              1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 66 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo
              4 Artillerys moved from Malaya to Bangkok
              1 Elite moved from Port Moresby to 114 Sea Zone
              1 Elite and 1 S.Submarine moved from 114 Sea Zone to 67 Sea Zone
              1 Elite moved from 67 Sea Zone to Soembawa
              1 Infantry moved from West Papua to Hollandia
      
          Purchase Units - Anzac
              Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Anzac
              Battle in Bangkok
                  Anzac attack with 4 Artillerys
                  Thai defend with 1 Factory, 5 Infantrys and 1 Tank
                      Anzac roll dice for 4 Artillerys in Bangkok, round 2 : 1/4 hits, 1.33 expected hits
                      Thai roll dice for 5 Infantrys and 1 Tank in Bangkok, round 2 : 1/6 hits, 2.17 expected hits
                      1 Artillery owned by the Anzac lost in Bangkok
                      1 Infantry owned by the Thai lost in Bangkok
                      Anzac roll dice for 3 Artillerys in Bangkok, round 3 : 0/3 hits, 1.00 expected hits
                      Thai roll dice for 4 Infantrys and 1 Tank in Bangkok, round 3 : 2/5 hits, 1.83 expected hits
                      2 Artillerys owned by the Anzac lost in Bangkok
                  1 Artillery owned by the Anzac retreated to Malaya
                  Thai win with 4 Infantrys and 1 Tank remaining. Battle score for attacker is -10
                  Casualties for Anzac: 3 Artillerys
                  Casualties for Thai: 1 Infantry
              Battle in Hollandia
                  Anzac attack with 1 Infantry
                  Yamamoto defend with 1 Infantry
                      Anzac roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.17 expected hits
                      Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Anzac lost in Hollandia
                  Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
                  Casualties for Anzac: 1 Infantry
              Battle in Soembawa
                  Anzac attack with 1 Elite
                  Hisaichi defend with 1 Infantry
                      Anzac roll dice for 1 Elite in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 4 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 4 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 5 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 5 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 7 : 1/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 7 : 1/1 hits, 0.33 expected hits
                      1 Elite owned by the Anzac lost in Soembawa
                      1 Infantry owned by the Hisaichi lost in Soembawa
                  Hisaichi win with no units remaining. Battle score for attacker is -1
                  Casualties for Anzac: 1 Elite
                  Casualties for Hisaichi: 1 Infantry
              Battle in 110 Sea Zone
                  Anzac attack with 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter, 1 Submarine and 7 Transports
                  Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 1 Transport; Yamamoto defend with 1 Battleship, 1 Cruiser, 1 T.Boat and 2 Transports; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
                      Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Anzac roll dice for 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter and 7 Transports in 110 Sea Zone, round 2 : 8/14 hits, 5.17 expected hits
                  Units damaged: 1 Battleship owned by the Yamamoto and 1 Battleship owned by the Hisaichi
                      Hisaichi roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 T.Boats and 5 Transports in 110 Sea Zone, round 2 : 5/15 hits, 5.50 expected hits
                      1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 6 Transports owned by the Anzac lost in 110 Sea Zone
                      2 Transports owned by the Thai, 1 Transport owned by the Hisaichi, 1 T.Boat owned by the Thai and 2 Transports owned by the Yamamoto lost in 110 Sea Zone
                      Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Anzac roll dice for 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter and 1 Transport in 110 Sea Zone, round 3 : 4/14 hits, 5.17 expected hits
                      Hisaichi roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers and 1 T.Boat in 110 Sea Zone, round 3 : 7/9 hits, 4.50 expected hits
                      1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 3 Destroyers owned by the Anzac and 2 Carriers owned by the Anzac lost in 110 Sea Zone
                      1 Destroyer owned by the Thai, 2 Submarines owned by the Hisaichi and 1 T.Boat owned by the Yamamoto lost in 110 Sea Zone
                  1 Fighter owned by the Anzac and 3 Adv.Fighters owned by the Anzac retreated
                  2 Cruisers owned by the Anzac and 3 Destroyers owned by the Anzac retreated to 65 Sea Zone
                  Hisaichi win with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is -43
                  Casualties for Anzac: 1 Artillery, 2 Carriers, 3 Destroyers, 1 Infantry, 1 Submarine and 7 Transports
                  Casualties for Thai: 1 Destroyer, 1 T.Boat and 2 Transports
                  Casualties for Yamamoto: 1 T.Boat and 2 Transports
                  Casualties for Hisaichi: 2 Submarines and 1 Transport
      
          Non Combat Move - Anzac
              1 Fighter moved from 110 Sea Zone to 65 Sea Zone
              3 Adv.Fighters moved from 110 Sea Zone to Malaya
      
          Place Units - Anzac
              1 Destroyer, 1 Submarine and 1 Transport placed in 67 Sea Zone
              1 Cruiser placed in 67 Sea Zone
              1 Elite placed in Port Moresby
      
          Turn Complete - Anzac
              Anzac collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : 0.67
      Anzac regular : -1.50
      Thai regular : -1.00
      Hisaichi regular : 0.67
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      @captainwalker It’s above

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Manual Gamesave Post: Anzac round 18

      TripleA Manual Gamesave Post for game: World At War

      Game History

      Round: 18
      
          Combat Move - Anzac
              2 Cruisers, 1 Destroyer and 6 Transports moved from 65 Sea Zone to 110 Sea Zone
              1 Artillery moved from Broome to 67 Sea Zone
              1 Infantry moved from Western Australia to 67 Sea Zone
              3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone
              1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
              1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 66 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo
              4 Artillerys moved from Malaya to Bangkok
              1 Elite moved from Port Moresby to 114 Sea Zone
              1 Elite and 1 S.Submarine moved from 114 Sea Zone to 67 Sea Zone
              1 Elite moved from 67 Sea Zone to Soembawa
              1 Infantry moved from West Papua to Hollandia
      
          Purchase Units - Anzac
              Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Anzac
              Battle in Bangkok
                  Anzac attack with 4 Artillerys
                  Thai defend with 1 Factory, 5 Infantrys and 1 Tank
                      Anzac roll dice for 4 Artillerys in Bangkok, round 2 : 1/4 hits, 1.33 expected hits
                      Thai roll dice for 5 Infantrys and 1 Tank in Bangkok, round 2 : 1/6 hits, 2.17 expected hits
                      1 Artillery owned by the Anzac lost in Bangkok
                      1 Infantry owned by the Thai lost in Bangkok
                      Anzac roll dice for 3 Artillerys in Bangkok, round 3 : 0/3 hits, 1.00 expected hits
                      Thai roll dice for 4 Infantrys and 1 Tank in Bangkok, round 3 : 2/5 hits, 1.83 expected hits
                      2 Artillerys owned by the Anzac lost in Bangkok
                  1 Artillery owned by the Anzac retreated to Malaya
                  Thai win with 4 Infantrys and 1 Tank remaining. Battle score for attacker is -10
                  Casualties for Anzac: 3 Artillerys
                  Casualties for Thai: 1 Infantry
              Battle in Hollandia
                  Anzac attack with 1 Infantry
                  Yamamoto defend with 1 Infantry
                      Anzac roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.17 expected hits
                      Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Anzac lost in Hollandia
                  Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
                  Casualties for Anzac: 1 Infantry
              Battle in Soembawa
                  Anzac attack with 1 Elite
                  Hisaichi defend with 1 Infantry
                      Anzac roll dice for 1 Elite in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 4 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 4 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 5 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 5 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 7 : 1/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 7 : 1/1 hits, 0.33 expected hits
                      1 Elite owned by the Anzac lost in Soembawa
                      1 Infantry owned by the Hisaichi lost in Soembawa
                  Hisaichi win with no units remaining. Battle score for attacker is -1
                  Casualties for Anzac: 1 Elite
                  Casualties for Hisaichi: 1 Infantry
              Battle in 110 Sea Zone
                  Anzac attack with 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter, 1 Submarine and 7 Transports
                  Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 1 Transport; Yamamoto defend with 1 Battleship, 1 Cruiser, 1 T.Boat and 2 Transports; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
                      Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Anzac roll dice for 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter and 7 Transports in 110 Sea Zone, round 2 : 8/14 hits, 5.17 expected hits
      

      Combat Hit Differential Summary :

      Yamamoto regular : 0.67
      Anzac regular : -0.00
      Thai regular : -1.00
      Hisaichi regular : -0.67
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      @captainwalker OOL please

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Manual Gamesave Post: Anzac round 18

      TripleA Manual Gamesave Post for game: World At War

      Game History

      Round: 18
      
          Combat Move - Anzac
              2 Cruisers, 1 Destroyer and 6 Transports moved from 65 Sea Zone to 110 Sea Zone
              1 Artillery moved from Broome to 67 Sea Zone
              1 Infantry moved from Western Australia to 67 Sea Zone
              3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone
              1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
              1 Artillery, 2 Carriers, 5 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 66 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo
              4 Artillerys moved from Malaya to Bangkok
              1 Elite moved from Port Moresby to 114 Sea Zone
              1 Elite and 1 S.Submarine moved from 114 Sea Zone to 67 Sea Zone
              1 Elite moved from 67 Sea Zone to Soembawa
              1 Infantry moved from West Papua to Hollandia
      
          Purchase Units - Anzac
              Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Anzac
              Battle in Bangkok
                  Anzac attack with 4 Artillerys
                  Thai defend with 1 Factory, 5 Infantrys and 1 Tank
                      Anzac roll dice for 4 Artillerys in Bangkok, round 2 : 1/4 hits, 1.33 expected hits
                      Thai roll dice for 5 Infantrys and 1 Tank in Bangkok, round 2 : 1/6 hits, 2.17 expected hits
                      1 Artillery owned by the Anzac lost in Bangkok
                      1 Infantry owned by the Thai lost in Bangkok
                      Anzac roll dice for 3 Artillerys in Bangkok, round 3 : 0/3 hits, 1.00 expected hits
                      Thai roll dice for 4 Infantrys and 1 Tank in Bangkok, round 3 : 2/5 hits, 1.83 expected hits
                      2 Artillerys owned by the Anzac lost in Bangkok
                  1 Artillery owned by the Anzac retreated to Malaya
                  Thai win with 4 Infantrys and 1 Tank remaining. Battle score for attacker is -10
                  Casualties for Anzac: 3 Artillerys
                  Casualties for Thai: 1 Infantry
              Battle in Hollandia
                  Anzac attack with 1 Infantry
                  Yamamoto defend with 1 Infantry
                      Anzac roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.17 expected hits
                      Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Anzac lost in Hollandia
                  Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
                  Casualties for Anzac: 1 Infantry
              Battle in Soembawa
                  Anzac attack with 1 Elite
                  Hisaichi defend with 1 Infantry
                      Anzac roll dice for 1 Elite in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 4 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 4 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 5 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 5 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                      Anzac roll dice for 1 Elite in Soembawa, round 7 : 1/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Soembawa, round 7 : 1/1 hits, 0.33 expected hits
                      1 Elite owned by the Anzac lost in Soembawa
                      1 Infantry owned by the Hisaichi lost in Soembawa
                  Hisaichi win with no units remaining. Battle score for attacker is -1
                  Casualties for Anzac: 1 Elite
                  Casualties for Hisaichi: 1 Infantry
              Battle in 110 Sea Zone
                  Anzac attack with 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter, 1 Submarine and 7 Transports
                  Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 1 Transport; Yamamoto defend with 1 Battleship, 1 Cruiser, 1 T.Boat and 2 Transports; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
                      Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Anzac roll dice for 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 6 Destroyers, 1 Fighter and 7 Transports in 110 Sea Zone, round 2 : 8/14 hits, 5.17 expected hits
      

      Combat Hit Differential Summary :

      Yamamoto regular : 0.67
      Anzac regular : -0.00
      Thai regular : -1.00
      Hisaichi regular : -0.67
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: British round 18

      TripleA Turn Summary for game: World At War

      Game History

      Round: 18
      
          Combat Move - British
              1 Artillery and 1 Infantry moved from Manchester to Wales
              2 Transports moved from 65 Sea Zone to 60 Sea Zone
              2 Artillerys moved from Madras to 60 Sea Zone
              2 Infantrys moved from Madras to 60 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
              2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
              1 Artillery, 1 Elite and 1 Infantry moved from Assam to Burma
              1 Artillery, 1 Elite and 1 Infantry moved from Assam to Yunnan
              1 Adv.Fighter moved from 65 Sea Zone to Burma
              2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
              1 Artillery, 1 Elite and 1 Infantry moved from Assam to Sikang
              2 Artillerys moved from Delhi to Bihar
              1 Infantry moved from Delhi to Bihar
              1 Elite moved from Delhi to Bihar
              1 Infantry moved from Delhi to Bihar
              1 Transport moved from 65 Sea Zone to 60 Sea Zone
              1 Elite moved from Madras to 60 Sea Zone
              1 Elite and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
              1 Elite moved from 65 Sea Zone to Malaya
              1 Infantry moved from Manchester to Wales
      
          Purchase Units - British
              British buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 1 PUs; 
      
          Combat - British
              Battle in Wales
                  British attack with 1 Artillery and 2 Infantrys
                  Germans defend with 1 AAGun, 1 Factory and 1 Infantry
                      British roll dice for 1 Artillery and 2 Infantrys in Wales, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 Infantry in Wales, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Wales
                  British win, taking Wales from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
              Battle in Yunnan
                  British attack with 1 Artillery, 1 Elite and 1 Infantry
                  Yamamoto defend with 1 Infantry
                      British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                      Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Yamamoto lost in Yunnan
                  British win, taking Yunnan from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Yamamoto: 1 Infantry
              Battle in Burma
                  British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                  Thai defend with 1 Infantry
                      British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits
                      Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Burma
                      1 Infantry owned by the Thai lost in Burma
                  British win, taking Burma from Thai with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                  Casualties for British: 1 Infantry
                  Casualties for Thai: 1 Infantry
              Battle in Sikang
                  British attack with 1 Artillery, 1 Elite and 1 Infantry
                  Yamamoto defend with 1 Infantry
                      British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                      Yamamoto roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Yamamoto lost in Sikang
                  British win, taking Sikang from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Yamamoto: 1 Infantry
      
          Non Combat Move - British
              1 Adv.Fighter moved from Burma to 65 Sea Zone
              2 ArmoredCars moved from Iraq to Palestine
      
          Place Units - British
              1 Carrier and 1 Destroyer placed in 11 Sea Zone
              2 Adv.Fighters placed in 11 Sea Zone
              2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
              2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
              5 Infantrys placed in London
      
          Turn Complete - British
              British collect 86 PUs; end with 87 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : -0.67
      Thai regular : 0.67
      Germans regular : -0.33
      British regular : 0.67
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Chinese round 18

      TripleA Turn Summary for game: World At War

      Game History

      Round: 18
      
          Combat Move - Chinese
              1 Elite, 9 Infantrys, 1 Marine and 4 Tanks moved from Hsining to W.Qinghai
      
          Purchase Units - Chinese
              Chinese buy 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in W.Qinghai
                  Chinese attack with 1 Elite, 9 Infantrys, 1 Marine and 4 Tanks
                  Yamamoto defend with 1 AAGun, 2 Artillerys, 9 Infantrys and 4 Tanks
                      Chinese roll dice for 1 Elite, 9 Infantrys, 1 Marine and 4 Tanks in W.Qinghai, round 2 : 6/15 hits, 4.33 expected hits
                      Yamamoto roll dice for 2 Artillerys, 9 Infantrys and 4 Tanks in W.Qinghai, round 2 : 4/15 hits, 5.67 expected hits
                      4 Infantrys owned by the Chinese lost in W.Qinghai
                      6 Infantrys owned by the Yamamoto lost in W.Qinghai
                      Chinese roll dice for 1 Elite, 5 Infantrys, 1 Marine and 4 Tanks in W.Qinghai, round 3 : 3/11 hits, 3.67 expected hits
                      Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in W.Qinghai, round 3 : 4/9 hits, 3.67 expected hits
                      4 Infantrys owned by the Chinese lost in W.Qinghai
                      3 Infantrys owned by the Yamamoto lost in W.Qinghai
                      Chinese roll dice for 1 Elite, 1 Infantry, 1 Marine and 4 Tanks in W.Qinghai, round 4 : 3/7 hits, 3.00 expected hits
                      Yamamoto roll dice for 2 Artillerys and 4 Tanks in W.Qinghai, round 4 : 1/6 hits, 2.67 expected hits
                      1 Infantry owned by the Chinese lost in W.Qinghai
                      2 Artillerys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in W.Qinghai
                      Chinese roll dice for 1 Elite, 1 Marine and 4 Tanks in W.Qinghai, round 5 : 3/6 hits, 2.83 expected hits
                      Yamamoto roll dice for 3 Tanks in W.Qinghai, round 5 : 1/3 hits, 1.50 expected hits
                      1 Elite owned by the Chinese lost in W.Qinghai
                      3 Tanks owned by the Yamamoto lost in W.Qinghai
                  Chinese win, taking W.Qinghai from Yamamoto with 1 Marine and 4 Tanks remaining. Battle score for attacker is 25
                  Casualties for Chinese: 1 Elite and 9 Infantrys
                  Casualties for Yamamoto: 2 Artillerys, 9 Infantrys and 4 Tanks
      
          Non Combat Move - Chinese
              1 Tank moved from Hsining to E.Sinkiang
      
          Place Units - Chinese
              1 Bunker placed in E.Sinkiang
              4 Infantrys placed in Hsining
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : -3.50
      Chinese regular : 1.17
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: French round 18

      TripleA Turn Summary for game: World At War

      Game History

      Round: 18
      
          Combat Move - French
              2 Infantrys moved from Greenland to 8 Sea Zone
              2 Infantrys and 1 Transport moved from 8 Sea Zone to 16 Sea Zone
              2 Infantrys moved from 16 Sea Zone to Azores
              2 Infantrys moved from Churchill to 1 Sea Zone
              2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
              2 Infantrys moved from 8 Sea Zone to Greenland
      
          Purchase Units - French
              French buy 1 Bunker, 1 Destroyer, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
      
          Non Combat Move - French
              1 Artillery and 1 Infantry moved from Tangier to W.Morocco
      
          Place Units - French
              1 Bunker placed in W.Morocco
              1 Destroyer and 1 Submarine placed in 55 Sea Zone
              1 Infantry placed in Churchill
      
          Turn Complete - French
              French collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: mike v entek (axis) G40

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Eastern Poland to Western Ukraine
              1 artillery and 1 infantry moved from Novgorod to Belarus
              1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
              1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
              1 infantry moved from Novgorod to Archangel
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                      1 infantry owned by the Russians lost in Western Ukraine
                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                      1 artillery owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Belarus
                  Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Belarus to Northern Italy
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
              1 armour and 10 infantry moved from Eastern Poland to Bessarabia
              1 artillery and 6 infantry moved from Poland to Eastern Poland
              2 artilleries moved from Germany to Poland
              1 armour moved from Germany to Eastern Poland
              4 infantry moved from Germany to Poland
              3 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
      
          Place Units - Germans
              1 carrier and 1 destroyer placed in 113 Sea Zone
              2 fighters placed in 113 Sea Zone
              2 infantry and 1 mech_infantry placed in Novgorod
              1 armour and 1 artillery placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,2,5,4,2,3,4
              Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.67
      Germans regular : -2.67
      

      Savegame

      posted in Play Boardgames
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    • RE: World at War Game 21

      TripleA Turn Summary: Chinese round 13

      TripleA Turn Summary for game: World At War

      Game History

      Round: 13
      
          Combat Move - Chinese
              1 Infantry moved from Szechwan to Kweichow
                    Chinese take Kweichow from Yamamoto
              3 Infantrys moved from Szechwan to Yunnan
              1 Fighter moved from Shensi to Yunnan
              1 ArmoredCar moved from Shensi to Yunnan
      
          Purchase Units - Chinese
              Chinese buy 2 Artillerys, 6 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 ArmoredCar, 1 Fighter and 3 Infantrys
                  Yamamoto defend with 2 Infantrys
                      Chinese roll dice for 1 ArmoredCar, 1 Fighter and 3 Infantrys in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                      Yamamoto roll dice for 2 Infantrys in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                      1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Yunnan
                      1 Infantry owned by the Yamamoto lost in Yunnan
                      Chinese roll dice for 1 Fighter and 2 Infantrys in Yunnan, round 3 : 0/3 hits, 0.67 expected hits
                      Yamamoto roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 Fighter and 2 Infantrys in Yunnan, round 4 : 1/3 hits, 0.67 expected hits
                      Yamamoto roll dice for 1 Infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Yunnan
                      1 Infantry owned by the Yamamoto lost in Yunnan
                  Chinese win, taking Yunnan from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -4
                  Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
                  Casualties for Yamamoto: 2 Infantrys
      
          Non Combat Move - Chinese
              1 Fighter moved from Yunnan to Shensi
              6 Infantrys moved from Lanchow to Shensi
              1 Infantry moved from Ningsia to Suiyuan
              1 Infantry moved from Ningsia to Suiyuan
              1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
              1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
              2 Artillerys moved from Hsining to E.Qinghai
              4 Infantrys moved from Hsining to E.Qinghai
              2 Infantrys moved from Gobi Altai to Ningsia
              2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi
              1 Tank moved from Urumqi to Gobi Altai
              2 ArmoredCars moved from Urumqi to Gobi Altai
              1 Infantry moved from Urumqi to E.Sinkiang
      
          Place Units - Chinese
              2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
              3 Infantrys and 1 Tank placed in Urumqi
      
          Turn Complete - Chinese
              Chinese collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : 1.67
      Chinese regular : -0.50
      

      Savegame

      posted in Team Games
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    • RE: World at War Game 21

      @Elrood I’ll get this done later today. Sorry for the delay

      posted in Team Games
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      Entek
    • RE: mike v entek (axis) G40

      @mike64 You’re up, sorry for the delay.

      posted in Play Boardgames
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