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    Posts made by Entek

    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Yamamoto round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - Yamamoto
              3 Artillerys and 4 Infantrys moved from Kiangsi to Hunan
              1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina
              3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
              3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
              1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys moved from 110 Sea Zone to Sumatra
              1 Adv.Fighter moved from Hong Kong to N.French Indochina
              2 B.Transports and 1 Transport moved from 92 Sea Zone to 85 Sea Zone
      
          Purchase Units - Yamamoto
              Yamamoto buy 2 Destroyers, 17 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Hunan
                  Yamamoto attack with 3 Artillerys and 4 Infantrys
                  Chinese defend with 1 Artillery and 2 Infantrys
                      Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 2 : 1/7 hits, 2.17 expected hits
                      Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                      1 Infantry owned by the Chinese lost in Hunan
                      Yamamoto roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 3 : 2/7 hits, 2.17 expected hits
                      Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                      1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                  Yamamoto win, taking Hunan from Chinese with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8
                  Casualties for Chinese: 1 Artillery and 2 Infantrys
              Battle in Sumatra
                  Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys
                  Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys; Dutch defend with 1 Bunker
                      Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                      1 Bunker owned by the Dutch lost in Sumatra
                      Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys in Sumatra, round 2 : 4/8 hits, 2.83 expected hits
                      Dutch roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
                      2 Infantrys owned by the Yamamoto lost in Sumatra
                      2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Sumatra
                  Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 13
                  Casualties for Dutch: 1 Bunker
                  Casualties for Yamamoto: 2 Infantrys
                  Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys
              Battle in N.French Indochina
                  Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                  British defend with 1 Infantry
                      Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
                      French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in N.French Indochina
                  Yamamoto win, taking N.French Indochina from French with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
      
          Non Combat Move - Yamamoto
              1 Adv.Fighter moved from N.French Indochina to Hong Kong
              1 Fighter moved from Sumatra to 110 Sea Zone
              1 Adv.Fighter moved from Sumatra to 110 Sea Zone
      
          Place Units - Yamamoto
              2 Destroyers and 1 Submarine placed in 85 Sea Zone
              5 Infantrys placed in Tokyo
              6 Infantrys placed in Hong Kong
              6 Infantrys placed in Malaya
      
          Turn Complete - Yamamoto
              Yamamoto collect 58 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Yamamoto regular : 0.50
      French regular : -0.33
      Dutch regular : 0.67
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from New South Wales to Queensland
              2 fighters moved from New Zealand to Queensland
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from Syria to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from New South Wales to Queensland
              2 fighters moved from New Zealand to Queensland
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from Syria to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: mike v entek (Allies) G40

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from New South Wales to Queensland
              2 fighters moved from New Zealand to Queensland
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - Germans
              1 Artillery and 1 Infantry moved from Hamburg to Netherlands
              1 Stuka moved from Hamburg to Netherlands
              1 Stuka moved from Hamburg to Netherlands
              1 JetFighter moved from Rhine to 22 Sea Zone
              1 ArmoredCar moved from East Prussia to Latvia
                    Germans take Latvia from Russians
              1 ArmoredCar moved from Latvia to Novgorod
              1 Infantry moved from Leningrad to S.Karelia
                    Germans take S.Karelia from Russians
              1 Elite and 1 Infantry moved from Leningrad to Novgorod
              4 Artillerys, 5 Infantrys and 2 Tanks moved from Brest to Kiev
              1 Artillery and 1 Infantry moved from Minsk to Smolensk
              2 Artillerys, 7 Infantrys and 7 Tanks moved from Minsk to Kursk
              1 ArmoredCar moved from East Prussia to Estonia
                    Germans take Estonia from Russians
              1 Artillery moved from Leningrad to Novgorod
              1 Infantry moved from East Prussia to 24 Sea Zone
              1 Battleship, 1 Cruiser, 1 Infantry and 3 Transports moved from 24 Sea Zone to 22 Sea Zone
              1 Infantry moved from 22 Sea Zone to Oslo
              2 Adv.Fighters, 2 Carriers, 2 Cruisers, 5 Destroyers, 1 JetFighter and 2 Submarines moved from 23 Sea Zone to 22 Sea Zone
              2 Adv.Fighters moved from 22 Sea Zone to Oslo
              2 JetFighters moved from 22 Sea Zone to Oslo
              3 Infantrys moved from Hamburg to Netherlands
              2 Artillerys moved from Hamburg to Netherlands
              1 Tank moved from Hamburg to Danzig
              2 Artillerys moved from Warsaw to Brest
              2 Infantrys moved from Warsaw to Brest
              2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
              1 HeavyTank moved from Bavaria to Krakow
              5 Tanks moved from Bohemia to Brest
              1 Infantry moved from Picardy to Belgium
              2 Artillerys moved from Picardy to Belgium
              6 Infantrys moved from Paris to Picardy
              3 Infantrys moved from Normandy to Brittany
              1 ArmoredCar moved from Brittany to Picardy
              2 ArmoredCars moved from Lorraine to Bohemia
              8 Tanks moved from Lorraine to Bohemia
              2 Tanks moved from S.Algeria to E.Morocco
      
          Purchase Units - Germans
              Germans buy 2 Adv.Fighters, 10 Artillerys, 2 Elites and 23 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Novgorod
                  Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
                  Russians defend with 1 Tank
                      Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 Tank in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Russians lost in Novgorod
                  Germans win, taking Novgorod from Russians with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 Tank
              Battle in Netherlands
                  Germans attack with 3 Artillerys, 4 Infantrys and 2 Stukas
                  British defend with 2 Infantrys
                      Germans roll dice for 3 Artillerys, 4 Infantrys and 2 Stukas in Netherlands, round 2 : 3/9 hits, 3.33 expected hits
                      British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Germans lost in Netherlands
                      2 Infantrys owned by the British lost in Netherlands
                  Germans win, taking Netherlands from British with 3 Artillerys, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
                  Casualties for British: 2 Infantrys
              Battle in 22 Sea Zone
                  Germans attack with 1 Battleship, 2 Carriers, 3 Cruisers, 5 Destroyers, 2 Submarines and 3 Transports
                  British defend with 1 T.Boat
                      Germans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  1 T.Boat owned by the British lost in 22 Sea Zone
                  Germans win with 1 Battleship, 2 Carriers, 3 Cruisers, 5 Destroyers, 2 Submarines and 3 Transports remaining. Battle score for attacker is 6
                  Casualties for British: 1 T.Boat
              Battle in Oslo
                  Germans attack with 2 Adv.Fighters, 1 Infantry and 2 JetFighters
                  British defend with 1 Infantry
                      Germans roll dice for 2 Adv.Fighters, 1 Infantry and 2 JetFighters in Oslo, round 2 : 3/5 hits, 2.50 expected hits
                      British roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Oslo
                      1 Infantry owned by the British lost in Oslo
                  Germans win with 2 Adv.Fighters and 2 JetFighters remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Infantry
                  Casualties for British: 1 Infantry
              Battle in Kursk
                  Germans attack with 2 Artillerys, 7 Infantrys and 7 Tanks
                  Russians defend with 1 Infantry
                      Germans roll dice for 2 Artillerys, 7 Infantrys and 7 Tanks in Kursk, round 2 : 9/16 hits, 5.67 expected hits
                      Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Kursk
                  Germans win, taking Kursk from Russians with 2 Artillerys, 7 Infantrys and 7 Tanks remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Kiev
                  Germans attack with 4 Artillerys, 5 Infantrys and 2 Tanks
                  Russians defend with 1 Artillery
                      Germans roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Kiev, round 2 : 6/11 hits, 3.83 expected hits
                      Russians roll dice for 1 Artillery in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Kiev
                      1 Artillery owned by the Russians lost in Kiev
                  Germans win, taking Kiev from Russians with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Artillery
              Battle in Smolensk
                  Germans attack with 1 Artillery and 1 Infantry
                  Russians defend with 1 Infantry
                      Germans roll dice for 1 Artillery and 1 Infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Smolensk
                      Germans roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 Artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                      Russians roll dice for 1 Infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                      1 Artillery owned by the Germans lost in Smolensk
                      1 Infantry owned by the Russians lost in Smolensk
                  Russians win with no units remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 Artillery and 1 Infantry
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Germans
              2 JetFighters moved from Oslo to 22 Sea Zone
              2 Adv.Fighters moved from Oslo to 22 Sea Zone
              2 Stukas moved from Netherlands to Hamburg
              1 Artillery and 1 Elite moved from Bavaria to Bohemia
              1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
      
          Place Units - Germans
              2 Artillerys and 2 Infantrys placed in Leningrad
              2 Artillerys and 2 Infantrys placed in Warsaw
              3 Infantrys placed in Normandy
              8 Infantrys placed in Paris
              3 Artillerys and 3 Infantrys placed in Hamburg
              2 Artillerys and 2 Elites placed in Hungary
              1 Artillery and 4 Infantrys placed in Bohemia
              2 Adv.Fighters and 1 Infantry placed in Rhine
      
          Turn Complete - Germans
              Germans collect 116 PUs; end with 116 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.83
      Germans regular : 5.33
      British regular : 1.00
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - Italians
              1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone
              1 Artillery, 1 Cruiser, 2 Destroyers, 1 Infantry, 2 Submarines and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
              1 Artillery and 1 Infantry moved from 47 Sea Zone to Tripoli
              2 Artillerys and 2 Infantrys moved from S.Tunisia to Tripoli
              1 Artillery and 1 Infantry moved from N.Tunisia to 45 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 45 Sea Zone to 47 Sea Zone
              1 Artillery and 1 Infantry moved from 47 Sea Zone to Tripoli
              1 Infantry moved from Aquitaine to Languedoc
      
          Purchase Units - Italians
              Italians buy 4 Artillerys, 1 Destroyer, 11 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
      
          Non Combat Move - Italians
              1 Transport moved from 45 Sea Zone to 44 Sea Zone
              1 Transport moved from 45 Sea Zone to 44 Sea Zone
              3 Infantrys moved from Provence to 44 Sea Zone
              3 Infantrys and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
              3 Infantrys moved from 45 Sea Zone to N.Tunisia
              1 Adv.Fighter moved from Tunis to 45 Sea Zone
              2 Fighters moved from Rome to Tripoli
      
          Place Units - Italians
              1 Destroyer and 1 Submarine placed in 46 Sea Zone
              1 Transport placed in 44 Sea Zone
              1 Artillery and 1 Infantry placed in Provence
              4 Infantrys placed in Tunis
              2 Artillerys and 6 Infantrys placed in Rome
              Italians undo move 5.
              3 Artillerys and 5 Infantrys placed in Rome
              1 Infantry placed in Greece
      
          Turn Complete - Italians
              Italians collect 53 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War game 23

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World At War

      Game History

      Round: 1
      
          Combat Move - Italians
              1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone
              1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
              1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis
              2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
              1 Infantry moved from Ghadames to S.Tunisia
              1 Tank moved from S.Tunisia to Tunis
              2 Infantrys and 2 Tanks moved from Rome to 46 Sea Zone
              2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
              2 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
              1 Battleship, 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone
              2 Artillerys and 2 Infantrys moved from Lombardy to Provence
              2 Tanks moved from Venetia to Provence
              2 Infantrys moved from Venetia to Croatia
              1 Artillery and 1 Infantry moved from Tuscany to 50 Sea Zone
              1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia
              1 Artillery and 1 Infantry moved from Campania to 50 Sea Zone
              1 Artillery and 1 Infantry moved from 50 Sea Zone to Serbia
              1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
              2 Fighters moved from Rome to Tunis
              1 Fighter moved from Lombardy to Croatia
              1 Fighter moved from Lombardy to Serbia
              1 Submarine moved from 62 Sea Zone to 57 Sea Zone
              1 Fighter moved from Italian East Africa to 57 Sea Zone
              1 Artillery and 1 Infantry moved from Italian East Africa to Kordofan
              1 Infantry and 1 Tank moved from Italian East Africa to Nubia
              2 Infantrys moved from Kufra to Darfur
              1 Infantry moved from Italian East Africa to Kordofan
              1 Infantry moved from Italian East Africa to Nubia
              1 Tank moved from Tobruk to Kufra
              1 Tank moved from Kufra to Darfur
      
          Purchase Units - Italians
              Italians buy 2 Artillerys, 1 Cruiser, 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in 57 Sea Zone
                  Italians attack with 1 Fighter and 1 Submarine
                  British defend with 1 Destroyer and 1 Transport
                      Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                      1 Submarine owned by the Italians lost in 57 Sea Zone
                      1 Transport owned by the British lost in 57 Sea Zone
                  1 Fighter owned by the Italians retreated
                  British win with 1 Destroyer remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 Submarine
                  Casualties for British: 1 Transport
              Battle in 47 Sea Zone
                  Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
                  French defend with 1 Cruiser and 1 Transport
                      Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                  Units damaged: 1 Battleship owned by the Italians
                      1 Submarine owned by the Italians lost in 47 Sea Zone
                      1 Transport owned by the French lost in 47 Sea Zone
                      Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                      French roll dice for 1 Cruiser in 47 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 Destroyer owned by the Italians lost in 47 Sea Zone
                      1 Cruiser owned by the French lost in 47 Sea Zone
                  Italians win with 1 Battleship, 1 Destroyer and 3 Transports remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 Destroyer and 1 Submarine
                  Casualties for French: 1 Cruiser and 1 Transport
              Battle in Croatia
                  Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                  Neutral defend with 3 Infantrys
                      Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Croatia, round 2 : 2/5 hits, 1.33 expected hits
                      Neutral roll dice for 3 Infantrys in Croatia, round 2 : 2/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Italians lost in Croatia
                      2 Infantrys owned by the Neutral lost in Croatia
                      Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Croatia, round 3 : 1/3 hits, 1.00 expected hits
                      Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Neutral lost in Croatia
                  Italians loses 0 PUs for violating Croatias neutrality.
                  Italians win, taking Croatia from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Italians: 2 Infantrys
                  Casualties for Neutral: 3 Infantrys
              Battle in Tunis
                  Italians attack with 1 Artillery, 2 Fighters, 3 Infantrys and 3 Tanks
                  French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                      French roll AA dice in Tunis : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 3 Tanks in Tunis, round 2 : 2/9 hits, 3.17 expected hits
                      French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 3/4 hits, 1.50 expected hits
                      3 Infantrys owned by the Italians lost in Tunis
                      2 Infantrys owned by the French lost in Tunis
                      Italians roll dice for 1 Artillery, 2 Fighters and 3 Tanks in Tunis, round 3 : 2/6 hits, 2.50 expected hits
                      French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 1/2 hits, 0.83 expected hits
                      1 Artillery owned by the Italians lost in Tunis
                      1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis
                  Italians win, taking Tunis from French with 2 Fighters and 3 Tanks remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 Artillery and 3 Infantrys
                  Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
              Battle in Nubia
                  Italians attack with 2 Infantrys and 1 Tank
                  British defend with 1 Tank
                      Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 2/3 hits, 0.83 expected hits
                      British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Italians lost in Nubia
                      1 Tank owned by the British lost in Nubia
                  Italians win, taking Nubia from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 Infantry
                  Casualties for British: 1 Tank
              Battle in Kordofan
                  Italians attack with 1 Artillery and 2 Infantrys
                  British defend with 1 Tank
                      Italians roll dice for 1 Artillery and 2 Infantrys in Kordofan, round 2 : 2/3 hits, 0.83 expected hits
                      British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the British lost in Kordofan
                  Italians win, taking Kordofan from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                  Casualties for British: 1 Tank
              Battle in Provence
                  Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                  French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                      Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/6 hits, 2.33 expected hits
                      French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits
                      2 Infantrys owned by the Italians lost in Provence
                      2 Infantrys owned by the French lost in Provence
                      Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 3 : 3/4 hits, 1.67 expected hits
                      French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits
                      1 Artillery owned by the Italians lost in Provence
                      1 Tank owned by the French and 1 Infantry owned by the French lost in Provence
                  Italians win, taking Provence from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 Artillery and 2 Infantrys
                  Casualties for French: 3 Infantrys and 1 Tank
              Battle in Darfur
                  Italians attack with 2 Infantrys and 1 Tank
                  British defend with 1 Infantry
                      Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Darfur
                  Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Serbia
                  Italians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 4/6 hits, 2.17 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Italians lost in Serbia
                      2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
                  Italians loses 0 PUs for violating Serbias neutrality.
                  Italians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Italians: 2 Infantrys
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
      
          Non Combat Move - Italians
              1 Fighter moved from Croatia to Campania
              1 Fighter moved from Serbia to Albania
              1 Destroyer moved from 50 Sea Zone to 48 Sea Zone
              1 Artillery and 1 Infantry moved from Tobruk to Kufra
              1 Infantry moved from Hun to Kufra
              2 Fighters moved from Tunis to S.Tunisia
              1 Fighter moved from 57 Sea Zone to Kufra
      
          Place Units - Italians
              1 Cruiser placed in 46 Sea Zone
              2 Artillerys, 2 Elites and 5 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 59 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      French regular : 4.17
      Italians regular : 3.67
      Neutral regular : 1.67
      British regular : 0.17
      French AA : -0.33
      

      Savegame

      posted in Team Games
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      Entek
    • RE: World at War game 22

      @Witt Fine with me

      posted in Team Games
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      Entek
    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 5
      
          Combat Move - Russians
              1 Artillery and 1 Infantry moved from Ulaan Ude to Irkutsk
              1 Infantry moved from Ulaan Ude to Irkutsk
              2 Artillerys and 3 Infantrys moved from Ulaan Ude to Jinan
              2 Mech.Infs moved from Tulun to Angarsk
              4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
              2 Tanks moved from Kaask to Ulaan Ude
              6 Infantrys moved from Kaask to Tulun
              1 Infantry moved from Jinquan to Kyzal
              1 Fighter moved from Achinsk to Ulaan Ude
              1 Mech.Inf moved from Achinsk to Tulun
              1 Infantry and 1 Marine moved from Achinsk to Kyzyl
      
          Purchase Units - Russians
              Russians buy 2 Artillerys, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Battle in Angarsk
                  Russians attack with 2 Mech.Infs
                  Masaharu defend with 1 Infantry
                      Russians roll dice for 2 Mech.Infs in Angarsk, round 2 : 0/2 hits, 0.67 expected hits
                      Masaharu roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 Mech.Infs in Angarsk, round 3 : 0/2 hits, 0.67 expected hits
                      Masaharu roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 Mech.Infs in Angarsk, round 4 : 1/2 hits, 0.67 expected hits
                      Masaharu roll dice for 1 Infantry in Angarsk, round 4 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Masaharu lost in Angarsk
                  Russians win, taking Angarsk from Masaharu with 2 Mech.Infs remaining. Battle score for attacker is 2
                  Casualties for Masaharu: 1 Infantry
              Battle in Irkutsk
                  Russians attack with 1 Artillery and 2 Infantrys
                  Masaharu defend with 2 Infantrys
                      Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.83 expected hits
                      Masaharu roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 2/3 hits, 0.83 expected hits
                      Masaharu roll dice for 2 Infantrys in Irkutsk, round 3 : 0/2 hits, 0.67 expected hits
                      2 Infantrys owned by the Masaharu lost in Irkutsk
                  Russians win, taking Irkutsk from Masaharu with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                  Casualties for Masaharu: 2 Infantrys
              Battle in Jinan
                  Russians attack with 2 Artillerys and 3 Infantrys
                  Yamamoto defend with 2 Artillerys and 3 Infantrys
                      Russians roll dice for 2 Artillerys and 3 Infantrys in Jinan, round 2 : 1/5 hits, 1.50 expected hits
                      Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Jinan, round 2 : 4/5 hits, 1.67 expected hits
                      3 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Jinan
                      1 Infantry owned by the Yamamoto lost in Jinan
                  1 Artillery owned by the Russians retreated to Ulaan Ude
                  Yamamoto win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -8
                  Casualties for Russians: 1 Artillery and 3 Infantrys
                  Casualties for Yamamoto: 1 Infantry
      
          Non Combat Move - Russians
      
          Place Units - Russians
              2 Artillerys and 4 Infantrys placed in Kaask
              1 Infantry and 3 Mech.Infs placed in Achinsk
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : 2.33
      Masaharu regular : -2.33
      Russians regular : -1.17
      

      Savegame

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    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 5
      
          Combat Move - Americans
              3 Infantrys and 5 Tanks moved from Palana to Magadan
              1 Destroyer moved from sz22 to sz21
              1 Destroyer moved from sz22 to sz24
              1 B.Carrier and 3 L.Fighters moved from sz13 to sz25
              2 Battleships, 2 Carriers, 3 Cruisers, 4 EarlyFighters, 1 Submarine and 2 Transports moved from sz22 to sz25
              1 L.Fighter moved from San Francisco to sz25
              1 Destroyer moved from sz11 to sz9
              1 Marine moved from Nor Cal to sz14
              8 Marines moved from Seattle to sz6
              1 Artillery and 2 Infantrys moved from N.Canada to Anchorage
              2 Artillerys moved from Alaska to sz4
              1 Infantry moved from Alaska to sz4
              4 Infantrys moved from Alaska to sz4
              2 Artillerys and 5 Infantrys moved from sz4 to Palana
              9 Infantrys moved from Anchorage to Alaska
              2 B.Transports and 8 Marines moved from sz6 to sz5
              8 Marines moved from sz5 to Anchorage
              1 Marine moved from sz14 to Seattle
      
          Purchase Units - Americans
              Americans buy 1 B.Carrier, 3 Destroyers, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Americans
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 B.Carrier and 1 Destroyer placed in sz25
              2 Fighters placed in sz25
              2 Destroyers placed in sz4
              6 Infantrys placed in San Francisco
      
          Turn Complete - Americans
              Americans collect 73 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Anzac round 5

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 5
      
          Combat Move - Anzac
              1 Tank moved from W.Australia to sz50
              1 Infantry moved from Derby to sz50
              1 Infantry moved from Derby to sz50
              2 Infantrys and 1 Tank moved from Sumatra to N.S
              1 Tank moved from Java to N.S
              1 Infantry moved from Soem to sz57
              1 Marine moved from Soem to sz57
              1 Artillery moved from Java to sz57
              1 Infantry moved from Java to sz57
              1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from sz57 to sz61
              1 Artillery, 2 Infantrys and 1 Marine moved from sz61 to N.S
              1 Infantry moved from Derby to sz50
              1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from sz50 to sz57
              3 Infantrys and 1 Tank moved from sz57 to Java
              1 Infantry moved from Java to Sumatra
              2 EarlyFighters moved from sz57 to N.S
              1 Destroyer moved from sz46 to sz70
      
          Purchase Units - Anzac
              Anzac buy 2 Artillerys, 2 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; 
      
          Combat - Anzac
              Battle in N.S
                  Anzac attack with 1 Artillery, 2 EarlyFighters, 4 Infantrys, 1 Marine and 2 Tanks
                  Hisaichi defend with 2 Artillerys and 2 Infantrys; Thai defend with 1 EarlyFighter and 4 Infantrys
                      Anzac roll dice for 1 Artillery, 2 EarlyFighters, 4 Infantrys, 1 Marine and 2 Tanks in N.S, round 2 : 0/10 hits, 3.17 expected hits
                      Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter and 6 Infantrys in N.S, round 2 : 5/9 hits, 3.17 expected hits
                      4 Infantrys owned by the Anzac and 1 EarlyFighter owned by the Anzac lost in N.S
                  1 EarlyFighter owned by the Anzac retreated
                      Anzac roll dice for 1 Artillery, 1 Marine and 2 Tanks in N.S, round 3 : 3/4 hits, 1.83 expected hits
                      Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter and 6 Infantrys in N.S, round 3 : 4/9 hits, 3.17 expected hits
                      1 Artillery owned by the Anzac, 2 Tanks owned by the Anzac and 1 Marine owned by the Anzac lost in N.S
                      3 Infantrys owned by the Thai lost in N.S
                  Hisaichi win with 2 Artillerys, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is -27
                  Casualties for Anzac: 1 Artillery, 1 EarlyFighter, 4 Infantrys, 1 Marine and 2 Tanks
                  Casualties for Thai: 3 Infantrys
      
          Non Combat Move - Anzac
              1 EarlyFighter moved from N.S to Sumatra
      
          Place Units - Anzac
              1 T.Boat and 2 Transports placed in sz50
              2 Artillerys and 1 Infantry placed in Darwin
              1 Infantry placed in Melbourne
      
          Turn Complete - Anzac
              Anzac collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Anzac regular : -2.00
      Hisaichi regular : 2.67
      

      Savegame

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    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: Anzac round 5

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 5
      
          Combat Move - Anzac
              1 Tank moved from W.Australia to sz50
              1 Infantry moved from Derby to sz50
              1 Infantry moved from Derby to sz50
              2 Infantrys and 1 Tank moved from Sumatra to N.S
              1 Tank moved from Java to N.S
              1 Infantry moved from Soem to sz57
              1 Marine moved from Soem to sz57
              1 Artillery moved from Java to sz57
              1 Infantry moved from Java to sz57
              1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from sz57 to sz61
              1 Artillery, 2 Infantrys and 1 Marine moved from sz61 to N.S
              1 Infantry moved from Derby to sz50
              1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from sz50 to sz57
              3 Infantrys and 1 Tank moved from sz57 to Java
              1 Infantry moved from Java to Sumatra
              2 EarlyFighters moved from sz57 to N.S
              1 Destroyer moved from sz46 to sz70
      
          Purchase Units - Anzac
              Anzac buy 2 Artillerys, 2 Infantrys, 1 T.Boat and 2 Transports; Remaining resources: 0 PUs; 
      
          Combat - Anzac
              Battle in N.S
                  Anzac attack with 1 Artillery, 2 EarlyFighters, 4 Infantrys, 1 Marine and 2 Tanks
                  Hisaichi defend with 2 Artillerys and 2 Infantrys; Thai defend with 1 EarlyFighter and 4 Infantrys
                      Anzac roll dice for 1 Artillery, 2 EarlyFighters, 4 Infantrys, 1 Marine and 2 Tanks in N.S, round 2 : 0/10 hits, 3.17 expected hits
                      Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter and 6 Infantrys in N.S, round 2 : 5/9 hits, 3.17 expected hits
                      4 Infantrys owned by the Anzac and 1 EarlyFighter owned by the Anzac lost in N.S
                  1 EarlyFighter owned by the Anzac retreated
                      Anzac roll dice for 1 Artillery, 1 Marine and 2 Tanks in N.S, round 3 : 3/4 hits, 1.83 expected hits
                      Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter and 6 Infantrys in N.S, round 3 : 4/9 hits, 3.17 expected hits
                      1 Artillery owned by the Anzac, 2 Tanks owned by the Anzac and 1 Marine owned by the Anzac lost in N.S
                      3 Infantrys owned by the Thai lost in N.S
                  Hisaichi win with 2 Artillerys, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is -27
                  Casualties for Anzac: 1 Artillery, 1 EarlyFighter, 4 Infantrys, 1 Marine and 2 Tanks
                  Casualties for Thai: 3 Infantrys
      
          Non Combat Move - Anzac
              1 EarlyFighter moved from N.S to Sumatra
      
          Place Units - Anzac
              1 T.Boat and 2 Transports placed in sz50
              2 Artillerys and 1 Infantry placed in Darwin
              1 Infantry placed in Melbourne
      
          Turn Complete - Anzac
              Anzac collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Anzac regular : -2.00
      Hisaichi regular : 2.67
      

      Savegame

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    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 5
      
          Combat Move - British
              4 Artillerys moved from Calcutta to sz63
              2 Marines moved from Calcutta to sz63
              4 Artillerys, 2 B.Transports and 2 Marines moved from sz63 to sz66
              4 Artillerys and 2 Marines moved from sz66 to Thailand
                    British take Thailand from Thai
              1 Artillery and 1 Infantry moved from Nepal to Bengal
              4 B.Transports moved from sz66 to sz63
              1 Destroyer moved from sz66 to sz63
              3 Mech.Infs moved from Dheli to Bengal
              2 Transports moved from sz50 to sz57
      
          Purchase Units - British
              British buy 2 Artillerys, 1 Bunker, 2 Fighters and 12 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - British
      
          Non Combat Move - British
              1 AAGun moved from N.Canada to Anchorage
              1 Destroyer moved from sz48 to sz70
      
          Place Units - British
              1 Bunker and 2 Infantrys placed in Bengal
              8 Infantrys placed in Calcutta
              2 Fighters and 1 Infantry placed in Dheli
              2 Artillerys and 1 Infantry placed in Moresby
      
          Turn Complete - British
              British collect 58 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: TRS Entek v dawg (Axis)

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: The Rising Sun

      Game History

      Round: 5
      
          Combat Move - British
              4 Artillerys moved from Calcutta to sz63
              2 Marines moved from Calcutta to sz63
              4 Artillerys, 2 B.Transports and 2 Marines moved from sz63 to sz66
              4 Artillerys and 2 Marines moved from sz66 to Thailand
                    British take Thailand from Thai
              1 Artillery and 1 Infantry moved from Nepal to Bengal
              4 B.Transports moved from sz66 to sz63
              1 Destroyer moved from sz66 to sz63
              3 Mech.Infs moved from Dheli to Bengal
              2 Transports moved from sz50 to sz57
      
          Purchase Units - British
              British buy 2 Artillerys, 1 Bunker, 2 Fighters and 12 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - British
      
          Non Combat Move - British
              1 AAGun moved from N.Canada to Anchorage
              1 Destroyer moved from sz48 to sz70
      
          Place Units - British
              1 Bunker and 2 Infantrys placed in Bengal
              8 Infantrys placed in Calcutta
              2 Fighters and 1 Infantry placed in Dheli
              2 Artillerys and 1 Infantry placed in Moresby
      
          Turn Complete - British
              British collect 58 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Thai round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Combat Move - Thai
              1 Infantry moved from Bangkok to Malaya
                    Thai take Malaya from British
              1 Infantry moved from East And South Borneo to West Borneo
                    Thai take West Borneo from Dutch
              1 Tank moved from East And South Borneo to West Borneo
      
          Purchase Units - Thai
              Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Thai
      
          Non Combat Move - Thai
      
          Place Units - Thai
              6 Infantrys placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 20 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Thai round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Combat Move - Thai
              1 Infantry moved from Bangkok to Malaya
                    Thai take Malaya from British
              1 Infantry moved from East And South Borneo to West Borneo
                    Thai take West Borneo from Dutch
              1 Tank moved from East And South Borneo to West Borneo
      
          Purchase Units - Thai
              Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Thai
      
          Non Combat Move - Thai
      
          Place Units - Thai
              6 Infantrys placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 20 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Romanians round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Combat Move - Romanians
              1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
              1 Infantry moved from Bucharest to E.Romania
      
          Purchase Units - Romanians
              Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
      
          Non Combat Move - Romanians
      
          Place Units - Romanians
              2 ArmoredCars, 1 Artillery and 1 Infantry placed in Bucharest
              1 Artillery, 1 Elite and 1 Tank placed in W.Romania
      
          Turn Complete - Romanians
              Romanians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Romanians round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Combat Move - Romanians
              1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
              1 Infantry moved from Bucharest to E.Romania
      
          Purchase Units - Romanians
              Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
      
          Non Combat Move - Romanians
      
          Place Units - Romanians
              2 ArmoredCars, 1 Artillery and 1 Infantry placed in Bucharest
              1 Artillery, 1 Elite and 1 Tank placed in W.Romania
      
          Turn Complete - Romanians
              Romanians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Finns round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Combat Move - Finns
              1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
              1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland
              1 Infantry moved from Oulu to Lapland
              1 Fighter moved from Oulu to Lapland
              1 Infantry moved from Kotka to Vyborg
                    Finns take Vyborg from Russians
              1 Infantry and 1 Tank moved from Oulu to N.Karelia
      
          Purchase Units - Finns
              Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Finns
              Battle in N.Karelia
                  Finns attack with 1 Infantry and 1 Tank
                  Russians defend with 1 ArmoredCar
                      Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 ArmoredCar in N.Karelia, round 2 : 0/1 hits, 0.17 expected hits
                      Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 ArmoredCar in N.Karelia, round 3 : 0/1 hits, 0.17 expected hits
                      Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 ArmoredCar in N.Karelia, round 4 : 1/1 hits, 0.17 expected hits
                      1 Infantry owned by the Finns lost in N.Karelia
                  1 Tank owned by the Finns retreated to Oulu
                  Russians win with 1 ArmoredCar remaining. Battle score for attacker is -2
                  Casualties for Finns: 1 Infantry
              Battle in Lapland
                  Finns attack with 1 Elite, 1 Fighter and 2 Infantrys
                  Russians defend with 2 ArmoredCars and 1 Tank
                      Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 2 : 3/4 hits, 1.00 expected hits
                      Russians roll dice for 2 ArmoredCars and 1 Tank in Lapland, round 2 : 0/3 hits, 0.83 expected hits
                      2 ArmoredCars owned by the Russians and 1 Tank owned by the Russians lost in Lapland
                  Finns win, taking Lapland from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13
                  Casualties for Russians: 2 ArmoredCars and 1 Tank
      
          Non Combat Move - Finns
              1 Fighter moved from Lapland to Oulu
              5 Infantrys moved from Tampere to Oulu
              1 Infantry moved from Helsinki to Tampere
      
          Place Units - Finns
              1 Elite and 5 Infantrys placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Finns regular : 0.00
      Russians regular : -0.33
      

      Savegame

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    • RE: World at War Captain Walker (axis) vs Entek

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World At War

      Game History

      Round: 10
      
          Combat Move - Germans
              10 Artillerys, 1 HeavyTank, 8 Infantrys and 21 Tanks moved from Brest to Minsk
              2 Mech.Infs moved from Lithuania to Minsk
              2 Tanks moved from Latvia to Minsk
              2 Artillerys moved from Warsaw to Brest
              2 Infantrys moved from Warsaw to Brest
              3 Infantrys moved from Krakow to Brest
              1 Adv.Fighter moved from Bohemia to Minsk
              2 Tanks moved from Bohemia to Brest
              2 ArmoredCars moved from Bohemia to Brest
              1 Elite moved from Bohemia to Krakow
              2 Transports moved from 24 Sea Zone to 23 Sea Zone
              1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
              1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
              2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
              1 Carrier moved from 24 Sea Zone to 23 Sea Zone
              2 Bombers moved from Hamburg to Minsk
              1 Adv.Fighter moved from Rhine to 23 Sea Zone
              2 Tanks moved from S.Algeria to Tripoli
              1 Artillery moved from Belgium to Rhine
      
          Purchase Units - Germans
              Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 18 Infantrys, 1 Mech.Inf, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Minsk
                  Germans attack with 1 Adv.Fighter, 10 Artillerys, 2 Bombers, 1 HeavyTank, 8 Infantrys, 2 Mech.Infs and 23 Tanks
                  Russians defend with 2 Artillerys and 1 Elite
                      Germans roll dice for 1 Adv.Fighter, 10 Artillerys, 2 Bombers, 1 HeavyTank, 8 Infantrys, 2 Mech.Infs and 23 Tanks in Minsk, round 2 : 23/47 hits, 20.67 expected hits
                      Russians roll dice for 2 Artillerys and 1 Elite in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Germans lost in Minsk
                      1 Elite owned by the Russians and 2 Artillerys owned by the Russians lost in Minsk
                  Germans win, taking Minsk from Russians with 1 Adv.Fighter, 10 Artillerys, 2 Bombers, 1 HeavyTank, 6 Infantrys, 2 Mech.Infs and 23 Tanks remaining. Battle score for attacker is 7
                  Casualties for Germans: 2 Infantrys
                  Casualties for Russians: 2 Artillerys and 1 Elite
      
          Non Combat Move - Germans
              2 Bombers moved from Minsk to Brest
              1 Adv.Fighter moved from Minsk to Brest
              1 AAGun moved from Brest to Minsk
              1 AAGun moved from Warsaw to Brest
              5 Infantrys moved from Belgium to Netherlands
              8 Infantrys moved from Picardy to Belgium
              8 Infantrys moved from Paris to Picardy
              1 Artillery moved from Pomerania to Danzig
              3 Cruisers moved from 24 Sea Zone to 23 Sea Zone
              1 Adv.Fighter moved from Oslo to 23 Sea Zone
      
          Place Units - Germans
              2 Artillerys and 2 Infantrys placed in Warsaw
              1 Destroyer and 1 Submarine placed in 23 Sea Zone
              2 Artillerys and 2 Infantrys placed in Hamburg
              3 Infantrys placed in Krakow
              3 Infantrys placed in Normandy
              8 Infantrys placed in Paris
              2 ArmoredCars and 1 Tank placed in Rhine
              Germans undo move 7.
              1 Adv.Fighter, 2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Bohemia
              1 Adv.Fighter placed in Rhine
      
          Turn Complete - Germans
              Germans collect 101 PUs; end with 101 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.00
      Germans regular : 2.33
      

      Savegame

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