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    Entek

    @Entek

    20 19 18 17 16

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    Location California _ USA Age 8

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    Best posts made by Entek

    • RE: World at War game 23

      Sorry for the delay guys. My sister had surgery yesterday, she’s fine but I haven’t had time to get online. I should be able to do my go tonight or tomorrow

      posted in Team Games
      EntekE
      Entek
    • RE: 1914 Dom. NML 8 Players

      @Private-Panic You’ll have to let me use them sometime!

      posted in Team Games
      EntekE
      Entek
    • RE: NML 1914 Team Game 11

      @captainwalker will do my go later today

      posted in Team Games
      EntekE
      Entek
    • RE: NML 1914 game 13

      @Private-Panic fine with me. I’m in the process of moving house so it’ll probably be tomorrow until I can do it.

      posted in Team Games
      EntekE
      Entek
    • RE: dawgoneit -VS- Entek 1914 no mans land.

      @dawgoneit Yeah, why don’t we try the same sides again.

      posted in Play Boardgames
      EntekE
      Entek
    • RE: Dice Server Error

      It worked! I tested it!

      posted in TripleA Support
      EntekE
      Entek
    • RE: WaW Team Game III

      Somehow I completely forgot that I was Russia when I read that. I’m afk at the moment and should be able to give you an OOL later today.

      Thanks Whitt for the reminder!

      posted in Team Games
      EntekE
      Entek
    • RE: dawg v Entek (axis) TRS A NEW BEGINNING

      @dawgoneit rus-5.tsvg

      posted in Play Boardgames
      EntekE
      Entek
    • RE: Napoleon 8 Players Game #12

      @Wittmann I’m just trying to imagine a 16 poster bed…

      posted in Team Games
      EntekE
      Entek
    • RE: World at War Captain Walker (axis) vs Entek

      @captainwalker Good luck!

      posted in Play Boardgames
      EntekE
      Entek

    Latest posts made by Entek

    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - Chinese
              2 Infantrys moved from Szechwan to Yunnan
              1 Infantry moved from Szechwan to Kweichow
                    Chinese take Kweichow from Thai
              1 Fighter moved from Hupeh to Yunnan
              1 Infantry moved from South Gobi to Suiyuan
              1 Mech.Inf moved from Ningsia to Anhwei
              2 Mech.Infs moved from Ningsia to Anhwei
              1 Infantry moved from Hupeh to Anhwei
              1 ArmoredCar moved from Hupeh to Anhwei
      
          Purchase Units - Chinese
              Chinese buy 2 Artillerys, 3 Infantrys, 1 Marine, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 Fighter and 2 Infantrys
                  Thai defend with 1 Infantry
                      Chinese roll dice for 1 Fighter and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.67 expected hits
                      Thai roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 Fighter and 1 Infantry in Yunnan, round 3 : 2/2 hits, 0.50 expected hits
                      Thai roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Thai lost in Yunnan
                  Chinese win, taking Yunnan from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 Infantry
                  Casualties for Thai: 1 Infantry
              Battle in Anhwei
                  Chinese attack with 1 ArmoredCar, 1 Infantry and 3 Mech.Infs
                  Hisaichi defend with 1 Artillery and 2 Infantrys
                      Chinese roll dice for 1 ArmoredCar, 1 Infantry and 3 Mech.Infs in Anhwei, round 2 : 0/5 hits, 1.67 expected hits
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Chinese lost in Anhwei
                      Chinese roll dice for 1 ArmoredCar and 3 Mech.Infs in Anhwei, round 3 : 1/4 hits, 1.33 expected hits
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 3/3 hits, 1.00 expected hits
                  2 Mech.Infs owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Anhwei
                      1 Infantry owned by the Hisaichi lost in Anhwei
                  1 Mech.Inf owned by the Chinese retreated to Hupeh
                  Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -16
                  Casualties for Chinese: 1 ArmoredCar, 1 Infantry and 2 Mech.Infs
                  Casualties for Hisaichi: 1 Infantry
      
          Non Combat Move - Chinese
              1 Tank moved from Gobi Altai to Shensi
              4 Tanks moved from South Gobi to Shensi
              2 ArmoredCars moved from Ningsia to Hupeh
              1 Artillery and 5 Infantrys moved from Shensi to Hupeh
              3 Infantrys moved from Szechwan to Hupeh
              1 Fighter moved from Yunnan to Hupeh
              1 Infantry moved from Lanchow to Shensi
              2 Artillerys moved from Ningsia to Shensi
              1 Tank moved from Hsining to Ningsia
              4 Infantrys moved from E.Qinghai to Ningsia
              5 Infantrys moved from Hsining to E.Qinghai
              4 Mech.Infs moved from Urumqi to South Gobi
      
          Place Units - Chinese
              2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
              1 Mech.Inf and 3 Tanks placed in Urumqi
      
          Turn Complete - Chinese
              Chinese collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.17
      Thai regular : 0.33
      Hisaichi regular : 2.00
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - French
              1 Infantry moved from Azores to 29 Sea Zone
              1 Destroyer, 1 Infantry and 1 Transport moved from 29 Sea Zone to 31 Sea Zone
              1 Infantry moved from 31 Sea Zone to Mauritania
      
          Purchase Units - French
              French buy 1 Bunker and 5 Infantrys; Remaining resources: 2 PUs; 
      
          Non Combat Move - French
      
          Place Units - French
              1 Bunker and 2 Infantrys placed in Syria
              3 Infantrys placed in French Equatorial Africa
      
          Turn Complete - French
              French collect 14 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - Russians
              1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
              2 Infantrys moved from Georgia to 54 Sea Zone
              2 Infantrys moved from 54 Sea Zone to Donetsk
              1 ArmoredCar, 6 Infantrys and 1 Tank moved from Rostov to Donetsk
              3 Infantrys moved from Kursk to Kiev
              1 Adv.Fighter moved from Kursk to Kiev
              1 Artillery and 2 Infantrys moved from Kursk to Minsk
              1 Fighter moved from Kursk to Minsk
              2 Infantrys moved from Novgorod to Latvia
              1 Fighter moved from Leningrad to Latvia
              2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
              2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
              1 Bomber moved from Leningrad to Lapland
              1 Elite and 2 Infantrys moved from Erzurum to Adana
              1 Artillery moved from Azerbaijan to Erzurum
              3 Infantrys moved from N.Buryat Mongolia to Chita
              1 ArmoredCar moved from Olyokminsk to Chita
              1 Fighter moved from N.Buryat Mongolia to Chita
      
          Purchase Units - Russians
              Russians buy 2 ArmoredCars, 4 Artillerys, 31 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Battle in Chita
                  Russians attack with 1 ArmoredCar, 1 Fighter and 3 Infantrys
                  Hisaichi defend with 1 Artillery and 2 Infantrys
                      Russians roll dice for 1 ArmoredCar, 1 Fighter and 3 Infantrys in Chita, round 2 : 1/5 hits, 1.17 expected hits
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 3/3 hits, 1.00 expected hits
                      3 Infantrys owned by the Russians lost in Chita
                      1 Infantry owned by the Hisaichi lost in Chita
                  1 Fighter owned by the Russians retreated
                  1 ArmoredCar owned by the Russians retreated to N.Buryat Mongolia
                  Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
                  Casualties for Russians: 3 Infantrys
                  Casualties for Hisaichi: 1 Infantry
              Battle in Latvia
                  Russians attack with 1 Fighter and 2 Infantrys
                  Germans defend with 2 Infantrys
                      Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 3/3 hits, 0.67 expected hits
                      Germans roll dice for 2 Infantrys in Latvia, round 2 : 2/2 hits, 0.67 expected hits
                      2 Infantrys owned by the Russians lost in Latvia
                      2 Infantrys owned by the Germans lost in Latvia
                  Russians win with 1 Fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 Infantrys
                  Casualties for Germans: 2 Infantrys
              Battle in Adana
                  Russians attack with 1 Elite and 2 Infantrys
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Russians roll dice for 1 Elite and 2 Infantrys in Adana, round 2 : 0/3 hits, 0.67 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
                      Russians roll dice for 1 Elite and 2 Infantrys in Adana, round 3 : 1/3 hits, 0.67 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 3 : 0/3 hits, 1.00 expected hits
                      1 Infantry owned by the Neutral lost in Adana
                      Russians roll dice for 1 Elite and 2 Infantrys in Adana, round 4 : 0/3 hits, 0.67 expected hits
                      Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 4 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Russians lost in Adana
                      Russians roll dice for 1 Elite and 1 Infantry in Adana, round 5 : 1/2 hits, 0.50 expected hits
                      Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 5 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Russians lost in Adana
                      1 Infantry owned by the Neutral lost in Adana
                  1 Elite owned by the Russians retreated to Erzurum
                  Neutral win with 1 Artillery remaining. Battle score for attacker is 0
                  Casualties for Neutral: 2 Infantrys
                  Casualties for Russians: 2 Infantrys
              Battle in Minsk
                  Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                  Germans defend with 3 Infantrys
                      Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.17 expected hits
                      Germans roll dice for 3 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Russians lost in Minsk
                      2 Infantrys owned by the Germans lost in Minsk
                      Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.00 expected hits
                      Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Minsk
                  Russians win, taking Minsk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 Infantry
                  Casualties for Germans: 3 Infantrys
              Battle in Donetsk
                  Russians attack with 1 ArmoredCar, 8 Infantrys and 1 Tank
                  Romanians defend with 2 Artillerys and 3 Infantrys
                      Russians roll dice for 1 ArmoredCar, 8 Infantrys and 1 Tank in Donetsk, round 2 : 1/10 hits, 2.17 expected hits
                      Germans roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits
                      2 Infantrys owned by the Russians lost in Donetsk
                      1 Infantry owned by the Romanians lost in Donetsk
                      Russians roll dice for 1 ArmoredCar, 6 Infantrys and 1 Tank in Donetsk, round 3 : 1/8 hits, 1.83 expected hits
                      Germans roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 3 : 3/4 hits, 1.33 expected hits
                      3 Infantrys owned by the Russians lost in Donetsk
                      1 Infantry owned by the Romanians lost in Donetsk
                      Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Donetsk, round 4 : 2/5 hits, 1.33 expected hits
                      Germans roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 4 : 0/3 hits, 1.00 expected hits
                      1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                      Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Donetsk, round 5 : 2/5 hits, 1.33 expected hits
                      Germans roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Romanians lost in Donetsk
                  Russians win, taking Donetsk from Germans with 1 ArmoredCar, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Russians: 5 Infantrys
                  Casualties for Romanians: 2 Artillerys and 3 Infantrys
              Battle in Lapland
                  Russians attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                  Germans defend with 1 Artillery and 1 Tank
                      Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Lapland, round 2 : 3/5 hits, 2.00 expected hits
                      Finns roll dice for 1 Artillery and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits
                      1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Lapland
                  Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 Artillery and 1 Tank
              Battle in Kiev
                  Russians attack with 1 Adv.Fighter and 3 Infantrys
                  Germans defend with 2 Infantrys
                      Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Russians lost in Kiev
                      2 Infantrys owned by the Germans lost in Kiev
                  Russians win, taking Kiev from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
                  Casualties for Germans: 2 Infantrys
      
          Non Combat Move - Russians
              1 Adv.Fighter moved from Kiev to Kursk
              1 Fighter moved from Minsk to Kursk
              10 Infantrys moved from Yaroslavl to Kursk
              10 Infantrys moved from Moscow to Yaroslavl
              1 Infantry moved from Georgia to Rostov
              5 Infantrys moved from Stalingrad to Rostov
              1 Fighter moved from Latvia to Leningrad
              1 Bomber moved from Lapland to Leningrad
              2 Infantrys moved from Kirov to Arkhangelsk
              1 ArmoredCar and 1 Tank moved from Kuybyshev to Rostov
              2 Infantrys moved from Kuybyshev to Penza
              2 Infantrys moved from Chimkent to Kuybyshev
              2 Infantrys moved from Tashkent to Chimkent
              1 Mot.Inf moved from Sverdlovsk to Penza
              1 HeavyTank moved from Sverdlovsk to Kuybyshev
              2 Tanks moved from Sverdlovsk to Kuybyshev
              1 Infantry moved from Sverdlovsk to Perm
              3 Infantrys moved from Novosibirsk to Yeniseysk
              1 Infantry moved from Olyokminsk to Yakutsk
              1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
              1 Fighter moved from Chita to N.Buryat Mongolia
              1 Elite, 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
              4 Infantrys moved from Evenkia to Olyokminsk
              6 Infantrys moved from Sibirsky to Khatanga
      
          Place Units - Russians
              6 Infantrys placed in Sibirsky
              2 Artillerys and 2 Infantrys placed in Arkhangelsk
              4 Infantrys placed in Leningrad
              2 Artillerys and 1 Infantry placed in Kursk
              10 Infantrys placed in Moscow
              1 ArmoredCar, 3 Infantrys and 1 Tank placed in Stalingrad
              3 Infantrys placed in Georgia
              2 Infantrys placed in Tashkent
              1 ArmoredCar and 3 Tanks placed in Sverdlovsk
      
          Turn Complete - Russians
              Russians collect 95 PUs; end with 95 PUs
      

      Combat Hit Differential Summary :

      Finns regular : -0.83
      Germans regular : 2.00
      Russians regular : 4.83
      Neutral regular : -1.33
      Hisaichi regular : 2.00
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: WaW dawg v entek (axis)

      @dawgoneit You’re up

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Combat Move - Americans
              2 Transports moved from 35 Sea Zone to 32 Sea Zone
              4 Infantrys moved from Amazon to 32 Sea Zone
              4 Infantrys and 2 Transports moved from 32 Sea Zone to 35 Sea Zone
              4 Infantrys moved from 35 Sea Zone to Salvador
              2 ArmoredCars moved from Central America to Amazon
              4 Tanks moved from Colombia to Bahia
              3 Elites moved from South Atlantic USA to 13 Sea Zone
              1 B.Transport and 2 Elites moved from 13 Sea Zone to 26 Sea Zone
              1 Cruiser, 1 Destroyer and 1 Elite moved from 13 Sea Zone to 26 Sea Zone
              1 B.Transport, 1 Cruiser, 1 Destroyer and 3 Elites moved from 26 Sea Zone to 32 Sea Zone
              3 Elites moved from 32 Sea Zone to Bahia
              1 Artillery and 3 Infantrys moved from Central America to Colombia
              1 Infantry moved from E.Mexico to Central America
              1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
              1 Artillery and 1 Infantry moved from Rongelap to 103 Sea Zone
              1 Infantry and 1 Tank moved from Eniwetok to 103 Sea Zone
              1 Infantry moved from Jaluit to 103 Sea Zone
              2 Infantrys moved from Kusaie to 103 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
              1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
              1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
              1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi
              1 Infantry, 1 Tank and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
              1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape
              2 Infantrys and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
              2 Infantrys moved from 102 Sea Zone to Woleai
              1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
              1 Infantry moved from 102 Sea Zone to Truk
                    Americans take Truk from Yamamoto
              1 Bomber moved from West Papua to Woleai
              1 Bomber moved from West Papua to Ponape
              1 Fighter moved from 103 Sea Zone to Ulithi
              1 Fighter moved from 103 Sea Zone to Woleai
              1 Fighter moved from 103 Sea Zone to Ponape
              1 Fighter moved from 103 Sea Zone to Ulithi
              1 Fighter moved from 103 Sea Zone to Woleai
              1 Fighter moved from 103 Sea Zone to Ponape
              2 Artillerys and 1 Elite moved from Midway to 89 Sea Zone
              2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier and 1 Elite moved from 89 Sea Zone to 95 Sea Zone
              2 Adv.Fighters, 2 Artillerys and 1 Elite moved from 95 Sea Zone to Minamitori
              1 Cruiser, 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone
      
          Purchase Units - Americans
              Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 Bunker, 1 Destroyer, 3 Elites, 1 Factory, 1 Infantry and 1 S.Submarine; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in Ponape
                  Americans attack with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank
                  Yamamoto defend with 1 Infantry and 1 Tank
                      Americans roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank in Ponape, round 2 : 2/7 hits, 2.67 expected hits
                      Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 0/2 hits, 0.83 expected hits
                      1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Ponape
                  Americans win, taking Ponape from Yamamoto with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                  Casualties for Yamamoto: 1 Infantry and 1 Tank
              Battle in Minamitori
                  Americans attack with 2 Adv.Fighters, 2 Artillerys and 1 Elite
                  Yamamoto defend with 1 Infantry
                      Americans roll dice for 1 Cruiser in Minamitori, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Yamamoto lost in Minamitori
                  Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
                  Casualties for Yamamoto: 1 Infantry
              Battle in Salvador
                  Americans attack with 4 Infantrys
                  Neutral defend with 1 AAGun, 1 Factory and 1 Tank
                      Americans roll dice for 4 Infantrys in Salvador, round 2 : 0/4 hits, 0.67 expected hits
                      Neutral roll dice for 1 Tank in Salvador, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Americans lost in Salvador
                      Americans roll dice for 3 Infantrys in Salvador, round 3 : 0/3 hits, 0.50 expected hits
                      Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 3 Infantrys in Salvador, round 4 : 2/3 hits, 0.50 expected hits
                      Neutral roll dice for 1 Tank in Salvador, round 4 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the Neutral lost in Salvador
                  Americans loses 0 PUs for violating Salvadors neutrality.
                  Americans win, taking Salvador from Neutral with 3 Infantrys remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 Infantry
                  Casualties for Neutral: 1 Tank
              Battle in Ulithi
                  Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                  Yamamoto defend with 1 Infantry
                      Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ulithi, round 2 : 2/4 hits, 1.33 expected hits
                      Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Ulithi
                      1 Infantry owned by the Yamamoto lost in Ulithi
                  Americans win, taking Ulithi from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 Infantry
                  Casualties for Yamamoto: 1 Infantry
              Battle in Woleai
                  Americans attack with 1 Bomber, 2 Fighters and 2 Infantrys
                  Yamamoto defend with 1 Infantry
                      Americans roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Woleai, round 2 : 2/5 hits, 1.67 expected hits
                      Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Woleai
                      1 Infantry owned by the Yamamoto lost in Woleai
                  Americans win, taking Woleai from Yamamoto with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 Infantry
                  Casualties for Yamamoto: 1 Infantry
      
          Non Combat Move - Americans
              1 Bomber moved from Woleai to West Papua
              1 Battleship, 3 Carriers, 4 Destroyers and 2 Submarines moved from 103 Sea Zone to 102 Sea Zone
              2 Fighters moved from Ulithi to 102 Sea Zone
              2 Fighters moved from Woleai to 102 Sea Zone
              1 Bomber moved from Ponape to West Papua
              2 Fighters moved from Ponape to 102 Sea Zone
              1 Fighter moved from West Papua to Malaya
              3 Elites moved from San Francisco to 83 Sea Zone
              1 B.Transport, 1 Destroyer and 3 Elites moved from 83 Sea Zone to 89 Sea Zone
              3 Elites moved from 89 Sea Zone to Midway
              2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 96 Sea Zone
              2 Adv.Fighters moved from Minamitori to 95 Sea Zone
      
          Place Units - Americans
              1 Bunker and 1 Factory placed in Wake
              1 B.Carrier placed in 91 Sea Zone
              2 Adv.Fighters placed in 91 Sea Zone
              1 Destroyer placed in 13 Sea Zone
              3 Elites placed in South Atlantic USA
              1 S.Submarine placed in 83 Sea Zone
              1 Adv.Fighter and 1 Infantry placed in San Francisco
      
          Turn Complete - Americans
              Americans collect 107 PUs; end with 107 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : 0.50
      Americans regular : 1.17
      Neutral regular : -0.50
      

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Dutch round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Purchase Units - Dutch
              Dutch buy 2 Bunkers, 1 Infantry and 1 Transport; Remaining resources: 1 PUs; 
      
          Place Units - Dutch
              1 Bunker placed in Java
              1 Bunker placed in Lombok
              1 Transport placed in 32 Sea Zone
              1 Infantry placed in Suriname
      
          Turn Complete - Dutch
              Dutch collect 16 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      EntekE
      Entek
    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: Anzac round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Combat Move - Anzac
              2 Infantrys moved from Canberra to 122 Sea Zone
              1 Infantry moved from Tasmania to 122 Sea Zone
              3 Infantrys and 2 Transports moved from 122 Sea Zone to 70 Sea Zone
              1 Infantry moved from South Australia to 70 Sea Zone
              4 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
              1 Elite moved from Broome to 67 Sea Zone
              1 Artillery moved from Western Australia to 67 Sea Zone
              1 Artillery moved from Broome to 67 Sea Zone
              1 Infantry moved from Broome to 67 Sea Zone
              1 Infantry moved from Broome to 67 Sea Zone
              1 Infantry moved from Broome to 67 Sea Zone
              4 Infantrys moved from 67 Sea Zone to Lombok
              1 Artillery and 1 Elite moved from 67 Sea Zone to Java
              1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
              2 Infantrys moved from 67 Sea Zone to Java
              2 Fighters moved from 67 Sea Zone to Java
              3 Infantrys moved from South Australia to Western Australia
              1 Artillery and 1 Infantry moved from Hollandia to West Papua
      
          Purchase Units - Anzac
              Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 1 Marine and 1 S.Submarine; Remaining resources: 1 PUs; 
      
          Combat - Anzac
              Battle in Java
                  Anzac attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
                  Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
                      Anzac roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Java, round 2 : 1/6 hits, 1.83 expected hits
                      Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Anzac lost in Java
                      1 Infantry owned by the Hisaichi lost in Java
                      Anzac roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Java, round 3 : 3/5 hits, 1.67 expected hits
                      Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 3 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Anzac lost in Java
                      1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
                  Anzac win, taking Java from Hisaichi with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 5
                  Casualties for Anzac: 2 Infantrys
                  Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
              Battle in Lombok
                  Anzac attack with 1 Artillery and 5 Infantrys
                  Hisaichi defend with 3 Infantrys and 1 Tank
                      Anzac roll dice for 1 Artillery and 5 Infantrys in Lombok, round 2 : 2/6 hits, 1.33 expected hits
                      Hisaichi roll dice for 3 Infantrys and 1 Tank in Lombok, round 2 : 3/4 hits, 1.50 expected hits
                      3 Infantrys owned by the Anzac lost in Lombok
                      2 Infantrys owned by the Hisaichi lost in Lombok
                      Anzac roll dice for 1 Artillery and 2 Infantrys in Lombok, round 3 : 0/3 hits, 0.83 expected hits
                      Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 3 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Anzac lost in Lombok
                      Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 4 : 0/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 4 : 0/2 hits, 0.83 expected hits
                      Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 5 : 2/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 5 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the Anzac lost in Lombok
                      1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Lombok
                  Anzac win, taking Lombok from Hisaichi with 1 Artillery remaining. Battle score for attacker is 1
                  Casualties for Anzac: 5 Infantrys
                  Casualties for Hisaichi: 3 Infantrys and 1 Tank
      
          Non Combat Move - Anzac
              2 Fighters moved from Java to 67 Sea Zone
              2 Infantrys moved from Wellington to South New Zealand
      
          Place Units - Anzac
              1 S.Submarine placed in 122 Sea Zone
              1 Marine placed in Canberra
              2 Infantrys placed in Western Australia
              1 Adv.Fighter and 2 Artillerys placed in Broome
      
          Turn Complete - Anzac
              Anzac collect 36 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Anzac regular : 1.00
      Hisaichi regular : 1.33
      

      Savegame

      posted in Play Boardgames
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    • RE: World at War captain walker (axis) vs Entek

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World At War

      Game History

      Round: 4
      
          Combat Move - British
              2 Transports moved from 65 Sea Zone to 60 Sea Zone
              2 Artillerys, 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone
              2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
              2 Artillerys, 1 Elite and 1 Infantry moved from 65 Sea Zone to Malaya
              1 Infantry and 1 Tank moved from Assam to Burma
              2 Artillerys moved from Bihar to Assam
              1 Artillery and 4 Infantrys moved from Delhi to Bihar
              1 Artillery and 1 Infantry moved from Bombay to Rajputana
              1 Infantry moved from Madras to Hyderabad
              2 Infantrys moved from Koryakia to Kolyma
              2 ArmoredCars moved from Rhodesia to Equatoria
              1 Infantry moved from Equatoria to Darfur
              1 Infantry moved from Kenya to Equatoria
              1 Infantry moved from Nubia to Darfur
              1 Tank moved from Lower Egypt to Darfur
              1 Infantry moved from New Valley to Darfur
              1 Infantry moved from Lower Egypt to New Valley
              3 Tanks moved from Cairo to 56 Sea Zone
              1 Artillery moved from Cairo to 56 Sea Zone
              1 Elite moved from Cairo to 56 Sea Zone
              5 Infantrys moved from Cairo to 56 Sea Zone
              1 Artillery, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Elite, 2 Fighters, 5 Infantrys, 1 Submarine, 3 Tanks and 4 Transports moved from 56 Sea Zone to 51 Sea Zone
              1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks moved from 51 Sea Zone to Greece
              1 Fighter moved from Cairo to Greece
              1 Adv.Fighter moved from Cairo to Greece
              2 Infantrys and 2 Tanks moved from Iceland to 9 Sea Zone
              2 Infantrys, 2 Tanks and 2 Transports moved from 9 Sea Zone to 18 Sea Zone
              2 Infantrys and 2 Tanks moved from 18 Sea Zone to Munster
              1 Fighter moved from Scotland to 22 Sea Zone
              1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone
              1 Fighter moved from 21 Sea Zone to 22 Sea Zone
              1 Submarine moved from 21 Sea Zone to 22 Sea Zone
              1 Bomber moved from Dover to 22 Sea Zone
              2 Infantrys moved from Dover to 21 Sea Zone
              1 Infantry moved from Dover to 21 Sea Zone
              1 Infantry and 1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
              1 Infantry moved from 20 Sea Zone to Brittany
                    French take Brittany from Germans
              2 Infantrys moved from 21 Sea Zone to Netherlands
      
          Purchase Units - British
              British buy 1 Adv.Fighter, 6 Artillerys, 4 Destroyers, 3 Elites, 5 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
      
          Combat - British
              Battle in Greece
                  British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Fighters, 5 Infantrys and 3 Tanks
                  Italians defend with 1 AAGun, 3 Artillerys, 1 Factory, 1 Fighter, 6 Infantrys and 2 Tanks
                      Italians roll AA dice in Greece : 2/4 hits, 0.67 expected hits
                      1 Fighter owned by the British and 1 Adv.Fighter owned by the British lost in Greece
                      British roll dice for 2 Cruisers in Greece, round 2 : 1/2 hits, 1.00 expected hits
                      1 Infantry owned by the Italians lost in Greece
                      British roll dice for 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks in Greece, round 2 : 4/12 hits, 3.83 expected hits
                      Italians roll dice for 3 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Greece, round 2 : 5/11 hits, 4.17 expected hits
                      5 Infantrys owned by the British lost in Greece
                      4 Infantrys owned by the Italians lost in Greece
                      British roll dice for 1 Artillery, 1 Elite, 2 Fighters and 3 Tanks in Greece, round 3 : 2/7 hits, 3.00 expected hits
                      Italians roll dice for 3 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Greece, round 3 : 3/7 hits, 2.83 expected hits
                      1 Elite owned by the British and 2 Tanks owned by the British lost in Greece
                      1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Greece
                      British roll dice for 1 Artillery, 2 Fighters and 1 Tank in Greece, round 4 : 0/4 hits, 1.50 expected hits
                      Italians roll dice for 2 Artillerys, 1 Fighter and 2 Tanks in Greece, round 4 : 3/5 hits, 2.17 expected hits
                      1 Fighter owned by the British, 1 Tank owned by the British and 1 Artillery owned by the British lost in Greece
                  1 Fighter owned by the British retreated
                  Italians win with 2 Artillerys, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -42
                  Casualties for British: 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 3 Tanks
                  Casualties for Italians: 1 Artillery and 6 Infantrys
              Battle in Netherlands
                  British attack with 2 Infantrys
                  Germans defend with 1 Infantry
                      British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
                      1 Infantry owned by the Germans lost in Netherlands
                  British win, taking Netherlands from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
              Battle in 22 Sea Zone
                  British attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Submarine
                  Germans defend with 1 Submarine
                      British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 22 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                      1 Submarine owned by the Germans lost in 22 Sea Zone
                  British win with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 Submarine
              Battle in Munster
                  British attack with 2 Infantrys and 2 Tanks
                  Neutral defend with 2 Infantrys
                      British roll dice for 2 Infantrys and 2 Tanks in Munster, round 2 : 1/4 hits, 1.33 expected hits
                      Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the British lost in Munster
                      1 Infantry owned by the Neutral lost in Munster
                      British roll dice for 1 Infantry and 2 Tanks in Munster, round 3 : 1/3 hits, 1.17 expected hits
                      Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Neutral lost in Munster
                  British loses 0 PUs for violating Munsters neutrality.
                  British win, taking Munster from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
                  Casualties for Neutral: 2 Infantrys
              Battle in Kolyma
                  British attack with 2 Infantrys
                  Hisaichi defend with 1 Infantry
                      British roll dice for 2 Infantrys in Kolyma, round 2 : 1/2 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Kolyma
                      1 Infantry owned by the Hisaichi lost in Kolyma
                  British win, taking Kolyma from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 Infantry
                  Casualties for Hisaichi: 1 Infantry
      
          Non Combat Move - British
              1 Infantry moved from British Guiana to Amazon
              2 Infantrys moved from Attu to 72 Sea Zone
              2 Infantrys moved from 72 Sea Zone to Koryakia
              1 Fighter moved from Greece to 51 Sea Zone
              1 Fighter moved from 22 Sea Zone to 21 Sea Zone
              1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone
              1 Fighter moved from 22 Sea Zone to Dover
              1 Bomber moved from 22 Sea Zone to Dover
      
          Place Units - British
              1 Transport placed in 56 Sea Zone
              1 Transport placed in 60 Sea Zone
              2 Artillerys and 2 Infantrys placed in Madras
              1 Transport placed in 59 Sea Zone
              1 Destroyer placed in 21 Sea Zone
              1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Cairo
              1 Destroyer placed in 59 Sea Zone
              2 Destroyers placed in 21 Sea Zone
              2 Artillerys, 1 Elite and 1 Infantry placed in Delhi
              1 Elite placed in Delhi
              1 Elite placed in Cape Town
      
          Turn Complete - British
              British collect 103 PUs; end with 103 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.83
      Germans regular : -0.33
      Neutral regular : 0.00
      British regular : -0.50
      Hisaichi regular : 0.67
      Italians AA : 1.33
      

      Savegame

      posted in Play Boardgames
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    • RE: WaW dawg v entek (axis)

      TripleA Turn Summary: Yamamoto round 11

      TripleA Turn Summary for game: World At War

      Game History

      Round: 11
      
          Purchase Units - Yamamoto
              Yamamoto buy 1 B.Carrier and 3 Destroyers; Remaining resources: 0 PUs; 
      
          Non Combat Move - Yamamoto
              3 Adv.Fighters and 1 L.Fighter moved from Tokyo to 84 Sea Zone
      
          Place Units - Yamamoto
              1 B.Carrier and 3 Destroyers placed in 84 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 L.Fighter
              EDIT: Adding units owned by Yamamoto to Tokyo: 1 L.Fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Yamamoto
              Yamamoto collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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    • RE: World at War game 23

      TripleA Turn Summary: Italians round 21

      TripleA Turn Summary for game: World At War

      Game History

      Round: 21
      
          Combat Move - Italians
              1 Submarine moved from 48 Sea Zone to 45 Sea Zone
              2 Infantrys moved from Tunis to N.Tunisia
              1 Bomber moved from El Agheila to N.Tunisia
              2 Adv.Fighters moved from 48 Sea Zone to 45 Sea Zone
              1 Fighter moved from 48 Sea Zone to 45 Sea Zone
              2 Infantrys moved from Greece to 48 Sea Zone
              5 Adv.Fighters and 2 Infantrys moved from 48 Sea Zone to Tobruk
              3 Fighters moved from 48 Sea Zone to Tobruk
              1 Artillery, 1 Elite and 1 Infantry moved from Kufra to Darfur
      
          Purchase Units - Italians
              Italians buy 2 Artillerys, 1 Elite, 11 Infantrys, 2 S.Submarines and 1 Tank; Remaining resources: 1 PUs; 
      
          Combat - Italians
              Battle in Tobruk
                  Italians attack with 5 Adv.Fighters, 3 Fighters and 2 Infantrys
                  British defend with 1 Infantry
                      Italians roll dice for 2 Battleships in Tobruk, round 2 : 2/2 hits, 1.33 expected hits
                      1 Infantry owned by the British lost in Tobruk
                  Italians win, taking Tobruk from British with 5 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Darfur
                  Italians attack with 1 Artillery, 1 Elite and 1 Infantry
                  French defend with 2 Infantrys
                      Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Darfur, round 2 : 0/3 hits, 1.00 expected hits
                      British roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Italians lost in Darfur
                      Italians roll dice for 1 Artillery and 1 Elite in Darfur, round 3 : 0/2 hits, 0.83 expected hits
                      British roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 Artillery and 1 Elite in Darfur, round 4 : 1/2 hits, 0.83 expected hits
                      British roll dice for 2 Infantrys in Darfur, round 4 : 0/2 hits, 0.67 expected hits
                      1 Infantry owned by the French lost in Darfur
                      Italians roll dice for 1 Artillery and 1 Elite in Darfur, round 5 : 2/2 hits, 0.83 expected hits
                      British roll dice for 1 Infantry in Darfur, round 5 : 1/1 hits, 0.33 expected hits
                      1 Artillery owned by the Italians lost in Darfur
                      1 Infantry owned by the French lost in Darfur
                  Italians win, taking Darfur from British with 1 Elite remaining. Battle score for attacker is -2
                  Casualties for Italians: 1 Artillery and 1 Infantry
                  Casualties for French: 2 Infantrys
              Battle in 45 Sea Zone
                  Italians attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine
                  Dutch defend with 1 Transport
                      Italians roll dice for 1 Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 Adv.Fighters and 1 Fighter in 45 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                      Dutch roll dice for 1 Transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 Submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 Transport owned by the Dutch lost in 45 Sea Zone
                  Italians win with 2 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                  Casualties for Dutch: 1 Transport
              Battle in N.Tunisia
                  Italians attack with 1 Bomber and 2 Infantrys
                  French defend with 1 Infantry
                      Italians roll dice for 1 Bomber and 2 Infantrys in N.Tunisia, round 2 : 0/3 hits, 1.00 expected hits
                      French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Italians lost in N.Tunisia
                      Italians roll dice for 1 Bomber and 1 Infantry in N.Tunisia, round 3 : 1/2 hits, 0.83 expected hits
                      French roll dice for 1 Infantry in N.Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in N.Tunisia
                  Italians win, taking N.Tunisia from French with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 Infantry
                  Casualties for French: 1 Infantry
      
          Non Combat Move - Italians
              5 Adv.Fighters and 3 Fighters moved from Tobruk to 48 Sea Zone
              2 Adv.Fighters moved from 45 Sea Zone to 48 Sea Zone
              1 Fighter moved from 45 Sea Zone to 48 Sea Zone
              1 Bomber moved from N.Tunisia to El Agheila
              1 Artillery and 1 Elite moved from Tunis to S.Tunisia
              1 Artillery and 2 Infantrys moved from Tunis to S.Tunisia
              2 Artillerys, 5 Infantrys and 1 Mot.Inf moved from El Agheila to Kufra
              3 Transports moved from 48 Sea Zone to 46 Sea Zone
              5 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
              5 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
              5 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
      
          Place Units - Italians
              1 Artillery and 3 Infantrys placed in Tunis
              1 Artillery, 1 Elite and 2 Infantrys placed in Provence
              2 S.Submarines placed in 48 Sea Zone
              1 Infantry and 1 Tank placed in Greece
              5 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 57 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.33
      Italians regular : -1.67
      Dutch regular : -0.17
      British regular : -0.33
      

      Savegame

      posted in Team Games
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