Did my Round 1 adjustments accordingly!
Posts made by Enigmatic_Decay
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RE: XDAP-4 Creature Commandos v. Cannibalized by Fluffposted in Tournaments
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RE: XDAP-4 Creature Commandos v. Cannibalized by Fluffposted in Tournaments
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea ZoneNon Combat Move - Americans
Place Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
1 battleship and 1 carrier placed in 101 Sea Zone
1 battleship placed in 101 Sea Zone
1 fighter placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 battleship
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from Central United States: 1 fighter
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 46 / 51
Russians : 30 / 38
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 6 / 16
British : 27 / 36
UK_Pacific : 21 / 22
Italians : 17 / 22
ANZAC : 14 / 17
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
RE: XDAP-4 Creature Commandos v. Cannibalized by Fluffposted in Tournaments
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship and 2 carriers
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Central Africa : 1 infantry
Algeria : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 69
Russians : 35 / 37
Japanese : 32 / 34
Americans : 52 / 52
Chinese : 10 / 16
British : 27 / 36
UK_Pacific : 21 / 22
Italians : 17 / 22
ANZAC : 14 / 17
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: XDAP-4 Creature Commandos v. Cannibalized by Fluffposted in Tournaments
oops, disregard that mid-turn post!
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RE: XDAP-4 Creature Commandos v. Cannibalized by Fluffposted in Tournaments
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship and 2 carriers
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea Zone -
RE: XDAP-4 Creature Commandos v. Cannibalized by Fluffposted in Tournaments
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Malaya to Shan State
1 fighter moved from Queensland to Java
2 fighters moved from Queensland to Western AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 2 fighters
Java : 1 flag, 1 fighter and 2 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 69
Russians : 35 / 37
Japanese : 32 / 34
Americans : 52 / 52
Chinese : 10 / 16
British : 27 / 36
UK_Pacific : 21 / 22
Italians : 17 / 22
ANZAC : 14 / 17
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: XDAP-4 Creature Commandos v. Cannibalized by Fluffposted in Tournaments
Do you mean 10 or 101, because 110 is by London.
Yeah by Western US
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RE: XDAP-4 Creature Commandos v. Cannibalized by Fluffposted in Tournaments
For whatever reason I kept getting a Java error every time I tried to place my units???
I didn’t want to delay so I posted my turn without placing them.
Could someone Please!!! place my BB and 2 CV’s in sea zone 110?
and let me know what the hell happened?
Thanks!DECAY
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RE: XDAP-4 Creature Commandos v. Cannibalized by Fluffposted in Tournaments
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Central United States to Eastern United States
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Hawaiian Islands
1 mech_infantry moved from Central United States to Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Central United States : 1 flag, 1 factory_minor
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 flag, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 42 / 69
Russians : 35 / 37
Japanese : 32 / 34
Americans : 52 / 52
Chinese : 10 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
RE: XDAP-4 Creature Commandos v. Cannibalized by Fluffposted in Tournaments
I’m assuming that you are somewhere in Europe. Either that, or you are in the habit of playing A&A at 3:00 in the morning.
Or he is here on the East coast where it was 5:52 am (I was already in the shower getting ready for work at that time!)
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RE: XDAP-03 Cannibalized by Fluff v. The Final Draftposted in Tournaments
Also keep in mind that some of us have busy lives.
Take me for example: Raising a family, in University, and full time work.
Sometimes it’s difficult to find the time! -
RE: XDAP-03 Cannibalized by Fluff v. The Final Draftposted in Tournaments
Honestly, 2 months is a very short time to play a team game like this PBF. In the last round, we were moving at a good clip and still had to rush at the end. Might I suggest that the rounds should be increased to 10 weeks at least?
I agree!
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RE: XDAP-03 Cannibalized by Fluff v. The Final Draftposted in Tournaments
This really has to be the most active…… least active game, I’ve ever seen!
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RE: XDAP-03 Cannibalized by Fluff v. The Final Draftposted in Tournaments
the end of the world will occur before there are any more moves made (and no I’m not talking about this FAKE Friday crap. I mean the “real” end of the world 6 Trillion years from now).
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RE: XDAP-03 Cannibalized by Fluff v. The Final Draftposted in Tournaments
You guys planning on being on later this afternoon?
Lets Fu(king hope so, I’ve all but given up on this game getting played
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RE: XDAP-03 Cannibalized by Fluff v. The Final Draftposted in Tournaments
I can either try and check every hour on the hour or get one of you to call me when it’s my turn. I might be able to join the live game later in the day say 8-9 EST on Sat.
Either way, we should still try and get another few turns in before Sat.
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RE: XDAP-03 Cannibalized by Fluff v. The Final Draftposted in Tournaments
get playing tonight and lets make a commitment to keep plugging away at it!
then it might not be an issue -
RE: XDAP-03 Cannibalized by Fluff v. The Final Draftposted in Tournaments
I can’t do real time but I can check the status tonnes?
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RE: XDAP-03 Cannibalized by Fluff v. The Final Draftposted in Tournaments
LOL that was better than mine!