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    Posts made by Enigmatic_Decay

    • RE: XDAP-4 Creature Commandos v. Cannibalized by Fluff

      Did my Round 1 adjustments accordingly!

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-4 Creature Commandos v. Cannibalized by Fluff

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
                  2 fighters moved from Hawaiian Islands to 26 Sea Zone
                  1 fighter moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 transport moved from 26 Sea Zone to 10 Sea Zone

      Non Combat Move - Americans

      Place Units - Americans
                  2 carriers and 1 submarine placed in 10 Sea Zone
                  1 battleship and 1 carrier placed in 101 Sea Zone
                  1 battleship placed in 101 Sea Zone
                  1 fighter placed in Central United States
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 101 Sea Zone: 1 battleship
                  EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
                  EDIT: Removing units owned by Americans from Central United States: 1 fighter
                  EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
                  EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
                  EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                  EDIT: Turning off Edit Mode

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
          Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
          Midway : 1 airfield
          26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport
          10 Sea Zone : 1 submarine and 1 transport
          54 Sea Zone : 1 destroyer and 1 submarine
          Central United States : 1 factory_minor
          Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
          101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport

      Production/PUs Summary :

      Germans : 46 / 51
          Russians : 30 / 38
          Japanese : 39 / 39
          Americans : 52 / 52
          Chinese : 6 / 16
          British : 27 / 36
          UK_Pacific : 21 / 22
          Italians : 17 / 22
          ANZAC : 14 / 17
          French : 6 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-4 Creature Commandos v. Cannibalized by Fluff

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship and 2 carriers
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 80 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 1 fighter and 2 infantry
          French Central Africa : 1 infantry
          Algeria : 2 infantry
          80 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 42 / 69
          Russians : 35 / 37
          Japanese : 32 / 34
          Americans : 52 / 52
          Chinese : 10 / 16
          British : 27 / 36
          UK_Pacific : 21 / 22
          Italians : 17 / 22
          ANZAC : 14 / 17
          French : 6 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-4 Creature Commandos v. Cannibalized by Fluff

      oops, disregard that mid-turn post!

      posted in Tournaments
      E
      Enigmatic_Decay
    • RE: XDAP-4 Creature Commandos v. Cannibalized by Fluff

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship and 2 carriers
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 80 Sea Zone

      posted in Tournaments
      E
      Enigmatic_Decay
    • RE: XDAP-4 Creature Commandos v. Cannibalized by Fluff

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry moved from Queensland to 54 Sea Zone
                  1 infantry moved from New South Wales to Queensland
                  2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone

      Non Combat Move - ANZAC
                  1 aaGun moved from New South Wales to Queensland
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 infantry moved from Malaya to Shan State
                  1 fighter moved from Queensland to Java
                  2 fighters moved from Queensland to Western Australia

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs total

      Territory Summary for ANZAC :

      Shan State : 1 infantry
          Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
          Western Australia : 2 fighters
          Java : 1 flag, 1 fighter and 2 infantry
          42 Sea Zone : 1 transport
          54 Sea Zone : 1 cruiser and 1 destroyer
          62 Sea Zone : 1 transport
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 42 / 69
          Russians : 35 / 37
          Japanese : 32 / 34
          Americans : 52 / 52
          Chinese : 10 / 16
          British : 27 / 36
          UK_Pacific : 21 / 22
          Italians : 17 / 22
          ANZAC : 14 / 17
          French : 6 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-4 Creature Commandos v. Cannibalized by Fluff

      Do you mean 10 or 101, because 110 is by London.

      Yeah by Western US

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-4 Creature Commandos v. Cannibalized by Fluff

      For whatever reason I kept getting a Java error every time I tried to place my units???
      I didn’t want to delay so I posted my turn without placing them.
      Could someone Please!!! place my BB and 2 CV’s in sea zone 110?
      and let me know what the hell happened?
      Thanks!

      DECAY

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-4 Creature Commandos v. Cannibalized by Fluff

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Purchase Units - Americans
                  Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 armour moved from Central United States to Eastern United States
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  2 mech_infantrys moved from Central United States to Western United States
                  1 infantry moved from Central United States to Western United States
                  1 bomber moved from Central United States to Hawaiian Islands
                  1 mech_infantry moved from Central United States to Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      Territory Summary for Americans :

      Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
          Guam : 1 flag, 1 airfield
          Wake Island : 1 flag, 1 airfield
          Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
          Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
          Midway : 1 flag, 1 airfield
          26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
          10 Sea Zone : 1 flag, 1 transport
          54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
          Central United States : 1 flag, 1 factory_minor
          Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
          101 Sea Zone : 1 flag, 1 cruiser and 1 transport

      Production/PUs Summary :

      Germans : 42 / 69
          Russians : 35 / 37
          Japanese : 32 / 34
          Americans : 52 / 52
          Chinese : 10 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-4 Creature Commandos v. Cannibalized by Fluff

      @DeadTom:

      I’m assuming that you are somewhere in Europe. Either that, or you are in the habit of playing A&A at 3:00 in the morning.

      Or he is here on the East coast where it was 5:52 am (I was already in the shower getting ready for work at that time!)

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      Also keep in mind that some of us have busy lives.

      Take me for example: Raising a family, in University, and full time work.
      Sometimes it’s difficult to find the time!

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      @DeadTom:

      Honestly, 2 months is a very short time to play a team game like this PBF. In the last round, we were moving at a good clip and still had to rush at the end. Might I suggest that the rounds should be increased to 10 weeks at least?

      I agree!

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      This really has to be the most active…… least active game, I’ve ever seen!

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      the end of the world will occur before there are any more moves made (and no I’m not talking about this FAKE Friday crap. I mean the “real” end of the world 6 Trillion years from now).

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      Any movement yet?

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      @DeadTom:

      You guys planning on being on later this afternoon?

      Lets Fu(king hope so, I’ve all but given up on this game getting played

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      I can either try and check every hour on the hour or get one of you to call me when it’s my turn. I might be able to join the live game later in the day say 8-9 EST on Sat.

      Either way, we should still try and get another few turns in before Sat.

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      get playing tonight and lets make a commitment to keep plugging away at it!
      then it might not be an issue

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      I can’t do real time but I can check the status tonnes?

      posted in Tournaments
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      Enigmatic_Decay
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      LOL that was better than mine!

      posted in Tournaments
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      Enigmatic_Decay
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