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    Posts made by Enigma

    • RE: Bjergmose vs. Enigma II

      @Enigma Bjergmose spil 1.tsvg

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      @Enigma Skal der scrambles i sz 97 og 35?

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      @Bjergmose My mistake - jeg troede de to japanske gutter var på samme transporter. Jeg skal lige blive fortrolig med kortet. Det var smartere hvis man så dem som to enkeltenheder, hvilket kunne indikere de var på to forskellige både.

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      @Bjergmose OK. Der går lidt tid før jeg får set på dit træk. Dog; det er da ikke tilladt at offloade fra transporter i to forskellige territorier (“A transport can’t offload in two territories during a single turn” - side 33 i Europa-regelbogen).

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      @Enigma Jeg angriber sz 97 med 3 amerikanske bombere. Scrambler du?

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      @Bjergmose Jeg ændrer lige engang. Tank og mech fra Karelia kører til Leningrad.

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              1 infantry moved from Amur to Siberia
                    Russians take Siberia from Japanese
              1 infantry moved from Amur to Korea
              11 infantry moved from Amur to Buryatia
              1 fighter moved from Yenisey to Buryatia
              2 infantry moved from Karelia to Finland
              2 infantry moved from Eastern Poland to Romania
              1 artillery moved from Eastern Poland to Romania
              1 infantry moved from Eastern Poland to Poland
              1 artillery moved from Eastern Poland to Poland
              1 tactical_bomber moved from Novgorod to Finland
              1 bomber moved from Vologda to Poland
              1 fighter moved from Novgorod to Romania
              1 fighter moved from Russia to Baltic States
              1 artillery moved from Eastern Poland to Baltic States
              1 infantry moved from Eastern Poland to Baltic States
              1 infantry moved from Karelia to Finland
              2 infantry moved from Volgograd to Caucasus
                    Russians take Caucasus from Germans
              2 mech_infantrys moved from Rostov to Caucasus
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
      
          Combat - Russians
              Battle in Buryatia
                  Russians attack with 1 fighter and 11 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter and 11 infantry in Buryatia, round 2 : 2/12 hits, 2,33 expected hits
                      Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Buryatia
                  Russians win, taking Buryatia from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Romania
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Romania
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 2/3 hits, 1,17 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Finland
                  Russians attack with 3 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1,00 expected hits
                      Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Poland
                  Russians attack with 1 artillery, 1 bomber and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Poland, round 2 : 1/3 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 fighter moved from Buryatia to Yakut S.S.R.
              1 tactical_bomber moved from Finland to Novgorod
              1 fighter moved from Baltic States to Novgorod
              1 bomber moved from Poland to Novgorod
              1 fighter moved from Romania to Ukraine
              4 mech_infantrys moved from Eastern Poland to Belarus
              2 armour moved from Eastern Poland to Belarus
              3 artilleries moved from Eastern Poland to Bessarabia
              1 aaGun moved from Eastern Poland to Bessarabia
              1 aaGun moved from Western Ukraine to Bessarabia
              1 armour moved from Ukraine to Bessarabia
              1 artillery moved from Ukraine to Bessarabia
              1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Volgograd to Kazakhstan
              1 mech_infantry moved from Russia to Novosibirsk
              1 artillery moved from Russia to Samara
              1 infantry moved from Russia to Samara
              3 infantry moved from Eastern Poland to Belarus
              1 aaGun moved from Eastern Poland to Belarus
              15 infantry moved from Eastern Poland to Bessarabia
              2 aaGuns moved from Amur to Buryatia
      
          Place Units - Russians
              1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
              Russians undo move 1.
              1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
              1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
              1 fighter and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
              Russians collect 45 PUs; end with 45 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Karelia: 1 armour and 1 mech_infantry
              EDIT: Adding units owned by Russians to Novgorod: 1 armour and 1 mech_infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : -1,33
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              1 infantry moved from Amur to Siberia
                    Russians take Siberia from Japanese
              1 infantry moved from Amur to Korea
              11 infantry moved from Amur to Buryatia
              1 fighter moved from Yenisey to Buryatia
              2 infantry moved from Karelia to Finland
              2 infantry moved from Eastern Poland to Romania
              1 artillery moved from Eastern Poland to Romania
              1 infantry moved from Eastern Poland to Poland
              1 artillery moved from Eastern Poland to Poland
              1 tactical_bomber moved from Novgorod to Finland
              1 bomber moved from Vologda to Poland
              1 fighter moved from Novgorod to Romania
              1 fighter moved from Russia to Baltic States
              1 artillery moved from Eastern Poland to Baltic States
              1 infantry moved from Eastern Poland to Baltic States
              1 infantry moved from Karelia to Finland
              2 infantry moved from Volgograd to Caucasus
                    Russians take Caucasus from Germans
              2 mech_infantrys moved from Rostov to Caucasus
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
      
          Combat - Russians
              Battle in Buryatia
                  Russians attack with 1 fighter and 11 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter and 11 infantry in Buryatia, round 2 : 2/12 hits, 2,33 expected hits
                      Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Buryatia
                  Russians win, taking Buryatia from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Romania
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Romania
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 2/3 hits, 1,17 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Finland
                  Russians attack with 3 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1,00 expected hits
                      Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Poland
                  Russians attack with 1 artillery, 1 bomber and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Poland, round 2 : 1/3 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 fighter moved from Buryatia to Yakut S.S.R.
              1 tactical_bomber moved from Finland to Novgorod
              1 fighter moved from Baltic States to Novgorod
              1 bomber moved from Poland to Novgorod
              1 fighter moved from Romania to Ukraine
              4 mech_infantrys moved from Eastern Poland to Belarus
              2 armour moved from Eastern Poland to Belarus
              3 artilleries moved from Eastern Poland to Bessarabia
              1 aaGun moved from Eastern Poland to Bessarabia
              1 aaGun moved from Western Ukraine to Bessarabia
              1 armour moved from Ukraine to Bessarabia
              1 artillery moved from Ukraine to Bessarabia
              1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Volgograd to Kazakhstan
              1 mech_infantry moved from Russia to Novosibirsk
              1 artillery moved from Russia to Samara
              1 infantry moved from Russia to Samara
              3 infantry moved from Eastern Poland to Belarus
              1 aaGun moved from Eastern Poland to Belarus
              15 infantry moved from Eastern Poland to Bessarabia
              2 aaGuns moved from Amur to Buryatia
      
          Place Units - Russians
              1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
              Russians undo move 1.
              1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
              1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
              1 fighter and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
              Russians collect 45 PUs; end with 45 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : -1,33
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4
      
          Combat Move - French
              3 infantry moved from Libya to Tobruk
                    French take Tobruk from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 cruiser moved from 109 Sea Zone to 91 Sea Zone
              2 infantry moved from United Kingdom to Scotland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4
      
          Research Technology - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
              EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      
          Purchase Units - ANZAC
              ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from Queensland to Caroline Islands
              1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 artillery moved from Queensland to New South Wales
              1 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              3 infantry placed in Queensland
              2 transports placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
      
          Combat Move - British
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Spain
              1 artillery moved from 91 Sea Zone to Spain
              1 armour moved from United Kingdom to 109 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 destroyer moved from 109 Sea Zone to 125 Sea Zone
              1 fighter moved from United Kingdom to 125 Sea Zone
              1 armour, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Spain
              1 armour moved from 91 Sea Zone to Spain
              1 fighter moved from United Kingdom to Spain
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
              1 bomber moved from French Central Africa to Egypt
              1 bomber moved from Union of South Africa to Egypt
              2 mech_infantrys moved from Persia to Northwest Persia
              1 fighter moved from India to Northwest Persia
              1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 infantry moved from Kenya to 72 Sea Zone
              1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
              1 infantry moved from Italian Somaliland to 76 Sea Zone
              2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Iraq
              1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
      
          Combat - British
              Battle in Spain
                  British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 artillery and 2 mech_infantrys
                      British roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits, 1,17 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Spain, round 2 : 1/5 hits, 1,83 expected hits
                      Germans roll dice for 1 artillery and 2 mech_infantrys in Spain, round 2 : 0/3 hits, 1,00 expected hits
                      1 mech_infantry owned by the Germans lost in Spain
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Spain, round 3 : 0/5 hits, 1,83 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Spain, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in Spain
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Spain, round 4 : 3/4 hits, 1,67 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Spain, round 4 : 0/2 hits, 0,67 expected hits
                      1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Spain
                  British win, taking Spain from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 artillery and 2 mech_infantrys
                  Casualties for British: 1 infantry
              Battle in Iraq
                  British attack with 2 infantry
                  Germans defend with 1 armour
                      British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits
                      Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Iraq
                  British win, taking Iraq from Germans with 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in Northwest Persia
                  British attack with 1 fighter and 2 mech_infantrys
                  Germans defend with 1 armour
                      British roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Northwest Persia
                  British win, taking Northwest Persia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in Egypt
                  British attack with 2 bombers, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 harbour and 2 infantry
                      British roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 2,00 expected hits
                      Germans roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans lost in Egypt
                      British roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2,00 expected hits
                      Germans roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits
                      1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Egypt
                  British win, taking Egypt from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -5
                  Casualties for Germans: 2 infantry
                  Casualties for British: 1 tactical_bomber
              Battle in 125 Sea Zone
                  British attack with 1 destroyer and 1 fighter; Russians loiter and taunt
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 125 Sea Zone
                  British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 fighter moved from 125 Sea Zone to Scotland
              1 fighter moved from Northwest Persia to Persia
              1 fighter moved from Spain to 91 Sea Zone
              1 aaGun moved from United Kingdom to Scotland
              2 infantry moved from United Kingdom to Scotland
              1 mech_infantry moved from Persia to Afghanistan
                    British take Afghanistan from Neutral_True
              1 bomber moved from Egypt to French Equatorial Africa
              1 bomber moved from Egypt to French Equatorial Africa
      
          Place Units - British
              1 infantry and 1 mech_infantry placed in Union of South Africa
              1 transport placed in 71 Sea Zone
              2 armour and 1 artillery placed in Persia
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,4,6,6,6
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Germans : -2,50
      British : -3,33
      

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,33
      Japanese : -1,33
      

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
              EDIT: Adding units owned by Americans to Western United States: 1 factory_major
              EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
              EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
              EDIT: Adding units owned by Americans to Central United States: 1 factory_major
              EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
              EDIT: Turning off Edit Mode
              Americans buy 3 artilleries, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
              Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer moved from 101 Sea Zone to 65 Sea Zone
              1 bomber moved from Eastern United States to 65 Sea Zone
              1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from 26 Sea Zone to 25 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 battleship moved from 26 Sea Zone to 33 Sea Zone
              3 destroyers moved from 26 Sea Zone to 33 Sea Zone
              2 submarines moved from 26 Sea Zone to 33 Sea Zone
              2 cruisers moved from 26 Sea Zone to 33 Sea Zone
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 armour moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Spain
              1 armour moved from 91 Sea Zone to Spain
              1 artillery moved from 91 Sea Zone to Spain
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 44 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 65 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 submarine in 65 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 5 : 0/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 submarine in 65 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 6 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 submarine in 65 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese lost in 65 Sea Zone
                  Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 aaGun and 1 infantry
              Battle in Spain
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 1 artillery, 2 infantry and 3 mech_infantrys
                      Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 1/2 hits, 1,17 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Spain, round 2 : 2/4 hits, 1,33 expected hits
                      Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 2 : 3/6 hits, 2,00 expected hits
                      2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
                      Americans roll dice for 1 armour in Spain, round 3 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 artillery and 2 mech_infantrys in Spain, round 3 : 1/3 hits, 1,00 expected hits
                      1 armour owned by the Americans lost in Spain
                  Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                  Casualties for Germans: 2 infantry and 1 mech_infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to Brazil: 3 infantry and 1 mech_infantry
              EDIT: Removing units owned by Neutral_Allies from Brazil: 1 infantry
              EDIT: Removing units owned by Neutral_Allies from Brazil: 2 infantry
              EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
              EDIT: Turning off Edit Mode
              1 bomber moved from 65 Sea Zone to Fiji
              1 fighter moved from 25 Sea Zone to 33 Sea Zone
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
              1 fighter moved from 26 Sea Zone to Queensland
              2 fighters moved from Hawaiian Islands to Queensland
              1 tactical_bomber moved from Hawaiian Islands to Queensland
              1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
              3 bombers moved from Eastern United States to United Kingdom
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 101 Sea Zone: 1 mech_infantry and 1 transport
              EDIT: Turning off Edit Mode
              1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
              3 artilleries, 1 bomber and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,00
      Americans : -2,50
      Japanese : -0,50
      

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
              Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              1 fighter and 2 infantry moved from Tsagaan Olom to Suiyuyan
              16 infantry moved from Buryatia to Amur
                    Russians take Amur from Japanese
              2 infantry moved from Belarus to Baltic States
              1 artillery moved from Bessarabia to Ukraine
              2 mech_infantrys moved from Belarus to Rostov
              3 infantry moved from Bessarabia to Romania
              1 fighter moved from Bessarabia to Rostov
              1 fighter moved from Bessarabia to Baltic States
              1 tactical_bomber moved from Novgorod to Baltic States
              1 bomber moved from Novgorod to Romania
              1 armour and 4 infantry moved from Novgorod to Karelia
              1 mech_infantry moved from Belarus to Karelia
              2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
              1 infantry moved from Bessarabia to Ukraine
              1 armour moved from Bessarabia to Ukraine
              2 artilleries, 8 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in 125 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 submarine
                  1 submarine owned by the Germans Submerged
                      Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
              Battle in Suiyuyan
                  Russians attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Suiyuyan
                      Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Eastern Poland
                  Russians attack with 2 armour, 6 artilleries, 24 infantry and 4 mech_infantrys
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 2 armour, 6 artilleries, 24 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 10/36 hits, 8,67 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 2 armour, 6 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Romania
                  Russians attack with 1 bomber and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 bomber and 3 infantry in Romania, round 2 : 2/4 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Karelia
                  Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Karelia, round 2 : 2/6 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Karelia
                  Russians win, taking Karelia from Germans with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Russians attack with 1 armour, 1 artillery and 1 infantry
                  Germans defend with 1 artillery and 1 factory_minor
                      Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery
              Battle in Baltic States
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 1 fighter and 2 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 aaGuns moved from Buryatia to Amur
              2 aaGuns moved from Belarus to Eastern Poland
              1 aaGun moved from Bryansk to Belarus
              1 aaGun moved from Bryansk to Western Ukraine
              1 fighter moved from Rostov to Russia
              1 infantry moved from Russia to Bryansk
              1 bomber moved from Romania to Vologda
              1 fighter moved from Baltic States to Novgorod
              1 tactical_bomber moved from Baltic States to Novgorod
              1 fighter moved from Suiyuyan to Yenisey
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Volgograd
              Russians undo move 1.
              3 infantry placed in Volgograd
              1 artillery, 1 infantry and 1 mech_infantry placed in Russia
              1 armour and 2 mech_infantrys placed in Novgorod
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,33
      Russians : 2,50
      Japanese : 0,33
      

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Politics - French
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
      
          Combat Move - French
              3 infantry moved from Tunisia to Libya
                    French take Libya from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 cruiser moved from 106 Sea Zone to 109 Sea Zone
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 PUs; 
      
          Combat Move - ANZAC
              1 cruiser moved from 54 Sea Zone to 44 Sea Zone
              1 transport moved from 41 Sea Zone to 79 Sea Zone
      
          Combat - ANZAC
              Battle in 44 Sea Zone
                  ANZAC attack with 1 cruiser
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 artillery moved from South Australia to Queensland
              2 mech_infantrys moved from New South Wales to Queensland
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 armour and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 16 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      Spændende. Skal de nu allierede neutrale aktiveres i non-combat move?

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 bomber, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 artillery moved from 81 Sea Zone to Egypt
              1 infantry moved from 81 Sea Zone to Egypt
              1 tactical_bomber moved from Persia to Egypt
              1 infantry moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 bomber moved from Belgian Congo to Egypt
              1 mech_infantry moved from India to Shan State
              3 fighters moved from India to Shan State
      
          Combat - British
              Battle in Shan State
                  British attack with 3 fighters and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 3 fighters and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Egypt
                  British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 armour, 1 artillery and 1 harbour
                      British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1,83 expected hits
                      Germans roll dice for 1 armour and 1 artillery in Egypt, round 2 : 0/2 hits, 0,83 expected hits
                      1 artillery owned by the Germans and 1 armour owned by the Germans lost in Egypt
                  British win, taking Egypt from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 armour and 1 artillery
      
          Non Combat Move - British
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 infantry moved from Tanganyika Territory to Kenya
              1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 armour moved from Quebec to 106 Sea Zone
              1 infantry moved from Quebec to 106 Sea Zone
              1 cruiser moved from 106 Sea Zone to 109 Sea Zone
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 infantry moved from 109 Sea Zone to United Kingdom
              1 armour moved from 109 Sea Zone to United Kingdom
              1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
              1 bomber moved from Egypt to French Central Africa
              3 fighters moved from Shan State to India
      
          Place Units - British
              3 mech_infantrys placed in Persia
              1 bomber placed in Union of South Africa
              1 transport placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,6,4,6,5,5
              British collect 30 PUs (3 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              1 artillery and 6 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
              UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
              Some Units in India change ownership: 1 artillery and 6 infantry
      

      Combat Hit Differential Summary :

      Germans : -0,83
      British : -0,50
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Kweichow
                    Chinese take Kweichow from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
              1 infantry moved from Sikang to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      Enigma
    • RE: Bjergmose vs. Enigma II

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 1 transport placed in 101 Sea Zone
              2 bombers and 1 infantry placed in Eastern United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Savegame

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