Posts made by Enigma
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RE: Bjergmose vs. Enigma IIposted in Play Boardgames
@Bjergmose My mistake - jeg troede de to japanske gutter var på samme transporter. Jeg skal lige blive fortrolig med kortet. Det var smartere hvis man så dem som to enkeltenheder, hvilket kunne indikere de var på to forskellige både.
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RE: Bjergmose vs. Enigma IIposted in Play Boardgames
@Bjergmose OK. Der går lidt tid før jeg får set på dit træk. Dog; det er da ikke tilladt at offloade fra transporter i to forskellige territorier (“A transport can’t offload in two territories during a single turn” - side 33 i Europa-regelbogen).
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RE: Bjergmose vs. Enigma IIposted in Play Boardgames
@Enigma Jeg angriber sz 97 med 3 amerikanske bombere. Scrambler du?
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RE: Bjergmose vs. Enigma IIposted in Play Boardgames
@Bjergmose Jeg ændrer lige engang. Tank og mech fra Karelia kører til Leningrad.
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RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Amur to Korea 11 infantry moved from Amur to Buryatia 1 fighter moved from Yenisey to Buryatia 2 infantry moved from Karelia to Finland 2 infantry moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 1 tactical_bomber moved from Novgorod to Finland 1 bomber moved from Vologda to Poland 1 fighter moved from Novgorod to Romania 1 fighter moved from Russia to Baltic States 1 artillery moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Karelia to Finland 2 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Buryatia Russians attack with 1 fighter and 11 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 11 infantry in Buryatia, round 2 : 2/12 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Finland Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Poland, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Buryatia to Yakut S.S.R. 1 tactical_bomber moved from Finland to Novgorod 1 fighter moved from Baltic States to Novgorod 1 bomber moved from Poland to Novgorod 1 fighter moved from Romania to Ukraine 4 mech_infantrys moved from Eastern Poland to Belarus 2 armour moved from Eastern Poland to Belarus 3 artilleries moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Russia to Novosibirsk 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 3 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Belarus 15 infantry moved from Eastern Poland to Bessarabia 2 aaGuns moved from Amur to Buryatia Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod Russians undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 fighter and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Russians collect 45 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Novgorod: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Russians : -1,33 Japanese : -0,33 -
RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Amur to Korea 11 infantry moved from Amur to Buryatia 1 fighter moved from Yenisey to Buryatia 2 infantry moved from Karelia to Finland 2 infantry moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 1 tactical_bomber moved from Novgorod to Finland 1 bomber moved from Vologda to Poland 1 fighter moved from Novgorod to Romania 1 fighter moved from Russia to Baltic States 1 artillery moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Karelia to Finland 2 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Buryatia Russians attack with 1 fighter and 11 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 11 infantry in Buryatia, round 2 : 2/12 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Finland Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Poland, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Buryatia to Yakut S.S.R. 1 tactical_bomber moved from Finland to Novgorod 1 fighter moved from Baltic States to Novgorod 1 bomber moved from Poland to Novgorod 1 fighter moved from Romania to Ukraine 4 mech_infantrys moved from Eastern Poland to Belarus 2 armour moved from Eastern Poland to Belarus 3 artilleries moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Russia to Novosibirsk 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 3 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Belarus 15 infantry moved from Eastern Poland to Bessarabia 2 aaGuns moved from Amur to Buryatia Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod Russians undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 fighter and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Russians collect 45 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -1,33 Japanese : -0,33 -
RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Combat Move - French 3 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
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RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in Queensland 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Spain 1 artillery moved from 91 Sea Zone to Spain 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Spain 1 armour moved from 91 Sea Zone to Spain 1 fighter moved from United Kingdom to Spain 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from French Central Africa to Egypt 1 bomber moved from Union of South Africa to Egypt 2 mech_infantrys moved from Persia to Northwest Persia 1 fighter moved from India to Northwest Persia 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Combat - British Battle in Spain British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 2 mech_infantrys British roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Spain, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Spain, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Spain British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Spain, round 3 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Spain, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Spain British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Spain, round 4 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Spain, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Spain British win, taking Spain from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for British: 1 infantry Battle in Iraq British attack with 2 infantry Germans defend with 1 armour British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Northwest Persia British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour British roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Egypt British attack with 2 bombers, 1 infantry and 1 tactical_bomber Germans defend with 1 harbour and 2 infantry British roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Egypt British roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Egypt British win, taking Egypt from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 2 infantry Casualties for British: 1 tactical_bomber Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 125 Sea Zone to Scotland 1 fighter moved from Northwest Persia to Persia 1 fighter moved from Spain to 91 Sea Zone 1 aaGun moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from Persia to Afghanistan British take Afghanistan from Neutral_True 1 bomber moved from Egypt to French Equatorial Africa 1 bomber moved from Egypt to French Equatorial Africa Place Units - British 1 infantry and 1 mech_infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 armour and 1 artillery placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,4,6,6,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -2,50 British : -3,33 -
RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -0,33 Japanese : -1,33 -
RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 3 artilleries, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 65 Sea Zone 1 bomber moved from Eastern United States to 65 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 armour moved from 91 Sea Zone to Spain 1 artillery moved from 91 Sea Zone to Spain Combat - Americans Battle in 25 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 65 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 5 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 6 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 65 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in Spain Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 artillery, 2 infantry and 3 mech_infantrys Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Spain, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 2 : 3/6 hits, 2,00 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain Americans roll dice for 1 armour in Spain, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Spain, round 3 : 1/3 hits, 1,00 expected hits 1 armour owned by the Americans lost in Spain Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Brazil: 3 infantry and 1 mech_infantry EDIT: Removing units owned by Neutral_Allies from Brazil: 1 infantry EDIT: Removing units owned by Neutral_Allies from Brazil: 2 infantry EDIT: Changing ownership of Brazil from Neutral_Allies to Americans EDIT: Turning off Edit Mode 1 bomber moved from 65 Sea Zone to Fiji 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 3 bombers moved from Eastern United States to United Kingdom 1 mech_infantry moved from Eastern United States to 101 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 mech_infantry and 1 transport EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone 3 artilleries, 1 bomber and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 1,00 Americans : -2,50 Japanese : -0,50 -
RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 fighter and 2 infantry moved from Tsagaan Olom to Suiyuyan 16 infantry moved from Buryatia to Amur Russians take Amur from Japanese 2 infantry moved from Belarus to Baltic States 1 artillery moved from Bessarabia to Ukraine 2 mech_infantrys moved from Belarus to Rostov 3 infantry moved from Bessarabia to Romania 1 fighter moved from Bessarabia to Rostov 1 fighter moved from Bessarabia to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 bomber moved from Novgorod to Romania 1 armour and 4 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Karelia 2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Ukraine 2 artilleries, 8 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Battle in Suiyuyan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 2 armour, 6 artilleries, 24 infantry and 4 mech_infantrys Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 6 artilleries, 24 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 10/36 hits, 8,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 armour, 6 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Romania Russians attack with 1 bomber and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 3 infantry in Romania, round 2 : 2/4 hits, 1,17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 armour, 4 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Karelia, round 2 : 2/6 hits, 1,33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Buryatia to Amur 2 aaGuns moved from Belarus to Eastern Poland 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Western Ukraine 1 fighter moved from Rostov to Russia 1 infantry moved from Russia to Bryansk 1 bomber moved from Romania to Vologda 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from Suiyuyan to Yenisey Place Units - Russians 1 artillery and 2 infantry placed in Volgograd Russians undo move 1. 3 infantry placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Russia 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 2,50 Japanese : 0,33 -
RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - French 3 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 cruiser moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
-
RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 1 transport moved from 41 Sea Zone to 79 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from South Australia to Queensland 2 mech_infantrys moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
-
RE: Bjergmose vs. Enigma IIposted in Play Boardgames
Spændende. Skal de nu allierede neutrale aktiveres i non-combat move?
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RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - British British buy 1 bomber, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Persia to Egypt 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 bomber moved from Belgian Congo to Egypt 1 mech_infantry moved from India to Shan State 3 fighters moved from India to Shan State Combat - British Battle in Shan State British attack with 3 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 harbour British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 artillery in Egypt, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 cruiser moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to French Central Africa 3 fighters moved from Shan State to India Place Units - British 3 mech_infantrys placed in Persia 1 bomber placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,6,4,6,5,5 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 6 infantryCombat Hit Differential Summary :
Germans : -0,83 British : -0,50 Japanese : -0,33 -
RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
-
RE: Bjergmose vs. Enigma IIposted in Play Boardgames
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 bombers and 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :