@Enigma Jeg ændrede lige mening - kun landgang i Norge fra ét fragtskib. Men samme spørgsmål - skal der scrambles?
Posts made by Enigma
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RE: Maxi Vs Thomasposted in Play Boardgames
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RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to 112 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - AmericansCombat Hit Differential Summary :
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RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to 112 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo Combat - AmericansCombat Hit Differential Summary :
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RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 110 Sea Zone Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Russians 4 aaGuns, 6 armour, 9 artilleries, 2 fighters, 32 infantry and 1 mech_infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 3 infantry moved from Timguska to Novosibirsk 2 infantry moved from Olgiy to Timguska Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Russians : 0,67 -
RE: Maxi Vs Thomasposted in Play Boardgames
@Maxiheimer Ja, det gik vist som det burde. Jeg var selv meget i tvivl, men følte Rusland havde brug for et offer fra alliancens side - selvom det blev dyrt.
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RE: Maxi Vs Thomasposted in Play Boardgames
@Enigma Og så venter man på at få sin dom pr. email :skull_and_crossbones:
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RE: Maxi Vs Thomasposted in Play Boardgames
@Maxiheimer Der scrambles med alt hvad remme og tøj kan holde :-)
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RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 2 fighters moved from India to Caucasus Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Malta to Caucasus 3 infantry moved from Algeria to Morocco 1 cruiser moved from 91 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 2 fighters moved from India to Caucasus Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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RE: Maxi Vs Thomasposted in Play Boardgames
@Enigma Jeg synes det er ulogisk, at man skal tage stilling til interception før man ved præcis, hvad der bombes.
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RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 1 bomber, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 2 bombers moved from Eastern United States to United Kingdom 1 fighter moved from 102 Sea Zone to United Kingdom 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 102 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter and 4 infantry placed in Eastern United States 3 submarines placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from 110 Sea Zone to Holland Belgium 1 fighter moved from India to 41 Sea Zone Combat - British Air Battle in Western Germany British attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Holland Belgium Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Cleaning up after air battles Non Combat Move - British 1 fighter moved from 41 Sea Zone to India 3 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Iraq to Caucasus 3 mech_infantrys moved from Persia to Caucasus 1 fighter moved from India to Caucasus 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 2 artilleries moved from Tobruk to Alexandria 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Western Germany to Malta 1 tactical_bomber moved from Egypt to Malta 1 bomber moved from Egypt to Malta 2 fighters moved from Western Germany to 110 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 battleships, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from India to Burma Place Units - British 1 carrier placed in 110 Sea Zone 1 tactical_bomber placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
AA fire in Western Germany : : -0,17 Chinese : -0,83 Japanese : 1,33 -
RE: Maxi Vs Thomasposted in Play Boardgames
@Enigma tripleA har ikke bedt mig om at udspecificere, hvor jeg bomber. Det er altså fabrikken…
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RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - British 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from 110 Sea Zone to Holland Belgium 1 fighter moved from India to 41 Sea Zone Combat - British Air Battle in Western GermanyCombat Hit Differential Summary :
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RE: Maxi Vs Thomasposted in Play Boardgames
@Maxiheimer Nåååh, er vi spændt? Jeg er på arbejde men får måske et hul senere :-). Hvordan kan det være tripleA ikke automatisk opgraderer de amerikanske komplekser? For det er vel reglen, at det automatisk sker i slutninen af 3 runde…? Jeg har gjort det i edit mode.
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RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -0,83 Japanese : 1,33 -
RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 1 bomber, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 2 bombers moved from Eastern United States to United Kingdom 1 fighter moved from 102 Sea Zone to United Kingdom 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 102 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter and 4 infantry placed in Eastern United States 3 submarines placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 1 fighter moved from Bryansk to Ukraine 2 armour and 2 mech_infantrys moved from Smolensk to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Bryansk to Belarus 1 fighter moved from Russia to Novgorod 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport remaining, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Novgorod Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2,33 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 5 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Novgorod to Vologda 1 fighter moved from Novgorod to Vologda 26 infantry moved from Bryansk to Russia 4 aaGuns moved from Bryansk to Russia 6 artilleries moved from Bryansk to Russia 3 infantry moved from Yenisey to Timguska 2 infantry moved from Dzavhan to Olgiy Place Units - Russians 1 armour, 3 artilleries and 6 infantry placed in Russia Russians undo move 1. 1 armour, 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -1,33 Russians : 2,17 -
RE: Maxi Vs Thomasposted in Play Boardgames
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Java to Queensland 2 fighters moved from Java to India 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 mech_infantry placed in New South Wales 1 fighter placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,5,1 ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Combat - French French creates battle in territory 106 Sea Zone Non Combat Move - French 1 fighter moved from Morocco to Malta 3 infantry moved from Morocco to Algeria 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :