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    Posts made by empireman

    • RE: Strategy for AAM Naval help

      Come on 3 views! I need a answer right away! Im playing in 30-60 min!

      posted in War at Sea
      empiremanE
      empireman
    • New AA game

      Ok what should be in a new A&A game?
      I think new powers (Axis minor and Allies Minor)
      and the rest should be in a new one.

      Idea for new units:

      Light Tank (remove tank)
      Attack:2
      Defense:2
      Move:2
      Cost:5

      Heavy Tank:
      A:3
      D:3
      M:2
      C:6

      transport plan:
      A:0
      D:1
      M:3
      C:7
      Carry 1 Infantry,marine or Paratrooper, cannot drop Infantry or marines into battle, but can drop paratroopers into battle

      Paratrooper:
      A:1
      D:2
      M:1
      C:4
      can be dropped into battle by transport plane

      Marine:
      A:1
      D:2
      M:1
      C:5
      Attack @ 3 in sea landings

      Torpedoe boat
      A:1
      D:2
      M:2
      C:5

      what do you think about my new units and what do you want in a new AA game?

      posted in Other Axis & Allies Variants
      empiremanE
      empireman
    • RE: Atomic bomb rule

      71 views and still no more replies?!?!

      posted in House Rules
      empiremanE
      empireman
    • Strategy for AAM Naval help

      Ok im about to play naval minis and need some help.

      Im the allies
      Ships:

      Allies:
      2 Battleships
      1 carrier
      1 auxiliary
      2 subs
      5 cruisers
      5 destroyers
      4 aircraft

      Axis:
      3 Battleships (1 normal, 1 super, 1 Italian pre war ship)
      2 subs
      2 cruisers
      5 Destroyers
      6 Aircraft

      I know I have more, but its that dumb old super battleship I cant sink. :x

      What do I do? :?

      posted in War at Sea
      empiremanE
      empireman
    • RE: GLOBAL 1939!!!!

      really I have to say it again: 37 views and no replies? :?

      posted in Other Axis & Allies Variants
      empiremanE
      empireman
    • RE: Adjacent Territories

      N. America is all messed up, have you tried putting them together? It makes Canada next to mexico!

      Europe is small, BUT ITS A AWESOME GAME!!!

      posted in Axis & Allies Global 1940
      empiremanE
      empireman
    • RE: Whats your favourite SURPRISE move?

      LOL! I know this is not AA, but its just as good!

      So I was playing Risk and the other people were going for me.
      Me:Why are you going for me? oh I know! Im the best player in this and you want to get rid of me!
      Friends: no were not!
      Me yeah you are! LOOK AT THIS! IF YOU WERE NOT YOU WOULD NOT LEAVE THIS SPACE OPEN, so Friend #2 can conquer you!
      Friend #1 looks at the board and finds it, Friend #2 looks at that and starts moving guys there. on Friend #1 turn he attacks F#1, not me! They have a long bloody war, why I place 15 guys per turn, doing nothing, why they are losing 25 guys per turn!

      posted in Axis & Allies Global 1940
      empiremanE
      empireman
    • RE: Atomic bomb rule

      Hey! 63 views? no more replies? :?

      posted in House Rules
      empiremanE
      empireman
    • GLOBAL 1939!!!!

      –---------------------Global 1939----------------------------

      Will need:
      Europe 1940
      Pacific 1940
      Dutch Army from HBG (or another allied army from HBG, or just UK pieces with no Dutch power)
      at least 1 set of Axis minors ivory from HBG (for new power Axis minor)
      at least 1 set of Axis minors yellow from HBG (for diplomacy power spain)
      Pro-Axis army for Dip. power sweden (HBG)
      Pro Alies army for Dip. power Turkey (HBG)
      Brazil army for Dip. power Brazil (HBG)

      Diplomacy:
      Allied: Turkey, Brazil
      Axis:Spain, Sweden

      On your purchase turn you can buy a Dip. dice, for a power (you can buy a max of 
      5). Then split up which dice to the powers.(Allies can only do ones shown above, same for axis) You must roll a X number or less to score one point. Cost for die,  Dice info below

      Sweden:
      Cost:6 @ 2 or less, need 2 points
      Setup: 3 Inf. in Sweden

      Spain:
      Cost:5 @ 2 or less, need 1 point
      Setup:2 Inf., 1 art. in spain

      Turkey:
      Cost:5 @ 1, need 2 points
      Setup: 5 inf. in turkey

      Brazil:
      Cost:4 @ 3 or less, need 2 points
      setup: 3 inf. in Brazil

      If you get them in to war, they can be a normal power, but go on who ever rolled the dice and won, they go on their turn.

      Turn order:
      Germany, Axis minor
      Russia
      Uk,Allied minor
      Japan
      USA
      China
      Italy
      ANZAC
      France

      Powers @ war:

      Germany, Allies minor VS. UK, Allies minor, ANZAC, and France
      Italy goes to war on I2
      USA on US4
      Russia on R4
      Japan, choice
      China VS. Japan

      If you want the setup (if it looks good)
      Just ask.

      posted in Other Axis & Allies Variants
      empiremanE
      empireman
    • RE: Games I made

      De Gaulle- no no, i meant i did not have time for it now, im making the topic now! :-D

      But, what game first? :?

      posted in Other Axis & Allies Variants
      empiremanE
      empireman
    • RE: New powers

      wait? what? klinglon?

      posted in Other Axis & Allies Variants
      empiremanE
      empireman
    • RE: ALLIES HELP!!

      thanks again! :-D
      I will tell you who wins!

      posted in Axis & Allies Global 1940
      empiremanE
      empireman
    • RE: Games I made

      ok, what one would you like first? :?

      Global 1939 is HUGE!
      It needs to be its own topic, ill make one later, i will have to organize my notes, setups,rules,ect.

      But 39 is huge and will need some, which ill tell you in the topic ill make later.

      posted in Other Axis & Allies Variants
      empiremanE
      empireman
    • RE: Atomic bomb rule

      yeah by turn 10 the game might be over, maybe turn 7 or 8? USA is the only one that could build it. Everyone else has to buy units, cause of warzones, US is safe.

      @CWO:

      The topic of A-Bomb house rules was extensively discussed in this earlier thread:

      http://www.axisandallies.org/forums/index.php?topic=25939.0

      I read this and my rules are not the same.

      posted in House Rules
      empiremanE
      empireman
    • RE: ALLIES HELP!!

      Thanks everyone! :-D
      I will tell you who wins!

      Just one more question: Russia and France?

      posted in Axis & Allies Global 1940
      empiremanE
      empireman
    • RE: What setup do you use?

      I used out of box, but we are about to do a game using Alpha 3

      posted in Axis & Allies Global 1940
      empiremanE
      empireman
    • RE: Idea for a House Rule for China.

      there is not enough chinese markers to conquer other territories! :-o

      posted in House Rules
      empiremanE
      empireman
    • RE: Atomic bomb rule

      11 views abd no replies?!? do I need 50 views to reply? :?

      posted in House Rules
      empiremanE
      empireman
    • RE: Fghtrs vs Cap. Ships

      Fighters dont even DENT Battleships :-D, but they can do little damage to carriers. :mrgreen:

      posted in War at Sea
      empiremanE
      empireman
    • RE: Games I made

      19 views and no response? :?

      posted in Other Axis & Allies Variants
      empiremanE
      empireman
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