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    Elrood

    @Elrood

    2026 25 24 22 19 17 15

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    2026 25 24 22 19 17 15

    Best posts made by Elrood

    • The famous Panther tank gets a reboot

      https://www.youtube.com/watch?v=fTBA5tQsDbE

      Fyi. German arms manufacturer Rheinmetal introduced it earlier this year.

      I thought some of you might enjoy this. :-)

      posted in General Discussion
      ElroodE
      Elrood
    • RE: Slow Login

      @barnee Chinese bots having a field day with A&A.org it seems. :-°(

      posted in Website/Forum Discussion
      ElroodE
      Elrood
    • RE: w@w team game 15

      @witt if they made you moderator, then we all are in need of help!!

      posted in Team Games
      ElroodE
      Elrood
    • RE: Slow Login

      @CentralCommando I suspect Chinese hackers seeing what we play and what unimportant role China plays in A&A… and they are like „wtf? Just you wait and see what the great China is capable of!“

      I imagine it a bit like this: (Seinfeld - Kramer) https://youtu.be/fzLtF_PxbYw?si=0QU6y-RCUB8fOsf3

      „China is joke to you?!“

      ;-)

      posted in Website/Forum Discussion
      ElroodE
      Elrood
    • RE: NML 1914 Team Game 8

      Damn… misclicked and sent too early…

      Anyways… I know that words typed are often misinterpreted by the reader since so much human context is missing. I know there is some tension here about some remarks and it is not something new in this group…

      In our daily lives I guess we all have to deal with people e.g. coworkers we do not much care for and learned to deal with them.

      All of us here kn this forum love this small niche of a game and are happy we found some nerds to play with.

      What I am trying to bring across is, can we not all take a step back, talk it out if necessary and come up with some simple rules to help us work with each other?

      It is easy to just end some relationship and be done with it, but is a bridge not easily rebuilt.

      I do not want to see such a small community get splintered by something that can be addressed by civil means without going nuclear…

      I don’t know, I was told it used to be that guys fought it out and then laughed about it over a beer later, not sure what the online equivalent would be, but I would prefer that, before parting ways for good.

      Just my humble opinion…

      posted in Team Games
      ElroodE
      Elrood
    • RE: Napoleon 8 players - Game #17

      All I ask is a tall ship, and a star to steer by.

      posted in Team Games
      ElroodE
      Elrood
    • RE: Napoleon 18 with a 10 bid.

      @Witt said in Napoleon 18 with a 10 bid.:

      Could AetV make two edits , please? It is his first game and this is an unforgiving game .
      Could the 4 units in Jutland be moved to Holstein and the 4 units in Finland be put in Karelia?

      Waaaa? But that influences my whole move!!! Impossible!!

      …

      …

      …

      just kidding. ;-) I see no reason why not.

      posted in Team Games
      ElroodE
      Elrood
    • RE: NML 1914 - Team Game #1

      @witt I ordered some with my usual weekly order of junk enlargement, russian girl in love with me and cheap as hell viagra… :-D

      posted in Team Games
      ElroodE
      Elrood
    • RE: NML 1914 - Team Game #1

      @private-panic diary?! i knew it! You are an imposter and in reality a 12 year old girl! :-)

      posted in Team Games
      ElroodE
      Elrood
    • RE: NML 1914 - Team Game #1

      @aequitas-et-veritas please do not concede before washington falls. :-D

      posted in Team Games
      ElroodE
      Elrood

    Latest posts made by Elrood

    • RE: World at War game 23

      @Witt something is amiss

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World At War

      Game History

      Round: 12
      
          Combat Move - Chinese
              2 Infantrys moved from E.Sinkiang to Gobi Altai
      
          Purchase Units - Chinese
              Chinese buy 7 Infantrys; Remaining resources: 1 PUs; 
      
          Combat - Chinese
              Battle in Gobi Altai
                  Chinese attack with 2 Infantrys
                  Hisaichi defend with 1 Infantry
                      Chinese roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0,33 expected hits
                      Hisaichi roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 Infantrys in Gobi Altai, round 3 : 1/2 hits, 0,33 expected hits
                      Hisaichi roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0,33 expected hits
                      1 Infantry owned by the Chinese lost in Gobi Altai
                      1 Infantry owned by the Hisaichi lost in Gobi Altai
                  Chinese win, taking Gobi Altai from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 Infantry
                  Casualties for Hisaichi: 1 Infantry
      
          Non Combat Move - Chinese
              1 Infantry moved from W.Qinghai to Hsining
              1 Infantry moved from E.Sinkiang to W.Qinghai
      
          Place Units - Chinese
              6 Infantrys placed in Hsining
              1 Infantry placed in Urumqi
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,33
      Hisaichi regular : 0,33
      

      Savegame

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      @dawgoneit yawn :-(

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      @Karl7 said in World at War game 23:

      @Karl7

      WE DID DO ANYTHING

      I second THAT! :-P

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      @Karl7 Round 2 was really bad, I should have pulled the plug back then…
      I was hoping for an equally unbalanced round 3 or 4… just favoring me…

      but…

      Hope is the first step on the road to disappointment

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      @Karl7 the dice sure don’t hate it! 😉

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      @captainwalker true

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      @captainwalker Battle was a 70+ % win chance… and i rolled bad after round 1 all the time :-(

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      well the dice do not favor me really

      Russians regular : -11,17

      posted in Team Games
      ElroodE
      Elrood
    • RE: World at War game 23

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World At War

      Game History

      Round: 12
      
          Combat Move - Russians
              1 Infantry moved from S.Buryat Mongolia to Chita
              5 Mot.Infs moved from Khobdo to Chita
              2 Infantrys moved from Rostov to Donetsk
              1 Infantry moved from Rostov to Donetsk
              2 Infantrys moved from Kursk to Minsk
              1 Infantry moved from Novgorod to Latvia
              4 Infantrys moved from Leningrad to Estonia
              1 Bomber moved from Kursk to Estonia
              1 Adv.Fighter moved from Kursk to Latvia
              1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk
              1 Adv.Fighter and 1 Fighter moved from Kursk to Minsk
              1 Infantry moved from Arkhangelsk to 6 Sea Zone
              1 Infantry moved from 6 Sea Zone to Lapland
                    Russians take Lapland from Finns
              4 Artillerys, 1 Fighter, 51 Infantrys, 5 Mot.Infs and 2 Tanks moved from N.Buryat Mongolia to Chita
              1 Adv.Fighter moved from Leningrad to Estonia
              4 Infantrys moved from Leningrad to Estonia
              2 Artillerys and 26 Infantrys moved from Leningrad to Latvia
              5 Tanks moved from S.Karelia to Novgorod
              5 Tanks moved from Novgorod to Latvia
      
          Purchase Units - Russians
              Russians buy 1 Bunker, 33 Infantrys and 5 Mot.Infs; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Battle in Estonia
                  Russians attack with 1 Adv.Fighter, 1 Bomber and 8 Infantrys
                  Germans defend with 1 Artillery, 1 Elite and 1 Infantry
                      Russians roll dice for 1 Adv.Fighter, 1 Bomber and 8 Infantrys in Estonia, round 2 : 4/10 hits, 2,50 expected hits
                      Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Estonia, round 2 : 0/3 hits, 1,00 expected hits
                      1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Estonia
                  Russians win, taking Estonia from Germans with 1 Adv.Fighter, 1 Bomber and 8 Infantrys remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
              Battle in Minsk
                  Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                  Germans defend with 1 Infantry
                      Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1,17 expected hits
                      Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0,33 expected hits
                      1 Infantry owned by the Russians lost in Minsk
                      1 Infantry owned by the Germans lost in Minsk
                  Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 Infantry
                  Casualties for Germans: 1 Infantry
              Battle in Donetsk
                  Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                  Romanians defend with 2 Infantrys
                      Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1,33 expected hits
                      Romanians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0,67 expected hits
                      1 Infantry owned by the Romanians lost in Donetsk
                      Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 1/5 hits, 1,33 expected hits
                      Romanians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0,33 expected hits
                      1 Infantry owned by the Romanians lost in Donetsk
                  Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                  Casualties for Romanians: 2 Infantrys
              Battle in Latvia
                  Russians attack with 1 Adv.Fighter, 2 Artillerys, 27 Infantrys and 5 Tanks
                  Germans defend with 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 HeavyTank, 10 Infantrys and 3 Tanks
                      Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 27 Infantrys and 5 Tanks in Latvia, round 2 : 10/35 hits, 8,50 expected hits
                      Germans roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 HeavyTank, 10 Infantrys and 3 Tanks in Latvia, round 2 : 8/20 hits, 7,17 expected hits
                      8 Infantrys owned by the Russians lost in Latvia
                      2 ArmoredCars owned by the Germans and 8 Infantrys owned by the Germans lost in Latvia
                      Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 19 Infantrys and 5 Tanks in Latvia, round 3 : 3/27 hits, 7,17 expected hits
                      Germans roll dice for 2 Artillerys, 2 Elites, 1 HeavyTank, 2 Infantrys and 3 Tanks in Latvia, round 3 : 3/10 hits, 4,17 expected hits
                      3 Infantrys owned by the Russians lost in Latvia
                      1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia
                      Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 16 Infantrys and 5 Tanks in Latvia, round 4 : 8/24 hits, 6,67 expected hits
                      Germans roll dice for 2 Artillerys, 1 Elite, 1 HeavyTank and 3 Tanks in Latvia, round 4 : 2/7 hits, 3,17 expected hits
                      2 Infantrys owned by the Russians lost in Latvia
                      1 HeavyTank owned by the Germans, 1 Elite owned by the Germans, 2 Artillerys owned by the Germans and 3 Tanks owned by the Germans lost in Latvia
                  Russians win, taking Latvia from Germans with 1 Adv.Fighter, 2 Artillerys, 14 Infantrys and 5 Tanks remaining. Battle score for attacker is 38
                  Casualties for Russians: 13 Infantrys
                  Casualties for Germans: 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 HeavyTank, 10 Infantrys and 3 Tanks
              Battle in Chita
                  Russians attack with 4 Artillerys, 1 Fighter, 52 Infantrys, 10 Mot.Infs and 2 Tanks
                  Hisaichi defend with 4 Artillerys, 2 Bunkers, 1 Factory, 35 Infantrys and 7 Tanks
                      Russians roll dice for 4 Artillerys, 1 Fighter, 52 Infantrys, 10 Mot.Infs and 2 Tanks in Chita, round 2 : 11/69 hits, 13,67 expected hits
                  Units damaged: 2 Bunkers owned by the Hisaichi
                      Hisaichi roll dice for 4 Artillerys, 2 Bunkers, 35 Infantrys and 7 Tanks in Chita, round 2 : 17/48 hits, 17,50 expected hits
                      17 Infantrys owned by the Russians lost in Chita
                      9 Infantrys owned by the Hisaichi lost in Chita
                      Russians roll dice for 4 Artillerys, 1 Fighter, 35 Infantrys, 10 Mot.Infs and 2 Tanks in Chita, round 3 : 5/52 hits, 10,83 expected hits
                      Hisaichi roll dice for 4 Artillerys, 2 Bunkers, 26 Infantrys and 7 Tanks in Chita, round 3 : 13/39 hits, 14,50 expected hits
                      13 Infantrys owned by the Russians lost in Chita
                      5 Infantrys owned by the Hisaichi lost in Chita
                      Russians roll dice for 4 Artillerys, 1 Fighter, 22 Infantrys, 10 Mot.Infs and 2 Tanks in Chita, round 4 : 8/39 hits, 8,67 expected hits
                      Hisaichi roll dice for 4 Artillerys, 2 Bunkers, 21 Infantrys and 7 Tanks in Chita, round 4 : 14/34 hits, 12,83 expected hits
                      14 Infantrys owned by the Russians lost in Chita
                      8 Infantrys owned by the Hisaichi lost in Chita
                      Russians roll dice for 4 Artillerys, 1 Fighter, 8 Infantrys, 10 Mot.Infs and 2 Tanks in Chita, round 5 : 4/25 hits, 6,33 expected hits
                      Hisaichi roll dice for 4 Artillerys, 2 Bunkers, 13 Infantrys and 7 Tanks in Chita, round 5 : 11/26 hits, 10,17 expected hits
                      8 Infantrys owned by the Russians and 3 Artillerys owned by the Russians lost in Chita
                      4 Infantrys owned by the Hisaichi lost in Chita
                  1 Fighter owned by the Russians retreated
                  1 Artillery owned by the Russians, 10 Mot.Infs owned by the Russians and 2 Tanks owned by the Russians retreated to N.Buryat Mongolia
                  Hisaichi win with 4 Artillerys, 2 Bunkers, 9 Infantrys and 7 Tanks remaining. Battle score for attacker is -64
                  Casualties for Russians: 3 Artillerys and 52 Infantrys
                  Casualties for Hisaichi: 26 Infantrys
      
          Non Combat Move - Russians
              6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
              1 Fighter moved from Chita to N.Buryat Mongolia
              1 Infantry moved from Zhigansk to Yakutsk
              6 Infantrys moved from Khatanga to Olyokminsk
              6 Infantrys moved from Sibirsky to Khatanga
              5 Mot.Infs moved from Sverdlovsk to Krasnoyarsk
              2 Infantrys moved from C.Sinkiang to Khobdo
              2 Infantrys moved from Chimkent to Alma Ata
              1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk
              1 Adv.Fighter and 1 Fighter moved from Minsk to Kursk
              1 Adv.Fighter moved from Latvia to Kursk
              1 Adv.Fighter and 1 Bomber moved from Estonia to Kursk
              1 AAGun moved from Leningrad to Latvia
              1 Infantry moved from Smolensk to Novgorod
              6 Infantrys moved from S.Karelia to Arkhangelsk
              1 Infantry moved from Yaroslavl to Vologda
              1 Infantry moved from Yaroslavl to Smolensk
              6 Infantrys moved from Rostov to Kursk
              5 Infantrys moved from Stalingrad to Rostov
              3 Infantrys moved from Georgia to Rostov
              1 AAGun moved from Rostov to Stalingrad
              10 Infantrys moved from Moscow to Yaroslavl
              4 Infantrys moved from Yaroslavl to Vologda
              4 Infantrys moved from Yaroslavl to Kursk
              5 Infantrys moved from Kursk to Minsk
              2 Infantrys moved from Kursk to Minsk
              2 Tanks moved from Kursk to Minsk
              5 Tanks moved from Kursk to Latvia
              5 Infantrys moved from Yaroslavl to Kursk
              1 Tank moved from Kursk to Latvia
      
          Place Units - Russians
              1 Bunker placed in Moscow
              4 Infantrys placed in Arkhangelsk
              3 Infantrys placed in Kursk
              5 Infantrys placed in Stalingrad
              10 Infantrys placed in Moscow
              3 Infantrys placed in Georgia
              6 Infantrys placed in Sibirsky
              5 Mot.Infs placed in Sverdlovsk
              2 Infantrys placed in Tashkent
      
          Turn Complete - Russians
              Russians collect 95 PUs; end with 95 PUs
      

      Combat Hit Differential Summary :

      Romanians regular : -1,00
      Germans regular : -1,83
      Russians regular : -11,17
      Hisaichi regular : 0,00
      

      Savegame

      posted in Team Games
      ElroodE
      Elrood