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    Posts made by Elf491

    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers and 1 transport; Remaining resources: 5 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Hawaiian Islands
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 artillery moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 101 Sea Zone to 106 Sea Zone
              1 fighter moved from Eastern United States to Iceland
              1 bomber moved from Central United States to Hawaiian Islands
              1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              3 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Bessarabia to Western Ukraine
              2 infantry moved from Eastern Poland to Belarus
              3 infantry moved from Baltic States to Belarus
              1 mech_infantry moved from Ukraine to Bryansk
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              2 infantry moved from Caucasus to Rostov
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
              1 mech_infantry moved from Archangel to Bryansk
              1 infantry moved from Archangel to Belarus
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              1 submarine moved from 125 Sea Zone to 111 Sea Zone
              2 aaGuns and 1 artillery moved from Novgorod to Belarus
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              7 infantry moved from Novgorod to Belarus
      
          Place Units - Russians
              2 armour and 1 mech_infantry placed in Ukraine
              Russians undo move 1.
              3 armour placed in Novgorod
              3 mech_infantrys placed in Ukraine
              1 artillery and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 infantry moved from French Equatorial Africa to Nigeria
                    Italians take Nigeria from British
              1 artillery and 1 infantry moved from Malta to 96 Sea Zone
              1 armour and 2 infantry moved from Tobruk to 96 Sea Zone
              1 armour moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 armour moved from Alexandria to Tobruk
              1 armour, 1 artillery, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
              1 artillery moved from Algeria to 92 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
              2 cruisers moved from 96 Sea Zone to 92 Sea Zone
      
          Combat - Italians
              Battle in Gibraltar
                  Italians attack with 1 armour, 2 artilleries and 3 infantry
                  British defend with 1 bomber, 2 fighters and 1 harbour; Americans defend with 1 infantry and 2 mech_infantrys
                      Italians roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits
                      British roll dice for 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/6 hits, 2.50 expected hits
                      3 infantry owned by the Italians lost in Gibraltar
                      1 bomber owned by the British, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Gibraltar
                      Italians roll dice for 1 armour and 2 artilleries in Gibraltar, round 3 : 2/3 hits, 1.17 expected hits
                      British roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits, 1.33 expected hits
                      2 artilleries owned by the Italians lost in Gibraltar
                      2 fighters owned by the British lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 28
                  Casualties for Italians: 2 artilleries and 3 infantry
                  Casualties for Americans: 1 infantry and 2 mech_infantrys
                  Casualties for British: 1 bomber and 2 fighters
      
          Non Combat Move - Italians
              1 submarine moved from 98 Sea Zone to 95 Sea Zone
              1 destroyer moved from 95 Sea Zone to 92 Sea Zone
              2 destroyers moved from 96 Sea Zone to 95 Sea Zone
              1 bomber and 2 fighters moved from Greece to Southern Italy
              1 infantry moved from Algeria to Tunisia
              1 infantry moved from French Equatorial Africa to French Central Africa
                    Italians take French Central Africa from Neutral_Axis
      
          Place Units - Italians
              4 submarines placed in 95 Sea Zone
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.83
      British regular : 1.17
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      @Jacob16 No scrambling this time, thanks!

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      @Jacob16 It sounds like you’ve figured out how to set things up, so I sent you my email for the dice server. You can go ahead and start as the Axis! It’s probably easiest to place the bid units using edit mode. Otherwise, I’m likewise looking forward to it. Good luck!

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              4 marines moved from Caroline Islands to 33 Sea Zone
              4 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
              4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 4 marines, 2 submarines, 3 tactical_bombers and 4 transports moved from 33 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 infantry, 4 marines, 2 submarines, 3 tactical_bombers and 4 transports moved from 34 Sea Zone to 35 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
              3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
              1 artillery, 1 infantry and 4 marines moved from 35 Sea Zone to Philippines
              3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
              1 submarine moved from 6 Sea Zone to 31 Sea Zone
              2 bombers moved from Caroline Islands to 31 Sea Zone
              1 infantry moved from Kansu to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 artillery moved from Suiyuyan to Kansu
              1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
      
          Combat - Japanese
              Battle in Kwangtung
              Battle in 31 Sea Zone
                  Japanese attack with 2 bombers and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 31 Sea Zone
                  Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Philippines
                  Japanese attack with 1 artillery, 3 fighters, 1 infantry, 4 marines and 3 tactical_bombers
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry, 4 marines and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
              5 fighters and 4 tactical_bombers moved from Kiangsi to Kiangsu
              3 infantry moved from Manchuria to Amur
              2 bombers moved from 31 Sea Zone to Japan
              4 submarines moved from 6 Sea Zone to 35 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              3 fighters moved from Japan to Jehol
              1 tactical_bomber moved from Amur to Jehol
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              3 armour placed in Manchuria
              1 infantry placed in Japan
              2 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 41 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Japanese regular : 0.33
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_major; Remaining resources: 40 PUs; 
              Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              8 armour, 8 artilleries, 24 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Karelia to Novgorod
                    Germans take Novgorod from Russians
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 fighter and 1 tactical_bomber moved from Poland to Belarus
              2 tactical_bombers moved from Poland to Belarus
              3 armour moved from Romania to Western Ukraine
              1 armour moved from Slovakia Hungary to Western Ukraine
      
          Combat - Germans
              Battle in Belarus
                  Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 2/5 hits, 2.33 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter and 3 tactical_bombers moved from Belarus to Poland
              2 bombers moved from Western Germany to Romania
              3 aaGuns moved from Romania to Bessarabia
              1 artillery and 2 infantry moved from Finland to Karelia
              6 infantry moved from Finland to Norway
              1 artillery moved from Holland Belgium to Western Germany
              1 artillery moved from Western Germany to Germany
              3 artilleries and 8 infantry moved from Germany to Poland
              2 fighters moved from Southern Italy to Western Germany
      
          Place Units - Germans
              3 infantry placed in Romania
              3 infantry placed in Normandy Bordeaux
              1 artillery and 3 infantry placed in Western Germany
              3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
              Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Bessarabia: 3 aaGuns
              EDIT: Adding units owned by Germans to Western Ukraine: 3 aaGuns
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : -0.33
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      @axis-dominion I did intend to move them up a turn earlier, yes. I’m fine either way, if you are okay with letting me move them that’s great, otherwise I can live with it.

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_major; Remaining resources: 40 PUs; 
              Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              8 armour, 8 artilleries, 24 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Karelia to Novgorod
                    Germans take Novgorod from Russians
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 fighter and 1 tactical_bomber moved from Poland to Belarus
              2 tactical_bombers moved from Poland to Belarus
              3 armour moved from Romania to Western Ukraine
              1 armour moved from Slovakia Hungary to Western Ukraine
      
          Combat - Germans
              Battle in Belarus
                  Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 2/5 hits, 2.33 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter and 3 tactical_bombers moved from Belarus to Poland
              2 bombers moved from Western Germany to Romania
              3 aaGuns moved from Romania to Bessarabia
              1 artillery and 2 infantry moved from Finland to Karelia
              6 infantry moved from Finland to Norway
              1 artillery moved from Holland Belgium to Western Germany
              1 artillery moved from Western Germany to Germany
              3 artilleries and 8 infantry moved from Germany to Poland
              2 fighters moved from Southern Italy to Western Germany
      
          Place Units - Germans
              3 infantry placed in Romania
              3 infantry placed in Normandy Bordeaux
              1 artillery and 3 infantry placed in Western Germany
              3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
              Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : -0.33
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                    Italians take Belgian Congo from British
              2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                    Italians take French Equatorial Africa from French
              1 infantry moved from Syria to Trans-Jordan
                    Italians take Trans-Jordan from British
              1 artillery moved from Syria to 99 Sea Zone
              1 infantry moved from Greece to 99 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
              2 cruisers and 2 destroyers moved from 99 Sea Zone to 96 Sea Zone
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 armour moved from Greece to 97 Sea Zone
              1 armour moved from Albania to 97 Sea Zone
              2 infantry moved from Greece to 97 Sea Zone
              1 infantry moved from Libya to Tobruk
              1 artillery and 1 infantry moved from 96 Sea Zone to Malta
              2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
              2 armour and 2 infantry moved from 96 Sea Zone to Tobruk
      
          Combat - Italians
              Battle in Malta
              Battle in Tobruk
                  Italians attack with 2 armour and 3 infantry
                  British defend with 1 infantry
                      Italians roll dice for 2 cruisers in Tobruk, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Tobruk
                      1 infantry owned by the British lost in Tobruk
                  Italians win, taking Malta from British, taking Tobruk from British with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 transport moved from 92 Sea Zone to 94 Sea Zone
              1 infantry moved from Tunisia to 94 Sea Zone
              1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Morocco
                    Italians take Morocco from Neutral_Axis
              1 artillery moved from Tunisia to Algeria
                    Italians take Algeria from Neutral_Axis
              1 artillery moved from Albania to Greece
              1 aaGun moved from Northern Italy to Western Germany
              1 aaGun moved from Northern Italy to France
      
          Place Units - Italians
              1 destroyer placed in 95 Sea Zone
              3 artilleries and 3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 23 PUs; end with 23 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      British regular : 0.67
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 6 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Siam to Shan State
                    Japanese take Shan State from UK_Pacific
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 artillery moved from Chahar to Suiyuyan
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 artillery and 2 infantry moved from Hopei to Kweichow
              4 marines moved from Japan to 6 Sea Zone
              3 artilleries moved from Japan to 6 Sea Zone
              1 artillery moved from Korea to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              2 infantry moved from 20 Sea Zone to Kwangtung
              2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
              3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 4 marines, 2 submarines, 3 tactical_bombers and 3 transports moved from 6 Sea Zone to 33 Sea Zone
              2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
              1 fighter moved from Kwangsi to Kwangtung
              1 mech_infantry moved from Manchuria to Buyant-Uhaa
                    Japanese take Buyant-Uhaa from Russians
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/7 hits, 3.17 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/7 hits, 3.17 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits, 3.17 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      1 infantry owned by the British lost in Kwangtung
                      Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 4/6 hits, 3.00 expected hits
                      UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      1 infantry owned by the British lost in Kwangtung
                  Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              3 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
              2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsi
              1 armour and 5 infantry moved from Korea to Amur
              1 infantry moved from Siberia to Amur
              1 infantry moved from Sakha to Amur
              1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Amur
              1 tactical_bomber moved from Manchuria to Amur
              3 fighters moved from Manchuria to Japan
              4 artilleries, 2 infantry and 4 marines moved from 33 Sea Zone to Caroline Islands
              2 bombers moved from Japan to Caroline Islands
      
          Place Units - Japanese
              3 infantry placed in Manchuria
              3 infantry placed in Japan
              5 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : -4.50
      UK_Pacific regular : 1.00
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              3 armour, 8 artilleries and 24 infantry moved from Romania to Eastern Poland
                    Germans take Eastern Poland from Russians
              1 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              10 mech_infantrys moved from Germany to Eastern Poland
              5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to 115 Sea Zone
      
          Combat - Germans
              Battle in 115 Sea Zone
                  Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport
                  Russians defend with 1 cruiser and 1 submarine
                      Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport in 115 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Germans lost in 115 Sea Zone
                      1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                  Germans win with 2 bombers, 1 cruiser, 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 destroyer
                  Casualties for Russians: 1 cruiser and 1 submarine
      
          Non Combat Move - Germans
              2 bombers moved from 115 Sea Zone to Western Germany
              1 fighter and 3 tactical_bombers moved from 115 Sea Zone to Poland
              2 fighters moved from Western Germany to Southern Italy
              1 armour moved from Western Germany to Slovakia Hungary
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              1 artillery moved from Holland Belgium to Western Germany
              1 artillery moved from Western Germany to Germany
              1 infantry moved from Western Germany to Denmark
              3 infantry moved from Western Germany to Holland Belgium
              1 aaGun moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - Germans
              3 armour placed in Romania
              2 artilleries and 8 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
              Germans collect 41 PUs (1 lost to blockades); end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : 0.67
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      @axis-dominion , I’m attacking the USSR Baltic fleet with Germany. You have 1 Cruiser and 1 Sub, I’m attacking with my Cruiser, Destroyer, 2 Strat. Bombers, 3 Tac. Bombers, and 1 Fighter. Would you like ot scramble any planes from Novgorod? You have 1 Tac. Bomber and 2 Fighters that could scramble.

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Northern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Gibraltar
              1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
      
          Combat - Italians
              Battle in Gibraltar
      
          Non Combat Move - Italians
              1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                    Italians take Syria from Neutral_Axis
              1 artillery moved from Libya to Tunisia
                    Italians take Tunisia from Neutral_Axis
              1 submarine moved from 97 Sea Zone to 98 Sea Zone
              1 battleship moved from 97 Sea Zone to 92 Sea Zone
              2 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
              1 armour and 1 artillery moved from Yugoslavia to Albania
              1 bomber and 2 fighters moved from Southern Italy to Greece
              1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
      
          Place Units - Italians
              1 transport placed in 95 Sea Zone
              1 transport placed in 97 Sea Zone
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 infantry moved from Amur to Buryatia
                    Japanese take Buryatia from Russians
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 artillery and 3 infantry moved from Hunan to Yunnan
              3 carriers, 3 destroyers and 2 submarines moved from 20 Sea Zone to 6 Sea Zone
              1 destroyer moved from 33 Sea Zone to 6 Sea Zone
              1 infantry moved from Kiangsi to Hunan
              1 infantry moved from Jehol to Anhwe
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              2 artilleries and 2 infantry moved from Anhwe to Hopei
              4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
              2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
              1 fighter and 2 tactical_bombers moved from Jehol to 6 Sea Zone
              2 bombers moved from Kwangsi to Japan
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/13 hits, 6.17 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi
              3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
              1 aaGun, 3 fighters and 1 tactical_bomber moved from Jehol to Manchuria
              1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Manchuria
              1 infantry moved from Korea to Manchuria
              1 armour moved from Soviet Far East to 5 Sea Zone
              1 infantry moved from Soviet Far East to Siberia
              1 armour and 2 transports moved from 5 Sea Zone to 6 Sea Zone
              5 infantry moved from Japan to 6 Sea Zone
              1 armour and 5 infantry moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              1 factory_minor placed in Manchuria
              2 transports placed in 6 Sea Zone
              1 artillery, 1 infantry and 2 marines placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 38 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -0.17
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
      
          Non Combat Move - Germans
              2 infantry moved from Norway to Finland
              1 artillery and 1 infantry moved from Germany to 113 Sea Zone
              1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 artillery and 1 infantry moved from 115 Sea Zone to Finland
              2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
              1 fighter moved from Southern Italy to Western Germany
              1 armour moved from Bulgaria to Romania
              2 armour moved from Slovakia Hungary to Romania
              3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
              4 infantry moved from Bulgaria to Romania
              1 infantry moved from Germany to Poland
              5 armour and 1 mech_infantry moved from France to Yugoslavia
              1 armour moved from Normandy Bordeaux to Western Germany
              2 aaGuns moved from Western Germany to France
              1 artillery moved from France to Holland Belgium
              1 artillery moved from France to Western Germany
              2 infantry moved from Denmark to Western Germany
      
          Place Units - Germans
              3 artilleries placed in Romania
              10 mech_infantrys placed in Germany
              3 infantry placed in Normandy Bordeaux
              2 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 40 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 armour and 2 infantry moved from Albania to Greece
              1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry moved from Southern Italy to 95 Sea Zone
              1 bomber moved from Northern Italy to Greece
              2 fighters moved from Southern Italy to Greece
              1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              4 infantry moved from 97 Sea Zone to Greece
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 artillery and 1 infantry moved from Ethiopia to Kenya
                    Italians take Kenya from British
              1 infantry moved from Italian Somaliland to Kenya
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 1 armour, 2 artilleries and 2 infantry
                  Neutral_Allies defend with 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1.83 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Yugoslavia
                      1 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Neutral_Allies: 1 infantry
              Battle in Greece
                  Italians attack with 1 armour, 1 bomber, 2 fighters and 6 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
                      Italians roll dice for 1 armour, 1 bomber, 2 fighters and 6 infantry in Greece, round 2 : 3/10 hits, 3.17 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Italians lost in Greece
                      4 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Greece to Southern Italy
              1 bomber moved from Greece to Southern Italy
              2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
              2 aaGuns moved from Northern Italy to France
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
              Italians collect 16 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.33
      Neutral_Allies regular : 0.33
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 4 infantry and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Japanese
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
              1 infantry moved from Okinawa to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Siberia
              4 infantry moved from Korea to Amur
                    Japanese take Amur from Russians
              1 artillery, 4 infantry and 1 mech_infantry moved from Manchuria to Amur
              1 artillery and 1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Jehol
              1 artillery and 2 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 fighter moved from Formosa to Hunan
      
          Combat - Japanese
              Battle in Soviet Far East
              Battle in Siberia
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 4 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              1 fighter moved from Hunan to Kwangsi
              2 fighters moved from Hunan to Kwangsi
              2 tactical_bombers moved from Hunan to Kwangsi
              1 fighter moved from Korea to Manchuria
              1 aaGun moved from Manchuria to Jehol
              1 fighter moved from Okinawa to Jehol
              2 fighters and 2 tactical_bombers moved from Japan to Jehol
              1 infantry moved from Kiangsu to Kiangsi
              1 artillery and 2 infantry moved from Kiangsu to Anhwe
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery and 1 infantry moved from 6 Sea Zone to Korea
              1 cruiser moved from 20 Sea Zone to 6 Sea Zone
              1 battleship moved from 19 Sea Zone to 6 Sea Zone
              1 carrier moved from 33 Sea Zone to 20 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kiangsi
              2 carriers moved from 6 Sea Zone to 20 Sea Zone
              1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
              2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
      
          Place Units - Japanese
              1 artillery, 4 infantry and 2 marines placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 33 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 0.67
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Germans buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
              2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 111 Sea Zone
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in Yugoslavia
                  Germans attack with 2 artilleries and 7 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 4/9 hits, 2.17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Germans lost in Yugoslavia
                      4 infantry owned by the Neutral_Allies lost in Yugoslavia
                  2 artilleries owned by the Germans and 6 infantry owned by the Germans retreated to Romania
                  Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                      1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 5 : 1/2 hits, 0.83 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 5/16 hits, 5.00 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                      5 infantry owned by the Germans lost in France
                      1 aaGun owned by the French and 4 infantry owned by the French lost in France
                      Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 6/11 hits, 4.17 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
                      3 mech_infantrys owned by the Germans lost in France
                      1 armour owned by the French, 1 artillery owned by the British, 2 infantry owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 5 armour, 2 artilleries and 1 mech_infantry in France, round 4 : 4/8 hits, 3.50 expected hits
                      French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 5 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 26
                  Casualties for Germans: 5 infantry and 3 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.33 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 submarine owned by the Germans lost in 110 Sea Zone
                      1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in 111 Sea Zone
                  Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                      British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      2 submarines owned by the Germans lost in 111 Sea Zone
                      1 destroyer owned by the British and 1 submarine owned by the British lost in 111 Sea Zone
                      Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                      2 fighters owned by the Germans lost in 111 Sea Zone
                      1 cruiser owned by the British lost in 111 Sea Zone
                      Germans roll dice for 2 tactical_bombers in 111 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Germans lost in 111 Sea Zone
                      1 fighter owned by the British lost in 111 Sea Zone
                      Germans roll dice for 1 tactical_bomber in 111 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship in 111 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      1 tactical_bomber owned by the Germans lost in 111 Sea Zone
                      1 battleship owned by the British lost in 111 Sea Zone
                  British win with no units remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
                  Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              1 submarine moved from 117 Sea Zone to 121 Sea Zone
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              2 infantry moved from Germany to 113 Sea Zone
              2 infantry moved from 113 Sea Zone to Norway
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 armour moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 fighter moved from Slovakia Hungary to Southern Italy
              1 armour moved from Poland to Slovakia Hungary
              3 infantry moved from Poland to Slovakia Hungary
              3 aaGuns, 3 artilleries and 9 infantry moved from Germany to Slovakia Hungary
              2 bombers moved from 110 Sea Zone to Western Germany
              2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Poland to Western Germany
      
          Place Units - Germans
              1 factory_minor placed in Romania
              1 destroyer placed in 113 Sea Zone
              1 artillery and 2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Neutral_Allies regular : -0.67
      Germans regular : 1.83
      British regular : 0.17
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      @axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.

      posted in League
      Elf491E
      Elf491
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