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    Posts made by Elf491

    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                    Russians take Northwest Persia from Italians
              1 infantry moved from Caucasus to Volgograd
              1 artillery and 2 infantry moved from Tambov to Bryansk
              3 infantry moved from Novosibirsk to Samara
              1 artillery and 2 infantry moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                      Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                      Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Smolensk, round 7 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 7 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Smolensk
                  Germans win with 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Russians
              4 aaGuns, 2 artilleries and 8 infantry moved from Tambov to Russia
      
          Place Units - Russians
              1 artillery and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      Russians regular : -1.67
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 submarines; Remaining resources: 8 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 42 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
              1 carrier moved from 62 Sea Zone to 33 Sea Zone
              2 fighters moved from Queensland to 33 Sea Zone
              1 fighter moved from Queensland to Caroline Islands
              2 aaGuns and 3 infantry moved from South Australia to Queensland
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      
          Combat Move - French
              1 destroyer moved from 41 Sea Zone to 42 Sea Zone
      
          Combat - French
              Battle in 42 Sea Zone
                  French attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  French win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - French
              1 infantry moved from Tobruk to Alexandria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: Post League Game Results Here

      Axis-Dominion (Allies+12) wins against Elf491 (Axis)

      https://www.axisandallies.org/forums/topic/41559/l25-bm4-axis-dominion-allies-12-vs-elf491-axis/74?_=1743426494931

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      @axis-dominion Thanks for playing me! Definitely an eye opening game. I look forward to crossing paths in the future!

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      @axis-dominion alright, I’m going to call it there.

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 armour, 2 bombers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Amur to 19 Sea Zone
      
          Combat - Americans
              Battle in 19 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 19 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
      
          Non Combat Move - Americans
              1 bomber moved from 19 Sea Zone to Caroline Islands
              1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 armour and 1 infantry moved from Marshall Islands to 32 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
              1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 fighter moved from Wake Island to 33 Sea Zone
              3 destroyers moved from 26 Sea Zone to 33 Sea Zone
              1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              2 submarines moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Malta to Caucasus
      
          Place Units - Americans
              1 armour, 2 bombers and 1 infantry placed in Western United States
              2 armour and 2 infantry placed in Eastern United States
              1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Tsinghai to Shensi
              2 infantry moved from Szechwan to Shensi
              1 infantry moved from Tsinghai to Shensi
              1 infantry moved from Tsinghai to Shensi
              3 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 11 infantry
                  Japanese defend with 1 aaGun and 1 infantry
                      Chinese roll dice for 11 infantry in Shensi, round 2 : 0/11 hits, 1.83 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 11 infantry in Shensi, round 3 : 3/11 hits, 1.83 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 aaGun and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Tsinghai to Kansu
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Kansu
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from United Kingdom to 109 Sea Zone
              4 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
              1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 mech_infantry moved from 80 Sea Zone to Persia
      
          Combat - British
              Battle in Persia
              Battle in Normandy Bordeaux
      
          Non Combat Move - British
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
              1 infantry moved from Rhodesia to Belgian Congo
              1 armour moved from Tunisia to Tobruk
              1 artillery and 2 infantry moved from Algeria to Tunisia
              3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
      
          Place Units - British
              2 destroyers placed in 110 Sea Zone
              3 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.67
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              2 infantry moved from Volgograd to Caucasus
              1 artillery moved from Rostov to Caucasus
              5 armour, 1 artillery, 3 infantry and 8 mech_infantrys moved from Smolensk to Russia
              1 infantry moved from Smolensk to Russia
      
          Combat - Russians
              Battle in Caucasus
                  Russians attack with 1 artillery and 2 infantry
                  Italians defend with 1 armour
                      Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Caucasus
                  Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              4 aaGuns, 3 artilleries and 10 infantry moved from Rostov to Tambov
              1 infantry moved from Volgograd to Tambov
              6 infantry moved from Novosibirsk to Vologda
              3 infantry moved from Timguska to Novosibirsk
      
          Place Units - Russians
              1 artillery and 9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.50
      Russians regular : 1.17
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              4 infantry moved from Northern Italy to Western Germany
              1 bomber moved from Southern Italy to Western Germany
              2 infantry moved from Northern Italy to Western Germany
      
          Combat - Italians
              Battle in Western Germany
                  Italians attack with 1 bomber and 6 infantry
                  Americans defend with 1 factory_minor and 4 infantry
                      Italians roll dice for 1 bomber and 6 infantry in Western Germany, round 2 : 1/7 hits, 1.67 expected hits
                      Americans roll dice for 4 infantry in Western Germany, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Italians lost in Western Germany
                      1 infantry owned by the Americans lost in Western Germany
                      Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 3 : 0/5 hits, 1.33 expected hits
                      Americans roll dice for 3 infantry in Western Germany, round 3 : 0/3 hits, 1.00 expected hits
                      Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 4 : 1/5 hits, 1.33 expected hits
                      Americans roll dice for 3 infantry in Western Germany, round 4 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans lost in Western Germany
                      Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 5 : 2/5 hits, 1.33 expected hits
                      Americans roll dice for 2 infantry in Western Germany, round 5 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Western Germany
                      2 infantry owned by the Americans lost in Western Germany
                  Italians win, taking Western Germany from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 3 infantry
                  Casualties for Americans: 4 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Western Germany to Southern Italy
              2 artilleries and 2 infantry moved from Yugoslavia to Romania
              1 artillery and 3 infantry moved from Albania to Yugoslavia
              3 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              2 artilleries placed in Northern Italy
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
              Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Italians regular : -1.67
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Malaya
              Battle in Java
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                  ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from Dutch New Guinea to Queensland
              2 aaGuns and 3 infantry moved from Queensland to South Australia
              1 fighter moved from Dutch New Guinea to Queensland
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
              1 destroyer moved from 79 Sea Zone to 41 Sea Zone
      
          Non Combat Move - French
              1 infantry moved from Tobruk to Alexandria
              1 infantry moved from Libya to Tobruk
              1 fighter moved from Malta to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 1.33
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese repair damage of 6x factory_minor; Remaining resources: 38 PUs; 6 SuicideAttackTokens; 
              Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry and 2 mech_infantrys moved from Manchuria to Jehol
              1 infantry moved from Evenkiyskiy to Urals
                    Japanese take Urals from Russians
              1 infantry moved from Timguska to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 infantry moved from Kansu to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 infantry moved from Kansu to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 artillery and 17 infantry moved from Kansu to Shensi
              1 infantry moved from Amur to Siberia
                    Japanese take Siberia from Russians
              1 infantry moved from Amur to Sakha
              1 bomber and 1 fighter moved from Amur to Sakha
              1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
              1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
              1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
              1 infantry moved from Kiangsu to Shantung
              1 infantry moved from Kwangtung to Kiangsi
              2 infantry moved from Kwangtung to Kwangsi
              1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
              1 fighter moved from Kiangsu to Jehol
              1 transport moved from 17 Sea Zone to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Soviet Far East
              1 transport moved from 33 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
              1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
              2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone
              2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 33 Sea Zone to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
      
          Combat - Japanese
              Battle in Soviet Far East
              Battle in 43 Sea Zone
                  Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport
                  British defend with 1 transport; Americans defend with 2 submarines
                      Japanese roll dice for 4 submarines in 43 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                      1 submarine owned by the Americans lost in 43 Sea Zone
                      Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport in 43 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                      Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 submarine owned by the Americans and 1 transport owned by the British lost in 43 Sea Zone
                  Japanese win, taking Soviet Far East from Russians, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 19
                  Casualties for Americans: 2 submarines
                  Casualties for British: 1 transport
              Battle in 44 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                  Americans defend with 2 submarines; ANZAC defend with 2 transports
                      Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                      Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 2 transports in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      2 submarines owned by the Americans and 2 transports owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                  Casualties for ANZAC: 2 transports
                  Casualties for Americans: 2 submarines
              Battle in Borneo
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 2 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 2 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Borneo
                      1 infantry owned by the British lost in Borneo
                      Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits
                      UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Borneo
                  Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Jehol
                  Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 2 mech_infantrys
                      Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/6 hits, 2.17 expected hits
                      Chinese roll dice for 2 mech_infantrys in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the British lost in Jehol
                      Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 2/6 hits, 2.17 expected hits
                      Chinese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Jehol
                  Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 2 mech_infantrys
              Battle in Shantung
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shantung
                      1 mech_infantry owned by the British lost in Shantung
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 mech_infantry
              Battle in Kiangsi
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Sakha
                  Japanese attack with 1 bomber, 1 fighter and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Sakha, round 2 : 3/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sakha
                      1 infantry owned by the Americans lost in Sakha
                  Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery and 17 infantry
                  British defend with 1 aaGun and 1 infantry; Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 17 infantry in Shensi, round 2 : 2/18 hits, 3.33 expected hits
                      Chinese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                      1 aaGun owned by the British and 1 infantry owned by the British lost in Shensi
                      Japanese roll dice for 1 artillery and 17 infantry in Shensi, round 3 : 2/18 hits, 3.33 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery and 16 infantry remaining. Battle score for attacker is 8
                  Casualties for British: 1 aaGun and 1 infantry
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
              2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu
              1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
              1 armour moved from Kwangtung to Kiangsu
              1 artillery moved from Iwo Jima to 17 Sea Zone
              1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
              2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 17 Sea Zone to 19 Sea Zone
              3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
              1 bomber moved from Sakha to Japan
              1 fighter moved from Sakha to Manchuria
              1 aaGun moved from Kansu to Shensi
      
          Place Units - Japanese
              3 infantry placed in Kiangsu
              3 infantry placed in Manchuria
              2 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 46 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 0.50
      Japanese regular : -1.67
      UK_Pacific regular : -0.67
      Russians regular : 0.67
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
              1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
              1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
              1 armour and 1 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from Johnston Island to 30 Sea Zone
              1 armour moved from Johnston Island to 30 Sea Zone
              1 bomber moved from Queensland to 19 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
              1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
      
          Combat - Americans
              Battle in Denmark
              Battle in Western Germany
                  Americans converts factory_major into different units
              Battle in Norway
              Battle in 19 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking Denmark from Germans, taking Western Germany from Germans, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in Marshall Islands
      
          Non Combat Move - Americans
              1 bomber moved from 19 Sea Zone to Amur
              1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
              1 transport moved from 27 Sea Zone to 10 Sea Zone
              4 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Wake Island
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Gibraltar to Malta
      
          Place Units - Americans
              2 submarines and 1 transport placed in 101 Sea Zone
              1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
              Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
                    Chinese take Yunnan from Japanese
              1 infantry moved from Shensi to Kweichow
                    Chinese take Kweichow from Japanese
              2 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Tsinghai to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Tsinghai
              9 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Northwest Persia to Iraq
              1 artillery and 2 infantry moved from Persia to Iraq
              1 artillery and 1 infantry moved from West India to 79 Sea Zone
              1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
              1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                    British take Italian Somaliland from Italians
              2 infantry moved from Kenya to Anglo Egyptian Sudan
              2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
              2 fighters moved from Gibraltar to Tobruk
      
          Combat - British
              Battle in Iraq
                  British attack with 2 artilleries and 4 infantry
                  Italians defend with 2 armour and 3 infantry
                      British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 2 artilleries and 4 infantry in Iraq, round 2 : 0/6 hits, 1.67 expected hits
                      Italians roll dice for 2 armour and 3 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits
                      2 infantry owned by the British lost in Iraq
                      1 infantry owned by the Italians lost in Iraq
                      British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 2 armour and 2 infantry in Iraq, round 3 : 2/4 hits, 1.67 expected hits
                      2 infantry owned by the British lost in Iraq
                      1 infantry owned by the Italians lost in Iraq
                      British roll dice for 2 artilleries in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 2 armour and 1 infantry in Iraq, round 4 : 1/3 hits, 1.33 expected hits
                      1 artillery owned by the British lost in Iraq
                      British roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 armour and 1 infantry in Iraq, round 5 : 1/3 hits, 1.33 expected hits
                      1 artillery owned by the British lost in Iraq
                  Italians win with 2 armour and 1 infantry remaining. Battle score for attacker is -14
                  Casualties for British: 2 artilleries and 4 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 infantry moved from Union of South Africa to Rhodesia
              1 armour moved from Morocco to Tunisia
              1 artillery and 2 infantry moved from Morocco to Algeria
              4 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              4 infantry moved from United Kingdom to 110 Sea Zone
              4 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
              4 infantry moved from 112 Sea Zone to Western Germany
              3 destroyers moved from 106 Sea Zone to 109 Sea Zone
      
          Place Units - British
              1 destroyer and 1 transport placed in 109 Sea Zone
              1 infantry placed in United Kingdom
              3 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Italians regular : -0.33
      Japanese regular : 0.00
      British regular : -2.50
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs; 
              Germans buy 6 armour, 6 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              2 bombers moved from Germany to Archangel
              1 infantry moved from Smolensk to Archangel
              1 infantry moved from Samara to Vologda
                    Germans take Vologda from Russians
      
          Combat - Germans
              Battle in Archangel
                  Germans attack with 2 bombers and 1 infantry
                  Russians defend with 2 mech_infantrys
                      Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits
                      Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                      1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                      2 mech_infantrys owned by the Russians lost in Archangel
                  Germans win with 1 bomber remaining. Battle score for attacker is -9
                  Casualties for Germans: 1 bomber and 1 infantry
                  Casualties for Russians: 2 mech_infantrys
      
          Non Combat Move - Germans
              1 bomber moved from Archangel to Bryansk
              3 armour moved from Belarus to Bryansk
              3 armour moved from Novgorod to Bryansk
              3 infantry moved from Ukraine to Bryansk
              5 mech_infantrys moved from Eastern Poland to Bryansk
              1 infantry moved from Tambov to Bryansk
              1 armour moved from Volgograd to Bryansk
              2 infantry moved from Volgograd to Tambov
              3 armour moved from Romania to Ukraine
              3 fighters and 3 tactical_bombers moved from Germany to Bryansk
      
          Place Units - Germans
              3 armour placed in Ukraine
              3 armour placed in Volgograd
              1 infantry and 2 tactical_bombers placed in Novgorod
              5 infantry placed in Germany
              Germans undo move 4.
              3 infantry placed in Romania
              2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 56 PUs; end with 58 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.33
      Germans regular : 0.50
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      @Jacob16 Sorry, I usually work on weekends, so depending on how much I have going on it can be hard to get on this.

      With 9 hits, let’s damage the carrier and battleship, and lose the sub and all the destroyers.

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Bessarabia to Ukraine
              2 infantry moved from Ukraine to Rostov
              1 infantry moved from Ukraine to Bryansk
              5 armour and 8 mech_infantrys moved from Bryansk to Smolensk
              4 aaGuns, 4 artilleries and 10 infantry moved from Bryansk to Rostov
              1 artillery and 4 infantry moved from Russia to Smolensk
              6 infantry moved from Timguska to Novosibirsk
              3 infantry moved from Yenisey to Timguska
              2 aaGuns and 9 infantry moved from Buryatia to Amur
              1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
              1 submarine moved from 119 Sea Zone to 112 Sea Zone
      
          Place Units - Russians
              3 infantry placed in Volgograd
              6 infantry and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Southern Italy to Western Germany
              6 infantry moved from Northern Italy to Western Germany
      
          Combat - Italians
              Battle in Western Germany
                  Italians attack with 1 bomber and 6 infantry
                  British defend with 2 artilleries, 1 factory_minor and 3 infantry
                      Italians roll dice for 1 bomber and 6 infantry in Western Germany, round 2 : 1/7 hits, 1.67 expected hits
                      British roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Italians lost in Western Germany
                      1 infantry owned by the British lost in Western Germany
                      Italians roll dice for 1 bomber and 4 infantry in Western Germany, round 3 : 1/5 hits, 1.33 expected hits
                      British roll dice for 2 artilleries and 2 infantry in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Italians lost in Western Germany
                      1 infantry owned by the British lost in Western Germany
                      Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 4 : 1/4 hits, 1.17 expected hits
                      British roll dice for 2 artilleries and 1 infantry in Western Germany, round 4 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Western Germany
                      Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 5 : 1/4 hits, 1.17 expected hits
                      British roll dice for 2 artilleries in Western Germany, round 5 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British lost in Western Germany
                      Italians roll dice for 1 bomber and 3 infantry in Western Germany, round 6 : 2/4 hits, 1.17 expected hits
                      British roll dice for 1 artillery in Western Germany, round 6 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Western Germany
                  Italians win, taking Western Germany from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Italians: 3 infantry
                  Casualties for British: 2 artilleries and 3 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Western Germany to Southern Italy
              5 infantry moved from Yugoslavia to Northern Italy
              2 artilleries and 2 infantry moved from Albania to Yugoslavia
      
          Place Units - Italians
              3 infantry placed in Northern Italy
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
              Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.50
      British regular : -2.00
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 46 Sea Zone to 54 Sea Zone
              2 destroyers moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
              2 destroyers moved from 54 Sea Zone to 42 Sea Zone
              3 fighters moved from Caroline Islands to New Guinea
              3 fighters moved from New Guinea to Dutch New Guinea
              2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
              1 fighter moved from Malta to 98 Sea Zone
              1 infantry moved from Tobruk to Alexandria
                    British take Alexandria from Italians
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
              1 infantry moved from Libya to Tobruk
              1 infantry moved from Tunisia to Libya
              1 destroyer moved from 80 Sea Zone to 79 Sea Zone
      
          Combat - French
              Battle in 98 Sea Zone
                  French attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 98 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
      
          Non Combat Move - French
              1 fighter moved from 98 Sea Zone to Malta
              2 infantry moved from United Kingdom to Scotland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 G40 OOB Elf491 (L+48) v Jacob16 (X)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 6 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Queensland to 41 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
      
          Combat - Americans
              Battle in 41 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 42 Sea Zone
                  Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Java
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Java
                      Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Java
                  Japanese win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from 41 Sea Zone to 42 Sea Zone
              1 fighter moved from Queensland to 42 Sea Zone
              1 transport moved from 33 Sea Zone to 27 Sea Zone
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
              1 bomber moved from Wake Island to Queensland
              2 fighters moved from 33 Sea Zone to 54 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
              1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Central United States to 101 Sea Zone
              1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from United Kingdom to Gibraltar
              1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              2 destroyers and 2 submarines placed in 101 Sea Zone
              4 destroyers placed in 10 Sea Zone
              1 infantry placed in Eastern United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuyan to Hopei
              1 fighter moved from Szechwan to Hopei
              10 infantry moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 10 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 10 infantry in Shensi, round 2 : 3/10 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Shensi
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Suiyuyan
              2 infantry placed in Shensi
              Chinese undo move 2.
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
              2 infantry moved from Belgian Congo to Kenya
                    British take Kenya from Italians
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              1 infantry moved from Burma to India
              1 artillery and 1 infantry moved from India to West India
              1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone
      
          Combat - British
      
          Non Combat Move - British
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
              2 fighters moved from United Kingdom to Gibraltar
              1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
              1 aaGun moved from United Kingdom to Scotland
      
          Place Units - British
              3 destroyers placed in 106 Sea Zone
              1 infantry and 2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 2.67
      Americans regular : -1.00
      Japanese regular : 2.33
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Yenisey to Evenkiyskiy
                    Japanese take Evenkiyskiy from Russians
              1 infantry moved from Olgiy to Timguska
                    Japanese take Timguska from Russians
              1 artillery and 19 infantry moved from Olgiy to Kansu
              2 infantry moved from Kiangsi to Kwangtung
              2 infantry moved from Kiangsi to Kwangtung
              2 fighters moved from Kiangsi to Kwangtung
              2 tactical_bombers moved from Kiangsu to Kwangtung
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              3 infantry moved from Korea to 6 Sea Zone
              2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
              2 destroyers moved from 6 Sea Zone to 17 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
              1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
              2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 armour moved from Kiangsi to Kwangsi
                    Japanese take Kwangsi from Chinese
              1 armour moved from Kwangsi to Kwangtung
              1 bomber moved from Japan to 3 Sea Zone
              2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Iwo Jima
      
          Combat - Japanese
              Battle in 3 Sea Zone
                  Japanese attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 3 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Caroline Islands
              Battle in Kwangtung
                  Japanese attack with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers
                  British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 3.50 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      1 mech_infantry owned by the British lost in Kwangtung
                  Japanese win, taking Caroline Islands from Americans, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 mech_infantry
              Battle in Kansu
                  Japanese attack with 1 artillery and 19 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery and 19 infantry in Kansu, round 2 : 2/20 hits, 3.67 expected hits
                      Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Kansu
                  Japanese win, taking Kansu from Chinese with 1 artillery and 19 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Iwo Jima
                  Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                  Americans defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 5/8 hits, 3.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                  Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer and 1 submarine
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer and 1 submarine
              EDIT: Turning off Edit Mode
              1 bomber moved from 3 Sea Zone to Amur
              2 infantry moved from Manchuria to Amur
              1 infantry moved from Manchuria to Jehol
              7 armour moved from Chahar to Kiangsu
              1 infantry moved from Kiangsu to Anhwe
              1 aaGun moved from Olgiy to Kansu
              2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
              2 armour moved from Kiangsi to Kiangsu
              1 fighter moved from Japan to Amur
              2 fighters moved from Japan to Kiangsu
              2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              1 infantry and 2 mech_infantrys placed in Manchuria
              10 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1,1,3
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,5,1
              Japanese collect 41 PUs (10 lost to blockades); end with 41 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : -0.67
      Japanese regular : 0.50
      UK_Pacific regular : 0.67
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 69 PUs; 
              Germans buy 6 armour and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Volgograd to Kazakhstan
                    Germans take Kazakhstan from Russians
              1 armour moved from Kazakhstan to Volgograd
              1 infantry moved from Volgograd to Samara
                    Germans take Samara from Russians
              1 infantry moved from Bryansk to Belarus
              3 armour moved from Romania to Belarus
              1 armour and 1 mech_infantry moved from Bryansk to Archangel
                    Germans take Smolensk from Russians
              1 armour moved from Novgorod to Archangel
      
          Combat - Germans
              Battle in Archangel
                  Germans attack with 2 armour and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Archangel
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 3 armour and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 armour and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              3 armour moved from Ukraine to Bryansk
              3 fighters and 3 tactical_bombers moved from Rostov to Germany
              5 mech_infantrys moved from Germany to Eastern Poland
              2 armour moved from Novgorod to Bryansk
              1 infantry moved from Bryansk to Smolensk
              4 mech_infantrys moved from Volgograd to Bryansk
              2 bombers moved from Western Germany to Germany
              1 infantry moved from France to Western Germany
      
          Place Units - Germans
              3 infantry placed in Volgograd
              3 infantry placed in Ukraine
              3 armour placed in Romania
              3 armour placed in Novgorod
              5 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
              Germans collect 61 PUs; end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.33
      Germans regular : 0.17
      

      Savegame

      posted in League
      Elf491E
      Elf491
    • RE: L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 artillery and 2 infantry moved from Bulgaria to Greece
              1 bomber moved from Southern Italy to Greece
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 artillery, 1 bomber and 2 infantry
                  British defend with 1 armour and 1 infantry
                      Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greece, round 2 : 0/4 hits, 1.50 expected hits
                      British roll dice for 1 armour and 1 infantry in Greece, round 2 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greece, round 3 : 2/4 hits, 1.50 expected hits
                      British roll dice for 1 armour and 1 infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in Greece
                  Italians win, taking Greece from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for British: 1 armour and 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Greece to Southern Italy
              3 artilleries and 5 infantry moved from Yugoslavia to Albania
              1 infantry moved from Southern Italy to Northern Italy
              3 infantry moved from Northern Italy to Yugoslavia
              2 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              2 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
              Italians collect 10 PUs (5 lost to blockades); end with 12 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.00
      British regular : -1.67
      

      Savegame

      posted in League
      Elf491E
      Elf491
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