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    Posts made by elevenjerk

    • RE: Japan Tactic to help hold off america

      All the US needs is a strat bomber a a transport or 2, since aleutians are close to WUS, it really does not hurt him to send units to go after them.  Economically, US can afford a trade war in aluetian a lot better than japan can.

      A strat bomber in Western US.  Thats 24 ipcs just sitting there doing nothing other than covering the islands.  Is that really where america want to spend their money?

      It doesn’t necesssarily have to be a trade war.  even if it only happens once, Japan wins by a lot if US only sends transports.  If the us sends navy to protect the transports they lose 3 turns essentially which is huge for Japan.

      By the time japan is 70 ipc plus, the US already has a giant armada in queens or Caroline contesting the islands already.  And has the economy to keep sending units down there while simultaneously reclaiming aleutian.

      Japan can be at just under 70 ipcs on turn 4.  US can only place 3 units a turn in Western US for the first 3 turns.  Hardly enough to have a giant armada and definately not enough to have them in Carolines unless they bring the Europe navy over in which case Germany takes over the world.

      True, but if Japan is large enough that they make 70 IPC’s/turn then the US is fighting over small potatoes when they need to be getting DEI/Phil/anything else back.

      So you would accept only making 67 a turn, assuming that US took Brazil, to try to combat a 70 ipc Japan?

      Once again you can’t accept this as a strategy but I guarantee if you play against the allies and they don’t prepare for this (and who does?) it will be a huge thorn in the side of america and causes huge problems.

      Lets say on turn 4 america moves to the Carolines and takes it with 2 or 3 transports.  No transports available in hawaii or the Western US.  You sneak a guy to the islands.  That is very frustrating!!!

      The resources required to protect that start to add up.  Who wants to buy a loaded transport every turn with US and keep two strat bombers in the Western US just to stop a 13 ipc move by Japan.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: Japan Tactic to help hold off america

      gotta go for an hour or so.  Love the conversation, hopefully you will still be here when I get back:)

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: Japan Tactic to help hold off america

      That is all true.  Once again it is not the fight to get it back.  Its the diversion.  If US only sends transports they are gone by a Japanese sub.  Japan loses a transport  2 guys and a sub…19 ipc.  US loses 2 transports, effectively loses 2 inf and 2 art since they won’t be back for another 2 turns and has to repurchase the transports if they want to threaten anything again…42 ipcs.  Plus if they sent a destroyer or a sub to get the Japan sub then they lose that unit for 2 additional turns

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: Japan Tactic to help hold off america

      Planes can land in Canada if need be after the attack on Alaska

      Once again more resources for america to have protecting something so far away from where the main action and money for Japan is located.  Its not an end all strategy, it is merely an annoying diversion that has little effect on what Japan does overall but affects america greatly due to the distance from anything important and the amout of moves it takes to recover from it.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: Japan Tactic to help hold off america

      If Japan builds transports at Tokyo, most of their fleet is there or its dead; and therefore most of its fleet is not defending the DEI/Philippines.  Again, ripe for ANZAC/US to take some DEI back.

      Don’t need most of your fleet there.  Just need a destroyer in sz 16 with another couple destroyers and subs in sz 6.  Unless america goes all in on sz 16 then you just hold that sz to block us from getting to sz 6.  All while tossing a few guys at the Aleutian Islands making America focus on that.  The bulk of the Japan navy is at the Islands and can easily withstand anything from Anzac.

      Plus US has to build a lot of transports in the pacific to fight for the Aleutian Islands and try to collect the DEI’s whenever they lose every transport that gets sent to take back the islands.

      Yes the islands are part of a national objective.  5 IPC per turn they controll Hawaii, Alaska, Aleutian Islands, Line Islands, and Johnston Islands.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: Japan Tactic to help hold off america

      Too add to that.  Planes or bombers can’t even get there from Hawaii.  You would have to have planes in Western US and then bring a carrier to land on in order for them to participate.  Bombers would have to be in Western US or Midway in order for them to participate.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: Japan Tactic to help hold off america

      Simply is up for debate.  2 guys are put in Aleutian Islands means you have to take two loaded transports to take it back.  No planes can help form either Hawaii or Western US without a carrier available.  If two transports are sent then they get taken out with subs or destroyers from sz 6.  If they don’t get taken out then they are two moves away, 3 if you include the turn of taking it back, from being in a postion to threaten anything again.

      if a carrier is sent then you most likely need a destroyer to join so that the subs can’t get the carrier and transports and now you have a good part of your navy in awful position all at the cost of 13 ipcs for Japan.  Plus in order for it to not happen again america needs to spend resources to stop it other wise you just send another transport over and now your looking at 6 US turns to hold the NO.  It sound pretty harmless until it starts happening to you then all you can say is WTF.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: G1 attack on Russia

      Insert Quote

      Yeah, it’s an uphill battle. At least with J4 UK Pacific and Anzac can sweep up DEI so some units from India could also head west.

      When Japan has 4 AC and 10 transports, shipping any thing west is certain doom for Calcutta.  Even when you keep everyone in calcutta they will still probably get taken over.

      Anzac can put guys in the DEI if they want to leave everything open.  With correct placement of Japanese navy and transports it threatens Anzac enough for them to spend money on protecting the homefront.  Anzac had Java and Dutch New Guinea, UK had Celebs and Sumatra.  None of it mattered when Japan decided to take over the islands.  You waste too many guys and transports on putting more people on the islands it turns out to be pretty ill fated.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: G1 attack on Russia

      J4 is really an ‘all-in’ on the Europe map.

      I disagree.  Japan makes 42 ipc after turn 1 taking siberia and Far East along with the standard China territories. 10 less than the US.  Turn 2 they can make up to 45 only 7 less than the US.  Turn 3 about the same but US gets to declare war and make 77. Turn 4, if you plan right, can take all the islands along with Kwantung, Malaya, and FIC.  That puts them to just under 70 and knock the us down to 70 or 72 if they take Brazil.  So there is only one turn where us makes a significant amount of money more than japan makes but they don’t get to annoy Germany in any way until turn 5.  Calcutta has some dudes in it but they go from making somewhere in the 20’s to 6 or 7 on turn 4.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: G1 attack on Russia

      That sounds close to the best way to counter it so far!  Thanks for the insight:)

      posted in Axis & Allies Global 1940
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      elevenjerk
    • Japan Tactic to help hold off america

      In our games we generally try to always have a transport available in sz 6 in order to shoot over to the Aleutian Islands or Alaska.  Not so much for monetary gain but it makes america go get it in order to to keep one of the NO’s.  Whatever transports go down, without navy to support, get taken out by a sub from japan.  If navy does support then they are three turns away from threatening anything again.  It has worked out good in games where most US money is spent in the Pacific and ultra effective when most money is spent in the Atlantic.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • G1 attack on Russia

      Anyone found a way to stop the axis with a successful G1 attack.  Me and a buddy have played 3 test games with the G1 J4 DOW and the only unsuccessful game for the axis was when he botched the G1 attack (failed to buy a transport to protect Norway in the case that the only german transport was taken out).  With that happening and getting diced hard most of the game they just barely lost.  Tough to beat someone who rolls 50% on twos.

      The last game Russia went down on G6 with america spending most of its money on the Atlantic side but was only in the game for two turns essentially.  By that point Germany and Japan were making the same amount as america.  In previous game US spent mostly Pacific and Japan just held them off while Germany changed the worlds language to German.  Seems like a pretty tough task for the Allies

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: Domination

      Sounds like most of the outcomes we have had.  US usually goes mostly Pacific and Japan gets strong for a bit while Germany gets really strong.  By the time Germany is able to shift focus from Russia the US has taken Japan down significantly and there is not enough Germans to continue fighting against US, China, UK Pacific, and the continuous flow of UK europe tanks coming from Africa and/or another MIC that may have been built.  Got to play a few more games to find out under the correct rules.  Italy is almost never a factor because it takes to much German resources to help them get big enough to make a difference.  Usually would rather spend that money on getting Russia as fast as possible.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • Domination

      Just wondering if there seems to be a balance issue for those who like to play till the other gives up.

      In our games the allies usually win but we were playing wrong in regards to a couple rules.  Now it is 1-1 with the rubber match coming soon.  Seems like the Axis will be tough to stop but they have to play a more mistake free game.  They have to get the income to match the allies and then its anybodys game.  Just wondering what happens in other peoples games since we haven’t played many yet with the correct rules.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: Bid sub or no bid sub?

      If there is a scramble it takes the hit instead of a higher value air piece.

      The sub wouldn’t be able to take the hit from scrambled planes cause there is no destroyer.

      I don’t play with bids but i can see the advantage for both.  I would probably rather have the land units.  They always seem to be pretty thin for the first couple turns while sea lion is in play.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: What to do with the Italians

      Even then it will only be a few turns.  I just prefer to spend the money on ground units to can open.  Sometimes some air to get any sneaky transports and have some good defense in the capital.

      I always forget to mention that we don’t play VC wins.  We play till surrender.  That changes strategies quite a bit.  Can’t just bum rush cities for a quick axis win, you actually have to win the war.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: As Russia, is it a good idea to attack Finland?

      Then u have a better chance at taking Finland if guys are left behind.  I’ve never done it but I missed a perfect chance at doing it once.  Germany had no transports and the whole air force was out of range.  They were busy taking out the uk navy and the us navy.

      I was just adding ideas to the thread.  It’s only 7 ipcs and it makes Germany have to think of different scenarios to defend as opposed to pure offensive.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: What to do with the Italians

      I prefer to leave it all for Italy.  Most cases Africa will be lost quickly.  This helps keep Italy’s income around 12 ipcs.  Early on I like to build tanks and mech to can open for Germany.  A little later just buy inf to make sure the capital doesn’t get taken and hope Germany did it’s job.  I don’t pay much attention to Gibraltar unless I don’t allow us in till round 3 or 4.  Even if you hold it US subs can still go through and wreak havoc on income.  Every time I have tried to build an Italian navy it never gets used too effectively and it’s never enough to withstand a us attack.  Just a waste.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: As Russia, is it a good idea to attack Finland?

      Maybe buy a transport R1 and place in sz 127.  That would give u direct access to Finland and threaten Norway at the same time making Germany have to account for it.

      posted in Axis & Allies Global 1940
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      elevenjerk
    • RE: Can Egypt be saved?

      I will start by saying forgive me for not knowing exact details as this was a game awhile ago. We also play till the other surrenders. With that said……

      I had a game that turned into a battle for Cairo.  I was the allies and had purchased a minor IC UK2 maybe. (Big mistake so early in that particular game)  He focused a lot of Germany into helping Italy get Cairo. If I remember correctly, he had bought a couple AC, TT, and maybe a DD.  Attacked russia G2 I think.  Japan waited till J4 I believe.  He was able to control it for the most part but it turned when Germany was the only one that could take it back over around G5 or G6.  By then america was in at Gibraltar threatening the multiple territories they can from there.  I chose to leave it in Germany’s hands since they had no money to put into it with their focus in Russia and protecting the homeland.

      I think the axis surrender happened in round 12 or 13.

      That was the only time in our games that the axis were the dominant controller of Cairo and the Allies still won with not much scare of losing.

      posted in Axis & Allies Global 1940
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      elevenjerk
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