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    Posts made by elevenjerk

    • RE: Elevenjerk (axis) vs atease (allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - Italians
                  Italians buy 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Syria to Iraq
                        Italians take Iraq from British

      Combat - Italians

      Non Combat Move - Italians
                  1 artillery moved from Northern Italy to Southern Italy
                  1 aaGun moved from Northern Italy to Southern Italy
                  1 aaGun moved from Yugoslavia to Northern Italy
                  1 armour moved from Yugoslavia to Southern Italy

      Place Units - Italians
                  1 fighter and 2 infantry placed in Southern Italy
                  3 artilleries and 7 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 20 PUs; end with 20 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Elevenjerk (axis) vs atease (allies +9)

      Made the edits.  The transport by Malaya to Java and the german tac in S Italy to Ukraine

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Elevenjerk (axis) vs atease (allies +9)

      I also forgot to move my transport from malaya.  I would like that moved to Java with the rest of the navy.

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Elevenjerk (axis) vs atease (allies +9)

      I had to edit the destroyer at the end.  I have the game set up on my board in my basement and I moved the wrong destroyer in triple a.  The sz 37 went to sz 55 in the NCM.  One of the 2 destroyers in sz 36 went to the battle in sz 42.  If you think that is foul then let me know and I will adjust accordingly :-D

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Elevenjerk (axis) vs atease (allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

      Purchase Units - Japanese
                  Japanese buy 2 destroyers, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  1 infantry moved from Suiyuyan to Kansu
                        Japanese take Kansu from Chinese
                  1 infantry moved from Suiyuyan to Shensi
                  1 infantry moved from Kweichow to Shensi
                  2 bombers moved from Kwangsi to Shensi
                  1 infantry moved from Kwangsi to Yunnan
                        Japanese take Yunnan from Chinese
                  1 infantry moved from Kwangsi to French Indo China
                        Japanese take French Indo China from French
                  1 armour moved from Malaya to French Indo China
                        Japanese take Shan State from UK_Pacific
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                  1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                  2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                  2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                  1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                  3 fighters moved from Kwangsi to Philippines
                  1 fighter moved from 36 Sea Zone to Philippines
                  2 fighters moved from 36 Sea Zone to Java
                  2 carriers moved from 36 Sea Zone to 35 Sea Zone
                  1 carrier moved from 36 Sea Zone to 42 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                  1 infantry moved from Malaya to 37 Sea Zone
                  1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                  1 infantry moved from Kwangsi to 36 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 infantry moved from Kwangsi to 36 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                  1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                  1 carrier moved from 37 Sea Zone to 42 Sea Zone
                  1 submarine moved from 43 Sea Zone to 42 Sea Zone
                  2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                  2 artilleries and 2 infantry moved from 42 Sea Zone to Java

      Combat - Japanese
                  Battle in Shensi
                      Japanese attack with 2 bombers and 2 infantry
                      Chinese defend with 1 artillery
                          Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 1 :  1/4 hits
                          Chinese roll dice for 1 artillery in Shensi, round 1 :  1/1 hits
                          1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Shensi
                      Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 artillery
                  Battle in Philippines
                      Japanese attack with 2 artilleries, 4 fighters and 2 infantry
                      Americans defend with 1 airfield, 1 harbour and 2 infantry
                          Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                          Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Philippines, round 1 :  3/8 hits
                          Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 2 infantry
                  Battle in Sumatra
                  Battle in Borneo
                  Battle in 42 Sea Zone
                      Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                      ANZAC defend with 1 destroyer
                          Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 1 :  1/3 hits
                          ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the ANZAC lost in 42 Sea Zone
                      Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                      Casualties for ANZAC: 1 destroyer
                  Battle in Alaska
                  Battle in Celebes
                  Battle in Java
                      Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                      ANZAC defend with 1 infantry
                          Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 1 :  7/8 hits
                          ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                          1 infantry owned by the ANZAC lost in Java
                      Japanese win, taking Alaska from Americans, taking Celebes from Dutch, taking Java from ANZAC with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry

      Non Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  3 tactical_bombers moved from 36 Sea Zone to Kwangsi
                  1 aaGun and 2 infantry moved from Chahar to Suiyuyan
                  1 infantry moved from Hunan to Kweichow
                  1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                  2 bombers moved from Shensi to Kwangsi
                  3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                  4 fighters moved from Philippines to 35 Sea Zone

      Place Units - Japanese
                  2 destroyers and 2 submarines placed in 6 Sea Zone
                  2 fighters placed in Japan
                  1 factory_minor placed in Kwangtung

      Turn Complete - Japanese
                  Japanese collect 66 PUs; end with 66 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Elevenjerk (axis) vs atease (allies +9)

      sorry, changed my mind on where the tac lands.

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Elevenjerk (axis) vs atease (allies +9)

      If you wanted to intercept than we can roll manually.  It would not have affected the bombing raid.

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Elevenjerk (axis) vs atease (allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 4 artilleries, 1 bomber, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

      Combat Move - Germans
                  2 armour moved from Western Germany to 112 Sea Zone
                  2 infantry moved from Western Germany to 112 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                  1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
                  1 armour and 1 infantry moved from 127 Sea Zone to Archangel
                  1 armour moved from Belarus to Vologda
                        Germans take Smolensk from Russians
                        Germans take Vologda from Russians
                  1 infantry moved from Belarus to Smolensk
                  5 armour, 2 artilleries and 12 infantry moved from Belarus to Bryansk
                        Germans take Bryansk from Russians
                  2 infantry moved from Novgorod to Archangel
                  1 infantry moved from Western Ukraine to Bryansk
                  1 infantry moved from Ukraine to Rostov
                        Germans take Rostov from Russians
                  2 infantry moved from Ukraine to Bryansk
                  10 armour moved from Eastern Poland to Bryansk
                  1 bomber and 1 fighter moved from Western Germany to 97 Sea Zone
                  2 tactical_bombers moved from Syria to 98 Sea Zone
                  2 bombers moved from Bessarabia to Russia
                  1 fighter and 2 tactical_bombers moved from Novgorod to Russia

      Combat - Germans
                  Battle in Archangel
                      Germans attack with 1 armour and 3 infantry
                      Russians defend with 1 artillery
                          Germans roll dice for 1 armour and 3 infantry in Archangel, round 1 :  0/4 hits
                          Russians roll dice for 1 artillery in Archangel, round 1 :  1/1 hits
                          1 infantry owned by the Germans lost in Archangel
                          Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 :  1/3 hits
                          Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                          1 artillery owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery
                  Battle in Nenetsia
                  Battle in 97 Sea Zone
                      Germans attack with 1 bomber and 1 fighter
                      French defend with 1 cruiser
                          Germans roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 1 :  2/2 hits
                          French roll dice for 1 cruiser in 97 Sea Zone, round 1 :  0/1 hits
                          1 cruiser owned by the French lost in 97 Sea Zone
                      Germans win, taking Nenetsia from Russians with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                      Casualties for French: 1 cruiser
                  Battle in 98 Sea Zone
                      Germans attack with 2 tactical_bombers
                      French defend with 1 destroyer
                          Germans roll dice for 2 tactical_bombers in 98 Sea Zone, round 1 :  1/2 hits
                          French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                          1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 98 Sea Zone
                      Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 tactical_bomber
                      Casualties for French: 1 destroyer
                  Air Battle in Russia
                      Germans attacks with 5 units heading to Russia
                      Air Battle is over, the remaining Bombers go on to their targets
                  Strategic bombing raid in Russia
                          AA guns fire in Russia :  1/4 hits
                      1 tactical_bomber killed by AA guns
                      Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
                      Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
                      Bombing raid in Russia causes 13 damage total.  Damaged units is as follows: airfield = 3, factory_major = 10
                  Cleaning up after air battles

      Non Combat Move - Germans
                  2 bombers moved from Russia to Ukraine
                  1 fighter moved from Russia to Ukraine
                  1 tactical_bomber moved from Russia to Ukraine
                  2 artilleries and 5 infantry moved from Bessarabia to Ukraine
                  3 aaGuns moved from Belarus to Bryansk
                  3 mech_infantrys moved from Novgorod to Bryansk
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Vyborg to Novgorod
                  1 armour moved from Germany to Eastern Poland
                  2 armour moved from Western Germany to Poland
                  1 fighter moved from 97 Sea Zone to Western Germany
                  1 bomber moved from 97 Sea Zone to Western Germany
                  1 tactical_bomber moved from 98 Sea Zone to Southern Italy
                  1 battleship and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone

      Place Units - Germans
                  3 artilleries placed in Ukraine
                  3 mech_infantrys placed in Novgorod
                  Germans undo move 2.
                  3 mech_infantrys placed in Novgorod
                  2 submarines placed in 113 Sea Zone
                  1 artillery and 2 infantry placed in France
                  1 bomber placed in Western Germany

      Turn Complete - Germans
                  Germans collect 54 PUs; end with 55 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Elevenjerk (axis) vs atease (allies +9)

      Do you want to intercept in russia?

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :11

      Purchase Units - British
                  British buy 3 armour and 1 transport; Remaining resources: 7 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from Belgian Congo to Rhodesia
                        British take Rhodesia from Italians
                  1 infantry moved from Union of South Africa to South West Africa
                        British take South West Africa from Italians

      Combat - British

      Non Combat Move - British
                  1 armour moved from India to Eastern Persia
                  1 aaGun and 4 infantry moved from West India to Eastern Persia
                  1 artillery, 5 infantry and 2 mech_infantrys moved from Iraq to Persia
                  3 fighters and 1 tactical_bomber moved from Tanganyika Territory to Egypt
                  1 mech_infantry moved from Belgian Congo to Union of South Africa
                  1 infantry moved from India to West India

      Place Units - British
                  3 armour placed in Egypt
                  1 transport placed in 71 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 38 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

      Place Units - UK_Pacific
                  1 artillery and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs total
                  Some Units in India change ownership: 1 artillery and 1 infantry

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :11

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Hopei to Shensi
                  1 infantry moved from Hopei to Anhwe

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Szechwan
                  1 infantry placed in Jehol
                  4 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 12 PUs; end with 12 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :11

      Purchase Units - Americans
                  Americans buy 6 armour, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 3 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                  1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
                  1 armour, 3 artilleries and 4 infantry moved from 99 Sea Zone to Greece
                  4 fighters moved from 92 Sea Zone to Egypt
                  1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone
                  4 fighters moved from Gibraltar to 99 Sea Zone
                  1 battleship, 1 carrier, 3 destroyers and 6 transports moved from 91 Sea Zone to 101 Sea Zone

      Combat - Americans
                  Battle in Greece
                      Americans attack with 1 armour, 3 artilleries and 4 infantry
                      Germans defend with 1 fighter and 2 infantry
                      Americans win, taking Greece from Germans with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 16
                      Casualties for Germans: 1 fighter and 2 infantry

      Non Combat Move - Americans
                  3 artilleries, 2 fighters and 7 infantry moved from Iraq to Trans-Jordan
                  8 fighters moved from Eastern United States to Gibraltar
                  1 fighter moved from French West Africa to Egypt
                  1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 3 transports moved from 71 Sea Zone to 76 Sea Zone
                  1 artillery moved from Italian Somaliland to 76 Sea Zone
                  1 armour, 2 artilleries, 2 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
                  1 armour, 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
                  4 bombers moved from Belgian Congo to India
                  2 bombers moved from Anglo Egyptian Sudan to India
                  1 artillery and 1 infantry moved from Gold Coast to French West Africa
                  1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                  1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
                  1 destroyer and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  4 armour and 6 infantry placed in Eastern United States
                  2 armour and 1 tactical_bomber placed in Central United States
                  1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 69 PUs; end with 69 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :11

      Combat Move - Russians

      Non Combat Move - Russians
                  2 bombers, 5 fighters and 1 tactical_bomber moved from India to Anhwe

      Turn Complete - Russians

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      I think we are nearing the end anyways.  I am at a crossroads here.  It is gonna be cause us and germany have about the same income but it takes me a lot of turns to get my guys there and you can plop 9 a turn fairly close to where they need to be.  If I could take over japan then I think I would have a chance but I just can’t allocate resources over there otherwise you will have a free walk to cairo. Did I already ask what turn I get to use the atom bomb???

      The new triple a?  When I tried to load your file it said I had version 1_6_1_4 and that I needed 1_6_1_5 but the only download was 1_7_0_1.  I am downloading now so it will be a bit :x

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :10

      Combat Move - French

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :10

      Purchase Units - ANZAC
                  ANZAC buy 2 transports; Remaining resources: 5 PUs;

      Combat Move - ANZAC
                  1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                  1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                  1 artillery moved from Queensland to 54 Sea Zone
                  1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                  1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

      Combat - ANZAC
                  Battle in Philippines
                  Battle in Malaya

      Non Combat Move - ANZAC
                  1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                  1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                  2 fighters moved from Guam to Hopei
                  1 fighter moved from Queensland to Guam
                  1 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 transport placed in 54 Sea Zone
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 19 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      almost forgot the destroyer.  That would have been bad :-D

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :10

      Purchase Units - British
                  British repair 1 damage on 1 harbour; Remaining resources: 27 PUs;
                  British buy 8 infantry; Remaining resources: 3 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 9 PUs;
                  UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  3 fighters and 1 tactical_bomber moved from Egypt to Rhodesia

      Combat - British
                  Battle in Rhodesia
                      British attack with 3 fighters and 1 tactical_bomber
                      Italians defend with 1 infantry
                      British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  3 fighters and 1 tactical_bomber moved from Rhodesia to Tanganyika Territory
                  2 mech_infantrys moved from Egypt to Belgian Congo
                  1 artillery, 3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                  3 infantry moved from Persia to Iraq
                  1 mech_infantry moved from Egypt to Iraq
                  1 aaGun and 4 infantry moved from India to West India
                  2 infantry moved from Anglo Egyptian Sudan to Egypt

      Place Units - British
                  3 infantry placed in Persia
                  3 infantry placed in Egypt
                  2 infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 29 PUs; end with 32 PUs total

      Place Units - UK_Pacific
                  1 armour and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 7 PUs; end with 7 PUs total
                  Some Units in India change ownership: 1 armour and 1 infantry

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :10

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Anhwe: 3 infantry
                  EDIT: Changing ownership of Anhwe from Japanese to Chinese
                  EDIT: Removing units owned by Chinese from Hunan: 2 infantry
                  EDIT: Adding units owned by Chinese to Anhwe: 4 infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Chinese from Kweichow: 4 infantry
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Jehol to Shantung
                        Chinese take Shantung from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Kweichow to Shensi

      Place Units - Chinese
                  1 infantry placed in Jehol
                  1 infantry placed in Sikang
                  1 artillery and 3 infantry placed in Hopei

      Turn Complete - Chinese
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,2
                  Chinese collect 12 PUs (2 lost to blockades); end with 12 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Stalingradski (Axis) vs Elevenjerk (Allies)

      That is so damn annoying.  Man I am pissed at myself for editing that fighter out.  SHIT SHIT SHIT!!!  The fighter will be in Hopei.

      posted in Play Boardgames
      E
      elevenjerk
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