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    Posts made by elevenjerk

    • RE: G40 Elevenjerk (axis) vs AK_Grown (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :9

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 5 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 unit repaired.
                  2 submarines moved from 112 Sea Zone to 119 Sea Zone
                  2 submarines moved from 119 Sea Zone to 109 Sea Zone
                  1 submarine moved from 112 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                  3 bombers moved from Germany to 110 Sea Zone
                  1 cruiser moved from 112 Sea Zone to 119 Sea Zone
                  1 cruiser moved from 119 Sea Zone to 109 Sea Zone
                  1 battleship moved from 112 Sea Zone to 119 Sea Zone
                  1 battleship moved from 119 Sea Zone to 109 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                  1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                  1 battleship moved from 112 Sea Zone to 110 Sea Zone
                  4 fighters moved from 112 Sea Zone to 109 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                  1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                  1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                  1 carrier moved from 112 Sea Zone to 119 Sea Zone
                  1 carrier moved from 119 Sea Zone to 109 Sea Zone
                  1 carrier moved from 112 Sea Zone to 110 Sea Zone
                  2 infantry moved from Norway to 112 Sea Zone
                  2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                  2 infantry moved from 111 Sea Zone to Scotland

      Combat - Germans
                  Battle in Scotland
                  Battle in 109 Sea Zone
                      Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
                      British defend with 1 destroyer; Americans defend with 1 carrier, 1 cruiser and 4 transports
                      Units damaged: 1 carrier owned by the Americans
                      Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters remaining. Battle score for attacker is 52
                      Casualties for Germans: 2 submarines
                      Casualties for British: 1 destroyer
                      Casualties for Americans: 1 carrier, 1 cruiser and 4 transports
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                      British defend with 1 destroyer
                      Germans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer

      Non Combat Move - Germans
                  3 bombers moved from 110 Sea Zone to Western Germany
                  2 fighters moved from 109 Sea Zone to 110 Sea Zone
                  2 artilleries and 2 infantry moved from Turkmenistan to Eastern Persia
                  1 aaGun, 1 artillery and 2 infantry moved from Rostov to Caucasus
                  3 armour, 1 artillery and 2 infantry moved from Volgograd to Caucasus
                  4 tactical_bombers moved from Caucasus to Eastern Persia
                  1 infantry moved from Novosibirsk to Kazakhstan
                  1 bomber moved from Bryansk to Yunnan
                  3 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
                  1 tactical_bomber moved from Bryansk to Eastern Persia
                  1 aaGun and 3 artilleries moved from Bryansk to Rostov
                  1 aaGun moved from Russia to Tambov
                  10 armour moved from Russia to Volgograd
                  1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                  1 aaGun moved from Northern Italy to Western Germany

      Place Units - Germans
                  3 mech_infantrys placed in Novgorod
                  3 mech_infantrys placed in Ukraine
                  3 mech_infantrys placed in Volgograd
                  5 fighters placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                  Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Elevenjerk (axis) vs AK_Grown (allies)

      scramble?

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Japan Tactic to help hold off america

      JapanDOWRound1Fan ,

      Did you happen to look at the game that I posted?  I agree that there a bunch of ways to stop it.  The problem is that America has to use resources to stop it.  If they don’t, then you send the guys out there and they have to deal with it.  In the game I posted, Japan made 73 and the US made 67.

      In this game it cost me 12 ipcs to send a transport and two guys out to the Aleutians.  US loses 5 ipcs that turn for missing out on a NO bonus.  They have to spend 12 ipcs on a bomber and have to use a valuable transport with an infantry and art to go take it back.  I in turn take the us transport out with a sub.  So to catch up here

      Japan  18 ipcs  (1 tt, 2 inf, 1 sub)
      US  31 ipcs  -5 ipcs for NO bonus, 1 tt, 1 inf, 1 art, 1 bomber

      Granted, the bomber does not get lost and can be used at a later time.  The art is useless sitting there on an island.  Transport is gone cause I took it out with a sub.  And now in order for the us to take out the sub, they have to send more stuff down there.  In the current game he sent 2 destroyers out to get that one sub and the sub survived killing both destroyers…… LUCKY!!!  The main point being… that is 2 destroyers that were not combining with the US navy and Anzac navy (16 more ipcs).

      I played another game where the guy used a destroyer to stop it.  I sent one sub out there for a 50/50 battle and lost.  I did not send anybody out there in that game.  I am not saying this is something that happens every game or will win the game for you.  I am just saying that if the opportunity comes up to do this, maybe you should try it and see how the US responds and how it helps out the rest of your Japan play.

      I can also understand that this might not make sense because of your name.  If Japan declares on turn 1 then you may never have a good opportunity to do this tactic:)

      posted in Axis & Allies Global 1940
      E
      elevenjerk
    • RE: G40 Elevenjerk (axis) vs AK_Grown (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :8

      Purchase Units - Italians
                  Italians buy 1 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  1 artillery moved from Northern Italy to 95 Sea Zone
                  1 transport moved from 92 Sea Zone to 93 Sea Zone
                  1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                  1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                  2 transports moved from 92 Sea Zone to 93 Sea Zone
                  1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                  1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
                  1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                  1 submarine moved from 95 Sea Zone to 91 Sea Zone
                  1 submarine moved from 92 Sea Zone to 91 Sea Zone
                  2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                  2 fighters moved from 92 Sea Zone to 91 Sea Zone
                  2 bombers moved from Southern France to 91 Sea Zone
                  1 armour moved from Persia to West India
                        Italians take Eastern Persia from British
                        Italians take West India from UK_Pacific
                  1 mech_infantry moved from Caucasus to Iraq
                        Italians take Iraq from British

      Combat - Italians
                  Battle in Morocco
                      Italians attack with 1 armour and 1 infantry
                      French defend with 1 infantry
                      Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in 91 Sea Zone
                      Italians attack with 2 bombers, 2 destroyers, 2 fighters and 2 submarines
                      Americans defend with 5 destroyers
                      Italians win with 2 bombers, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 34
                      Casualties for Italians: 1 submarine
                      Casualties for Americans: 5 destroyers
                  Battle in Algeria
                      Italians attack with 2 artilleries and 4 infantry
                      French defend with 1 infantry
                      Italians win, taking Algeria from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry

      Non Combat Move - Italians
                  2 fighters moved from 91 Sea Zone to 92 Sea Zone
                  2 bombers moved from 91 Sea Zone to Southern France
                  1 armour moved from Caucasus to Northwest Persia
                  2 fighters moved from Caucasus to Northwest Persia
                  2 aaGuns, 2 artilleries and 8 infantry moved from Rostov to Caucasus

      Place Units - Italians
                  1 transport placed in 93 Sea Zone
                  3 infantry placed in Southern Italy
                  1 armour and 3 artilleries placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 26 PUs; end with 26 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 elevenjerk (axis) vs stalingradski (allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 artillery moved from Ukraine to Bryansk
                  1 fighter moved from Ukraine to Bryansk
                  1 artillery and 1 infantry moved from Ukraine to Rostov
                  1 fighter moved from Southern Italy to Rostov
                  1 bomber moved from Ukraine to Rostov
                  2 infantry moved from Ukraine to Bryansk
                  1 infantry moved from Ukraine to Rostov

      Combat - Italians
                  Battle in Rostov
                      Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                      Russians defend with 1 infantry and 2 mech_infantrys
                      Italians win, taking Rostov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                      Casualties for Russians: 1 infantry and 2 mech_infantrys
                      Casualties for Italians: 1 infantry
                  Battle in Bryansk
                      Italians attack with 1 artillery, 1 fighter and 2 infantry
                      Russians defend with 1 artillery and 3 infantry
                      retreated to Bryansk
                      Russians win with 1 artillery remaining. Battle score for attacker is -1
                      Casualties for Russians: 3 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - Italians
                  1 aaGun moved from Ukraine to Rostov
                  1 artillery moved from Bessarabia to Ukraine
                  1 aaGun, 3 artilleries and 10 infantry moved from Northern Italy to France
                  1 fighter moved from Rostov to Ukraine
                  1 bomber moved from Rostov to Ukraine
                  1 fighter moved from Bryansk to Ukraine

      Place Units - Italians
                  1 artillery and 2 infantry placed in Southern Italy
                  2 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 18 PUs; end with 18 PUs total

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Japan Tactic to help hold off america

      knp,

      yes, if they stacked up an island it would probably take a turn more.  In my strategy, I have about 9 transports by J4.  I think 3 of which would be in Japan.  That would take a lot of resources for UK/Anzac to do that as well.

      posted in Axis & Allies Global 1940
      E
      elevenjerk
    • RE: Japan Tactic to help hold off america

      Maybe your posts should be a little less condescending.  I have never claimed to be an axis and allies star.  I have no trophies.  I only post my ideas and try to be respectful as possible.  Every time you post, and not just at my threads, it is with a know it all attitude.  You are the one that challenged my ability simply because I posted an idea.  I could care less about your credentials.  I have no desire to play a person like you.  I play for fun, not to prove to other people that I am smarter or better than them.  Dark Skies is what he called his strategy.  All I was saying was he challenged you, you accepted and then disappeared.  All after saying how his strategy would never work.  I’m done with you.  I will waste no more of my time on your posts.

      posted in Axis & Allies Global 1940
      E
      elevenjerk
    • RE: G40 Elevenjerk (axis) vs AK_Grown (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :8

      Purchase Units - Japanese
                  Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

      Combat Move - Japanese
                  1 infantry moved from Dutch New Guinea to New Guinea
                        Japanese take New Guinea from ANZAC
                  1 transport moved from 6 Sea Zone to 17 Sea Zone
                  1 infantry moved from Iwo Jima to 17 Sea Zone
                  1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                  1 bomber and 1 fighter moved from Siberia to 5 Sea Zone
                  1 infantry moved from 5 Sea Zone to Soviet Far East
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  2 fighters moved from Japan to 16 Sea Zone
                  1 artillery and 2 infantry moved from Szechwan to Yunnan
                  1 fighter and 3 tactical_bombers moved from Malaya to Yunnan
                  1 fighter moved from Philippines to Yunnan
                  1 armour and 1 mech_infantry moved from Malaya to Burma
                        Japanese take Shan State from UK_Pacific
                        Japanese take Burma from UK_Pacific
                  1 artillery moved from Dutch New Guinea to 45 Sea Zone
                  1 artillery and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                  1 artillery moved from 41 Sea Zone to Sumatra
                  1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                  2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
                  3 battleships, 2 carriers, 2 cruisers and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra
                  1 carrier moved from 45 Sea Zone to 41 Sea Zone
                  1 tactical_bomber moved from Philippines to Yunnan
                  2 bombers moved from Malaya to Yunnan

      Combat - Japanese
                  Battle in 5 Sea Zone
                      Japanese attack with 1 bomber, 1 fighter and 1 transport
                      Americans defend with 1 destroyer
                      Japanese win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in Soviet Far East
                  Battle in 41 Sea Zone
                      Japanese attack with 3 battleships, 3 carriers, 2 cruisers and 3 transports
                      British defend with 1 transport
                      Japanese win, taking Soviet Far East from Russians, taking 41 Sea Zone from UK_Pacific with 3 battleships, 3 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Sumatra
                      Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                      British defend with 2 infantry
                      Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
                      British defend with 3 infantry
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 3 infantry
                  Battle in 16 Sea Zone
                      Japanese attack with 1 destroyer and 2 fighters
                      Americans defend with 1 destroyer and 1 submarine
                      Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 destroyer and 1 submarine

      Non Combat Move - Japanese
                  2 fighters moved from 16 Sea Zone to Japan
                  2 bombers moved from Japan to Malaya
                  1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                  2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to Malaya
                  1 aaGun moved from Szechwan to Yunnan
                  1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                  2 artilleries and 2 infantry moved from Yenisey to Timguska
                  3 infantry moved from Buryatia to Amur
                  1 bomber and 1 fighter moved from 5 Sea Zone to Japan
                  3 fighters and 3 tactical_bombers moved from Sumatra to 41 Sea Zone

      Place Units - Japanese
                  1 factory_minor placed in French Indo China
                  1 armour and 2 mech_infantrys placed in Malaya
                  3 artilleries and 3 infantry placed in Japan
                  1 submarine and 3 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 75 PUs; end with 80 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Elevenjerk (axis) vs AK_Grown (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :8

      Politics - Germans

      Purchase Units - Germans
                  Germans repair 6 damage on 6 factory_minors; Remaining resources: 102 PUs;
                  Germans buy 9 armour, 1 battleship, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                  4 fighters moved from Western Germany to 112 Sea Zone
                  2 artilleries and 2 infantry moved from Kazakhstan to Turkmenistan
                        Germans take Turkmenistan from Russians
                  4 bombers moved from Caucasus to Shan State
                  1 fighter and 4 tactical_bombers moved from Caucasus to Iraq

      Combat - Germans
                  Battle in 112 Sea Zone
                      Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 2 transports
                      Americans defend with 1 destroyer
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in Shan State
                      Germans attack with 4 bombers
                      British defend with 1 infantry
                      Germans win with 3 bombers remaining. Battle score for attacker is -9
                      Casualties for Germans: 1 bomber
                      Casualties for British: 1 infantry
                  Battle in Iraq
                      Germans attack with 1 fighter and 4 tactical_bombers
                      British defend with 1 mech_infantry
                      Germans win with 4 tactical_bombers remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 fighter
                      Casualties for British: 1 mech_infantry

      Non Combat Move - Germans
                  2 tactical_bombers moved from Iraq to Caucasus
                  3 bombers moved from Shan State to Malaya
                  2 tactical_bombers moved from Iraq to Caucasus

      Place Units - Germans
                  3 armour placed in Volgograd
                  3 armour placed in Ukraine
                  3 armour placed in Russia
                  1 battleship, 1 cruiser and 2 destroyers placed in 112 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                  Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 elevenjerk (axis) vs stalingradski (allies +9)

      sorry about the edits.  put stuff in the wrong place cause I was pissed about the excessive amount of 2’s that you have been rolling:)

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 elevenjerk (axis) vs stalingradski (allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 6

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 2 destroyers, 2 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                  1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                  1 submarine moved from 6 Sea Zone to 8 Sea Zone
                  1 fighter moved from Japan to Buryatia
                  1 infantry moved from Sakha to Buryatia
                  2 infantry moved from Amur to Buryatia
                  1 infantry moved from Kansu to Timguska
                  1 infantry moved from Kansu to Novosibirsk
                  1 artillery moved from Tsinghai to Kazakhstan
                        Japanese take Kazakhstan from Russians
                  1 bomber moved from Sikang to Novosibirsk
                  1 bomber moved from Sikang to Timguska
                  1 transport moved from 35 Sea Zone to 43 Sea Zone
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                  1 artillery moved from Java to 42 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  1 fighter moved from 35 Sea Zone to 44 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                  1 destroyer moved from 18 Sea Zone to 22 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                  1 cruiser moved from 35 Sea Zone to 45 Sea Zone

      Combat - Japanese
                  Battle in 44 Sea Zone
                      Japanese attack with 1 fighter and 1 transport
                      ANZAC defend with 1 transport
                      Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 8 Sea Zone
                      Japanese attack with 1 submarine
                      Americans defend with 1 transport
                      Japanese win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Alaska
                      Japanese attack with 1 artillery and 1 infantry
                      Americans defend with 1 bomber
                      Japanese win, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                      Casualties for Americans: 1 bomber
                  Battle in Celebes
                      Japanese attack with 1 artillery and 1 infantry
                      ANZAC defend with 1 artillery
                      ANZAC win with 1 artillery remaining. Battle score for attacker is -7
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Novosibirsk
                      Japanese attack with 1 bomber and 1 infantry
                      Russians defend with 1 infantry
                      Japanese win with 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Timguska
                      Japanese attack with 1 bomber and 1 infantry
                      Russians defend with 1 infantry
                      Japanese win, taking Timguska from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Buryatia
                      Japanese attack with 1 fighter and 3 infantry
                      Russians defend with 1 infantry
                      Japanese win, taking Buryatia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  1 fighter moved from Buryatia to Amur
                  1 bomber moved from Novosibirsk to Anhwe
                  1 bomber moved from Timguska to Hopei
                  2 battleships, 4 carriers, 1 cruiser, 4 fighters, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 20 Sea Zone
                  1 carrier and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
                  1 armour and 1 artillery moved from Shan State to French Indo China
                  1 infantry moved from Kwangsi to Yunnan
                  1 aaGun moved from Kwangsi to French Indo China
                  1 tactical_bomber moved from Szechwan to 20 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Sikang to French Indo China
                  1 transport moved from 36 Sea Zone to 20 Sea Zone
                  1 fighter moved from 44 Sea Zone to French Indo China

      Place Units - Japanese
                  1 artillery and 2 infantry placed in French Indo China
                  2 destroyers and 8 submarines placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 70 PUs; end with 70 PUs total
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 fighters
                  EDIT: Adding units owned by Japanese to Japan: 2 fighters
                  EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                  EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter
                  EDIT: Removing units owned by Japanese from 20 Sea Zone: 3 transports
                  EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Japan Tactic to help hold off america

      Don’t really know what mistakes you speak of with china.  UK in the pacific can’t really be too aggressive unless they want to give up Calcutta.  If US goes to queens a turn earlier then I probably take Aleutian islands and Alaska to get 75 for the turn.  It would allow them to take a TT freely and if they wanted to take more then they would be giving those units to me.

      Russia has done great.  Every battle they have been getting hits.  He forfeited a few ipcs but is in great position since his infantry have “laser” scopes or something.  The fact he kept his mech and tank and a few more guys has actually proved to be very helpful as my German push has been slowed significantly.

      I would have been more then happy for him to take my Italian navy (which he didn’t because he is smart).  I would have wiped them out with my German air force and then started collecting my med bonus.  As it is on turn 6, I still have my Italian navy (which is worthless) and haven’t received even one bonus with Italy.

      Maybe you should focus on finishing your game against the dark skies guy instead of telling everybody what they should or shouldn’t do.  Then maybe what you say would hold some merit:)

      posted in Axis & Allies Global 1940
      E
      elevenjerk
    • RE: G40 elevenjerk (axis) vs stalingradski (allies +9)

      so I put 14 on your complex and removed one of my bombers.

      Ghr2 was talking more smack:)

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 elevenjerk (axis) vs stalingradski (allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 6

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 5 artilleries, 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 artillery and 2 infantry moved from Archangel to Vologda
                  2 armour moved from Archangel to Vologda
                  7 armour moved from Archangel to Urals
                  2 infantry moved from Belarus to Smolensk
                  3 mech_infantrys moved from Belarus to Bryansk
                  2 mech_infantrys moved from Belarus to Smolensk
                  1 bomber moved from Southern Italy to Smolensk
                  2 bombers moved from Southern Italy to Bryansk
                  1 bomber moved from Southern Italy to Rostov
                  2 mech_infantrys moved from Ukraine to Rostov
                  1 armour moved from Ukraine to Rostov

      Combat - Germans
                  Battle in Urals
                      Germans attack with 7 armour
                      Russians defend with 1 infantry
                      Germans win, taking Urals from Russians with 7 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Vologda
                      Germans attack with 2 armour, 1 artillery and 2 infantry
                      Russians defend with 4 infantry
                      Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for Russians: 4 infantry
                  Battle in Smolensk
                      Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                      Russians defend with 1 artillery and 1 infantry
                      Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Bryansk
                      Germans attack with 2 bombers and 3 mech_infantrys
                      Russians defend with 2 infantry
                      Germans win, taking Bryansk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 2 infantry
                  Battle in Rostov
                      Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                      French defend with 1 fighter
                      Germans win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 mech_infantry
                      Casualties for French: 1 fighter

      Non Combat Move - Germans
                  1 bomber moved from Rostov to Ukraine
                  2 bombers moved from Bryansk to Ukraine
                  1 bomber moved from Smolensk to Archangel
                  1 artillery and 1 infantry moved from Novgorod to Archangel
                  2 armour and 1 mech_infantry moved from Belarus to Archangel
                  1 aaGun moved from Belarus to Bryansk
                  1 aaGun moved from Belarus to Smolensk
                  1 aaGun moved from Archangel to Vologda
                  6 fighters and 5 tactical_bombers moved from Southern Italy to Bessarabia
                  1 artillery and 3 infantry moved from France to Western Germany
                  2 aaGuns moved from France to Western Germany
                  1 submarine moved from 113 Sea Zone to 119 Sea Zone
                  1 transport moved from 114 Sea Zone to 113 Sea Zone

      Place Units - Germans
                  1 artillery and 2 infantry placed in Ukraine
                  3 mech_infantrys placed in Novgorod
                  4 artilleries, 1 bomber and 4 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 55 PUs; end with 55 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                  Turning on Edit Mode
                  EDIT: Changing unit bombing damage for these British owned units to: factory_major = 14
                  EDIT: Removing units owned by Germans from Western Germany: 1 bomber
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 elevenjerk (axis) vs stalingradski (allies +9)

      So you hit one bomber.  Big shocker.  I think there was only one roll that round where you didn’t get a hit rolling almost all 2’s.  Russia has been brutal.

      DiceRolls: 3@4; Total Hits: 33@4: (3, 4, 1)

      It doesn’t matter the attack value.  It just adds 2 to each dice correct?  that’s how I will adjust and if it is different let me know.

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 elevenjerk (axis) vs stalingradski (allies +9)

      So I put my 4 bombers in London to bomb your Major factory and for some reason it just skipped that.  I will do it here and adjust accordingly.

      AA guns

      DiceRolls: 4@1; Total Hits: 14@1: (3, 1, 4, 2)

      posted in Play Boardgames
      E
      elevenjerk
    • RE: Japan Tactic to help hold off america

      knp7765,

      I am actually the one playing as the axis.  I use the Italians to can open if the opportunity arises.  We are on turn 5 right now.  The only opportunity I had was to take Ukraine but I didn’t do it cause I always want Germany to have it.

      To answer the Africa question.  Depending on how many transports are left after UK1 then yes, I will pull the troops out of Africa.  Unless there is a concerted effort to keep Cairo (Germany helping) I have found that I can never keep it for more than a round or so using up a lot of resources to do so.  I prefer to help Germany (maybe get a can opener) and once I let America in, I shore up the homeland including France in order to allow Germany to spend all resources in Russia.  My German play in this game left a bit to be desired in the purchasing department.  I also have been hit A LOT by the Russian snipers….er… infantry.  On G6, I should be making about 70 ipcs if all goes as according to plan.  That has not been the case so far.  Japan is still very strong at about 74 ipcs but on the US next turn they will be able to take back some stuff.

      Stal has been a great challenge and really just confirmed to me that there isn’t much you can do to stop Japan from collecting that on J4.  I suppose if UK/Anzac really stacked Java then it may take till turn 5.  This was just the perfect game to show how distracting the Aleutian/Alaska thing is.  I think I chose the Aleutians on this particular turn because it required another turn before he could get it back without using all his transports from Hawaii.  So Japan made 73 while America made 67.

      posted in Axis & Allies Global 1940
      E
      elevenjerk
    • RE: Japan Tactic to help hold off america

      Here is a game I am playing against an “experienced player”.  As I said in this post, Japan can be making near 70 ipcs on turn 4 with a J4 strategy.  In this game I just happened to make 73.  If you choose to look at the game you will notice that America is left with a decision.

      Take one TT to the islands with 1 inf 1 art and hope to win a 50/50 battle.
      Take more from Hawaii and lose leverage towards the islands.  (I made the Carolines pretty hard to get)

      Any small amount of navy he brings I could get with my guys in Japan.  If he brings a larger navy, that is navy that is not trying to take islands back.

      I have done this strategy 3 times in triple a now and all three I had 70 or more on J4.  I even lost 9 planes on UK1 in kwangsi when I had a 94% chance to win the battle.  Helped me change the strat a little bit:)

      posted in Axis & Allies Global 1940
      E
      elevenjerk
    • RE: G40 Elevenjerk (axis) vs AK_Grown (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :7

      Purchase Units - Italians
                  Italians buy 2 artilleries, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 transports moved from 92 Sea Zone to 93 Sea Zone
                  4 infantry moved from Southern France to 93 Sea Zone
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  1 artillery moved from Northern Italy to 95 Sea Zone
                  4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                  1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
                  2 fighters moved from 92 Sea Zone to Gibraltar
                  2 bombers moved from Southern France to Gibraltar
                  1 armour moved from Northwest Persia to Persia
                  1 fighter moved from Caucasus to Persia

      Combat - Italians
                  Battle in Gibraltar
                      Italians attack with 1 artillery, 2 bombers, 2 fighters and 5 infantry
                      British defend with 1 harbour; Americans defend with 4 infantry
                      Italians win, taking Gibraltar from British with 1 artillery, 2 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 4 infantry
                  Battle in Persia
                      Italians attack with 1 armour and 1 fighter
                      British defend with 1 mech_infantry
                      Italians win, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry

      Non Combat Move - Italians
                  1 fighter moved from Persia to Caucasus
                  1 fighter moved from Southern Italy to Caucasus
                  2 fighters moved from Gibraltar to 92 Sea Zone
                  2 bombers moved from Gibraltar to Southern France
                  1 armour and 4 infantry moved from Northern Italy to Southern France
                  5 infantry moved from Southern Italy to Northern Italy

      Place Units - Italians
                  1 artillery and 2 infantry placed in Southern France
                  3 infantry placed in Southern Italy
                  1 artillery and 1 infantry placed in Northern Italy
                  1 submarine and 1 transport placed in 95 Sea Zone

      Turn Complete - Italians
                  Italians collect 20 PUs; end with 20 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Bryansk: 1 armour and 1 mech_infantry
                  EDIT: Adding units owned by Italians to Caucasus: 1 armour and 1 mech_infantry
                  EDIT: Adding units owned by Italians to Rostov: 2 aaGuns, 2 artilleries and 8 infantry
                  EDIT: Removing units owned by Italians from Bryansk: 2 aaGuns, 2 artilleries and 8 infantry
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      E
      elevenjerk
    • RE: G40 Elevenjerk (axis) vs AK_Grown (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :7

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  1 unit repaired.
                  1 submarine moved from 6 Sea Zone to 3 Sea Zone
                  1 bomber moved from Japan to 3 Sea Zone
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                  1 artillery moved from Caroline Islands to 33 Sea Zone
                  1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                  1 infantry moved from Philippines to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                  1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  1 battleship moved from 35 Sea Zone to 42 Sea Zone
                  1 battleship moved from 33 Sea Zone to 42 Sea Zone
                  3 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
                  1 infantry moved from Philippines to 35 Sea Zone
                  1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                  1 transport moved from 35 Sea Zone to 43 Sea Zone
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                  1 mech_infantry moved from Malaya to 37 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                  1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                  2 tactical_bombers moved from Malaya to Java
                  1 carrier moved from 35 Sea Zone to 42 Sea Zone
                  1 submarine moved from 35 Sea Zone to 46 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                  2 fighters moved from Japan to 16 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
                  1 carrier moved from 33 Sea Zone to 45 Sea Zone
                  1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java
                  1 carrier moved from 33 Sea Zone to 42 Sea Zone
                  1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                  1 fighter moved from Japan to Soviet Far East
                  1 bomber moved from Japan to Soviet Far East
                  1 bomber moved from Japan to 16 Sea Zone
                  2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                  2 bombers moved from Malaya to 42 Sea Zone
                  1 infantry moved from Evenkiyskiy to Yenisey
                  1 infantry moved from Timguska to Yenisey
                  2 artilleries moved from Yakut S.S.R. to Yenisey

      Combat - Japanese
                  Battle in 16 Sea Zone
                      Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                      Americans defend with 1 submarine
                      Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in 3 Sea Zone
                      Japanese attack with 1 bomber and 1 submarine
                      Americans defend with 1 destroyer and 1 transport
                      Japanese win with 1 bomber remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer and 1 transport
                  Battle in Soviet Far East
                      Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                      Americans defend with 1 artillery and 1 infantry
                      Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Americans: 1 artillery and 1 infantry
                  Battle in 42 Sea Zone
                      Japanese attack with 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 2 transports
                      ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
                      Units damaged: 1 battleship owned by the Japanese
                      Japanese win, taking 42 Sea Zone from ANZAC with 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 62
                      Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 2 transports
                  Battle in 46 Sea Zone
                      Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      ANZAC defend with 1 destroyer
                      Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for ANZAC: 1 destroyer
                  Battle in Dutch New Guinea
                      Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      ANZAC defend with 1 infantry
                      Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Yenisey
                      Japanese attack with 2 artilleries and 2 infantry
                      Russians defend with 1 infantry
                      Japanese win, taking Yenisey from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Java
                      Japanese attack with 2 infantry, 1 mech_infantry and 2 tactical_bombers
                      ANZAC defend with 2 artilleries
                      Japanese win, taking Java from ANZAC with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 2 artilleries

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Philippines
                  2 bombers moved from 42 Sea Zone to Malaya
                  1 mech_infantry moved from Malaya to Shan State
                  1 artillery and 2 infantry moved from Sikang to Szechwan
                  1 aaGun moved from Sikang to Szechwan
                  3 infantry moved from Yakut S.S.R. to Buryatia
                  1 fighter moved from Soviet Far East to Siberia
                  1 bomber moved from Soviet Far East to Japan
                  1 bomber moved from 3 Sea Zone to Siberia
                  2 fighters moved from 16 Sea Zone to Japan
                  1 bomber moved from 16 Sea Zone to Japan
                  2 transports moved from 33 Sea Zone to 6 Sea Zone
                  1 transport moved from 35 Sea Zone to 6 Sea Zone
                  2 tactical_bombers moved from Java to 42 Sea Zone
                  1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Malaya

      Place Units - Japanese
                  1 armour and 2 mech_infantrys placed in Malaya
                  1 carrier, 1 cruiser and 2 destroyers placed in 6 Sea Zone
                  2 fighters placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 73 PUs; end with 74 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

      posted in Play Boardgames
      E
      elevenjerk
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