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    Posts made by elche

    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Buryatia to Yakut S.S.R.
              6 infantry moved from Sakha to Buryatia
              2 infantry moved from Caucasus to Rostov
              3 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Eastern Poland to Western Ukraine
              2 infantry moved from Baltic States to Belarus
              2 infantry moved from Novgorod to Karelia
              1 artillery moved from Novgorod to Karelia
              1 infantry moved from Vyborg to Karelia
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              1 infantry moved from Archangel to Belarus
              1 armour moved from Volgograd to Bryansk
              1 armour and 1 mech_infantry moved from Russia to Belarus
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              1 artillery moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
      
          Non Combat Move - Russians
              2 aaGuns moved from Sakha to Amur
              2 infantry moved from Amur to Siberia
              2 aaGuns moved from Russia to Bryansk
              1 mech_infantry moved from Volgograd to Caucasus
              1 aaGun moved from Novgorod to Karelia
      
          Place Units - Russians
              1 artillery, 1 infantry and 1 tactical_bomber placed in Novgorod
              1 artillery and 2 infantry placed in Ukraine
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Japanese round 17

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 17
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
              2 fighters moved from Japan to 25 Sea Zone
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 fighter moved from 35 Sea Zone to Borneo
              1 destroyer and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
              1 artillery moved from Hopei to Kweichow
                    Japanese take Kweichow from Chinese
      
          Combat - Japanese
              Battle in Borneo
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1,17 expected hits
                      UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 2/3 hits, 1,17 expected hits
                      UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Borneo
                  Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in 54 Sea Zone
                  Japanese attack with 1 destroyer and 2 submarines
                  Americans defend with 1 transport; ANZAC defend with 2 destroyers
                      Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 submarine owned by the Japanese lost in 54 Sea Zone
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                      2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                      1 transport owned by the Americans lost in 54 Sea Zone
                  Japanese win, taking 54 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 11
                  Casualties for Japanese: 2 submarines
                  Casualties for ANZAC: 2 destroyers
                  Casualties for Americans: 1 transport
              Battle in 25 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                      Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              2 fighters moved from 25 Sea Zone to 6 Sea Zone
              1 fighter moved from Borneo to 35 Sea Zone
      
          Place Units - Japanese
              1 carrier placed in 6 Sea Zone
              1 tactical_bomber placed in Japan
              3 infantry placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,33
      Japanese regular : -2,00
      ANZAC regular : 0,67
      UK_Pacific regular : -0,67
      

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Germans round 17

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 17
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Yenisey to Buryatia
              1 artillery moved from Novosibirsk to Timguska
                    Germans take Timguska from Russians
              1 infantry moved from Novosibirsk to Kazakhstan
              1 artillery moved from Volgograd to Kazakhstan
              1 infantry moved from Caucasus to Northwest Persia
              1 mech_infantry moved from Sikang to Kansu
                    Germans take Kansu from Chinese
              1 armour and 1 mech_infantry moved from Sikang to Yunnan
                    Germans take Szechwan from Chinese
                    Germans take Yunnan from Chinese
              3 armour moved from Shensi to Anhwe
              1 artillery and 1 infantry moved from Samara to Russia
              1 artillery moved from Vologda to Russia
              1 artillery moved from Smolensk to Russia
              1 infantry moved from Smolensk to Russia
              1 infantry moved from Tambov to Russia
              10 armour, 1 artillery, 7 infantry and 5 mech_infantrys moved from Bryansk to Russia
              2 armour moved from Volgograd to Russia
              3 armour moved from Rostov to Russia
              3 armour moved from Ukraine to Russia
              1 bomber moved from Southern Italy to Russia
              2 infantry moved from Yugoslavia to Bulgaria
              1 tactical_bomber moved from Southern France to 104 Sea Zone
              1 bomber moved from Southern Italy to 104 Sea Zone
              1 destroyer moved from 110 Sea Zone to 104 Sea Zone
              1 artillery moved from Morocco to Algeria
                    Germans take Algeria from Americans
              1 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
              1 infantry moved from 96 Sea Zone to Malta
              2 battleships, 4 carriers, 2 destroyers, 4 fighters, 6 submarines and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
              1 artillery moved from France to Normandy Bordeaux
      
          Combat - Germans
              Battle in Malta
                  Germans attack with 1 infantry
                  British defend with 1 aaGun
                      1 aaGun owned by the British lost in Malta
                  Germans win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 aaGun
              Battle in 101 Sea Zone
                  Germans attack with 2 battleships, 4 carriers, 2 destroyers, 4 fighters, 6 submarines and 1 tactical_bomber
                  Americans defend with 3 battleships, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 transports
                      Germans roll dice for 6 submarines in 101 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
                  Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                      Germans roll dice for 2 battleships, 4 carriers, 2 destroyers, 4 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 transports in 101 Sea Zone, round 2 : 3/13 hits, 6,17 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 101 Sea Zone
                      Germans roll dice for 6 submarines in 101 Sea Zone, round 3 : 3/6 hits, 2,00 expected hits
                      Germans roll dice for 2 battleships, 3 carriers, 2 destroyers, 4 fighters and 1 tactical_bomber in 101 Sea Zone, round 3 : 5/9 hits, 4,67 expected hits
                      Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 transports in 101 Sea Zone, round 3 : 3/12 hits, 5,83 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 cruiser owned by the Americans, 4 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 101 Sea Zone
                      Germans roll dice for 5 submarines in 101 Sea Zone, round 4 : 0/5 hits, 1,67 expected hits
                      Germans roll dice for 2 battleships, 2 carriers, 2 destroyers, 4 fighters and 1 tactical_bomber in 101 Sea Zone, round 4 : 5/9 hits, 4,67 expected hits
                      Americans roll dice for 3 battleships and 2 transports in 101 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits
                      Americans roll dice for 1 fighter in 101 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                      2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 3 battleships owned by the Americans lost in 101 Sea Zone
                      1 transport owned by the Americans lost in 101 Sea Zone
                  Germans win, taking 101 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 118
                  Casualties for Germans: 2 carriers, 1 fighter and 3 submarines
                  Casualties for Americans: 3 battleships, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 transports
              Battle in Buryatia
                  Germans attack with 1 armour
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0,50 expected hits
                      Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Germans lost in Buryatia
                  Russians win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 armour
              Battle in Kazakhstan
                  Germans attack with 1 artillery and 1 infantry
                  British defend with 1 armour
                      Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                      Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Germans lost in Kazakhstan
                      Germans roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 artillery in Kazakhstan, round 5 : 1/1 hits, 0,33 expected hits
                      Russians roll dice for 1 armour in Kazakhstan, round 5 : 1/1 hits, 0,50 expected hits
                      1 artillery owned by the Germans and 1 armour owned by the British lost in Kazakhstan
                  Russians win with no units remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 artillery and 1 infantry
                  Casualties for British: 1 armour
              Battle in 104 Sea Zone
                  Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                  Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 destroyer
                  Casualties for Americans: 1 destroyer
              Battle in Anhwe
                  Germans attack with 3 armour
                  Chinese defend with 1 infantry
                      Germans roll dice for 3 armour in Anhwe, round 2 : 1/3 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Anhwe
                  Germans win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 armour
                  Casualties for Chinese: 1 infantry
              Battle in Russia
                  Germans attack with 18 armour, 4 artilleries, 1 bomber, 10 infantry and 5 mech_infantrys
                  Russians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 26 infantry and 1 tactical_bomber
                      Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                      Germans roll dice for 18 armour, 4 artilleries, 1 bomber, 10 infantry and 5 mech_infantrys in Russia, round 2 : 13/38 hits, 14,17 expected hits
                      Russians roll dice for 3 aaGuns, 3 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber in Russia, round 2 : 12/31 hits, 10,83 expected hits
                      10 infantry owned by the Russians, 10 infantry owned by the Germans, 3 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 18 armour, 4 artilleries, 1 bomber and 3 mech_infantrys in Russia, round 3 : 16/26 hits, 12,00 expected hits
                      Russians roll dice for 3 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber in Russia, round 3 : 8/21 hits, 7,50 expected hits
                      16 infantry owned by the Russians, 4 artilleries owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 17 armour and 1 bomber in Russia, round 4 : 7/18 hits, 9,17 expected hits
                      Russians roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 4 : 3/5 hits, 2,17 expected hits
                      1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 artilleries owned by the Russians and 3 armour owned by the Germans lost in Russia
                  Germans captures 7PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 14 armour and 1 bomber remaining. Battle score for attacker is 36
                  Casualties for Germans: 4 armour, 4 artilleries, 10 infantry and 5 mech_infantrys
                  Casualties for Russians: 3 aaGuns, 3 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber
      
          Non Combat Move - Germans
              1 artillery moved from Novgorod to Belarus
              1 bomber moved from Russia to Bryansk
              1 artillery and 3 infantry moved from Archangel to Vologda
              1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
              1 bomber moved from 104 Sea Zone to Normandy Bordeaux
              1 aaGun moved from Southern France to Normandy Bordeaux
              2 infantry moved from Holland Belgium to 110 Sea Zone
              2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Germans
              1 battleship, 1 carrier and 1 destroyer placed in 110 Sea Zone
              1 submarine placed in 112 Sea Zone
              1 fighter placed in Western Germany
              2 armour and 1 mech_infantry placed in Volgograd
              2 artilleries and 1 infantry placed in Rostov
              2 mech_infantrys placed in Ukraine
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,1,1,1,5,4,5,1
              Germans collect 79 PUs (4 lost to blockades); end with 86 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,67
      Americans regular : -5,00
      Russians regular : 3,17
      Germans regular : -2,17
      Russians AA : -0,17
      

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Italians round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 artillery moved from Northern Italy to Southern Italy
              1 artillery moved from Northern Italy to Southern Italy
              1 infantry moved from Southern France to Northern Italy
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,6,2,4,1,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3,1,1,5,1,2,5
              Italians collect 0 PUs (11 lost to blockades); end with 1 PU
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Korea to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 artillery moved from Kwangtung to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from 6 Sea Zone to 36 Sea Zone
              1 fighter moved from Kwangtung to 36 Sea Zone
              2 submarines moved from 35 Sea Zone to 36 Sea Zone
              1 fighter moved from Kwangtung to Philippines
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              1 infantry moved from Manchuria to Jehol
              1 artillery moved from Suiyuyan to Hopei
      
          Combat - Japanese
              Battle in Philippines
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits, 1,17 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 3 : 1/3 hits, 1,17 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                      Japanese roll dice for 1 artillery and 1 fighter in Philippines, round 4 : 0/2 hits, 0,83 expected hits
                      Americans roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery and 1 fighter in Philippines, round 5 : 1/2 hits, 0,83 expected hits
                      Americans roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in 25 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 submarine
              Battle in 36 Sea Zone
                  Japanese attack with 2 fighters and 2 submarines
                  British defend with 2 destroyers and 1 transport
                      Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 2 fighters in 36 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 2 destroyers and 1 transport in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 36 Sea Zone
                      Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 fighters in 36 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Japanese lost in 36 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 11
                  Casualties for Japanese: 2 submarines
                  Casualties for British: 2 destroyers and 1 transport
      
          Non Combat Move - Japanese
              1 fighter moved from 36 Sea Zone to Kwangtung
              1 fighter moved from 36 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Kwangtung
              2 destroyers and 2 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,33
      Japanese regular : -1,67
      British regular : 1,00
      

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 16
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 8 armour, 5 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 92 Sea Zone to 96 Sea Zone
              1 battleship, 3 carriers, 1 destroyer, 3 fighters, 5 submarines and 3 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
              1 artillery moved from Gibraltar to 91 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              2 infantry moved from Western Germany to Holland Belgium
              2 infantry moved from Northern Italy to Yugoslavia
              2 tactical_bombers moved from 91 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
              2 bombers moved from Southern Italy to 93 Sea Zone
              1 battleship, 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
              1 infantry moved from Nenetsia to Vologda
              1 artillery moved from Urals to Vologda
              1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                    Germans take Evenkiyskiy from Russians
              1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
              1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
              1 artillery and 1 infantry moved from Urals to Novosibirsk
              2 infantry moved from Novgorod to Archangel
              1 infantry moved from Novgorod to Archangel
              1 artillery moved from Belarus to Archangel
              1 infantry moved from Bryansk to Smolensk
              1 artillery moved from Bryansk to Smolensk
              1 infantry moved from Belarus to Smolensk
              1 artillery and 1 infantry moved from Tambov to Samara
              2 mech_infantrys moved from Volgograd to Sikang
              1 armour moved from Kazakhstan to Sikang
              3 armour moved from Kazakhstan to Shensi
                    Germans take Tsinghai from Chinese
                    Germans take Shensi from Chinese
              1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
              3 infantry moved from Rostov to Bryansk
              2 infantry moved from Ukraine to Bryansk
              1 mech_infantry moved from Ukraine to Bryansk
              1 artillery moved from Ukraine to Bryansk
              4 mech_infantrys moved from Caucasus to Bryansk
              6 armour moved from Caucasus to Bryansk
              3 armour moved from Ukraine to Bryansk
              1 armour moved from Rostov to Bryansk
              1 infantry moved from Volgograd to Tambov
              1 infantry moved from Volgograd to Caucasus
              1 artillery moved from Volgograd to Kazakhstan
      
          Combat - Germans
              Battle in 96 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 armour, 2 artilleries, 3 infantry and 3 transports
                      3 transports owned by the British, 2 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in 96 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is 44
                  Casualties for British: 1 armour, 2 artilleries, 3 infantry and 3 transports
              Battle in Morocco
              Battle in Yenisey
                  Germans attack with 2 armour and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 0/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Yenisey
                      Germans roll dice for 2 armour and 1 mech_infantry in Yenisey, round 3 : 0/3 hits, 1,17 expected hits
                      Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Yenisey
                      Germans roll dice for 2 armour in Yenisey, round 4 : 1/2 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Yenisey, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Yenisey
                  Germans win, taking Morocco from Americans, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -11
                  Casualties for Germans: 1 armour and 2 mech_infantrys
                  Casualties for Russians: 1 infantry
              Battle in 93 Sea Zone
                  Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
                  Americans defend with 1 battleship, 1 cruiser and 4 submarines
                  4 submarines owned by the Americans submerged
                      Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 93 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      1 cruiser owned by the Americans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                      Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
                      Americans roll dice for 1 battleship in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 93 Sea Zone
                  Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Germans: 2 tactical_bombers
                  Casualties for Americans: 1 battleship and 1 cruiser
              Battle in Novosibirsk
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0,67 expected hits
                      Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians lost in Novosibirsk
                  Germans win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Archangel
                  Germans attack with 1 artillery and 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Northwest Persia
                  Germans attack with 1 artillery and 1 mech_infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
                      British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Northwest Persia
                  Germans win, taking Northwest Persia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Smolensk
                  Germans attack with 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Samara
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Samara
                  Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Sikang
                  Germans attack with 1 armour and 2 mech_infantrys
                  Chinese defend with 1 infantry
                      Germans roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Germans win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Vologda
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from 93 Sea Zone to 91 Sea Zone
              1 tactical_bomber moved from 93 Sea Zone to Southern France
              2 bombers moved from 93 Sea Zone to Southern Italy
              1 aaGun moved from Northern Italy to Southern France
      
          Place Units - Germans
              1 artillery placed in Normandy Bordeaux
              1 destroyer and 1 transport placed in 110 Sea Zone
              1 artillery placed in Volgograd
              2 armour placed in Volgograd
              3 armour placed in Rostov
              3 armour placed in Ukraine
              1 artillery placed in Novgorod
              1 artillery placed in Western Germany
              1 artillery placed in France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,3,5,6,5,3,6,1
              Germans collect 73 PUs (4 lost to blockades); end with 73 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Americans regular : 0,17
      Russians regular : 2,00
      Germans regular : -0,17
      British regular : -0,33
      

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Italians round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 6 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Southern Italy to Northern Italy
              1 artillery moved from Southern Italy to Northern Italy
              1 artillery moved from Southern France to Northern Italy
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,3,1,5,3,6,3,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,4,3,2,6,4,3,4
              Italians collect 0 PUs (11 lost to blockades); end with 6 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Soviet Far East to Siberia
                    Japanese take Siberia from Russians
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              3 fighters moved from Japan to 16 Sea Zone
              1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
              3 submarines moved from 6 Sea Zone to 35 Sea Zone
              2 fighters moved from Kwangtung to 35 Sea Zone
              1 infantry moved from Siam to French Indo China
              1 infantry moved from Kwangtung to Kiangsi
              1 fighter moved from Kiangsu to 6 Sea Zone
              1 artillery moved from Hopei to Suiyuyan
                    Japanese take Suiyuyan from Chinese
      
          Combat - Japanese
              Battle in 16 Sea Zone
                  Japanese attack with 1 destroyer and 3 fighters
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in 35 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 4 submarines
                  Americans defend with 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport
                      Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                      Americans roll dice for 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 0/4 hits, 1,50 expected hits
                      1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone
                      Japanese roll dice for 4 submarines in 35 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits
                      Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                      Americans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                      1 destroyer owned by the Americans and 1 tactical_bomber owned by the Americans lost in 35 Sea Zone
                      1 transport owned by the Americans lost in 35 Sea Zone
                  Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 50
                  Casualties for Americans: 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport
      
          Non Combat Move - Japanese
              2 fighters moved from 35 Sea Zone to Kwangtung
              3 fighters moved from 16 Sea Zone to Japan
      
          Place Units - Japanese
              1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
              3 infantry placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1,83
      Japanese regular : -0,17
      

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Nenetsia to Urals
              1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
              1 infantry moved from Archangel to Nenetsia
              1 infantry moved from Novgorod to Archangel
              2 infantry moved from Belarus to Bryansk
              2 infantry moved from Ukraine to Bryansk
              1 bomber moved from Rostov to Bryansk
              2 infantry moved from Rostov to Tambov
              1 artillery moved from Rostov to Bryansk
              1 artillery moved from Rostov to Tambov
              1 mech_infantry moved from Rostov to Volgograd
              1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
              1 bomber moved from Rostov to Tambov
              1 artillery and 1 infantry moved from Rostov to Caucasus
              1 artillery and 1 infantry moved from Novgorod to Belarus
              1 submarine moved from 104 Sea Zone to 92 Sea Zone
              1 destroyer moved from 104 Sea Zone to 91 Sea Zone
              2 submarines moved from 110 Sea Zone to 104 Sea Zone
              1 carrier moved from 110 Sea Zone to 104 Sea Zone
              1 fighter moved from 110 Sea Zone to 91 Sea Zone
              1 tactical_bomber moved from France to 91 Sea Zone
              2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
              1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 submarine moved from 104 Sea Zone to 91 Sea Zone
              3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
              1 mech_infantry moved from Rostov to Caucasus
              2 armour moved from Volgograd to Caucasus
              1 armour moved from Rostov to Caucasus
              2 mech_infantrys moved from Rostov to Volgograd
              3 armour and 1 mech_infantry moved from Romania to Ukraine
              1 infantry moved from Ukraine to Rostov
      
          Combat - Germans
              Battle in 92 Sea Zone
                  Germans attack with 1 submarine
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 92 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in 91 Sea Zone
                  Germans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Americans defend with 1 submarine
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Americans lost in 91 Sea Zone
                  Germans win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Gibraltar
                  Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 1 harbour; Americans defend with 2 artilleries
                      Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/6 hits, 3,00 expected hits
                      British roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                      2 artilleries owned by the Americans lost in Gibraltar
                  Germans win, taking Gibraltar from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 2 artilleries
              Battle in Bryansk
                  Germans attack with 1 artillery, 1 bomber and 4 infantry
                  Russians defend with 2 artilleries and 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Bryansk, round 2 : 3/6 hits, 1,83 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 artilleries and 1 infantry
              Battle in Urals
                  Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Urals, round 2 : 1/5 hits, 1,83 expected hits
                      Russians roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians lost in Urals
                  Germans win, taking Urals from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Tambov
                  Germans attack with 1 artillery, 1 bomber and 2 infantry
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 3/4 hits, 1,50 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Kazakhstan
                  Germans attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Caucasus
                  Germans attack with 6 armour, 1 artillery, 1 infantry and 5 mech_infantrys
                  Americans defend with 1 artillery
                      Germans roll dice for 6 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Caucasus, round 2 : 6/13 hits, 4,50 expected hits
                      Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Caucasus
                  Germans win, taking Caucasus from Russians with 6 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 artillery
      
          Non Combat Move - Germans
              1 armour moved from Rostov to Kazakhstan
              2 armour moved from Volgograd to Kazakhstan
              1 bomber moved from Tambov to Southern Italy
              1 bomber moved from Bryansk to Southern Italy
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
              2 fighters moved from Gibraltar to 104 Sea Zone
              2 tactical_bombers moved from Gibraltar to 104 Sea Zone
              2 infantry moved from Northern Italy to Western Germany
              1 aaGun moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              1 battleship, 1 carrier and 1 destroyer placed in 110 Sea Zone
              1 armour and 2 infantry placed in Rostov
              1 artillery and 2 infantry placed in Volgograd
              1 artillery and 2 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,5,6
              Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,17
      Russians regular : 0,67
      Germans regular : 2,17
      British regular : -0,67
      

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Northern Italy to Southern Italy
      
          Non Combat Move - Italians
      
          Place Units - Italians
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,4,2,5
              Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
      

      Combat Hit Differential Summary :

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              1 infantry moved from Korea to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Soviet Far East
              1 infantry moved from Manchuria to Korea
              1 submarine moved from 6 Sea Zone to 24 Sea Zone
              1 submarine moved from 24 Sea Zone to 25 Sea Zone
              1 submarine moved from 6 Sea Zone to 16 Sea Zone
              2 fighters moved from Japan to 16 Sea Zone
              1 infantry moved from French Indo China to Siam
                    Japanese take Siam from ANZAC
              2 infantry moved from French Indo China to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 artillery moved from Kweichow to Yunnan
              1 submarine moved from 6 Sea Zone to 33 Sea Zone
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 submarine moved from 35 Sea Zone to 37 Sea Zone
              1 fighter moved from Kiangsu to Hopei
              1 artillery moved from Chahar to Hopei
      
          Combat - Japanese
              Japanese creates battle in territory 20 Sea Zone
              Battle in Soviet Far East
              Battle in 16 Sea Zone
                  Japanese attack with 2 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                  Japanese win, taking Soviet Far East from Russians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 33 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC lost in 33 Sea Zone
                      1 transport owned by the ANZAC lost in 33 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 15
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in Hopei
                  Japanese attack with 1 artillery and 1 fighter
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 1/2 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery and 3 infantry
                  British defend with 1 aaGun and 2 mech_infantrys
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
                      Chinese roll dice for 1 aaGun and 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Yunnan
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 4
                  Casualties for Japanese: 3 infantry
                  Casualties for British: 1 aaGun and 2 mech_infantrys
              Battle in 25 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Japanese
              2 fighters moved from 16 Sea Zone to Japan
              1 infantry moved from Jehol to 19 Sea Zone
              1 artillery moved from Kiangsu to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
              1 transport moved from 20 Sea Zone to 19 Sea Zone
              1 infantry moved from Kiangsu to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Kwangtung
              2 fighters moved from Philippines to Kwangtung
              1 fighter moved from Hopei to Kiangsu
      
          Place Units - Japanese
              3 infantry placed in Kwangtung
              1 fighter placed in Japan
              3 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,67
      Americans regular : -0,33
      Japanese regular : 1,83
      ANZAC regular : -0,33
      

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 1 artillery, 5 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
              1 artillery moved from Western Germany to Holland Belgium
              1 infantry moved from Western Germany to Holland Belgium
              2 infantry moved from Western Germany to Northern Italy
              2 infantry moved from France to Northern Italy
              1 artillery moved from Tambov to Volgograd
              2 infantry moved from Rostov to Volgograd
              2 artilleries moved from Rostov to Volgograd
              2 armour moved from Ukraine to Volgograd
              2 bombers moved from Southern Italy to Northwest Persia
              2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
              2 artilleries and 1 infantry moved from Archangel to Nenetsia
              1 armour and 1 mech_infantry moved from Buryatia to Sakha
              1 armour and 1 mech_infantry moved from Belarus to Nenetsia
              1 infantry moved from Novgorod to Archangel
              1 infantry moved from Belarus to Bryansk
              2 infantry moved from Western Ukraine to Bryansk
              1 artillery moved from Western Ukraine to Bryansk
              1 armour moved from Western Ukraine to Rostov
              1 armour moved from Caucasus to Kazakhstan
                    Germans take Kazakhstan from Russians
              1 armour moved from Kazakhstan to Volgograd
              1 armour moved from Caucasus to Volgograd
              1 armour moved from Caucasus to Volgograd
      
          Combat - Germans
              Battle in Gibraltar
                  Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 1 harbour; Americans defend with 1 infantry
                      Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 : 2/6 hits, 3,00 expected hits
                      British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                  Germans win, taking Gibraltar from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Bryansk
                  Germans attack with 1 artillery and 3 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
                      Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Volgograd
                  Germans attack with 5 armour, 3 artilleries and 2 infantry
                  Russians defend with 2 armour, 1 factory_minor and 5 infantry
                      Germans roll dice for 5 armour, 3 artilleries and 2 infantry in Volgograd, round 2 : 4/10 hits, 4,17 expected hits
                      Russians roll dice for 2 armour and 5 infantry in Volgograd, round 2 : 4/7 hits, 2,67 expected hits
                      4 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 5 armour and 1 artillery in Volgograd, round 3 : 5/6 hits, 2,83 expected hits
                      Russians roll dice for 2 armour and 1 infantry in Volgograd, round 3 : 1/3 hits, 1,33 expected hits
                      1 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                  Germans win, taking Volgograd from Russians with 5 armour remaining. Battle score for attacker is 9
                  Casualties for Germans: 3 artilleries and 2 infantry
                  Casualties for Russians: 2 armour and 5 infantry
              Battle in Sakha
                  Germans attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Sakha, round 2 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Sakha
                  Germans win, taking Sakha from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Northwest Persia
                  Germans attack with 2 armour, 2 bombers and 2 mech_infantrys
                  British defend with 2 infantry; Americans defend with 1 artillery and 1 mech_infantry
                      Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits, 2,67 expected hits
                      British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 4/4 hits, 1,33 expected hits
                      2 armour owned by the Germans, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Northwest Persia
                  2 bombers owned by the Germans retreated
                  British win with 1 artillery remaining. Battle score for attacker is -10
                  Casualties for Germans: 2 armour and 2 mech_infantrys
                  Casualties for Americans: 1 mech_infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Northwest Persia to Rostov
              3 artilleries and 3 infantry moved from Ukraine to Rostov
              3 armour and 4 mech_infantrys moved from Romania to Ukraine
              1 mech_infantry moved from Belarus to Tambov
              2 mech_infantrys moved from Belarus to Rostov
              2 infantry moved from Novgorod to Belarus
              2 fighters moved from Gibraltar to 104 Sea Zone
              2 tactical_bombers moved from Gibraltar to 104 Sea Zone
      
          Place Units - Germans
              1 submarine, 1 tactical_bomber and 1 transport placed in 110 Sea Zone
              Germans undo move 1.
              2 submarines and 1 transport placed in 110 Sea Zone
              1 tactical_bomber placed in France
              3 infantry placed in Ukraine
              1 artillery and 2 infantry placed in Novgorod
              1 armour and 2 mech_infantrys placed in Rostov
              3 armour and 1 mech_infantry placed in Romania
      
          Turn Complete - Germans
              Germans collect 68 PUs; end with 68 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0,33
      Germans regular : 2,67
      British regular : 3,33
      

      Savegame

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 13
      
          Purchase Units - Italians
              Italians buy 1 artillery; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 fighter moved from Southern Italy to 93 Sea Zone
              1 artillery and 1 infantry moved from Northern Italy to Southern France
              1 fighter moved from Southern Italy to Southern France
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 fighter
                  Americans defend with 4 submarines and 1 transport
                  4 submarines owned by the Americans submerged
                      1 transport owned by the Americans lost in 93 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Southern France
                  Italians attack with 1 artillery, 1 fighter and 1 infantry
                  Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 : 0/3 hits, 1,17 expected hits
                      Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 4 : 1/3 hits, 1,17 expected hits
                      Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Southern France
                  Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Southern France to Southern Italy
              1 fighter moved from 93 Sea Zone to Southern Italy
              1 artillery moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 artillery and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,6,1,4,3,4
              Italians collect 8 PUs (3 lost to blockades); end with 9 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1,33
      Italians regular : -1,50
      

      Savegame

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Japanese round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 41 Sea Zone to 39 Sea Zone
              1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
              2 fighters moved from Philippines to 45 Sea Zone
              1 infantry moved from Dutch New Guinea to New Guinea
                    Japanese take New Guinea from ANZAC
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 infantry moved from Manchuria to Jehol
              1 infantry moved from Korea to Manchuria
              4 infantry moved from Kwangsi to French Indo China
              1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
              1 fighter moved from Kwangsi to Kweichow
              1 artillery and 1 infantry moved from Hunan to Kweichow
              1 infantry moved from Kwangsi to Hunan
              1 infantry moved from Kwangtung to Kwangsi
              2 artilleries moved from Anhwe to Chahar
              2 infantry moved from Kwangtung to Kwangsi
              1 artillery moved from Kiangsi to Kwangsi
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Chinese defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 artillery and 1 infantry
              Battle in 39 Sea Zone
                  Japanese attack with 1 destroyer
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 39 Sea Zone
                      1 transport owned by the British lost in 39 Sea Zone
                  Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Chahar
                  Japanese attack with 2 artilleries
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 artilleries in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 1 infantry
              Battle in 45 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                  ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                      ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      1 submarine owned by the ANZAC lost in 45 Sea Zone
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
                      ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                      1 submarine owned by the Japanese lost in 45 Sea Zone
                      Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits
                      ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
                      1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                      Japanese roll dice for 2 fighters in 45 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                      ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the ANZAC lost in 45 Sea Zone
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 19
                  Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in French Indo China
                  Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                  British defend with 1 armour and 1 infantry; ANZAC defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 1,83 expected hits
                      UK_Pacific roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/4 hits, 1,50 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 infantry owned by the British and 1 armour owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 armour and 1 infantry
                  Casualties for ANZAC: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
              2 fighters moved from 45 Sea Zone to Philippines
              1 aaGun moved from Kwangsi to Kwangtung
              1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
              1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 fighter moved from Kweichow to Kiangsu
      
          Place Units - Japanese
              1 destroyer and 2 submarines placed in 6 Sea Zone
              1 fighter placed in Japan
              1 artillery and 1 infantry placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Japanese regular : 0,67
      UK_Pacific regular : -0,50
      ANZAC regular : -1,17
      British regular : -0,33
      

      Savegame

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Romania to Western Ukraine
              1 artillery and 1 infantry moved from Ukraine to Western Ukraine
              1 artillery and 2 infantry moved from Novgorod to Archangel
              1 artillery and 1 infantry moved from Belarus to Archangel
              4 mech_infantrys moved from Romania to Belarus
              1 armour moved from Romania to Belarus
              1 bomber moved from Rostov to Volgograd
              1 bomber moved from Rostov to Tambov
              2 infantry moved from Rostov to Tambov
              1 artillery moved from Rostov to Tambov
              2 artilleries and 4 infantry moved from Rostov to Volgograd
              3 armour moved from Ukraine to Caucasus
              3 mech_infantrys moved from Ukraine to Caucasus
              2 armour moved from Rostov to Caucasus
              3 infantry moved from Ukraine to Bryansk
              1 artillery moved from Ukraine to Bryansk
              2 mech_infantrys moved from Ukraine to Volgograd
              2 infantry moved from Ukraine to Rostov
              2 artilleries moved from Ukraine to Rostov
              2 armour moved from Romania to Ukraine
              1 armour and 1 mech_infantry moved from Sakha to Buryatia
              1 fighter moved from 110 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
              1 artillery moved from France to Southern France
              1 infantry moved from France to Southern France
              1 battleship, 2 carriers, 2 destroyers, 1 fighter, 5 submarines and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
              1 infantry moved from Holland Belgium to France
              1 submarine moved from 112 Sea Zone to 104 Sea Zone
              1 infantry moved from Ukraine to Western Ukraine
      
          Combat - Germans
              Battle in Buryatia
                  Germans attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Buryatia
                  Germans win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Bryansk
                  Germans attack with 1 artillery and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits
                      Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                      Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
                      Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in 91 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 2 submarines; Americans defend with 1 transport
                  2 submarines owned by the British submerged
                      1 transport owned by the Americans lost in 91 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Western Ukraine
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1,33 expected hits
                      Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Tambov
                  Germans attack with 1 artillery, 1 bomber and 2 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                      Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits, 1,33 expected hits
                      Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 4 : 1/3 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 3 infantry
              Battle in Volgograd
                  Germans attack with 2 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys
                  Russians defend with 1 factory_minor and 6 infantry
                      Germans roll dice for 2 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys in Volgograd, round 2 : 5/9 hits, 2,67 expected hits
                      Russians roll dice for 6 infantry in Volgograd, round 2 : 3/6 hits, 2,00 expected hits
                      5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 3 : 1/6 hits, 2,17 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 6 infantry
              Battle in Archangel
                  Germans attack with 2 artilleries and 3 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 2/5 hits, 1,50 expected hits
                      Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 2/3 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 3 infantry
              Battle in Southern France
                  Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,83 expected hits
                      Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 2/4 hits, 1,83 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in 104 Sea Zone
                  Germans attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 6 submarines and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Germans roll dice for 6 submarines in 104 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                      Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                  Germans win with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in Caucasus
                  Germans attack with 5 armour and 3 mech_infantrys
                  British defend with 3 armour
                      Germans roll dice for 5 armour and 3 mech_infantrys in Caucasus, round 2 : 3/8 hits, 3,00 expected hits
                      Russians roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1,50 expected hits
                      1 mech_infantry owned by the Germans and 3 armour owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
                  Casualties for Germans: 1 mech_infantry
                  Casualties for British: 3 armour
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
              1 bomber moved from Volgograd to Southern Italy
              1 bomber moved from Tambov to Southern Italy
              1 fighter moved from 91 Sea Zone to 104 Sea Zone
              1 aaGun moved from Western Germany to Northern Italy
      
          Place Units - Germans
              1 factory_minor placed in Rostov
              1 fighter placed in 110 Sea Zone
              3 infantry placed in Novgorod
              2 artilleries and 1 infantry placed in Ukraine
              3 armour and 4 mech_infantrys placed in Romania
              1 artillery and 1 infantry placed in Western Germany
              1 infantry placed in France
              2 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,3,5,6,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
              Germans collect 65 PUs (7 lost to blockades); end with 65 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,33
      Russians regular : 0,50
      Germans regular : 1,33
      

      Savegame

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 infantry moved from Southern Italy to Northern Italy
              2 artilleries moved from Southern Italy to Northern Italy
              1 fighter moved from Greece to Northern Italy
      
          Combat - Italians
              Battle in Northern Italy
                  Italians attack with 2 artilleries, 1 fighter and 3 infantry
                  Americans defend with 2 artilleries, 1 factory_minor and 2 infantry
                      Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2,00 expected hits
                      Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits
                      2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                      Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Northern Italy, round 3 : 0/6 hits, 2,00 expected hits
                      Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Northern Italy, round 4 : 2/6 hits, 2,00 expected hits
                      Americans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Northern Italy
                  Italians win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 artilleries and 2 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 fighter and 2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
              Italians collect 5 PUs (3 lost to blockades); end with 5 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2,00
      Italians regular : -1,00
      

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 35 Sea Zone to 41 Sea Zone
              1 fighter moved from Kwangsi to 37 Sea Zone
              1 destroyer moved from 19 Sea Zone to 35 Sea Zone
              2 infantry moved from Philippines to 35 Sea Zone
              2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 fighter moved from Japan to 20 Sea Zone
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Caroline Islands to Philippines
              1 artillery moved from Anhwe to Hunan
              1 infantry moved from Kwangsi to Hunan
              1 artillery and 1 infantry moved from Hopei to Kweichow
              1 tactical_bomber moved from Kwangsi to Kweichow
              1 fighter moved from Kwangtung to Hunan
              2 infantry moved from Kwangtung to Kwangsi
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 41 Sea Zone
                  Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 37 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Dutch New Guinea
              Battle in 20 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 artillery, 1 infantry and 1 transport
                      1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 20 Sea Zone
                  Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport
              Battle in Kweichow
                  Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Chinese defend with 2 artilleries
                      Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
                      Chinese roll dice for 2 artilleries in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                      2 artilleries owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Chinese: 2 artilleries
              Battle in Hunan
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/3 hits, 1,17 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 aaGun moved from Kwangtung to Kwangsi
              1 fighter moved from Hunan to Kwangsi
              1 tactical_bomber moved from Kweichow to Kwangsi
              1 artillery moved from Kiangsu to Kiangsi
              2 artilleries moved from Kiangsu to Anhwe
              1 fighter moved from 20 Sea Zone to Philippines
              1 fighter moved from 37 Sea Zone to Kwangsi
      
          Place Units - Japanese
              3 infantry placed in Kwangtung
              2 submarines placed in 6 Sea Zone
              1 artillery, 1 fighter and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,67
      Japanese regular : 0,50
      

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 4 artilleries, 1 destroyer, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 unit repaired.
              1 artillery and 1 infantry moved from Nenetsia to Urals
              1 artillery and 1 mech_infantry moved from Timguska to Urals
              1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                    Germans take Buryatia from Russians
                    Germans take Sakha from Russians
              5 armour moved from Ukraine to Caucasus
              1 infantry moved from Rostov to Caucasus
              2 bombers moved from Western Germany to Tambov
              2 infantry moved from Rostov to Tambov
              1 artillery moved from Rostov to Tambov
              2 armour moved from Volgograd to Tambov
              1 mech_infantry moved from Novgorod to Bryansk
              1 infantry moved from Belarus to Bryansk
              1 artillery moved from Novgorod to Belarus
              1 infantry moved from Novgorod to Belarus
              1 infantry moved from Western Ukraine to Bryansk
              3 infantry moved from Ukraine to Bryansk
              1 infantry moved from Ukraine to Bryansk
              2 artilleries moved from Ukraine to Bryansk
              3 infantry moved from Bessarabia to Ukraine
              3 armour and 4 mech_infantrys moved from Romania to Ukraine
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
              1 submarine moved from 112 Sea Zone to 104 Sea Zone
              3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
              3 fighters moved from 110 Sea Zone to 104 Sea Zone
              4 infantry moved from Ukraine to Rostov
              2 artilleries moved from Ukraine to Rostov
              2 infantry moved from Ukraine to Rostov
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              1 artillery moved from Normandy Bordeaux to France
              1 infantry moved from Southern France to France
      
          Combat - Germans
              Battle in Bryansk
                  Germans attack with 2 artilleries, 6 infantry and 1 mech_infantry
                  Russians defend with 3 artilleries and 3 infantry
                      Germans roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Bryansk, round 2 : 3/9 hits, 2,17 expected hits
                      Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 3/6 hits, 2,00 expected hits
                      3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                      Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 3 : 1/6 hits, 1,67 expected hits
                      Russians roll dice for 3 artilleries in Bryansk, round 3 : 0/3 hits, 1,00 expected hits
                      1 artillery owned by the Russians lost in Bryansk
                      Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 4 : 1/6 hits, 1,67 expected hits
                      Russians roll dice for 2 artilleries in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Ukraine
                  Russians win with 1 artillery remaining. Battle score for attacker is 5
                  Casualties for Germans: 4 infantry
                  Casualties for Russians: 2 artilleries and 3 infantry
              Battle in Urals
                  Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Urals, round 2 : 1/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Urals
                  Germans win, taking Urals from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Tambov
                  Germans attack with 2 armour, 1 artillery, 2 bombers and 2 infantry
                  Russians defend with 6 infantry
                      Germans roll dice for 2 armour, 1 artillery, 2 bombers and 2 infantry in Tambov, round 2 : 4/7 hits, 3,17 expected hits
                      Russians roll dice for 6 infantry in Tambov, round 2 : 2/6 hits, 2,00 expected hits
                      4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                  2 bombers owned by the Germans retreated
                  1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Rostov
                  Russians win with 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 4 infantry
              Battle in 104 Sea Zone
                  Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                      Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 104 Sea Zone
                  Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Caucasus
                  Germans attack with 5 armour and 1 infantry
                  British defend with 2 armour
                      Germans roll dice for 5 armour and 1 infantry in Caucasus, round 2 : 2/6 hits, 2,67 expected hits
                      Russians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1,00 expected hits
                      1 infantry owned by the Germans, 1 armour owned by the Germans and 2 armour owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 armour and 1 infantry
                  Casualties for British: 2 armour
      
          Non Combat Move - Germans
              2 bombers moved from Tambov to Rostov
              2 infantry moved from Ukraine to Western Ukraine
              3 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
      
          Place Units - Germans
              3 infantry placed in Volgograd
              3 artilleries placed in Ukraine
              1 artillery and 2 infantry placed in Novgorod
              4 armour and 4 mech_infantrys placed in Romania
              1 destroyer and 2 submarines placed in 110 Sea Zone
              1 submarine placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
              Germans collect 71 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,33
      Russians regular : 1,00
      Germans regular : -1,50
      

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 1 infantry; Remaining resources: 6 PUs; 
      
          Combat Move - Italians
              1 fighter moved from Southern Italy to 98 Sea Zone
      
          Combat - Italians
              Battle in 98 Sea Zone
                  Italians attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 98 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
      
          Non Combat Move - Italians
              1 fighter moved from 98 Sea Zone to Greece
      
          Place Units - Italians
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
              Italians collect 8 PUs; end with 14 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Anhwe to Kiangsu
              1 artillery moved from Kiangsi to Kiangsu
              1 infantry moved from Kiangsi to Kiangsu
              1 fighter moved from Japan to 33 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 19 Sea Zone
              1 fighter moved from Kiangsi to 19 Sea Zone
              1 artillery moved from Anhwe to Kiangsu
              1 artillery moved from Hunan to Anhwe
              1 artillery and 2 infantry moved from Suiyuyan to Hopei
              1 infantry moved from Kwangsi to French Indo China
                    Japanese take French Indo China from UK_Pacific
              1 infantry moved from Hunan to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Kwangsi to Hunan
              6 infantry moved from Kwangtung to Kwangsi
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
      
          Combat - Japanese
              Battle in 33 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 33 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Kiangsu
                  Japanese attack with 3 artilleries and 1 infantry
                  ANZAC defend with 1 artillery and 1 infantry
                      Japanese roll dice for 3 artilleries and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1,33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu
                      Japanese roll dice for 3 artilleries in Kiangsu, round 3 : 3/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the ANZAC lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 3 artilleries remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 artillery and 1 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                  ANZAC defend with 1 cruiser
                      Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                      ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the ANZAC lost in 35 Sea Zone
                  Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                  Casualties for ANZAC: 1 cruiser
              Battle in Philippines
              Battle in Hopei
                  Japanese attack with 1 artillery and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Philippines from Americans, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 19 Sea Zone
                  Japanese attack with 1 destroyer and 1 fighter
                  British defend with 1 destroyer; ANZAC defend with 1 transport
                      Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      British roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                      British roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 19 Sea Zone
                      1 transport owned by the ANZAC lost in 19 Sea Zone
                  Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer
                  Casualties for ANZAC: 1 transport
      
          Non Combat Move - Japanese
              1 fighter moved from 35 Sea Zone to Kwangsi
              1 fighter moved from 19 Sea Zone to Kwangtung
              1 aaGun moved from Kiangsi to Kwangtung
              1 tactical_bomber moved from 35 Sea Zone to Kwangsi
              1 fighter moved from 33 Sea Zone to Caroline Islands
      
          Place Units - Japanese
              1 destroyer and 1 submarine placed in 6 Sea Zone
              1 fighter placed in Japan
              2 infantry placed in Kwangtung
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
              Japanese collect 38 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Japanese regular : 2,67
      ANZAC regular : -0,50
      British regular : -0,67
      

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