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    Posts made by elche

    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 33 Sea Zone to 45 Sea Zone
              1 artillery moved from Dutch New Guinea to 45 Sea Zone
              1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
              1 artillery moved from 34 Sea Zone to Paulau Island
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 27 Sea Zone
      
          Combat - ANZAC
              Battle in Hainan
              Battle in Paulau Island
      
          Non Combat Move - ANZAC
              1 artillery moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              1 tactical_bomber moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              1 artillery and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              3 units repaired.
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
              2 mech_infantrys moved from Japan to 6 Sea Zone
              1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 mech_infantry moved from 19 Sea Zone to Okinawa
              1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 mech_infantry moved from 17 Sea Zone to Iwo Jima
              1 bomber moved from Manchuria to British Columbia
              3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
              2 submarines moved from 91 Sea Zone to 112 Sea Zone
              1 fighter moved from United Kingdom to 112 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in Okinawa
              Battle in 112 Sea Zone
                  Americans attack with 1 fighter and 2 submarines
                  Germans defend with 1 destroyer
                      Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Germans lost in 112 Sea Zone
                  Americans win, taking Iwo Jima from Japanese, taking Okinawa from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 112 Sea Zone to United Kingdom
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Eastern United States
              1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
              2 tactical_bombers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 67 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Szechwan
              1 artillery and 1 infantry moved from Anhwe to Kweichow
              1 fighter moved from Anhwe to Kweichow
              1 artillery and 1 infantry moved from Kwangtung to Kiangsi
              1 artillery and 1 infantry moved from Kiangsu to Shantung
              4 artilleries and 3 infantry moved from Kiangsu to Anhwe
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Kansu
              1 artillery and 1 infantry placed in Tsinghai
              1 artillery and 1 infantry placed in Sikang
              1 artillery placed in Szechwan
              1 artillery placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
      
          Purchase Units - British
              British repair damage of 5x factory_minor; Remaining resources: 25 PUs; 
              British buy 1 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour moved from Tunisia to Tobruk
                    British take Libya from Italians
                    British take Tobruk from Italians
              1 infantry moved from Algeria to Tunisia
              1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
              1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
              4 infantry moved from Iraq to Trans-Jordan
              3 infantry moved from Persia to Iraq
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from Eastern Persia to Persia
              1 armour moved from Eastern Persia to Iraq
              1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
              1 armour moved from India to Eastern Persia
              1 artillery and 1 infantry moved from Burma to India
              3 infantry moved from Yunnan to Burma
              2 infantry moved from Kwangsi to Kwangtung
      
          Combat - British
              Battle in Formosa
              Battle in Egypt
                  British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 2 infantry; Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
                      Italians roll AA dice in Egypt : 0/2 hits, 0,33 expected hits
                      British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/12 hits, 4,17 expected hits
                      Italians roll dice for 1 aaGun, 2 artilleries, 1 fighter and 7 infantry in Egypt, round 2 : 5/10 hits, 3,67 expected hits
                      1 aaGun owned by the Italians, 1 infantry owned by the Germans, 1 infantry owned by the Italians and 5 infantry owned by the British lost in Egypt
                      British roll dice for 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/7 hits, 3,00 expected hits
                      Italians roll dice for 2 artilleries, 1 fighter and 5 infantry in Egypt, round 3 : 1/8 hits, 3,00 expected hits
                      1 artillery owned by the British and 4 infantry owned by the Italians lost in Egypt
                      British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 3/6 hits, 2,67 expected hits
                      Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Egypt, round 4 : 4/4 hits, 1,67 expected hits
                      1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the Italians and 2 artilleries owned by the British lost in Egypt
                      British roll dice for 1 armour and 1 fighter in Egypt, round 5 : 1/2 hits, 1,00 expected hits
                      Italians roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0,67 expected hits
                      1 fighter owned by the Italians lost in Egypt
                  British win, taking Formosa from Japanese, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for British: 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                  Casualties for Germans: 2 infantry
                  Casualties for Italians: 1 aaGun, 2 artilleries, 1 fighter and 5 infantry
      
          Non Combat Move - British
              1 fighter moved from Egypt to 81 Sea Zone
              1 infantry moved from Union of South Africa to Rhodesia
              1 armour moved from Union of South Africa to Tanganyika Territory
              1 aaGun moved from Yunnan to Burma
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - British
              2 artilleries and 1 infantry placed in Iraq
              1 armour and 2 artilleries placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
              British collect 34 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 fighter and 2 tactical_bombers placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 28 PUs; end with 28 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
              Some Units in India change ownership: 1 fighter and 2 tactical_bombers
      

      Combat Hit Differential Summary :

      Americans regular : -0,83
      Italians regular : 1,00
      Germans regular : -0,67
      British regular : 0,17
      Italians AA : -0,33
      

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Szechwan
              1 artillery and 1 infantry moved from Anhwe to Kweichow
              1 fighter moved from Anhwe to Kweichow
              1 artillery and 1 infantry moved from Kwangtung to Kiangsi
              1 artillery and 1 infantry moved from Kiangsu to Shantung
              4 artilleries and 3 infantry moved from Kiangsu to Anhwe
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Kansu
              1 artillery and 1 infantry placed in Tsinghai
              1 artillery and 1 infantry placed in Sikang
              1 artillery placed in Szechwan
              1 artillery placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              3 units repaired.
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
              2 mech_infantrys moved from Japan to 6 Sea Zone
              1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 mech_infantry moved from 19 Sea Zone to Okinawa
              1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 mech_infantry moved from 17 Sea Zone to Iwo Jima
              1 bomber moved from Manchuria to British Columbia
              3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
              2 submarines moved from 91 Sea Zone to 112 Sea Zone
              1 fighter moved from United Kingdom to 112 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in Okinawa
              Battle in 112 Sea Zone
                  Americans attack with 1 fighter and 2 submarines
                  Germans defend with 1 destroyer
                      Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Germans lost in 112 Sea Zone
                  Americans win, taking Iwo Jima from Japanese, taking Okinawa from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 112 Sea Zone to United Kingdom
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Eastern United States
              1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
              2 tactical_bombers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 67 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,83
      Germans regular : -0,67
      

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 8 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Archangel to Novgorod
              3 artilleries moved from Belarus to Novgorod
              5 infantry moved from Belarus to Novgorod
              1 infantry moved from Eastern Poland to Slovakia Hungary
                    Russians take Slovakia Hungary from Germans
              1 infantry moved from Belarus to Baltic States
                    Russians take Baltic States from Germans
              1 infantry moved from Romania to Bulgaria
                    Russians take Bulgaria from Germans
              3 artilleries moved from Bessarabia to Romania
              1 armour moved from Ukraine to Romania
              2 armour and 1 mech_infantry moved from Belarus to Romania
              2 artilleries moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Sikang to Kazakhstan
              2 infantry moved from Northwest Persia to Iraq
              3 artilleries and 6 infantry moved from Bryansk to Western Ukraine
              4 armour moved from Russia to Western Ukraine
              2 artilleries and 4 infantry moved from Russia to Bryansk
              1 infantry moved from Vologda to Archangel
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                      Russians roll dice for 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Novgorod, round 2 : 6/15 hits, 5,17 expected hits
                      Germans roll dice for 6 infantry in Novgorod, round 2 : 0/6 hits, 2,00 expected hits
                      6 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                  Casualties for Germans: 6 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Novgorod to Belarus
              2 tactical_bombers moved from Novgorod to Belarus
              3 artilleries moved from Belarus to Eastern Poland
              1 aaGun moved from Belarus to Eastern Poland
              7 infantry moved from Belarus to Eastern Poland
              1 infantry moved from Belarus to Eastern Poland
      
          Place Units - Russians
              1 armour, 1 artillery and 1 infantry placed in Romania
              3 armour placed in Ukraine
              4 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 46 PUs; end with 46 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -2,00
      Russians regular : 0,83
      

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              2 fighters moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - ANZAC
              Battle in Philippines
              Battle in Caroline Islands
                  ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
                      Japanese roll AA dice in Caroline Islands : 0/2 hits, 0,33 expected hits
                      ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 3/4 hits, 1,67 expected hits
                      Japanese roll dice for 1 aaGun, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 1,17 expected hits
                      2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                      ANZAC roll dice for 1 artillery and 2 fighters in Caroline Islands, round 3 : 2/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 tactical_bomber in Caroline Islands, round 3 : 1/1 hits, 0,50 expected hits
                      1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Caroline Islands
                  ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                  Casualties for ANZAC: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 aaGun, 2 infantry and 1 tactical_bomber
      
          Non Combat Move - ANZAC
              1 fighter moved from Caroline Islands to 33 Sea Zone
              1 fighter moved from Dutch New Guinea to 33 Sea Zone
              1 destroyer moved from 43 Sea Zone to 35 Sea Zone
      
          Place Units - ANZAC
              1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0,33
      Japanese AA : -0,33
      ANZAC regular : 1,50
      

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              2 fighters moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - ANZAC
              Battle in Philippines
              Battle in Caroline Islands
                  ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
                      Japanese roll AA dice in Caroline Islands : 0/2 hits, 0,33 expected hits
                      ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 3/4 hits, 1,67 expected hits
                      Japanese roll dice for 1 aaGun, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 1,17 expected hits
                      2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                      ANZAC roll dice for 1 artillery and 2 fighters in Caroline Islands, round 3 : 2/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 tactical_bomber in Caroline Islands, round 3 : 1/1 hits, 0,50 expected hits
                      1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Caroline Islands
                  ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                  Casualties for ANZAC: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 aaGun, 2 infantry and 1 tactical_bomber
      
          Non Combat Move - ANZAC
              1 fighter moved from Caroline Islands to 33 Sea Zone
              1 fighter moved from Dutch New Guinea to 33 Sea Zone
              1 destroyer moved from 43 Sea Zone to 35 Sea Zone
      
          Place Units - ANZAC
              1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,33
      Japanese AA : -0,33
      ANZAC regular : 1,50
      

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 destroyer moved from 92 Sea Zone to 99 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Sumatra to Manchuria
              1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 7 Sea Zone to 6 Sea Zone
              1 artillery and 1 mech_infantry moved from Korea to 6 Sea Zone
              2 infantry moved from Korea to 6 Sea Zone
              1 artillery moved from 6 Sea Zone to Japan
              3 infantry moved from 6 Sea Zone to Japan
              2 mech_infantrys moved from 6 Sea Zone to Japan
              2 tactical_bombers moved from 6 Sea Zone to Japan
              2 fighters moved from 6 Sea Zone to Japan
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
      
          Combat - Americans
              Battle in 99 Sea Zone
                  Americans attack with 1 destroyer
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 99 Sea Zone
                  Italians win with 1 destroyer remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 destroyer
              Battle in Japan
                  Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
                      Japanese roll AA dice in Japan : 0/4 hits, 0,67 expected hits
                      Americans roll dice for 3 battleships and 1 cruiser in Japan, round 2 : 4/4 hits, 2,50 expected hits
                      Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 2 : 6/10 hits, 3,67 expected hits
                      Japanese roll dice for 3 aaGuns, 1 armour, 1 artillery and 8 infantry in Japan, round 2 : 2/10 hits, 3,50 expected hits
                      7 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                      Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 3 : 2/8 hits, 3,33 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Japan, round 3 : 0/3 hits, 1,17 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Japan
                      Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 4 : 4/8 hits, 3,33 expected hits
                      Japanese roll dice for 1 armour in Japan, round 4 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Japan
                  Americans captures 14PUs while taking Japanese capital
                  Americans converts factory_major into different units
                  Americans win, taking Japan from Japanese with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 43
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 3 aaGuns, 1 armour, 1 artillery and 8 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Japan to 6 Sea Zone
              2 tactical_bombers moved from Japan to 6 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              2 artilleries moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Western United States to 91 Sea Zone
              1 fighter moved from 91 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Eastern United States
              1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 77 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shantung to Kiangsu
              1 artillery moved from Anhwe to Kiangsu
              2 artilleries moved from Anhwe to Kiangsu
              2 infantry moved from Anhwe to Kiangsu
              1 fighter moved from Anhwe to Kwangtung
              3 infantry moved from Kiangsi to Kwangtung
              1 artillery moved from Kiangsi to Kwangtung
              1 artillery and 1 infantry moved from Anhwe to Kiangsu
              1 artillery and 1 infantry moved from Anhwe to Kiangsu
      
          Combat - Chinese
              Battle in Kwangtung
                  Chinese attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1,50 expected hits
                      Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits
                      1 infantry owned by the Chinese lost in Kwangtung
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1,33 expected hits
                      Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits, 1,50 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 4 : 2/3 hits, 1,17 expected hits
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in Kwangtung, round 4 : 0/3 hits, 1,17 expected hits
                      2 infantry owned by the Japanese lost in Kwangtung
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 5 : 1/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 tactical_bomber in Kwangtung, round 5 : 0/1 hits, 0,50 expected hits
                      1 tactical_bomber owned by the Japanese lost in Kwangtung
                  Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 3 infantry and 1 tactical_bomber
              Battle in Kiangsu
                  Chinese attack with 5 artilleries and 5 infantry
                  Japanese defend with 1 factory_minor and 3 infantry
                      Chinese roll dice for 5 artilleries and 5 infantry in Kiangsu, round 2 : 6/10 hits, 3,33 expected hits
                      Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                  Chinese win, taking Kiangsu from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 3 infantry
              Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangtung to Anhwe
              1 infantry moved from Hunan to Anhwe
      
          Place Units - Chinese
              1 artillery placed in Manchuria
              1 artillery and 1 infantry placed in Kansu
              1 artillery and 1 infantry placed in Tsinghai
              1 artillery and 1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
      
          Purchase Units - British
              British repair damage of 4x factory_minor; Remaining resources: 27 PUs; 
              British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Morocco to Algeria
                    British take Algeria from Italians
              1 armour moved from Morocco to Tunisia
                    British take Tunisia from Italians
              1 transport moved from 91 Sea Zone to 106 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              1 artillery moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 transport moved from 80 Sea Zone to 39 Sea Zone
              1 infantry moved from West India to Eastern Persia
              1 infantry moved from West India to Eastern Persia
              1 armour moved from India to Eastern Persia
              1 infantry moved from Burma to India
              1 artillery and 1 infantry moved from Yunnan to Burma
              2 infantry moved from Kwangsi to Yunnan
              1 fighter moved from Hunan to India
              1 infantry moved from Hunan to Yunnan
              1 armour moved from Union of South Africa to Belgian Congo
              1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
              1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
              1 artillery moved from Syria to Trans-Jordan
              2 artilleries and 5 infantry moved from Iraq to Trans-Jordan
              1 infantry moved from Persia to Iraq
              1 battleship and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
      
          Combat - British
              Battle in Belgian Congo
                  British attack with 1 armour, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 armour
                      British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 1/3 hits, 1,67 expected hits
                      Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the British and 1 armour owned by the Italians lost in Belgian Congo
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 armour
                  Casualties for Italians: 1 armour
              Battle in Celebes
                  British attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery, 1 bomber and 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 0/3 hits, 0,83 expected hits
                      1 infantry owned by the Japanese lost in Celebes
                      British roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 3 : 0/2 hits, 0,50 expected hits
                      1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Celebes
                  British win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 19
                  Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
              Battle in Trans-Jordan
                  British attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/10 hits, 3,00 expected hits
                      Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
              1 aaGun moved from Hunan to Yunnan
      
          Place Units - British
              3 infantry placed in Iraq
              3 infantry placed in Persia
              1 armour and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
              British collect 30 PUs (1 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 fighter and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 27 PUs; end with 27 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
              Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1,50
      Americans regular : 2,83
      Japanese regular : -7,17
      Italians regular : 0,83
      Japanese AA : -0,67
      British regular : 0,00
      

      Savegame

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shantung to Kiangsu
              1 artillery moved from Anhwe to Kiangsu
              2 artilleries moved from Anhwe to Kiangsu
              2 infantry moved from Anhwe to Kiangsu
              1 fighter moved from Anhwe to Kwangtung
              3 infantry moved from Kiangsi to Kwangtung
              1 artillery moved from Kiangsi to Kwangtung
              1 artillery and 1 infantry moved from Anhwe to Kiangsu
              1 artillery and 1 infantry moved from Anhwe to Kiangsu
      
          Combat - Chinese
              Battle in Kwangtung
                  Chinese attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
                      Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1,50 expected hits
                      Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits
                      1 infantry owned by the Chinese lost in Kwangtung
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1,33 expected hits
                      Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits, 1,50 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 4 : 2/3 hits, 1,17 expected hits
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in Kwangtung, round 4 : 0/3 hits, 1,17 expected hits
                      2 infantry owned by the Japanese lost in Kwangtung
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 5 : 1/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 tactical_bomber in Kwangtung, round 5 : 0/1 hits, 0,50 expected hits
                      1 tactical_bomber owned by the Japanese lost in Kwangtung
                  Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 3 infantry and 1 tactical_bomber
              Battle in Kiangsu
                  Chinese attack with 5 artilleries and 5 infantry
                  Japanese defend with 1 factory_minor and 3 infantry
                      Chinese roll dice for 5 artilleries and 5 infantry in Kiangsu, round 2 : 6/10 hits, 3,33 expected hits
                      Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                  Chinese win, taking Kiangsu from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 3 infantry
              Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangtung to Anhwe
              1 infantry moved from Hunan to Anhwe
      
          Place Units - Chinese
              1 artillery placed in Manchuria
              1 artillery and 1 infantry placed in Kansu
              1 artillery and 1 infantry placed in Tsinghai
              1 artillery and 1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,50
      Japanese regular : -2,67
      

      Savegame

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              1 destroyer moved from 92 Sea Zone to 99 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Sumatra to Manchuria
              1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 7 Sea Zone to 6 Sea Zone
              1 artillery and 1 mech_infantry moved from Korea to 6 Sea Zone
              2 infantry moved from Korea to 6 Sea Zone
              1 artillery moved from 6 Sea Zone to Japan
              3 infantry moved from 6 Sea Zone to Japan
              2 mech_infantrys moved from 6 Sea Zone to Japan
              2 tactical_bombers moved from 6 Sea Zone to Japan
              2 fighters moved from 6 Sea Zone to Japan
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
      
          Combat - Americans
              Battle in 99 Sea Zone
                  Americans attack with 1 destroyer
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 99 Sea Zone
                  Italians win with 1 destroyer remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 destroyer
              Battle in Japan
                  Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
                      Japanese roll AA dice in Japan : 0/4 hits, 0,67 expected hits
                      Americans roll dice for 3 battleships and 1 cruiser in Japan, round 2 : 4/4 hits, 2,50 expected hits
                      Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 2 : 6/10 hits, 3,67 expected hits
                      Japanese roll dice for 3 aaGuns, 1 armour, 1 artillery and 8 infantry in Japan, round 2 : 2/10 hits, 3,50 expected hits
                      7 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                      Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 3 : 2/8 hits, 3,33 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Japan, round 3 : 0/3 hits, 1,17 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Japan
                      Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 4 : 4/8 hits, 3,33 expected hits
                      Japanese roll dice for 1 armour in Japan, round 4 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Japan
                  Americans captures 14PUs while taking Japanese capital
                  Americans converts factory_major into different units
                  Americans win, taking Japan from Japanese with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 43
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 3 aaGuns, 1 armour, 1 artillery and 8 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Japan to 6 Sea Zone
              2 tactical_bombers moved from Japan to 6 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              2 artilleries moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Western United States to 91 Sea Zone
              1 fighter moved from 91 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Eastern United States
              1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 77 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2,83
      Japanese regular : -3,17
      Italians regular : 0,67
      Japanese AA : -0,67
      

      Savegame

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 4 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
              1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
              1 infantry moved from Vologda to Archangel
              2 infantry moved from Smolensk to Archangel
              2 infantry moved from Bessarabia to Eastern Poland
              1 infantry moved from Bessarabia to Eastern Poland
              5 artilleries and 14 infantry moved from Bessarabia to Romania
              5 artilleries and 14 infantry moved from Smolensk to Belarus
              2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bryansk to Belarus
              1 infantry moved from Sakha to Amur
                    Russians take Amur from Japanese
              1 infantry moved from Sakha to Amur
              1 infantry moved from Hopei to Anhwe
              1 infantry moved from Szechwan to Sikang
              1 armour moved from Northwest Persia to Iraq
              2 infantry moved from Caucasus to Northwest Persia
              2 artilleries moved from Finland to Norway
      
          Combat - Russians
              Battle in Romania
                  Russians attack with 5 artilleries and 14 infantry
                  Germans defend with 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys; Italians defend with 1 armour
                      Russians roll dice for 5 artilleries and 14 infantry in Romania, round 2 : 2/19 hits, 4,83 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Romania, round 2 : 5/8 hits, 2,83 expected hits
                      5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                      Russians roll dice for 5 artilleries and 9 infantry in Romania, round 3 : 4/14 hits, 4,00 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Romania, round 3 : 1/6 hits, 2,17 expected hits
                      1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania
                      Russians roll dice for 5 artilleries and 8 infantry in Romania, round 4 : 5/13 hits, 3,83 expected hits
                      Germans roll dice for 1 armour and 1 artillery in Romania, round 4 : 0/2 hits, 0,83 expected hits
                      1 artillery owned by the Germans and 1 armour owned by the Italians lost in Romania
                  Russians win, taking Romania from Germans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 12
                  Casualties for Russians: 6 infantry
                  Casualties for Germans: 1 artillery, 4 infantry and 2 mech_infantrys
                  Casualties for Italians: 1 armour
              Battle in Archangel
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1,67 expected hits
                      Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                      2 mech_infantrys owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
              Battle in Belarus
                  Russians attack with 2 armour, 6 artilleries, 16 infantry and 1 mech_infantry
                  Germans defend with 4 mech_infantrys
                      Russians roll dice for 2 armour, 6 artilleries, 16 infantry and 1 mech_infantry in Belarus, round 2 : 5/25 hits, 6,83 expected hits
                      Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 2 armour, 6 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 4 mech_infantrys
              Battle in Eastern Poland
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 armour
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 1,67 expected hits
                      Germans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              1 aaGun moved from Bessarabia to Romania
              3 artilleries moved from Ukraine to Bessarabia
              1 aaGun moved from Smolensk to Belarus
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
              1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
              1 infantry moved from Russia to Vologda
              3 artilleries and 6 infantry moved from Russia to Bryansk
              1 armour moved from Volgograd to Ukraine
      
          Place Units - Russians
              2 artilleries and 1 infantry placed in Ukraine
              4 armour, 2 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 41 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1,33
      Russians regular : -2,83
      

      Savegame

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 carrier moved from 62 Sea Zone to 54 Sea Zone
              2 fighters moved from Java to 54 Sea Zone
              1 destroyer moved from 37 Sea Zone to 43 Sea Zone
      
          Combat - ANZAC
              Battle in Borneo
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Borneo
                  ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from New South Wales to Queensland
              1 fighter moved from Sumatra to Dutch New Guinea
              1 artillery moved from New Guinea to Dutch New Guinea
      
          Place Units - ANZAC
              1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      ANZAC regular : 0,33
      

      Savegame

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 carrier moved from 62 Sea Zone to 54 Sea Zone
              2 fighters moved from Java to 54 Sea Zone
              1 destroyer moved from 37 Sea Zone to 43 Sea Zone
      
          Combat - ANZAC
              Battle in Borneo
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Borneo
                  ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from New South Wales to Queensland
              1 fighter moved from Sumatra to Dutch New Guinea
              1 artillery moved from New Guinea to Dutch New Guinea
      
          Place Units - ANZAC
              1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      ANZAC regular : 0,33
      

      Savegame

      posted in Play Boardgames
      E
      elche
    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
              2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
              2 submarines moved from 25 Sea Zone to 6 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Western United States to 6 Sea Zone
              1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 submarine moved from 92 Sea Zone to 99 Sea Zone
              1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from New Britain to 41 Sea Zone
              1 destroyer moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - Americans
              Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                  Units damaged: 1 carrier owned by the Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
              Battle in 99 Sea Zone
                  Americans attack with 1 submarine
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 99 Sea Zone
                  Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in 6 Sea Zone
                  Americans attack with 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 2 transports
                  Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports
                      Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                      Americans roll dice for 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 8/16 hits, 8,83 expected hits
                  Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                      Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 6/17 hits, 9,00 expected hits
                  Units damaged: 3 battleships owned by the Americans
                      2 submarines owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 12/16 hits, 8,83 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 9/14 hits, 8,00 expected hits
                      2 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 3 battleships, 2 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 7/10 hits, 5,83 expected hits
                      Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                      4 transports owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 3 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 102
                  Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                  Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports
              Battle in 41 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                      Americans roll dice for 1 bomber in 41 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 41 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in Korea
                  Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Japanese defend with 1 aaGun and 2 mech_infantrys
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 aaGun and 2 mech_infantrys in Korea, round 2 : 0/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Korea, round 3 : 2/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 mech_infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Korea
                  Americans win, taking Korea from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 aaGun and 2 mech_infantrys
      
          Non Combat Move - Americans
              1 fighter moved from 6 Sea Zone to 7 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 bomber moved from 41 Sea Zone to Sumatra
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              2 artilleries and 2 infantry placed in Eastern United States
              1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 fighter placed in Western United States
              1 destroyer and 2 submarines placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Jehol to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Jehol to Shantung
                    Chinese take Shantung from Japanese
              4 artilleries and 2 infantry moved from Jehol to Anhwe
              1 infantry moved from Kweichow to Anhwe
              1 artillery moved from Kweichow to Anhwe
      
          Combat - Chinese
              Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Anhwe
      
          Place Units - Chinese
              2 infantry placed in Anhwe
              1 artillery and 3 infantry placed in Shantung
              Chinese undo move 2.
              1 infantry placed in Yunnan
              1 infantry placed in Hunan
              1 infantry placed in Kiangsi
              1 artillery placed in Kiangsi
              Chinese undo move 1.
              2 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 19 PUs; end with 19 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Iraq to Syria
              1 artillery and 1 infantry moved from Iraq to Trans-Jordan
              1 infantry moved from Iraq to Syria
              1 tactical_bomber moved from 81 Sea Zone to Kenya
              1 armour moved from Rhodesia to Kenya
              1 fighter moved from 81 Sea Zone to Trans-Jordan
              3 infantry moved from Persia to Iraq
              2 infantry moved from French Indo China to Kwangsi
              3 infantry moved from Hunan to Kwangsi
              1 infantry moved from Kiangsi to Kiangsu
              1 artillery moved from Kiangsi to Kiangsu
              1 armour moved from Anhwe to Kiangsu
              2 artilleries moved from Anhwe to Kiangsu
              1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
              1 fighter moved from Kweichow to Kiangsu
              1 battleship moved from 81 Sea Zone to 80 Sea Zone
              1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 destroyer moved from 39 Sea Zone to 80 Sea Zone
      
          Combat - British
              Battle in Morocco
              Battle in Kiangsu
                  British attack with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
                      British roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/8 hits, 3,50 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/7 hits, 3,00 expected hits
                      2 infantry owned by the Japanese, 1 bomber owned by the Japanese, 3 artilleries owned by the British and 1 infantry owned by the British lost in Kiangsu
                      British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/4 hits, 2,17 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 2/4 hits, 2,17 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kiangsu
                      British roll dice for 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 1/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Japanese and 1 tactical_bomber owned by the British lost in Kiangsu
                  British win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 11
                  Casualties for British: 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                  Casualties for Japanese: 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
              Battle in Kwangsi
                  British attack with 5 infantry
                  Japanese defend with 1 armour
                      British roll dice for 5 infantry in Kwangsi, round 2 : 1/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Kwangsi
                  British win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Battle in Trans-Jordan
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Italians defend with 1 armour
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,17 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
              Battle in Kenya
                  British attack with 1 armour and 1 tactical_bomber
                  Italians defend with 1 armour
                      British roll dice for 1 armour and 1 tactical_bomber in Kenya, round 2 : 2/2 hits, 1,17 expected hits
                      Italians roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the British and 1 armour owned by the Italians lost in Kenya
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 armour
                  Casualties for Italians: 1 armour
              Battle in Syria
                  British attack with 1 artillery and 2 infantry
                  Italians defend with 1 armour
                      British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 0/3 hits, 0,83 expected hits
                      Italians roll dice for 1 armour in Syria, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 artillery and 2 infantry in Syria, round 3 : 0/3 hits, 0,83 expected hits
                      Italians roll dice for 1 armour in Syria, round 3 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the British lost in Syria
                      British roll dice for 1 artillery and 1 infantry in Syria, round 4 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 artillery and 1 infantry in Syria, round 5 : 1/2 hits, 0,67 expected hits
                      Italians roll dice for 1 armour in Syria, round 5 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the British and 1 armour owned by the Italians lost in Syria
                  British win, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - British
              1 tactical_bomber moved from Kenya to 81 Sea Zone
              1 fighter moved from Trans-Jordan to 81 Sea Zone
              1 fighter moved from Kiangsu to Hunan
              1 aaGun moved from Kweichow to Hunan
              1 infantry moved from Kweichow to Hunan
              1 artillery and 1 infantry moved from Shan State to Yunnan
              1 infantry moved from India to Burma
              2 infantry moved from India to West India
              1 aaGun moved from Hunan to Kwangsi
      
          Place Units - British
              1 armour and 1 mech_infantry placed in Persia
              1 artillery and 1 infantry placed in Iraq
              1 armour placed in Union of South Africa
              1 infantry placed in Iraq
              1 infantry placed in Persia
      
          Turn Complete - British
              British collect 30 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              1 transport placed in 39 Sea Zone
              1 armour placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 19 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 armour
                  Some Units in 39 Sea Zone change ownership: 1 transport
      

      Combat Hit Differential Summary :

      Americans regular : 3,83
      Italians regular : 0,00
      Japanese regular : -1,83
      British regular : -1,00
      

      Savegame

      posted in Play Boardgames
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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Jehol to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Jehol to Shantung
                    Chinese take Shantung from Japanese
              4 artilleries and 2 infantry moved from Jehol to Anhwe
              1 infantry moved from Kweichow to Anhwe
              1 artillery moved from Kweichow to Anhwe
      
          Combat - Chinese
              Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Anhwe
      
          Place Units - Chinese
              2 infantry placed in Anhwe
              1 artillery and 3 infantry placed in Shantung
              Chinese undo move 2.
              1 infantry placed in Yunnan
              1 infantry placed in Hunan
              1 infantry placed in Kiangsi
              1 artillery placed in Kiangsi
              Chinese undo move 1.
              2 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 19 PUs; end with 19 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
              2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
              2 submarines moved from 25 Sea Zone to 6 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from Western United States to 6 Sea Zone
              1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 submarine moved from 92 Sea Zone to 99 Sea Zone
              1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from New Britain to 41 Sea Zone
              1 destroyer moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - Americans
              Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                  Units damaged: 1 carrier owned by the Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
              Battle in 99 Sea Zone
                  Americans attack with 1 submarine
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 99 Sea Zone
                  Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in 6 Sea Zone
                  Americans attack with 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 2 transports
                  Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports
                      Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                      Americans roll dice for 3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 8/16 hits, 8,83 expected hits
                  Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                      Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 6/17 hits, 9,00 expected hits
                  Units damaged: 3 battleships owned by the Americans
                      2 submarines owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 12/16 hits, 8,83 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 9/14 hits, 8,00 expected hits
                      2 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 3 battleships, 2 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 7/10 hits, 5,83 expected hits
                      Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                      4 transports owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 3 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 102
                  Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                  Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 4 transports
              Battle in 41 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                      Americans roll dice for 1 bomber in 41 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 41 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in Korea
                  Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Japanese defend with 1 aaGun and 2 mech_infantrys
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 aaGun and 2 mech_infantrys in Korea, round 2 : 0/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Korea, round 3 : 2/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 mech_infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Korea
                  Americans win, taking Korea from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 aaGun and 2 mech_infantrys
      
          Non Combat Move - Americans
              1 fighter moved from 6 Sea Zone to 7 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 bomber moved from 41 Sea Zone to Sumatra
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              2 artilleries and 2 infantry placed in Eastern United States
              1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 fighter placed in Western United States
              1 destroyer and 2 submarines placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 3,83
      Japanese regular : -2,50
      

      Savegame

      posted in Play Boardgames
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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 1 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Eastern Poland to Romania
              5 artilleries and 13 infantry moved from Ukraine to Bessarabia
                    Russians take Bessarabia from Germans
              1 infantry moved from Western Ukraine to Eastern Poland
              1 infantry moved from Sikang to Szechwan
              1 infantry moved from Shensi to Hopei
              2 infantry moved from Chahar to Anhwe
              6 infantry moved from Bryansk to Belarus
              2 fighters and 2 tactical_bombers moved from Bryansk to Belarus
              1 infantry moved from Finland to Karelia
              1 infantry moved from Finland to Vyborg
              4 infantry moved from Western Ukraine to Bessarabia
              1 infantry moved from Russia to Vologda
              1 armour moved from Volgograd to Northwest Persia
              1 artillery moved from Rostov to Bryansk
              2 infantry moved from Volgograd to Caucasus
              3 artilleries and 6 infantry moved from Russia to Smolensk
              1 artillery moved from Archangel to Smolensk
              2 infantry moved from Bryansk to Smolensk
              1 artillery moved from Bryansk to Smolensk
              4 infantry moved from Bryansk to Smolensk
              1 infantry moved from Bryansk to Smolensk
              1 infantry moved from Bryansk to Smolensk
      
          Combat - Russians
              Battle in Romania
                  Russians attack with 1 infantry
                  Germans defend with 1 aaGun and 1 factory_major
                      1 aaGun owned by the Germans lost in Romania
                  Russians converts factory_major into different units
                  Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Belarus
                  Russians attack with 2 fighters, 6 infantry and 2 tactical_bombers
                  Germans defend with 1 armour and 3 mech_infantrys
                      Russians roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Belarus, round 2 : 4/10 hits, 3,33 expected hits
                      Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,50 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour and 3 mech_infantrys
      
          Non Combat Move - Russians
              1 aaGun moved from Archangel to Smolensk
              1 aaGun moved from Ukraine to Bessarabia
              2 tactical_bombers moved from Belarus to Bryansk
              2 fighters moved from Belarus to Bryansk
              2 infantry moved from Buryatia to Sakha
      
          Place Units - Russians
              3 artilleries placed in Ukraine
              1 armour placed in Volgograd
              3 artilleries and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 41 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0,50
      Russians regular : 0,67
      

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                    ANZAC take 37 Sea Zone from Japanese
              1 submarine moved from 39 Sea Zone to 41 Sea Zone
              1 fighter moved from Northern Territory to Java
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from New South Wales to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from New Guinea to Java
              1 fighter moved from Queensland to Sumatra
              1 artillery moved from Dutch New Guinea to New Guinea
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in New South Wales
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 16 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                    ANZAC take 37 Sea Zone from Japanese
              1 submarine moved from 39 Sea Zone to 41 Sea Zone
              1 fighter moved from Northern Territory to Java
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from New South Wales to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from New Guinea to Java
              1 fighter moved from Queensland to Sumatra
              1 artillery moved from Dutch New Guinea to New Guinea
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in New South Wales
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 16 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

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    • RE: Nothing to see here - Martin / Harry testing

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Central United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 armour moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 fighter moved from Eastern United States to 106 Sea Zone
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              1 fighter moved from 91 Sea Zone to 92 Sea Zone
              1 transport moved from 91 Sea Zone to 89 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
              1 submarine moved from 16 Sea Zone to 6 Sea Zone
              1 submarine moved from 16 Sea Zone to 6 Sea Zone
              2 fighters moved from 26 Sea Zone to 25 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Central United States to Western United States
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                  Japanese defend with 2 destroyers
                      Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                      Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 submarine owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                      Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                      1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 submarines
                  Casualties for Japanese: 2 destroyers
              Battle in Gibraltar
                  Americans attack with 1 armour and 1 infantry
                  Germans defend with 1 artillery and 1 harbour
                      Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits
                      Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                  Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 artillery
              Battle in 92 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians lost in 92 Sea Zone
                      1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 22
                  Casualties for Italians: 1 destroyer and 1 transport
                  Casualties for Germans: 1 transport
              Battle in 25 Sea Zone
                  Americans attack with 2 fighters and 2 submarines
                  Japanese defend with 1 cruiser
                      Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 cruiser owned by the Japanese lost in 25 Sea Zone
                  Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 cruiser
              Battle in 106 Sea Zone
                  Americans attack with 1 destroyer and 1 fighter
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 fighter moved from 106 Sea Zone to 91 Sea Zone
              1 fighter moved from 92 Sea Zone to 91 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 7 Sea Zone
              2 fighters moved from 25 Sea Zone to 7 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
      
          Place Units - Americans
              1 infantry placed in Central United States
              1 infantry placed in Western United States
              1 transport placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Hopei to Anhwe
              1 fighter moved from Yunnan to Anhwe
              1 artillery and 1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Chahar to Anhwe
              1 artillery and 1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 1 artillery, 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Anhwe to Kweichow
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Jehol
              2 artilleries and 2 infantry placed in Jehol
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Kenya to Rhodesia
              1 armour moved from Kenya to 72 Sea Zone
              1 armour and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              1 armour moved from 81 Sea Zone to Trans-Jordan
              1 artillery and 1 infantry moved from Iraq to Trans-Jordan
              2 artilleries and 1 infantry moved from Iraq to Syria
              1 armour moved from Iraq to Syria
              3 infantry moved from Persia to Iraq
              1 fighter moved from 81 Sea Zone to Trans-Jordan
              1 tactical_bomber moved from 81 Sea Zone to Syria
              3 infantry moved from Yunnan to French Indo China
              1 fighter moved from India to French Indo China
              1 transport moved from 39 Sea Zone to 38 Sea Zone
              1 artillery and 1 infantry moved from Burma to 38 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 cruiser moved from 39 Sea Zone to 41 Sea Zone
              1 artillery moved from Burma to Shan State
              1 infantry moved from Yunnan to Shan State
              2 infantry moved from Hunan to Kiangsi
              1 infantry moved from Hunan to Kiangsi
              1 artillery moved from Hunan to Kiangsi
              1 artillery and 1 infantry moved from Yunnan to Kwangsi
              1 infantry moved from Hunan to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kiangsi
              1 infantry moved from Hunan to Kweichow
              1 armour moved from Yunnan to Anhwe
              2 artilleries moved from Hunan to Anhwe
              3 infantry moved from Hunan to Anhwe
              1 infantry moved from Hunan to Anhwe
      
          Combat - British
              Battle in Sumatra
                  British attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                  British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Kiangsi
                  British attack with 1 artillery, 1 fighter and 3 infantry
                  Japanese defend with 2 mech_infantrys
                      British roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 2/5 hits, 1,50 expected hits
                      Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                      2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                  British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 mech_infantrys
              Battle in Kwangsi
                  British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Kwangsi
                  British win, taking Kwangsi from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Trans-Jordan
                  British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 armour and 1 infantry
                      British roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0,67 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,67 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                  British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 armour and 1 infantry
              Battle in French Indo China
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 1 armour
                      British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 armour
              Battle in Syria
                  British attack with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 1 infantry
                      British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2,17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Syria
                  British win, taking Syria from Italians with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Trans-Jordan to 81 Sea Zone
              1 tactical_bomber moved from Syria to 81 Sea Zone
              1 aaGun moved from Yunnan to Kweichow
              1 aaGun moved from Hunan to Anhwe
              1 aaGun moved from Yunnan to Hunan
              1 tactical_bomber moved from Kwangsi to Anhwe
              1 fighter moved from Kiangsi to Anhwe
              1 fighter moved from French Indo China to Kweichow
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              3 artilleries placed in Iraq
              3 infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
              British collect 30 PUs (1 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              4 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,1,4,2,5,5,3,6
              UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
              Some Units in India change ownership: 4 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0,67
      Americans regular : -1,00
      Italians regular : -1,67
      Japanese regular : 0,83
      Germans regular : 0,67
      British regular : 1,50
      

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