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    2. Dylan the Canadian
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    Posts made by Dylan the Canadian

    • RE: Flip(allies) vs Dylan the Canadian(axis) Spring42

      Germany saves 39 IPCs

      1 Bom from Ger to GBr (strategic bombing)
      2 Inf form Kar to Arc
      2 Inf from Kar to WRu
      3 Inf from EEu to Bel
      7 Tan from Kar to Bel
      1 Figh from Kar to Arc
      1 Figh from Kar WRu
      1 Tran from SZ 15 to SZ 14 load 1 Inf unlad back to SZ 15 unload to TrJ

      TrJ twol

      Archangelsk:
      2 Infantry 1 Fighter
      DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (5)
      1 Infantry
      DiceRolls: 1@2; Total Hits: 01@2: (5)
      Belarussia
      3 Infantry 7 Tanks
      DiceRolls: 3@1 7@3; Total Hits: 33@1: (4, 4, 4)7@3: (2, 3, 6, 3, 6, 6, 6)
      1 Infantry
      DiceRolls: 1@2; Total Hits: 01@2: (6)
      West Russia
      2 Infantry 1 Fighter
      DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 2)1@3: (2)
      AA Gun in London
      DiceRolls: 1@1; Total Hits: 01@1: (6)

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • Attacking True Neutrals

      Has anyone ever done it and how has it turned out?

      posted in Axis & Allies Global 1940
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Flip(allies) vs Dylan the Canadian(axis) Spring42

      Japan with 34 buys:
      2 Destroyers (16)
      1 Transport (7)
      1 Fighter (10)
      Saves 1

      Combat Move:
      1 Tran from SZ 61 to SZ 62 loads 1 Inf 1 Art from Jpn to Far
      1 Inf from FIC to Ind
      1 Tan from FIC to Ind
      3 Inf from Chi to Sin

      Far twol
      Ind twol
      Sin twol

      Noncombat Move:
      1 BB from SZ 34 to SZ 37
      1 Tran from SZ 61 to SZ 58
      Everything in SZ 52 to SZ 58
      1 Bom from FIC to Chi
      2 Figh from FIC to Chi

      Mobilize:
      2 Destroyers to SZ 37
      1 Transport to SZ 37
      1 Fighter to East Indies

      Japan collects 40 IPCS (39 Inc. +1 Saved)

      Dylan vs Flip J2.AAM

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Gas Attacks

      If there is tech in the game, it could just be tech for regular infantry, that just increases their attacking power.

      posted in House Rules
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Flip(allies) vs Dylan the Canadian(axis) Spring42

      Whoops one of the bombers should of been in Norway.

      Dylan vs Flip G2.AAM

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Flip(allies) vs Dylan the Canadian(axis) Spring42

      Egypt remains with 1 British Infantry.
      Noncombat Move:
      1 Figh from Cng to SZ 34
      1 Bom from SZ 12 to Nwy
      2 Inf from Ger to EEu
      2 Inf from Ukr to EEu
      1 AA from EEu to Kar
      2 Subs from SZ 3 to SZ 7
      1 Bom from Cau to Ger

      9 Infantry 1 Artillery to Germany
      2 Infantry 1 Tank to Southern Europe

      Germany collects 39 IPCs

      Dylan vs Flip G2.AAM

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Flip(allies) vs Dylan the Canadian(axis) Spring42

      Egypt:
      1 Artillery
      DiceRolls: 1@2; Total Hits: 11@2: (2)
      2 Infantry
      DiceRolls: 2@2; Total Hits: 12@2: (3, 2)

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Flip(allies) vs Dylan the Canadian(axis) Spring42

      Caucasus’ industry completely damaged (4 IPCs)
      Congo cwol

      Egypt
      1 Infantry, 1 Artillery
      DiceRolls: 2@2; Total Hits: 02@2: (3, 4)
      2 Infantry
      DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Flip(allies) vs Dylan the Canadian(axis) Spring42

      Ack…
      Karelia twol

      Caucasus Bombing Raid:
      DiceRolls: 1@6; Total Hits: 11@6: (5)

      Egypt
      1 Infantry, 1 Artillery
      DiceRolls: 2@2; Total Hits: 02@2: (3, 6)
      2 Infantry
      DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

      Congo
      1 Fighter
      DiceRolls: 1@3; Total Hits: 11@3: (3)
      1 Bomber
      DiceRolls: 1@1; Total Hits: 01@1: (2)

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Flip(allies) vs Dylan the Canadian(axis) Spring42

      Germany buys (42):
      11 Infantry (33)
      1 Artillery (4)
      1 Tank (5)

      Combat Move:
      1 Bom from Nwy to SZ 12 (I’m assuming Russian sub isn’t fighting)
      1 Bom from Ger to Cau (strategic bombing)
      1 Inf from Nwy to Kar
      1 Figh from Nwy to Kar
      1 Inf from EEu to Kar
      1 Figh from EEu to Kar
      2 Inf from Bel to Kar
      4 Tan from Ukr to Kar
      3 Tan from Ger to Kar
      2 Figh from Ger to Kar
      1 Tran from SZ 15 to SZ 14 picks up 1 Inf 1 Art Tran to SZ 15 unload to Egy
      1 BB from SZ 14 to SZ 15 (bombarding)
      1 Figh from Lib to Cng (not to occupy, just to clear)

      SZ 12 cwol (assuming the Russian sub is not fighting.)

      Caucasus
      AA Gun
      DiceRolls: 1@1; Total Hits: 01@1: (2)

      Egypt
      1 Infantry, 1 Artillery, 1 Battleship
      DiceRolls: 2@2 1@4; Total Hits: 02@2: (4, 5)1@4: (5)
      2 Infantry
      DiceRolls: 2@2; Total Hits: 02@2: (3, 4)

      Congo:
      1 Fighter
      DiceRolls: 1@3; Total Hits: 01@3: (4)
      1 Bomber
      DiceRolls: 1@1; Total Hits: 01@1: (3)

      Karelia:
      4 Infantry, 7 Tanks, 4 Fighters
      DiceRolls: 4@1 11@3; Total Hits: 54@1: (2, 5, 6, 5)11@3: (5, 1, 2, 4, 4, 1, 4, 4, 6, 3, 2)
      2 Infantry, 1 Artillery
      DiceRolls: 3@2; Total Hits: 03@2: (3, 6, 3)

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: The Official "Looking for AA50 Opponents" Thread

      Anyone want to play, I don’t care which year. Also I don’t have TripleA so I’d need to use Abattlemap or you could just post your moves, as would I.

      posted in Find Online Players
      Dylan the CanadianD
      Dylan the Canadian
    • RE: German Buying Extra AA?

      Using original rules, Germany has no real need for AA guns, especially with the 3 it already starts with. Russia will only have 2 planes for a while, since they will only be able to afford ground troops for the longest time. If it gets to the point where the Allies are attacking Berlin, Rome, or Paris the AA gun is irrelevant. I think the best is to keep one in Germany, one in either Southern or Western Europe (it can move around depending on the situation), and one out somewhere on the Eastern Front.

      posted in Axis & Allies Spring 1942 Edition
      Dylan the CanadianD
      Dylan the Canadian
    • Japanese Interment Camps

      What’s your opinion on the Interment Camps that Japanese Canadians and Japanese Americans were put into?

      posted in World War II History
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Flip(allies) vs Dylan the Canadian(axis) Spring42

      Just to note, I looked through your map and the German destroyer is still in Sea Zone 3 and the American’s purchased units aren’t placed.

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Dylan (axis) v. Mallery (allies)

      More Casualties:
      Russia-1 Submarine (Sea Zone 6) 2 Artillery(Caucasus)
      Germany-2 Tanks, 1 Fighter (Caucasus)
      1 Fighter, 1 Bomber retreat from Caucasus to Balkans
      Overall Casualties:
      Sea Zone 2-Germany: 1 Sub        UK: 1 Transport, 1 Battleship
      Sea Zone 6-Germany: 1 Sub        USSR: 1 Sub
      Karelia-USSR: 1 Infantry
      Sea Zone 13-Germany: 1 Fighter  UK: 1 Cruiser
      Caucasus-Germany: 2 Fighters, 1 Infantry, 2 Artillery, 3 Tanks    USSR: 3 Infantry, 2 Artillery

      Noncombat Move:
      1 Fighter from Sea Zone 2 to Norway
      1 Fighter from Sea Zone 13 to Algeria
      1 Infantry from Libya to Algeria
      1 Tank from Libya to Algeria
      1 Infantry from Belorussia to Eastern Europe
      1 Infantry from Belorussia to Ukraine
      1 Infantry from Germany to Balkans

      2 Tanks to Southern Europe
      1 Tank, 1 Bomber to Germany
      2 Submarines to Sea Zone 5

      Germany collects 41 IPCs (40 income+1 saved)

      Territory Summary for Germans:
      Western Europe-2 Infantry, 2 Tanks, 1 AA Gun
      Germany-2 Tanks, 1 Bomber, 1 AA Gun, 1 Factory
      Southern Europe-1 Infantry, 3 Tanks, 1 AA Gun, 1 Factory
      Sea Zone 6-1 Submarine, 1 Destroyer
      Sea Zone 5-2 Submarines, 1 Transport
      Norway-3 Infantry, 1 Fighter
      Algeria-2 Infantry, 1 Artillery, 1 Tank, 1 Fighter
      Eastern Europe-1 Infantry
      Balkans-3 Infantry, 1 Fighter, 1 Bomber
      Karelia-4 Infantry, 1 Tank
      Belorussia-1 Infantry
      Ukraine-1 Infantry
      Sea Zone 16-1 Transport, 1 Battleship

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Dylan (axis) v. Mallery (allies)

      More Casualties (not including ones listed above):
      Germany-1 Submarine (Sea Zone 2), 1 Infantry, 2 Artillery, 1 Tank (Caucasus)
      United Kingdom-1 Battleship (Sea Zone 2),
      Russia-1 Infantry (Karelia) 3 Infantry (Caucasus)

      Sea Zone 6:
      1 Submarine, 1 Destroyer
      DiceRolls: 2@2; Total Hits: 22@2: (2, 2)
      1 Submarine
      DiceRolls: 1@1; Total Hits: 01@1: (3)

      Caucasus:
      2 Tanks, 2 Fighters, 1 Bomber
      DiceRolls: 4@3 1@4; Total Hits: 24@3: (1, 6, 5, 5)1@4: (4)
      3 Artillery, 1 Tank, 2 Fighters
      DiceRolls: 3@2 1@3 2@4; Total Hits: 33@2: (1, 3, 5)1@3: (6)2@4: (2, 2)

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Dylan (axis) v. Mallery (allies)

      Casualties so far:
      Germany-1 Fighter (Sea Zone 13) 1 Fighter (Caucasus) 1 Submarine (Sea Zone 6)
      United Kingdom-1 Cruiser (Sea Zone 13) 1 Transport (Sea Zone 2)

      Sea Zone 2:
      1 Submarine, 1 Fighter
      DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
      1 Damaged Battleship
      DiceRolls: 1@4; Total Hits: 11@4: (2)

      Sea Zone 6:
      1 Submarine, 1 Destroyer
      DiceRolls: 2@2; Total Hits: 02@2: (3, 5)
      1 Submarine
      DiceRolls: 1@1; Total Hits: 01@1: (2)

      Karelia:
      4 Infantry, 1 Tank
      DiceRolls: 4@1 1@3; Total Hits: 14@1: (4, 4, 4, 5)1@3: (1)
      1 Infantry
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      Caucasus:
      1 Supported Infantry, 2 Artillery, 3 Tanks, 2 Fighters, 1 Bomber, 1 Battleship (bombarding)
      DiceRolls: 3@2 5@3 2@4; Total Hits: 33@2: (4, 5, 6)5@3: (6, 6, 6, 3, 3)2@4: (5, 1)
      3 Infantry, 3 Artillery, 1 Tank, 2 Fighters
      DiceRolls: 6@2 1@3 2@4; Total Hits: 46@2: (3, 3, 4, 6, 2, 5)1@3: (1)2@4: (3, 1)

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Dylan (axis) v. Mallery (allies)

      Purchase Units-Germany:
      3 Tanks
      2 Submarines
      1 Bomber
      Saves 1

      Combat Move-Germans
      1 Sub from SZ 8 moves to SZ 2
      1 Fighter from Norway moves to SZ 2
      1 Fighter from Western Europe moves to SZ 13
      1 Fighter from Germany moves to SZ 13
      1 Transport loads 1 Infantry and 1 Artillery from Southern Europe moves to SZ 16 unloads in Caucasus
      1 Battleship from SZ 14 to SZ 16 to bombard Caucasus
      1 Artillery moves from Ukraine to Caucasus
      1 Tank moves from Ukraine to Caucasus
      1 Fighter moves from Ukraine to Caucasus
      1 Fighter moves from Eastern Europe to Caucasus
      1 Tank moves from Eastern Europe to Caucasus
      1 Bomber moves from Germany to Caucasus
      1 Tank moves from Balkans to Caucasus
      1 Fighter moves from Balkans to Caucasus
      2 Infantry moves from Eastern Europe to Karelia
      2 Infantry from Germany load Transport SZ 5 unload in Karelia
      1 Tank from Germany to Karelia
      2 Submarines from SZ 5 to SZ 6
      1 Destroyer from SZ 5 to SZ 6

      Sea Zone 13
      2 Fighters
      DiceRolls: 2@3; Total Hits: 12@3: (4, 2)
      1 Cruiser
      DiceRolls: 1@3; Total Hits: 11@3: (3)

      Sea Zone 2
      1 Submarine, 1 Fighter
      DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)
      1 Transport, 1 Battleship
      DiceRolls: 1@4; Total Hits: 01@4: (5)

      Sea Zone 6
      2 Submarines, 1 Destroyer
      DiceRolls: 3@2; Total Hits: 03@2: (6, 4, 4)
      1 Submarine
      DiceRolls: 1@1; Total Hits: 11@1: (1)

      Karelia:
      4 Infantry, 1 Tank
      DiceRolls: 4@1 1@3; Total Hits: 04@1: (5, 6, 6, 4)1@3: (6)
      1 Infantry
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      Caucasus
      AA Guns aimed at fighters
      DiceRolls: 3@1; Total Hits: 13@1: (1, 2, 5)
      AA Guns aimed at bomber
      DiceRolls: 1@1; Total Hits: 01@1: (4)

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Dylan (axis) v. Mallery (allies)

      Would it be possible for me to say what I want to do and you can make it happen?

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
    • RE: Flip(allies) vs Dylan the Canadian(axis) Spring42

      Japan collects 34 IPCs (33+1 saved)

      posted in Play Boardgames
      Dylan the CanadianD
      Dylan the Canadian
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