Kar twol
Bel lwol
Ukr lwol
NCM:
4 Figh from Kar to Ger
1 AA from WEu to SEu
12 Inf from WEu to Ger
1 Art from WEu to Ger
1 Tan from WEu to Ger
Mobilize:
5 Infantry to Germany
5 Tanks to Germany
Germany collects 35 IPCs
Kar twol
Bel lwol
Ukr lwol
NCM:
4 Figh from Kar to Ger
1 AA from WEu to SEu
12 Inf from WEu to Ger
1 Art from WEu to Ger
1 Tan from WEu to Ger
Mobilize:
5 Infantry to Germany
5 Tanks to Germany
Germany collects 35 IPCs
Germany with 40:
5 Infantry (15)
5 Tanks (25)
Combat Move:
1 Inf from EEu to Kar
2 Tan from Blk to Bel
1 Tan from EEu to Bel
2 Tan from Ger to Bel
6 Tan from SEu to Ukr
8 Tan from Ger to Kar
4 Figh from WEu to Kar
Karelia:
1 Infantry, 8 Tanks, 4 Fighters
Rolls: 1@1 12@3; Total Hits: 41@1: (4)12@3: (1, 4, 2, 5, 5, 3, 5, 6, 4, 4, 6, 3)
1 Infantry
Rolls: 1@2; Total Hits: 01@2: (6)
Belorussia
5 Tanks
Rolls: 5@3; Total Hits: 35@3: (2, 4, 3, 6, 1)
1 Infantry, 1 Artillery, 1 Tank
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 4)1@3: (5)
Ukraine:
6 Tanks
Rolls: 6@3; Total Hits: 46@3: (2, 2, 3, 3, 6, 6)
2 Infantry
Rolls: 2@2; Total Hits: 02@2: (3, 6)
What game are you talking about? Is it A&A 1941?
If so, then you are right. There is a lot less IPC value yet the units cost the same with the exceptions of carriers and battleships. WOTC designed it this way to help make the game simpler and have a shorter playing time to hopefully get new people into playing Axis and Allies. Since everyone has less money to spend, the Purchase phase goes quicker. With less units on the board, it’s much easier to keep track of what and who’s units are where. Also, it makes the Combat phase go quicker because there are less units in each combat. So, to keep this game short and simple, the unit costs should be left as they are.
You should get this game. It really is fun and a nice change from the bigger, more complex games. Personally, I would get at least 2 copies: one for playing and the second for extra pieces. You only get 2 destroyers per nation and you usually need more, especially for UK battling those pesky German U-boats. Either that, or go to HBG and see if you can get whatever pieces you want individually.
Yeah I was referring to 41’ it got moved to House Rules.
There is a lot less IPC values throughout the board, yet almost all units cost the same (except the carrier and battleship). Over half the units cost more than Russia starts with. BTW I’ve never played it, but am considering buying it.
India twol
NCM:
3 Inf from Yak to Bry
1 Art from Yak to Bry
1 Tran load 1 Inf 1 Tan from Sum to SZ 36 unload 1 Inf 1 Tan to FIC
2 Figh from SZ 45 to Kwa
SZ 45 (with 2 Inf from Sol) to SZ 49 unload 2 Inf to Phi
Mobilize
2 Figh to Sum
1 Tan to Jpn
1 Inf to Sum
1 Tan to Sum
Japan collects 40 IPCs
India
1 Infantry 1 Tank
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
1 Tank
Rolls: 1@3; Total Hits: 01@3: (4)
Japan (40):
2 Fighters (20)
1 Transport (7)
1 Infantry (3)
2 Tanks (10)
Combat Move:
1 Inf from Aus to Tran SZ 38 to SZ 37 load 1 Tan to SZ 35 unload 1 Inf 1 Tan to Ind
1 BB from SZ 38 to SZ 35 Bombard
2 DD from SZ 37 to SZ 35
1 CV from SZ 37 to SZ 35
SZ 35 cwol
India:
1 Infantry, 1 Tank, 1 Battleship
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (4)1@3: (5)1@4: (6)
1 Tank
Rolls: 1@3; Total Hits: 01@3: (4)
Just an idea, that you can buy and place infantry in a territory you control, (as long as it has not just been took), but it will cost 5 IPCs to do so.
If you attack India kill the German plane before the Tank.
Eastern Europe lwol
Ukraine lwlo 1 Infantry, 1 Bomber
Noncombat Move:
2 Figh from EEu to WEu
2 Figh from Blk to WEu
10 Tanks to Germany
6 Tanks to Southern Europe
Germany collects 40 IPCs (38+2 saved)
Balkans lwol
3 Tanks from WRu retreat to Bel
Eastern Europe:
1 Infantry, 1 Tank, 2 Fighters
Rolls: 1@1 3@3; Total Hits: 21@1: (6)3@3: (4, 3, 2)
1 Tank
Rolls: 1@3; Total Hits: 01@3: (4)
Ukraine:
1 Tank, 1 Bomber
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)
1 Infantry
Rolls: 1@2; Total Hits: 11@2: (2)
Ack, here comes the Russians. :|
Germany buys (82)
16 Tanks
Saves 2
Combat Move:
1 Inf from Bel to EEu
1 Tan from Bel to EEu
1 Inf from Bel to Ukr
1 Tan from Bel to Ukr
2 Figh from WEu to EEu
1 Bom from WEu to Ukr
2 Tan from WEu to Blk
2 Figh from Ger to Blk
1 Inf from Bel to WRu
5 Tan from Bel to WRu
Eastern Europe:
1 Infantry, 1 Tank, 2 Fighters
Rolls: 1@1 3@3; Total Hits: 01@1: (3)3@3: (6, 6, 6)
1 Tank
Rolls: 1@3; Total Hits: 01@3: (6)
Balkans:
2 Tanks, 2 Fighters
Rolls: 4@3; Total Hits: 44@3: (2, 1, 2, 1)
1 Tank
Rolls: 1@3; Total Hits: 01@3: (4)
Ukraine:
1 Infantry, 1 Tank, 1 Bomber
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (3)1@3: (4)1@4: (6)
1 Infantry
Rolls: 1@2; Total Hits: 11@2: (1)
West Russia:
1 Infantry, 5 Tanks
Rolls: 1@1 5@3; Total Hits: 01@1: (2)5@3: (4, 5, 6, 4, 5)
2 Infantry, 1 Artillery
Rolls: 3@2; Total Hits: 33@2: (1, 1, 2)
3 Fighters, 1 Bomber retreat to Sinkiang. 2 Infantry remain in Novosibirsk.
Noncombat Move:
1 Figh from FIC to Ind
1 Figh from Sum to Ind
1 CV from SZ 34 to SZ 37
1 Tran from SZ 62 to SZ 64
1 Tran from SZ 58 to SZ 51 loads 1 Inf from Wak to SZ 45 unload 1 Inf to Sol
SZ 58 to SZ 45
1 Industry to India
3 Tanks to the East Indies
1 Transport to SZ 37
Japan collects 45 IPCs (42 Income+3 Saved)
Aus twlo 1 Infantry
Novosibirsk:
1 Infantry, 3 Fighters, 1 Bomber
Rolls: 1@1 3@3 1@4; Total Hits: 11@1: (3)3@3: (6, 4, 6)1@4: (4)
3 Infantry
Rolls: 3@2; Total Hits: 13@2: (4, 6, 2)
Japan (40):
3 Tanks (15)
1 Transport (7)
1 Industry (15)
Saving 3
Combat Move:
2 Inf from Bry to Yak
1 Inf from Far to Yak
1 Art from Far to Yak
2 Inf from Sin to Nov
2 Figh from Chi to Nov
1 Bom from Chi to Nov
1 Tran from SZ 37 load 1 Inf from Sum to SZ 47 load 1 Inf from NGu to SZ 38 unload 2 Inf to Aus
1 BB from SZ 37 to SZ 38 (bombard Aus)
1 Figh from FIC to Nov
Yak twol
Australia:
2 Infantry, 1 Battleship
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 1)1@4: (6)
1 Infantry
Rolls: 1@2; Total Hits: 11@2: (1)
Novosibirsk:
2 Infantry, 3 Fighters, 1 Bomber
Rolls: 2@1 3@3 1@4; Total Hits: 12@1: (2, 3)3@3: (4, 6, 5)1@4: (4)
4 Infantry
Rolls: 4@2; Total Hits: 14@2: (2, 4, 6, 4)
SZ 12 does not connect to Western Europe, nor Gibraltar, only Algeria and the surrounding sea zones.
Actually move the fighter from the carrier to India.
West Russia lwlo 1 Infantry
Archanglesk twol
5 Damage to IC in Great Britain
Noncombat Move:
1 Inf fom EEu to Ukr
2 Figh from Kar to WEu
1 Figh from Arc to WEu
1 Figh from WRu to WEu
1 AA from Kar to Bel
1 Inf from SEu to WEu
1 Tan from SEu to WEu
9 Inf from Ger to WEu
1 Art from Ger to WEu
1 Bom from Ger to WEu (if you attack it kill 6 infantry first before killing the bomber)
1 Figh from SZ 34 to Bel
Germany collects 82 IPCs (43 income+39 saved)
I forgot West Russia’s defense
Rolls: 1@2; Total Hits: 11@2: (2)
Belarussia lwol
Archangelsk
2 Infantry 1 Fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 3)1@3: (1)
1 Infantry
Rolls: 1@2; Total Hits: 01@2: (6)
Bomber in London
Rolls: 1@6; Total Hits: 11@6: (5)