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    2. dutchmand
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    Posts made by dutchmand

    • RE: 11L 41 Akreider2 (axis) vs DutchmanD (allies+9) +NO -tech

      Russians lose 1 inf

      Round 3
      A:
      DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)

      D:
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      posted in League
      dutchmandD
      dutchmand
    • RE: 11L 41 Akreider2 (axis) vs DutchmanD (allies+9) +NO -tech

      Germans lose 1 inf

      Round 2
      A:
      DiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (5)

      D:
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      posted in League
      dutchmandD
      dutchmand
    • RE: 11L 41 Akreider2 (axis) vs DutchmanD (allies+9) +NO -tech

      Fin taken with 5 inf, 1 art

      Bst
      A:
      DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (2)

      D:
      DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

      posted in League
      dutchmandD
      dutchmand
    • RE: 11L 41 Akreider2 (axis) vs DutchmanD (allies+9) +NO -tech

      Russia 1

      Has $31

      Purchase
      5 arm
      2 inf
      Save $0

      Combat Moves
      Fin (2 inf)
      5 inf, 1 art Kar

      Bst (1 inf, 1 art)
      2 inf Belo
      1 arm Moscow

      Combat
      Fin
      A:
      DiceRolls: 4@1 2@2; Total Hits: 24@1: (5, 2, 2, 1)2@2: (3, 1)

      D:
      DiceRolls: 2@2; Total Hits: 02@2: (5, 6)

      posted in League
      dutchmandD
      dutchmand
    • RE: 2011 Find League Opponents Here

      @PGMatt:

      Looking for another 41 or 42; easy on whatever rules.

      Sent u PM Matt

      posted in League
      dutchmandD
      dutchmand
    • RE: 2011 Find League Opponents Here

      I’m down for a 41 game akreider2

      posted in League
      dutchmandD
      dutchmand
    • RE: 2011 Find League Opponents Here

      OK, i got a couple. I’m good on opponents for now.

      posted in League
      dutchmandD
      dutchmand
    • RE: 2011 Find League Opponents Here

      Looking for a huckleberry.

      3 game series or single. '41, NOs, no tech, no optional rules. I prefer the Axis but we can bid for it.

      PM me.

      posted in League
      dutchmandD
      dutchmand
    • RE: AA50 Rules Errata and Q+A

      I just want to be sure on something:

      3 Jap subs sitting in a sea zone alone. US player NonComs a dd into that sea zone on the US turn. On the following Japan turn the 3 subs can leave the sea zone to engage another hostile sea zone without having to engage the 1 dd in the sea zone they started in… right?

      posted in Axis & Allies Anniversary Edition
      dutchmandD
      dutchmand
    • RE: Spring AA50-41 Tourney Sign-up (No Tech)

      I appreciate the sibling conflict adjustment. I have asked for a similar request in the past. I hate playing my brother unless I have to… good to see we are naturally in different brackets this tourny.

      posted in Axis & Allies Anniversary Edition
      dutchmandD
      dutchmand
    • RE: Spring AA50-41 Tourney Sign-up (No Tech)

      8-)

      1. DarthMaximus
      2. BigRedOne
      3. cts17
      4. hobo
      5. Battlingmaxo
      6. U-505
      7. Amon Sûl
      8. Bigbadgoo
      9. souL
      10. SpiralArchitect
      11. axis_roll
      12. Bardoly
      13. Funcioneta
      14. Yoshi
      15. Pin
      16. Zhukov4
      17. Mistergreen
      18. DY
      19. Chunksoul
      20. Joe Cold
      21. anchovy
      22. ksmckay
      23. Gharen
      24. TheDesertJournalist
      25. Zygmund
      26. DutchmanD

      posted in Axis & Allies Anniversary Edition
      dutchmandD
      dutchmand
    • RE: 2011 Find League Opponents Here

      I’m in Cts17.

      posted in League
      dutchmandD
      dutchmand
    • RE: 2011 Find League Opponents Here

      Alright Maxo… sent pm.

      Going to have to get you a “1” in your little loss column there.

      posted in League
      dutchmandD
      dutchmand
    • RE: 2011 Find League Opponents Here

      I am up for a league game. My first for 2010.

      Anyone one feeling like taking a shot?

      posted in League
      dutchmandD
      dutchmand
    • RE: AA50 Rules Errata and Q+A

      OK, I know that subs can pass through sea zones where there are only enemy tnps, ignoring their presence… but if I engage that transport with a different sub from a different sea zone in the same combat movement phase, I don’t know if sub number 1 can still pass under the transport on the combat move to engage an enemy the next sea zone over.

      Example: UK tnp in z51, Jap sub z50, Jap sub z62, UK dd z53.

      Can sub from z50 engage the dd in zone 53 AND the sub from z62 engage the tnp in z51 in the same combat movement?

      posted in Axis & Allies Anniversary Edition
      dutchmandD
      dutchmand
    • RE: AA50 Rules Errata and Q+A

      Thanks. I’ve got 20 Russian infantry, 3 Russian artillery, 6 Russian armor, 2 Russian aa guns, 1 US Bomber, and 2 UK armor in China right now (not to mention the Chinese inf) in the Spring '09 Tourny championship game… so all these China rules are suddenly very important.

      :-P

      posted in Axis & Allies Anniversary Edition
      dutchmandD
      dutchmand
    • RE: AA50 Rules Errata and Q+A

      I want to clarify a few China questions:

      1. If China goes first and liberates a territory, the US cannot land aircraft there on its Noncombat movement. Larry’s answer to Telamon’s letter seemed to indicate that one of the China advantages is being able to go first with one or the other (China and US). I’m not sure why this would matter if there wasn’t some advantage regarding aircraft landings (aside from the Chinese being able to place new units in territories liberated by the US).

      2. Not being able to place Chinese in territories with three or more units. Is that Chinese units only or any Allied units. Example: 6 Soviet infantry in a territory at the end of a Chinese turn, eligible for Chinese mobilization or no?

      posted in Axis & Allies Anniversary Edition
      dutchmandD
      dutchmand
    • RE: Dice Roller

      DiceRolls: 1@4; Total Hits: 01@4: (5)

      posted in Find Online Players
      dutchmandD
      dutchmand
    • RE: Dice Roller

      DiceRolls: 1@4; Total Hits: 11@4: (1)

      posted in Find Online Players
      dutchmandD
      dutchmand
    • RE: Dice Roller

      DiceRolls: 1@4; Total Hits: 11@4: (3)

      posted in Find Online Players
      dutchmandD
      dutchmand
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