Round 2
A:
Rolls: 2@1 2@2; Total Hits: 22@1: (4, 1)2@2: (6, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Round 2
A:
Rolls: 2@1 2@2; Total Hits: 22@1: (4, 1)2@2: (6, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Norway taken with 2 inf, 1 art, 1 arm
Ukraine
A:
Rolls: 2@1 2@2; Total Hits: 02@1: (2, 4)2@2: (6, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
German inf dead
Round 2
A:
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (5, 1)1@3: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
Manch taken with 2 inf
Nor
A:
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (2, 4)1@3: (5)
D:
Rolls: 2@2; Total Hits: 02@2: (4, 4)
Sov inf dead
Round 2
A:
Rolls: 2@1; Total Hits: 12@1: (3, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Belo taken with 2 inf
manch
A:
Rolls: 3@1; Total Hits: 03@1: (5, 4, 5)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
Added the Chinese moves to the map as well.
Russia 2
Has $34
Purchases
5 arm
3 inf
Save $0
Combat Moves
Manch (1 inf)
3 inf Bury
Ukraine (1 inf)
3 inf, 1 art Caucasus
Norway (2 inf)
2 inf, 1 art Fin
arm Kar
z38 (1 tnp)
1 bom from Caucasus
Belo (1 inf)
3 inf from Kar
Combat
Belo
A:
Rolls: 3@1; Total Hits: 13@1: (1, 5, 3)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
I haven’t read in the rule book for a long time, but that’s how it’s played in Anni. You wouldn’t believe all the revisions that Harris did in the FAQ on the sub rules. That rule book is written terribly and some clown failed miserably on the editing.
Feel free to ask some other players. Also, if you ever play on triple A it follows the same set of rules from the FAQ.
Before any combat, in the absense of a dd, the sub can choose to submerge. If it’s not in the rule book, it’s in the FAQ. Sub can submerge before anything happens unless a dd is present.
that being the case, the sub is still alive. So, you may want to redo your cruiser/sub moves…
You can’t take the potshot if the sub submerges… which it will do in the absense of a dd.
Sorry, thats the same map… site keeps crashing.
Golden rule with Italian fleet is: Stay out of z13 unless you are really sure you are OK, because its a death trap for em. However, I see why you went there. Good idea for keeping the Brits from bringing that Egypt ftr, just need to stock Gib a little better to keep the Americans from ruining that objective. dealing with the UK bomber buy on UK1 is not fun, so under the circumstances I would have done probably something similar.
Thanks for heads up on Chinese. I always forget em
2 Chinamen take Kiangsu
Spawn 2 inf Chi
Gib taken with 1 art
**NonCombat Moves **dd, AC z44 > z55
ftr z44 > Aus
ftr Hawaii > E Ca
bomber W US > Aus
bomber W US > Egypt
inf C US > E US
ftr E US > z10
ftr W US > z10
inf Alaska > W Ca
inf W US > W Ca
Mobilization
2 AC, tnp z10
arm E US
Collect $48
Has $48
01Fus.AAM****
US 1
Purchase
2 AC
1 tnp
1 arm
Combat Moves
inf, art E US > Gib
Combat
A:
Rolls: 2@2; Total Hits: 12@2: (4, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Kar liberated with 2 inf, 1 arm
Belo, E Ukr, Manch taken by walk-in, blitz
NonCombat Moves
6 inf Bury > Stano
1 inf Novo > Moscow
1 inf Eve > Ural
aa gun Fin > Kar
sub to zone 12
Mobilization
2 arm, 2 inf, 1 art, 1 ftr Moscow
Collect $36
Has $36
Norway taken with 2 inf, 1 art
Kar
A:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)