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    Posts made by Dutchman

    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 3x factory_minor; Remaining resources: 53 PUs; 
              Germans buy 6 artilleries and 7 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Western Germany to Holland Belgium
              1 bomber moved from Belarus to Holland Belgium
              1 bomber moved from Belarus to Smolensk
              2 infantry moved from Belarus to Smolensk
              1 mech_infantry moved from Archangel to Vologda
                    Germans take Vologda from Russians
              10 mech_infantrys moved from Belarus to Rostov
                    Germans take Rostov from Russians
              10 armour moved from Belarus to Rostov
              2 armour moved from Eastern Poland to Ukraine
              1 armour moved from Belarus to Archangel
              2 infantry moved from Belarus to Archangel
              1 mech_infantry moved from Novgorod to Belarus
              2 mech_infantrys moved from Eastern Poland to Ukraine
              1 mech_infantry moved from Eastern Poland to Ukraine
              5 mech_infantrys moved from Eastern Poland to Belarus
              1 mech_infantry moved from Novgorod to Belarus
              1 fighter moved from Southern Italy to Holland Belgium
              1 bomber moved from Belarus to Smolensk
              1 bomber moved from Belarus to Holland Belgium
              1 fighter moved from Belarus to Western Germany
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 2 bombers, 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Ukraine
                  Germans attack with 2 armour and 3 mech_infantrys
                  Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                      Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Smolensk
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Smolensk to Western Germany
              1 fighter moved from Holland Belgium to France
              3 aaGuns, 1 armour and 4 mech_infantrys moved from Western Germany to France
              3 infantry moved from Switzerland to France
              2 bombers moved from Holland Belgium to Western Germany
              10 mech_infantrys moved from Germany to Eastern Poland
              1 infantry moved from Finland to Sweden
                    Germans take Sweden from Neutral_True
      
          Place Units - Germans
              3 artilleries placed in France
              7 mech_infantrys placed in Germany
              3 artilleries placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 51 PUs; end with 52 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
              EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : -0.33
      Russians : 0.00
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      @Pejon_88 Oh I see! Yes that is fine :)

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 fighter moved from Southern Italy to Southern France
              2 infantry moved from Northern Italy to Southern France
              1 bomber moved from Romania to Bryansk
              1 armour moved from Belarus to Bryansk
              1 mech_infantry moved from Romania to Western Ukraine
                    Italians take Western Ukraine from Russians
      
          Combat - Italians
              Battle in Bryansk
                  Italians attack with 1 armour and 1 bomber
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Southern France
                  Italians attack with 1 fighter and 2 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                  Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Southern France to Southern Italy
              1 artillery moved from Northern Italy to Western Germany
              2 mech_infantrys moved from Southern Italy to Western Germany
              2 infantry moved from Southern Italy to Northern Italy
              1 bomber moved from Bryansk to Belarus
              3 armour moved from Romania to Western Ukraine
      
          Place Units - Italians
              2 artilleries and 6 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
              Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.00
      Americans : 0.67
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      Why did the American transport move on the UK turn?

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 4 destroyers and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Japanese
              3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
              1 bomber and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
              1 fighter moved from Japan to 33 Sea Zone
              1 fighter moved from Japan to 33 Sea Zone
              4 destroyers moved from 35 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from Japan to Ulaanbaatar
              2 infantry moved from Amur to Ulaanbaatar
              1 mech_infantry moved from Manchuria to Siberia
                    Japanese take Siberia from Russians
              1 armour moved from Shantung to Buyant-Uhaa
                    Japanese take Buyant-Uhaa from Russians
              1 infantry moved from Yunnan to Burma
                    Japanese take Burma from UK_Pacific
              1 tactical_bomber moved from French Indo China to 33 Sea Zone
              1 artillery and 1 infantry moved from Yunnan to Shan State
              1 armour moved from French Indo China to Shan State
              1 submarine moved from 38 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from 21 Sea Zone to Guam
              1 infantry moved from New Britain to 47 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
              1 infantry moved from 49 Sea Zone to Solomon Islands
      
          Combat - Japanese
              Battle in Iwo Jima
              Battle in Solomon Islands
              Battle in Ulaanbaatar
                  Japanese attack with 2 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar
                   retreated to Ulaanbaatar
                  Russians win, taking Iwo Jima from Americans, taking Solomon Islands from ANZAC with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 1 infantry
              Battle in 33 Sea Zone
                  Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 5 destroyers, 6 fighters and 6 tactical_bombers
                  Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer and 1 fighter
                      Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 5 destroyers, 6 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 13/21 hits, 11.17 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 4/15 hits, 7.50 expected hits
                      3 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 5 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone
                      Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 6 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 11/16 hits, 9.50 expected hits
                      Americans roll dice for 1 battleship, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 7/9 hits, 5.50 expected hits
                      3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                  Japanese win with 1 battleship, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 87
                  Casualties for Japanese: 1 cruiser, 5 destroyers, 3 fighters and 3 tactical_bombers
                  Casualties for ANZAC: 1 destroyer and 1 fighter
                  Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
              Battle in Guam
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 1 airfield and 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Guam
                      Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Guam
                  Americans win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Shan State
                  Japanese attack with 1 armour, 1 artillery and 1 infantry
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                      UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from 33 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              2 carriers moved from 35 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from Ulaanbaatar to Amur
              1 mech_infantry moved from Jehol to Amur
              1 mech_infantry moved from Siam to Yunnan
              3 mech_infantrys moved from French Indo China to Kweichow
              1 artillery, 4 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
              1 infantry moved from Yunnan to Kweichow
              2 mech_infantrys moved from Shantung to Kweichow
              1 mech_infantry moved from Jehol to Buyant-Uhaa
      
          Place Units - Japanese
              3 mech_infantrys placed in Malaya
              3 mech_infantrys placed in French Indo China
              3 mech_infantrys placed in Shantung
              4 destroyers placed in 6 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 transports
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 62 PUs; end with 62 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.50
      UK_Pacific : 0.33
      Russians : 1.33
      Japanese : 3.00
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 14 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Germans
              1 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              4 mech_infantrys moved from Baltic States to Novgorod
              1 mech_infantry moved from Baltic States to Archangel
                    Germans take Archangel from Russians
              2 bombers moved from Eastern Poland to Novgorod
              1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
              1 fighter moved from Western Germany to Novgorod
              1 bomber moved from Western Germany to Novgorod
              1 bomber moved from Western Germany to Novgorod
      
          Combat - Germans
              Battle in Novgorod
                  Germans attack with 4 bombers, 1 fighter and 4 mech_infantrys
                  Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
                      Germans roll dice for 4 bombers, 1 fighter and 4 mech_infantrys in Novgorod, round 2 : 5/9 hits, 3.83 expected hits
                      Russians roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Novgorod, round 2 : 1/6 hits, 2.33 expected hits
                      2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                      Germans roll dice for 4 bombers, 1 fighter and 3 mech_infantrys in Novgorod, round 3 : 3/8 hits, 3.67 expected hits
                      Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                  Germans win, taking Novgorod from Russians with 4 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 20
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 2 armour, 2 artilleries and 2 mech_infantrys
              Battle in Western Ukraine
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                      Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Western Ukraine
                  Russians win with 1 artillery remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 artillery and 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              3 aaGuns, 6 armour, 3 artilleries, 10 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
              2 armour and 2 mech_infantrys moved from Baltic States to Belarus
              4 armour and 4 mech_infantrys moved from Bessarabia to Belarus
              4 bombers and 1 fighter moved from Novgorod to Belarus
              2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
              1 infantry moved from Karelia to Finland
              1 infantry moved from France to Switzerland
                    Germans take Switzerland from Neutral_True
              1 fighter moved from Egypt to Southern Italy
              1 artillery moved from Western Germany to France
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              4 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      Russians : 0.17
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Egypt to Trans-Jordan
              1 bomber moved from Greece to Belarus
              1 armour moved from Eastern Poland to Belarus
              2 mech_infantrys moved from Slovakia Hungary to Belarus
              1 fighter moved from Alexandria to Southern Italy
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 1 armour
                      Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
                      British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 armour
              Battle in Belarus
                  Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                  Russians defend with 2 infantry
                      Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Belarus
                  Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
                  Casualties for Italians: 2 mech_infantrys
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Belarus to Romania
              1 armour moved from Egypt to Saudi Arabia
                    Italians take Saudi Arabia from Neutral_True
              3 armour and 1 mech_infantry moved from Northern Italy to Romania
      
          Place Units - Italians
              1 infantry and 2 mech_infantrys placed in Southern Italy
              1 artillery and 2 infantry placed in Northern Italy
              1 destroyer placed in 97 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
              Italians collect 21 PUs (1 lost to blockades); end with 21 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.17
      British : 0.00
      Russians : 1.33
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Hopei to Chahar
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 artillery moved from Hopei to Kweichow
              1 infantry moved from Kweichow to Hopei
              1 infantry moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Kwangsi to Yunnan
                    Japanese take Yunnan from Chinese
              1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
              1 submarine moved from 39 Sea Zone to 80 Sea Zone
              2 bombers moved from French Indo China to India
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
              1 infantry moved from 47 Sea Zone to New Britain
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
              2 mech_infantrys moved from Shantung to Jehol
              1 mech_infantry moved from French Indo China to Siam
                    Japanese take Siam from UK_Pacific
              1 carrier, 1 destroyer and 2 transports moved from 55 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
              1 infantry moved from Malaya to Shan State
              2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
              1 mech_infantry moved from French Indo China to Shan State
              1 tactical_bomber moved from French Indo China to Shan State
              1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Air Battle in India
                  Japanese attacks with 2 units heading to India
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in India
                      AA fire in India : 0/2 hits, 0.33 expected hits
                  Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
                  Bombing raid in India causes 11 damage total. 
              Battle in New Britain
              Battle in 80 Sea Zone
                  Japanese attack with 1 submarine
                  French defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 80 Sea Zone
                  French win, taking New Britain from ANZAC with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 submarine
              Battle in 54 Sea Zone
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for ANZAC: 1 destroyer
              Battle in Shan State
                  Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.17 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Cleaning up after air battles
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
              1 fighter moved from Shan State to 35 Sea Zone
              1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
              2 bombers moved from India to French Indo China
              EDIT: 1 submarine moved from 39 Sea Zone to 38 Sea Zone
              1 armour moved from Malaya to French Indo China
              1 mech_infantry moved from French Indo China to Yunnan
              1 mech_infantry moved from Kweichow to Yunnan
              2 artilleries moved from Kweichow to Yunnan
              6 infantry moved from Kweichow to Yunnan
              2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
              1 mech_infantry moved from Shantung to Manchuria
              1 aaGun moved from Anhwe to Kweichow
      
          Place Units - Japanese
              1 armour and 2 mech_infantrys placed in Shantung
              1 airfield and 3 mech_infantrys placed in French Indo China
              1 factory_minor placed in Malaya
              4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 62 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      French : 0.33
      ANZAC : 0.33
      UK_Pacific : -0.33
      AA fire in India : : -0.33
      Japanese : -0.17
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      Thats fine :)

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour and 8 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Vyborg to Karelia
                    Germans take Karelia from Russians
              1 artillery and 7 infantry moved from Vyborg to Novgorod
                    Germans take Novgorod from Russians
              2 armour and 8 mech_infantrys moved from Germany to Baltic States
              1 fighter moved from Greece to Egypt
              2 bombers moved from Western Germany to 105 Sea Zone
              1 bomber moved from Western Germany to Western Ukraine
              2 infantry moved from Eastern Poland to Western Ukraine
              2 infantry moved from Eastern Poland to Bessarabia
              3 armour and 3 mech_infantrys moved from Eastern Poland to Bessarabia
              1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
              1 bomber moved from Western Germany to Belarus
              1 infantry moved from Eastern Poland to Belarus
      
          Combat - Germans
              Battle in Bessarabia
                  Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
                  Russians defend with 3 infantry
                      Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Bessarabia, round 2 : 1/10 hits, 3.00 expected hits
                      Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                      Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Bessarabia, round 3 : 4/9 hits, 2.83 expected hits
                      Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 3 infantry
              Battle in 105 Sea Zone
                  Germans attack with 2 bombers
                  Americans defend with 1 destroyer
                      Germans roll dice for 2 bombers in 105 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 105 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Western Ukraine
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Germans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Baltic States
                  Germans attack with 2 armour and 8 mech_infantrys
                  Russians defend with 2 infantry
                      Germans roll dice for 2 armour and 8 mech_infantrys in Baltic States, round 2 : 2/10 hits, 2.33 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Belarus to Eastern Poland
              1 bomber moved from Western Ukraine to Eastern Poland
              2 mech_infantrys moved from Eastern Poland to Novgorod
              2 armour moved from Eastern Poland to Novgorod
              2 bombers moved from 105 Sea Zone to Western Germany
              1 fighter moved from Southern Italy to Western Germany
      
          Place Units - Germans
              2 armour and 8 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 45 PUs; end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      Americans : -0.33
      Russians : 0.00
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
              1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 armour and 1 infantry moved from Greece to 99 Sea Zone
              1 bomber moved from Southern Italy to Trans-Jordan
              1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
              1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 armour and 1 infantry moved from 98 Sea Zone to Egypt
              1 artillery and 1 infantry moved from Alexandria to Egypt
              1 fighter moved from Southern Italy to Egypt
              2 mech_infantrys moved from Northern Italy to Slovakia Hungary
              1 armour moved from Yugoslavia to Eastern Poland
              1 infantry moved from Northern Italy to Southern Italy
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 1 artillery, 1 bomber and 1 infantry
                  British defend with 2 infantry
                      Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits
                      British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Egypt
                  Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                  British defend with 1 harbour; ANZAC defend with 2 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits
                      British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                  Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for ANZAC: 2 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Egypt to Alexandria
              1 bomber moved from Trans-Jordan to Greece
      
          Place Units - Italians
              3 armour and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.83
      British : -0.33
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      Man! Those Chinese in Yunnan!

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Kwangtung to Kwangsi
              2 artilleries, 7 infantry and 1 mech_infantry moved from Hopei to Kweichow
                    Japanese take Kweichow from Chinese
              1 artillery and 2 infantry moved from Chahar to Hopei
              1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery and 1 infantry moved from Guam to 21 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
              2 infantry moved from 55 Sea Zone to Northern Territory
              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
              1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
              2 fighters moved from 41 Sea Zone to Northern Territory
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Northern Territory
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
              1 armour and 1 infantry moved from Philippines to 35 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 transport moved from 37 Sea Zone to 35 Sea Zone
              1 armour and 1 infantry moved from 37 Sea Zone to Malaya
              1 infantry moved from Hunan to Yunnan
              2 infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Hunan
              1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
              1 bomber moved from French Indo China to Malaya
              4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
              1 bomber moved from French Indo China to Malaya
              1 submarine moved from 55 Sea Zone to 37 Sea Zone
              1 destroyer moved from 35 Sea Zone to 55 Sea Zone
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Jehol to Anhwe
      
          Combat - Japanese
              Battle in 55 Sea Zone
                  Japanese attack with 1 destroyer and 2 transports
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 55 Sea Zone
                  Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Celebes
              Battle in 16 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                  Japanese win, taking Celebes from Dutch with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Yunnan
                  Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                  British defend with 1 fighter and 1 tactical_bomber; Chinese defend with 2 infantry
                      Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/9 hits, 4.83 expected hits
                      Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/4 hits, 1.83 expected hits
                      1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the Chinese and 1 fighter owned by the British lost in Yunnan
                  Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
                  Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
                  Casualties for British: 1 fighter and 1 tactical_bomber
                  Casualties for Chinese: 2 infantry
              Battle in Malaya
                  Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 3.17 expected hits
                      UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Northern Territory
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                  ANZAC defend with 3 fighters and 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Northern Territory, round 2 : 2/8 hits, 3.17 expected hits
                      ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 2 : 4/5 hits, 2.67 expected hits
                      3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Northern Territory
                      Japanese roll dice for 3 fighters and 1 tactical_bomber in Northern Territory, round 3 : 2/4 hits, 2.17 expected hits
                      ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 2/3 hits, 2.00 expected hits
                      2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Northern Territory
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Northern Territory, round 4 : 2/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 fighter in Northern Territory, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC lost in Northern Territory
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 artillery, 2 fighters and 3 infantry
                  Casualties for ANZAC: 3 fighters and 2 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Northern Territory to 55 Sea Zone
              1 carrier moved from 41 Sea Zone to 55 Sea Zone
              1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
              1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
              2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
              2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
              2 destroyers moved from 6 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              3 mech_infantrys placed in French Indo China
              2 mech_infantrys placed in Shantung
              1 mech_infantry placed in Shantung
              1 artillery and 1 infantry placed in Japan
              2 destroyers and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 58 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.17
      ANZAC : 0.67
      Chinese : 2.17
      UK_Pacific : -0.67
      Japanese : 2.50
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      @Pejon_88 Yeah I know!

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              2 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              4 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
                    Germans take Eastern Poland from Russians
              3 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              3 armour moved from Poland to Eastern Poland
              9 armour and 10 mech_infantrys moved from Germany to Eastern Poland
              1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
              7 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 artillery and 1 infantry moved from Germany to 113 Sea Zone
              4 bombers moved from Western Germany to 115 Sea Zone
              1 fighter moved from Southern Italy to 98 Sea Zone
              1 tactical_bomber moved from Western Germany to 115 Sea Zone
      
          Combat - Germans
              Battle in 98 Sea Zone
                  Germans attack with 1 fighter; Italians loiter and taunt
                  British defend with 1 transport
                      1 transport owned by the British lost in 98 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 115 Sea Zone
                  Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 1 tactical_bomber
                  Russians defend with 1 cruiser and 1 submarine
                      Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Germans, 1 submarine owned by the Russians, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                  Germans win with 4 bombers and 1 cruiser remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 destroyer and 1 tactical_bomber
                  Casualties for Russians: 1 cruiser and 1 submarine
      
          Non Combat Move - Germans
              4 bombers moved from 115 Sea Zone to Western Germany
              1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
              3 aaGuns moved from Slovakia Hungary to Eastern Poland
              1 fighter moved from 98 Sea Zone to Greece
      
          Place Units - Germans
              1 submarine placed in 105 Sea Zone
              2 armour and 8 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 40 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      Russians : 1.33
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      Do you want to Scramble in sz 115?

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              2 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              4 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
                    Germans take Eastern Poland from Russians
              3 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              3 armour moved from Poland to Eastern Poland
              9 armour and 10 mech_infantrys moved from Germany to Eastern Poland
              1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
              7 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 artillery and 1 infantry moved from Germany to 113 Sea Zone
              4 bombers moved from Western Germany to 115 Sea Zone
              1 fighter moved from Southern Italy to 98 Sea Zone
              1 tactical_bomber moved from Western Germany to 115 Sea Zone
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
              1 armour moved from Yugoslavia to Greece
              5 infantry moved from Bulgaria to Greece
              1 bomber and 1 fighter moved from Southern Italy to Greece
              1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
              1 artillery and 1 infantry moved from Tobruk to Alexandria
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 armour, 1 bomber, 1 fighter and 5 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                      3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 1/5 hits, 2.00 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 4 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in Alexandria
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 1 artillery
                      Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
              Battle in Trans-Jordan
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 bomber and 1 fighter moved from Greece to Southern Italy
              1 armour moved from Southern France to Yugoslavia
              1 artillery moved from Southern France to Northern Italy
              2 infantry moved from Southern France to Northern Italy
      
          Place Units - Italians
              1 transport placed in 97 Sea Zone
              2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.50
      British : -1.00
      Neutral_Allies : 2.33
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 destroyers, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
              Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Japanese
              1 artillery moved from Hunan to Yunnan
              1 artillery and 1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              3 infantry moved from Anhwe to Hopei
              1 artillery moved from Chahar to Hopei
              1 mech_infantry moved from Chahar to Hopei
              1 infantry moved from Chahar to Hopei
              1 infantry moved from Anhwe to Hopei
              1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 infantry moved from Siam to 37 Sea Zone
              1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 infantry moved from French Indo China to 36 Sea Zone
              1 transport moved from 35 Sea Zone to 43 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from 21 Sea Zone to Guam
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 armour and 1 infantry moved from 35 Sea Zone to Philippines
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              2 fighters moved from 43 Sea Zone to Malaya
              2 bombers moved from Kwangsi to Malaya
              5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Java
              Battle in Philippines
              Battle in Sumatra
              Battle in Guam
              Battle in Yunnan
                  Japanese attack with 1 artillery, 5 fighters and 5 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 5 fighters and 5 tactical_bombers in Yunnan, round 2 : 6/11 hits, 6.17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Java from Dutch, taking Philippines from Americans, taking Sumatra from Dutch, taking Guam from Americans, taking Yunnan from Chinese with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Malaya
                  Japanese attack with 2 bombers, 2 fighters and 1 infantry
                  ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Malaya, round 2 : 3/5 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Malaya to 41 Sea Zone
              1 carrier moved from 43 Sea Zone to 41 Sea Zone
              2 bombers moved from Malaya to French Indo China
              5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
              1 infantry moved from Anhwe to Hunan
              1 infantry moved from Chahar to Hopei
              1 infantry moved from Jehol to Anhwe
              1 infantry moved from Jehol to Chahar
              1 aaGun and 2 infantry moved from Jehol to Anhwe
              1 artillery and 2 infantry moved from Jehol to Chahar
              2 infantry moved from Manchuria to Jehol
              2 infantry moved from Korea to Manchuria
              1 submarine moved from 35 Sea Zone to 55 Sea Zone
              1 battleship moved from 35 Sea Zone to 42 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
              1 submarine moved from 35 Sea Zone to 37 Sea Zone
      
          Place Units - Japanese
              1 factory_minor placed in French Indo China
              1 factory_minor placed in Shantung
              2 destroyers placed in 6 Sea Zone
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 53 PUs; end with 53 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      UK_Pacific : -0.33
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 3 bombers, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              3 armour moved from Slovakia Hungary to Poland
              2 fighters moved from Tobruk to 96 Sea Zone
              1 bomber moved from Western Germany to 96 Sea Zone
      
          Combat - Germans
              Battle in 96 Sea Zone
                  Germans attack with 1 bomber and 2 fighters
                  British defend with 1 cruiser
                      Germans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Germans
              2 fighters moved from 96 Sea Zone to Southern Italy
              1 bomber moved from 96 Sea Zone to Western Germany
              3 infantry moved from Greater Southern Germany to Slovakia Hungary
              3 aaGuns moved from Germany to Slovakia Hungary
              1 artillery and 1 infantry moved from Normandy Bordeaux to France
              5 armour and 4 mech_infantrys moved from France to Germany
              1 armour moved from Normandy Bordeaux to Western Germany
              1 artillery moved from France to Western Germany
              2 infantry moved from Norway to Finland
              1 submarine moved from 106 Sea Zone to 123 Sea Zone
      
          Place Units - Germans
              4 armour and 6 mech_infantrys placed in Germany
              3 bombers placed in Western Germany
              1 infantry placed in France
              1 destroyer placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 38 PUs; end with 40 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      British : -0.50
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
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