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    Posts made by Dutchman

    • RE: Dutchman vs Pejon_88 BM3

      @Pejon_88 I’m sorry for not responding sooner! I have been very busy and I forgot about our game. That is victory for you is it not? You played a very good game.

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians repair damage of 3x factory_minor; Remaining resources: 12 PUs; 
              Italians buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Place Units - Italians
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 3 PUs; end with 3 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese buy 19 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 armour and 4 mech_infantrys moved from Kweichow to Yunnan
              1 armour and 2 artilleries moved from Hunan to Yunnan
              1 artillery, 2 bombers and 3 mech_infantrys moved from French Indo China to Yunnan
              6 submarines moved from 35 Sea Zone to 6 Sea Zone
              5 fighters moved from Japan to 6 Sea Zone
      
          Combat - Japanese
              Battle in 6 Sea Zone
                  Japanese attack with 5 fighters and 6 submarines
                  Americans defend with 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 transports
                      Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
                      Japanese roll dice for 5 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                  Units damaged: 2 carriers owned by the Americans
                      Americans roll dice for 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 transports in 6 Sea Zone, round 2 : 3/11 hits, 5.67 expected hits
                      3 submarines owned by the Japanese lost in 6 Sea Zone
                      Japanese roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                  Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                      Americans roll dice for 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 transports in 6 Sea Zone, round 3 : 8/11 hits, 5.67 expected hits
                      5 fighters owned by the Japanese, 1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 battleship, 3 carriers, 1 destroyer, 5 fighters and 4 transports remaining. Battle score for attacker is -78
                  Casualties for Japanese: 5 fighters and 6 submarines
                  Casualties for Americans: 1 destroyer
              Battle in Yunnan
                  Japanese attack with 3 armour, 3 artilleries, 2 bombers and 7 mech_infantrys
                  British defend with 1 armour, 6 artilleries, 5 infantry and 8 mech_infantrys; Russians defend with 1 fighter and 1 tactical_bomber
                      Japanese roll dice for 3 armour, 3 artilleries, 2 bombers and 7 mech_infantrys in Yunnan, round 2 : 7/15 hits, 5.50 expected hits
                      Chinese roll dice for 1 armour, 6 artilleries, 1 fighter, 5 infantry, 8 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 9/22 hits, 8.00 expected hits
                      2 artilleries owned by the Japanese, 7 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 5 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 3 armour, 1 artillery and 2 bombers in Yunnan, round 3 : 1/6 hits, 3.17 expected hits
                      Chinese roll dice for 1 armour, 6 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 9/15 hits, 5.67 expected hits
                      1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 bombers owned by the Japanese and 3 armour owned by the Japanese lost in Yunnan
                  Chinese win with 1 armour, 6 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -55
                  Casualties for Japanese: 3 armour, 3 artilleries, 2 bombers and 7 mech_infantrys
                  Casualties for British: 5 infantry and 3 mech_infantrys
                  5 fighters owned by the Americans forced to land in Korea
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              3 infantry placed in Malaya
              3 infantry placed in Shantung
              10 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
              Japanese collect 46 PUs (4 lost to blockades); end with 47 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Chinese : 4.33
      Japanese : -3.67
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Research Technology - Germans
      
          Combat Move - Germans
              1 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Western Germany to Germany
              1 mech_infantry moved from Northern Italy to Germany
              2 armour and 6 mech_infantrys moved from Southern Italy to Yugoslavia
      
          Combat - Germans
              Battle in Yugoslavia
                  Germans attack with 2 armour and 6 mech_infantrys
                  French defend with 1 infantry; Russians defend with 3 aaGuns, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans roll dice for 2 armour and 6 mech_infantrys in Yugoslavia, round 2 : 2/8 hits, 2.00 expected hits
                      Russians roll dice for 3 aaGuns, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/6 hits, 2.67 expected hits
                      2 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Yugoslavia
                      Germans roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 aaGun, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/6 hits, 2.67 expected hits
                      2 armour owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Yugoslavia
                  Russians win with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -21
                  Casualties for Germans: 2 armour and 6 mech_infantrys
                  Casualties for Russians: 3 aaGuns
              Battle in Germany
                  Germans attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
                  Russians defend with 11 armour, 9 artilleries, 1 factory_minor and 9 mech_infantrys
                      Germans roll dice for 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Germany, round 2 : 2/9 hits, 2.17 expected hits
                      Russians roll dice for 11 armour, 9 artilleries and 9 mech_infantrys in Germany, round 2 : 8/29 hits, 11.50 expected hits
                      2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Germany
                      Germans roll dice for 1 armour in Germany, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 11 armour, 9 artilleries and 7 mech_infantrys in Germany, round 3 : 15/27 hits, 10.83 expected hits
                      1 armour owned by the Germans lost in Germany
                  Russians win with 11 armour, 9 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -29
                  Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
                  Casualties for Russians: 2 mech_infantrys
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Russians : 4.33
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Italians
              Italians buy 1 armour; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Southern Italy to Greater Southern Germany
                    Italians take Greater Southern Germany from Russians
              1 mech_infantry moved from Southern Italy to Northern Italy
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 armour and 2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
              Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 armour and 3 mech_infantrys moved from Shantung to Kweichow
              1 bomber moved from French Indo China to Kweichow
              1 armour and 2 mech_infantrys moved from French Indo China to Hunan
              1 bomber moved from French Indo China to Kweichow
              2 artilleries moved from Yunnan to Hunan
              2 mech_infantrys moved from Yunnan to Kweichow
              1 mech_infantry moved from Yunnan to Kweichow
              1 armour moved from Yunnan to Kweichow
              2 mech_infantrys moved from Yunnan to Hunan
              2 mech_infantrys moved from Yunnan to Hunan
              1 mech_infantry moved from Malaya to Shan State
              1 mech_infantry moved from Malaya to French Indo China
              1 mech_infantry moved from Malaya to Yunnan
              5 submarines moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 artillery moved from 42 Sea Zone to Java
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              2 destroyers moved from 35 Sea Zone to 42 Sea Zone
              1 submarine moved from 41 Sea Zone to 42 Sea Zone
              1 submarine moved from 62 Sea Zone to 46 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 2 armour, 2 bombers and 6 mech_infantrys
                  Chinese defend with 1 fighter and 4 infantry
                      Japanese roll dice for 2 armour, 2 bombers and 6 mech_infantrys in Kweichow, round 2 : 3/10 hits, 3.33 expected hits
                      Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 2.00 expected hits
                      1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 2 armour, 2 bombers and 5 mech_infantrys in Kweichow, round 3 : 4/9 hits, 3.17 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 1.00 expected hits
                      1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 2 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 mech_infantrys
                  Casualties for Chinese: 1 fighter and 4 infantry
              Battle in Java
                  Japanese attack with 2 artilleries and 2 infantry
                  ANZAC defend with 1 artillery and 1 infantry
                      Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 1/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 artillery and 1 infantry
              Battle in Hunan
                  Japanese attack with 1 armour, 2 artilleries and 6 mech_infantrys
                  Russians defend with 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry
                      Japanese roll dice for 1 armour, 2 artilleries and 6 mech_infantrys in Hunan, round 2 : 1/9 hits, 2.50 expected hits
                      Chinese roll dice for 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry in Hunan, round 2 : 2/7 hits, 2.50 expected hits
                      2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Hunan
                      Japanese roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Hunan, round 3 : 5/7 hits, 2.17 expected hits
                      Chinese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Hunan, round 3 : 3/7 hits, 2.50 expected hits
                      5 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Hunan
                      Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Hunan, round 4 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 armour and 1 mech_infantry in Hunan, round 4 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 armour and 2 artilleries remaining. Battle score for attacker is 6
                  Casualties for Japanese: 6 mech_infantrys
                  Casualties for Russians: 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry
      
          Non Combat Move - Japanese
              1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
              2 bombers moved from Kweichow to French Indo China
      
          Place Units - Japanese
              2 fighters and 2 infantry placed in Japan
              1 armour and 3 mech_infantrys placed in Japan
              1 artillery and 2 mech_infantrys placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Chinese : -0.83
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_major; Remaining resources: 27 PUs; 
              Germans buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Sweden to Norway
                    Germans take Norway from Russians
              1 infantry moved from Sweden to Finland
                    Germans take Finland from Russians
              1 artillery and 1 infantry moved from France to Southern France
              2 bombers moved from Germany to Greater Southern Germany
              2 bombers moved from Germany to Western Germany
              1 bomber moved from Germany to Northern Italy
              1 infantry moved from France to Western Germany
              1 infantry moved from France to Northern Italy
              2 infantry moved from Germany to Greater Southern Germany
              1 mech_infantry moved from Southern Italy to Northern Italy
              1 mech_infantry moved from Holland Belgium to Western Germany
              1 mech_infantry moved from Germany to Western Germany
              1 artillery moved from Germany to Western Germany
      
          Combat - Germans
              Battle in Northern Italy
                  Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                  Russians defend with 1 factory_minor and 1 mech_infantry
                      Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
                      Russians roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Italy
                  Germans win, taking Northern Italy from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 mech_infantry
              Battle in Western Germany
                  Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys
                  Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                      Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/6 hits, 2.33 expected hits
                      Americans roll dice for 3 artilleries in Western Germany, round 2 : 0/3 hits, 1.00 expected hits
                      3 artilleries owned by the Americans lost in Western Germany
                  Germans win, taking Western Germany from Americans with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                  Casualties for Americans: 3 artilleries
              Battle in Greater Southern Germany
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Greater Southern Germany
                   retreated to Greater Southern Germany
                  Russians win with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in Southern France
                  Germans attack with 1 artillery and 1 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Southern France
                      Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Northern Italy to Germany
              2 bombers moved from Greater Southern Germany to Germany
              2 bombers moved from Western Germany to Germany
              2 mech_infantrys moved from Southern Italy to Western Germany
              1 armour moved from Southern Italy to Western Germany
              1 mech_infantry moved from Southern Italy to Western Germany
      
          Place Units - Germans
              7 infantry placed in Germany
              2 infantry placed in France
      
          Turn Complete - Germans
              Germans collect 30 PUs; end with 30 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : 4.00
      Americans : -0.67
      Russians : 1.67
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians repair damage of 3x factory_minor; Remaining resources: 8 PUs; 
              Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
              Italians collect 1 PU (2 lost to blockades); end with 1 PU
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Italians to Southern Italy: 2 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 7 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Shantung to Anhwe
              1 mech_infantry moved from Anhwe to Hunan
              1 armour moved from Hunan to Yunnan
              1 mech_infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Shantung to Hunan
              2 artilleries, 3 infantry and 3 mech_infantrys moved from Burma to Yunnan
              3 bombers moved from Burma to Yunnan
              1 mech_infantry moved from Malaya to Burma
              1 mech_infantry moved from Malaya to Yunnan
              1 mech_infantry moved from French Indo China to Yunnan
              2 mech_infantrys moved from French Indo China to Yunnan
              1 mech_infantry moved from Malaya to Yunnan
              1 submarine moved from 33 Sea Zone to 62 Sea Zone
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              2 fighters moved from Caroline Islands to Japan
              1 destroyer moved from 33 Sea Zone to 16 Sea Zone
              3 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from Guam to 21 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 41 Sea Zone
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 62 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 62 Sea Zone
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Yunnan
                  Japanese attack with 1 armour, 2 artilleries, 3 bombers, 3 infantry and 9 mech_infantrys
                  Russians defend with 1 aaGun and 9 infantry
                      AA fire in Yunnan : 1/3 hits, 0.50 expected hits
                      1 bomber owned by the Japanese lost in Yunnan
                      Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry and 9 mech_infantrys in Yunnan, round 2 : 8/17 hits, 4.83 expected hits
                      Chinese roll dice for 1 aaGun and 9 infantry in Yunnan, round 2 : 4/9 hits, 3.00 expected hits
                      3 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Yunnan
                      Japanese roll dice for 1 armour, 2 artilleries, 2 bombers and 8 mech_infantrys in Yunnan, round 3 : 2/13 hits, 4.17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 bomber, 3 infantry and 2 mech_infantrys
                  Casualties for Russians: 1 aaGun and 9 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Yunnan to French Indo China
      
          Place Units - Japanese
              3 mech_infantrys placed in Malaya
              1 armour and 2 mech_infantrys placed in French Indo China
              1 armour and 2 mech_infantrys placed in Shantung
              5 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      AA fire in Yunnan : : 0.50
      Chinese : 1.33
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_major; Remaining resources: 37 PUs; 
              Germans buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Western Germany to 113 Sea Zone
              2 infantry moved from 113 Sea Zone to Sweden
              2 bombers moved from Western Germany to Sweden
              1 mech_infantry moved from Western Germany to Holland Belgium
                    Germans take Holland Belgium from British
              3 mech_infantrys moved from Southern France to Southern Italy
              2 armour moved from Southern France to Southern Italy
              1 armour moved from Southern France to Southern Italy
              1 mech_infantry moved from Southern France to Normandy Bordeaux
                    Germans take Normandy Bordeaux from French
              2 armour and 10 mech_infantrys moved from France to Germany
              3 artilleries and 5 mech_infantrys moved from Western Germany to Germany
              2 mech_infantrys moved from France to Germany
              2 infantry moved from Germany to Greater Southern Germany
              2 bombers moved from Western Germany to Greater Southern Germany
              1 mech_infantry moved from Southern France to Yugoslavia
              1 bomber moved from Western Germany to Yugoslavia
      
          Combat - Germans
              Battle in Sweden
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 armour
                      Germans roll dice for 2 bombers and 2 infantry in Sweden, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 armour in Sweden, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Sweden
                  Germans win, taking Sweden from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 armour
              Battle in Yugoslavia
                  Germans attack with 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Yugoslavia
                   retreated to Yugoslavia
                  Russians win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 mech_infantry
              Battle in Greater Southern Germany
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 2 bombers and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Greater Southern Germany
                  Germans win, taking Greater Southern Germany from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
      
          Non Combat Move - Germans
              2 bombers moved from Greater Southern Germany to Germany
              1 bomber moved from Yugoslavia to Germany
              2 bombers moved from Sweden to Germany
              1 armour and 1 mech_infantry moved from Southern France to Western Germany
      
          Place Units - Germans
              3 artilleries placed in Germany
              3 infantry placed in France
              4 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Russians : -0.17
      

      Savegame

      posted in Play Boardgames
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      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Italians
              Italians buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
      
          Place Units - Italians
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
              Italians collect 4 PUs (3 lost to blockades); end with 6 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      Yes. Please scramble.

      posted in Play Boardgames
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      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour, 4 artilleries and 7 infantry moved from Caroline Islands to 33 Sea Zone
              1 submarine moved from 33 Sea Zone to 42 Sea Zone
              1 armour, 4 artilleries, 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 infantry, 6 submarines, 7 tactical_bombers and 6 transports moved from 33 Sea Zone to 54 Sea Zone
              1 armour, 4 artilleries and 7 infantry moved from 54 Sea Zone to Queensland
      
          Combat - Japanese
              Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
              Battle in 42 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Japanese win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 54 Sea Zone
                  Japanese attack with 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 6 submarines, 7 tactical_bombers and 6 transports
                  Americans defend with 1 battleship, 8 carriers, 2 destroyers, 8 fighters and 1 tactical_bomber; ANZAC defend with 4 fighters
                      Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                  Units damaged: 2 carriers owned by the Americans
                      Japanese roll dice for 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 tactical_bombers and 6 transports in 54 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits
                  Units damaged: 6 carriers owned by the Americans
                      Americans roll dice for 1 battleship, 8 carriers, 2 destroyers, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 12/24 hits, 12.50 expected hits
                  Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                      1 destroyer owned by the Americans, 3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
                      Japanese roll dice for 5 submarines in 54 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 7 tactical_bombers and 6 transports in 54 Sea Zone, round 3 : 7/15 hits, 8.17 expected hits
                      Americans roll dice for 1 battleship, 8 carriers, 1 destroyer, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 13/23 hits, 12.17 expected hits
                      3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 7 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 54 Sea Zone
                      Japanese roll dice for 1 battleship, 2 carriers, 4 fighters, 4 tactical_bombers and 6 transports in 54 Sea Zone, round 4 : 7/9 hits, 5.33 expected hits
                      Americans roll dice for 1 battleship, 1 carrier, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 12/15 hits, 9.50 expected hits
                      4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 transport owned by the Japanese, 4 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
                  5 transports owned by the Japanese retreated to 46 Sea Zone
                  Americans win with 1 battleship and 7 fighters remaining. Battle score for attacker is -113
                  Casualties for Japanese: 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 6 submarines, 7 tactical_bombers and 1 transport
                  Casualties for Americans: 8 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber
                  Casualties for ANZAC: 4 fighters
                  7 fighters owned by the Americans forced to land in Queensland
      
          Non Combat Move - Japanese
              3 infantry moved from India to Burma
              1 mech_infantry moved from India to Burma
              2 artilleries and 3 bombers moved from Yunnan to Burma
              1 mech_infantry moved from Hunan to Burma
              1 artillery moved from Kweichow to Yunnan
              1 infantry moved from Anhwe to Kweichow
              1 mech_infantry moved from Shantung to Anhwe
              1 armour moved from Shantung to Hunan
              1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
              5 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
              2 fighters moved from Japan to Caroline Islands
      
          Place Units - Japanese
              3 infantry placed in India
              3 mech_infantrys placed in French Indo China
              3 mech_infantrys placed in Malaya
              1 infantry and 2 mech_infantrys placed in Shantung
              2 artilleries, 1 fighter and 1 infantry placed in Japan
              1 destroyer and 2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 66 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans : 2.83
      Japanese : 0.33
      

      Savegame

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      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      Do you want to scramble in SZ 33

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Manual Gamesave Post: Japanese round 13

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour, 4 artilleries and 7 infantry moved from Caroline Islands to 33 Sea Zone
              1 submarine moved from 33 Sea Zone to 42 Sea Zone
              1 armour, 4 artilleries, 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 infantry, 6 submarines, 7 tactical_bombers and 6 transports moved from 33 Sea Zone to 54 Sea Zone
              1 armour, 4 artilleries and 7 infantry moved from 54 Sea Zone to Queensland
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 5 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Sweden to Finland
              3 bombers moved from Sweden to Finland
              1 artillery and 2 infantry moved from Germany to Slovakia Hungary
              1 bomber moved from Sweden to Slovakia Hungary
              2 mech_infantrys moved from Southern Italy to Southern France
              4 infantry moved from Albania to Yugoslavia
              1 infantry moved from Germany to Slovakia Hungary
              1 bomber moved from Sweden to Yugoslavia
              1 bomber moved from Sweden to Finland
              1 artillery moved from Western Germany to France
              1 armour moved from Western Germany to France
              10 mech_infantrys moved from Western Germany to France
              3 armour moved from Northern Italy to Southern France
              1 armour moved from Southern Italy to Southern France
              1 armour moved from Southern Italy to France
              2 mech_infantrys moved from Northern Italy to Southern France
              2 mech_infantrys moved from Northern Italy to Southern France
              1 mech_infantry moved from Northern Italy to Southern France
              4 mech_infantrys moved from Northern Italy to France
      
          Combat - Germans
              Battle in Yugoslavia
                  Germans attack with 1 bomber and 4 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 4 infantry in Yugoslavia, round 2 : 3/5 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Finland
                  Germans attack with 4 bombers and 2 infantry
                  Russians defend with 1 armour and 2 mech_infantrys
                      Germans roll dice for 4 bombers and 2 infantry in Finland, round 2 : 2/6 hits, 3.00 expected hits
                      Russians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 3/3 hits, 1.17 expected hits
                      2 mech_infantrys owned by the Russians, 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Finland
                   retreated to Finland
                  Russians win with 1 armour remaining. Battle score for attacker is -10
                  Casualties for Germans: 1 bomber and 2 infantry
                  Casualties for Russians: 2 mech_infantrys
              Battle in France
                  Germans attack with 2 armour, 1 artillery and 14 mech_infantrys
                  British defend with 2 artilleries and 2 infantry; French defend with 1 airfield and 1 factory_minor
                      Germans roll dice for 2 armour, 1 artillery and 14 mech_infantrys in France, round 2 : 2/17 hits, 3.83 expected hits
                      French roll dice for 2 artilleries and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
                      2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in France
                      Germans roll dice for 2 armour, 1 artillery and 12 mech_infantrys in France, round 3 : 2/15 hits, 3.50 expected hits
                      French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the British lost in France
                  Germans destroys 18PUs while taking French capital
                  Germans win, taking France from French with 2 armour, 1 artillery and 12 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for British: 2 artilleries and 2 infantry
              Battle in Southern France
                  Germans attack with 4 armour and 7 mech_infantrys
                  French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 3 infantry
                      Germans roll dice for 4 armour and 7 mech_infantrys in Southern France, round 2 : 2/11 hits, 3.17 expected hits
                      French roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                      2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                      Germans roll dice for 4 armour and 6 mech_infantrys in Southern France, round 3 : 3/10 hits, 3.00 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                  Germans win, taking Southern France from French with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Americans: 1 artillery and 3 infantry
              Battle in Slovakia Hungary
                  Germans attack with 1 artillery, 1 bomber and 3 infantry
                  Russians defend with 2 artilleries and 2 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.67 expected hits
                      Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                      Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.50 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans lost in Slovakia Hungary
                      Germans roll dice for 1 artillery and 1 bomber in Slovakia Hungary, round 4 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
                   retreated to Slovakia Hungary
                  Russians win with 2 artilleries remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 artillery and 3 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Slovakia Hungary to Western Germany
              1 bomber moved from Yugoslavia to Western Germany
              3 bombers moved from Finland to Western Germany
      
          Place Units - Germans
              1 artillery, 2 infantry and 6 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 31 PUs; end with 36 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -6.00
      French : -1.00
      Russians : 3.17
      

      Savegame

      posted in Play Boardgames
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      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Combat Move - Italians
      
          Turn Complete - Italians
              Italians collect 8 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 5 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 destroyer moved from 35 Sea Zone to 49 Sea Zone
              1 armour and 4 artilleries moved from Japan to 6 Sea Zone
              7 infantry moved from Japan to 6 Sea Zone
              1 armour, 4 artilleries, 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 7 infantry, 6 submarines, 4 tactical_bombers and 6 transports moved from 6 Sea Zone to 33 Sea Zone
                    Japanese take 22 Sea Zone from Americans
              1 armour, 4 artilleries and 7 infantry moved from 33 Sea Zone to Caroline Islands
              3 carriers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
              1 fighter and 3 tactical_bombers moved from Japan to 33 Sea Zone
              1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from 21 Sea Zone to Guam
              2 mech_infantrys moved from Szechwan to Kansu
              1 mech_infantry moved from Shensi to Kansu
              3 bombers moved from Yunnan to Kansu
              1 infantry moved from Afghanistan to West India
              1 submarine moved from 39 Sea Zone to 80 Sea Zone
              1 submarine moved from 76 Sea Zone to 80 Sea Zone
              1 armour moved from Yenisey to Timguska
                    Japanese take Timguska from Russians
              1 armour moved from Timguska to Evenkiyskiy
              1 mech_infantry moved from Yenisey to Evenkiyskiy
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Shantung to Anhwe
              1 infantry moved from Kweichow to Szechwan
              1 artillery moved from Szechwan to Kweichow
              1 artillery moved from Szechwan to Yunnan
              1 mech_infantry moved from Yunnan to India
              1 mech_infantry moved from Szechwan to Burma
              1 artillery moved from French Indo China to Yunnan
      
          Combat - Japanese
              Battle in Caroline Islands
              Battle in 80 Sea Zone
                  Japanese attack with 2 submarines
                  British defend with 1 destroyer and 2 transports
                      Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
                      2 transports owned by the British lost in 80 Sea Zone
                      Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                  Japanese win, taking Caroline Islands from Americans, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 16
                  Casualties for Japanese: 1 submarine
                  Casualties for British: 1 destroyer and 2 transports
              Battle in Kansu
                  Japanese attack with 3 bombers and 3 mech_infantrys
                  Russians defend with 1 armour and 3 mech_infantrys
                      Japanese roll dice for 3 bombers and 3 mech_infantrys in Kansu, round 2 : 3/6 hits, 2.50 expected hits
                      Chinese roll dice for 1 armour and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 1.50 expected hits
                      3 mech_infantrys owned by the Russians lost in Kansu
                      Japanese roll dice for 3 bombers and 3 mech_infantrys in Kansu, round 3 : 3/6 hits, 2.50 expected hits
                      Chinese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Kansu
                  Japanese win, taking Kansu from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 14
                  Casualties for Russians: 1 armour and 3 mech_infantrys
                  Casualties for Japanese: 1 mech_infantry
              Battle in Guam
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 1 airfield and 1 artillery
                      Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Guam
                  Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 artillery
              Battle in Evenkiyskiy
                  Japanese attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 mech_infantry
                      Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Evenkiyskiy
                  Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
      
          Non Combat Move - Japanese
              3 bombers moved from Kansu to Yunnan
      
          Place Units - Japanese
              3 infantry placed in India
              2 fighters placed in Japan
              5 destroyers and 3 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 76 PUs; end with 77 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
      

      Combat Hit Differential Summary :

      British : 0.67
      Americans : -0.33
      Chinese : -1.00
      Russians : -0.33
      Japanese : 2.67
      

      Savegame

      posted in Play Boardgames
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      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 armour moved from Northern Italy to Southern Italy
              6 mech_infantrys moved from Northern Italy to Southern Italy
              2 mech_infantrys moved from Northern Italy to Southern Italy
              6 bombers and 2 fighters moved from Western Germany to Karelia
              1 artillery and 10 infantry moved from Finland to Karelia
              2 infantry moved from Germany to 113 Sea Zone
              3 infantry moved from France to Southern France
              1 armour moved from Greater Southern Germany to Southern France
              2 mech_infantrys moved from Northern Italy to Southern Italy
              1 artillery and 1 infantry moved from Germany to Slovakia Hungary
      
          Combat - Germans
              Battle in Karelia
                  Germans attack with 1 artillery, 6 bombers, 2 fighters and 10 infantry
                  Russians defend with 1 aaGun, 3 armour, 4 artilleries, 9 infantry and 2 mech_infantrys
                      AA fire in Karelia : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery, 6 bombers, 2 fighters and 10 infantry in Karelia, round 2 : 11/19 hits, 7.17 expected hits
                      Russians roll dice for 1 aaGun, 3 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Karelia, round 2 : 5/18 hits, 6.50 expected hits
                      1 mech_infantry owned by the Russians, 9 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
                      Germans roll dice for 1 artillery, 6 bombers, 2 fighters and 5 infantry in Karelia, round 3 : 7/14 hits, 6.33 expected hits
                      Russians roll dice for 3 armour, 4 artilleries and 1 mech_infantry in Karelia, round 3 : 5/8 hits, 3.17 expected hits
                      1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Karelia
                      Germans roll dice for 1 artillery, 6 bombers and 2 fighters in Karelia, round 4 : 6/9 hits, 5.33 expected hits
                      Russians roll dice for 1 armour in Karelia, round 4 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Russians and 1 artillery owned by the Germans lost in Karelia
                  Germans win with 6 bombers and 2 fighters remaining. Battle score for attacker is 40
                  Casualties for Germans: 1 artillery and 10 infantry
                  Casualties for Russians: 1 aaGun, 3 armour, 4 artilleries, 9 infantry and 2 mech_infantrys
              Battle in Southern France
                  Germans attack with 1 armour and 3 infantry
                  British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour and 3 infantry in Southern France, round 2 : 2/4 hits, 1.00 expected hits
                      British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
                  Germans win, taking Southern France from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Southern Italy
                  Germans attack with 2 armour and 10 mech_infantrys
                  Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                      Germans roll dice for 2 armour and 10 mech_infantrys in Southern Italy, round 2 : 1/12 hits, 2.67 expected hits
                      Americans roll dice for 5 infantry in Southern Italy, round 2 : 0/5 hits, 1.67 expected hits
                      1 infantry owned by the Americans lost in Southern Italy
                      Germans roll dice for 2 armour and 10 mech_infantrys in Southern Italy, round 3 : 3/12 hits, 2.67 expected hits
                      Americans roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits, 1.33 expected hits
                      3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern Italy
                      Germans roll dice for 2 armour and 9 mech_infantrys in Southern Italy, round 4 : 4/11 hits, 2.50 expected hits
                      Americans roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern Italy
                  Germans win, taking Southern Italy from Americans, taking Northern Italy from Germans with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 11
                  Casualties for Americans: 5 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Slovakia Hungary
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Bulgaria to Yugoslavia
              2 infantry moved from Greece to Albania
              2 infantry moved from Bulgaria to Albania
              2 fighters moved from Karelia to Finland
              6 bombers moved from Karelia to Sweden
              2 infantry moved from 113 Sea Zone to Sweden
              3 armour moved from Greater Southern Germany to Northern Italy
              1 armour moved from Greater Southern Germany to Western Germany
              5 mech_infantrys moved from Greater Southern Germany to Northern Italy
              4 mech_infantrys moved from Greater Southern Germany to Western Germany
      
          Place Units - Germans
              1 artillery and 2 infantry placed in France
              3 artilleries and 6 mech_infantrys placed in Western Germany
              Germans undo move 2.
              3 artilleries and 6 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 34 PUs; end with 34 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans : 7.67
      British : 1.33
      AA fire in Karelia : : -0.50
      Americans : -2.33
      Russians : 0.50
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Combat Move - Italians
      
          Turn Complete - Italians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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