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    Dutchman

    @Dutchman

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    Best posts made by Dutchman

    • RE: Dutchman vs Pejon_88 BM3

      Here are my combat moves. Do you want to scramble in sz110 or 111?
      Screen Shot 2020-02-14 at 5.40.30 PM.png

      posted in Play Boardgames
      D
      Dutchman
    • Looking for G40 player

      Hello!

      I’m new to the forum. I’ve played a few games in person but have never played online before. I’m looking to play as the Axis. The Axis seem to always win in the games I play and I would like to see how a good Allied player plays :)
      I’d prefer playing via PBEM but am willing to play by forum.

      posted in Find Online Players
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      Having a problem with dice. Here is the error:

      Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Yugoslavia, round 2
      Contacting dice.tripleawarclub.org
      Contacted :<html>
      <head><title>400 The plain HTTP request was sent to HTTPS port</title></head>
      <body bgcolor=“white”>
      <center><h1>400 Bad Request</h1></center>
      <center>The plain HTTP request was sent to HTTPS port</center>
      <hr><center>nginx/1.10.3 (Ubuntu)</center>
      </body>
      </html>

      An error has occured!
      Possible reasons the error could have happened:
      1: An invalid e-mail address
      2: Firewall could be blocking TripleA from connecting to the Dice Server
      3: The e-mail address does not exist
      4: An unknown error, please see the error console and consult the forums for help
      Visit http://tripleadev.org for extra help
      Text from dice server:
      <html>
      <head><title>400 The plain HTTP request was sent to HTTPS port</title></head>
      <body bgcolor=“white”>
      <center><h1>400 Bad Request</h1></center>
      <center>The plain HTTP request was sent to HTTPS port</center>
      <hr><center>nginx/1.10.3 (Ubuntu)</center>
      </body>
      </html>

      java.io.IOException: Cound not find start index, text returned is:<html>
      <head><title>400 The plain HTTP request was sent to HTTPS port</title></head>
      <body bgcolor=“white”>
      <center><h1>400 Bad Request</h1></center>
      <center>The plain HTTP request was sent to HTTPS port</center>
      <hr><center>nginx/1.10.3 (Ubuntu)</center>
      </body>
      </html>

      at games.strategy.engine.random.PropertiesDiceRoller.getDice(PropertiesDiceRoller.java:179)
      at games.strategy.engine.random.HttpDiceRollerDialog.rollInSeperateThread(PBEMDiceRoller.java:267)
      at games.strategy.engine.random.HttpDiceRollerDialog.access$000(PBEMDiceRoller.java:103)
      at games.strategy.engine.random.HttpDiceRollerDialog$1.run(PBEMDiceRoller.java:219)
      
      posted in Play Boardgames
      D
      Dutchman
    • RE: Looking for G40 player

      @ABWorsham4 I live in Michigan, Texas is a little too far for a face to face game :)

      posted in Find Online Players
      D
      Dutchman
    • RE: Looking for G40 player

      @innohub I just started a game with Pejon88. Currently I don’t have time to play 2 games at the same time. Sorry! If I’ll keep you in mind if I have more time.

      posted in Find Online Players
      D
      Dutchman

    Latest posts made by Dutchman

    • RE: Dutchman vs Pejon_88 BM3

      @Pejon_88 I’m sorry for not responding sooner! I have been very busy and I forgot about our game. That is victory for you is it not? You played a very good game.

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians repair damage of 3x factory_minor; Remaining resources: 12 PUs; 
              Italians buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Place Units - Italians
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 3 PUs; end with 3 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese buy 19 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 armour and 4 mech_infantrys moved from Kweichow to Yunnan
              1 armour and 2 artilleries moved from Hunan to Yunnan
              1 artillery, 2 bombers and 3 mech_infantrys moved from French Indo China to Yunnan
              6 submarines moved from 35 Sea Zone to 6 Sea Zone
              5 fighters moved from Japan to 6 Sea Zone
      
          Combat - Japanese
              Battle in 6 Sea Zone
                  Japanese attack with 5 fighters and 6 submarines
                  Americans defend with 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 transports
                      Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
                      Japanese roll dice for 5 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                  Units damaged: 2 carriers owned by the Americans
                      Americans roll dice for 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 transports in 6 Sea Zone, round 2 : 3/11 hits, 5.67 expected hits
                      3 submarines owned by the Japanese lost in 6 Sea Zone
                      Japanese roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                  Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                      Americans roll dice for 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 transports in 6 Sea Zone, round 3 : 8/11 hits, 5.67 expected hits
                      5 fighters owned by the Japanese, 1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 battleship, 3 carriers, 1 destroyer, 5 fighters and 4 transports remaining. Battle score for attacker is -78
                  Casualties for Japanese: 5 fighters and 6 submarines
                  Casualties for Americans: 1 destroyer
              Battle in Yunnan
                  Japanese attack with 3 armour, 3 artilleries, 2 bombers and 7 mech_infantrys
                  British defend with 1 armour, 6 artilleries, 5 infantry and 8 mech_infantrys; Russians defend with 1 fighter and 1 tactical_bomber
                      Japanese roll dice for 3 armour, 3 artilleries, 2 bombers and 7 mech_infantrys in Yunnan, round 2 : 7/15 hits, 5.50 expected hits
                      Chinese roll dice for 1 armour, 6 artilleries, 1 fighter, 5 infantry, 8 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 9/22 hits, 8.00 expected hits
                      2 artilleries owned by the Japanese, 7 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 5 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 3 armour, 1 artillery and 2 bombers in Yunnan, round 3 : 1/6 hits, 3.17 expected hits
                      Chinese roll dice for 1 armour, 6 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 9/15 hits, 5.67 expected hits
                      1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 bombers owned by the Japanese and 3 armour owned by the Japanese lost in Yunnan
                  Chinese win with 1 armour, 6 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -55
                  Casualties for Japanese: 3 armour, 3 artilleries, 2 bombers and 7 mech_infantrys
                  Casualties for British: 5 infantry and 3 mech_infantrys
                  5 fighters owned by the Americans forced to land in Korea
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              3 infantry placed in Malaya
              3 infantry placed in Shantung
              10 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
              Japanese collect 46 PUs (4 lost to blockades); end with 47 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Chinese : 4.33
      Japanese : -3.67
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Research Technology - Germans
      
          Combat Move - Germans
              1 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Western Germany to Germany
              1 mech_infantry moved from Northern Italy to Germany
              2 armour and 6 mech_infantrys moved from Southern Italy to Yugoslavia
      
          Combat - Germans
              Battle in Yugoslavia
                  Germans attack with 2 armour and 6 mech_infantrys
                  French defend with 1 infantry; Russians defend with 3 aaGuns, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans roll dice for 2 armour and 6 mech_infantrys in Yugoslavia, round 2 : 2/8 hits, 2.00 expected hits
                      Russians roll dice for 3 aaGuns, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/6 hits, 2.67 expected hits
                      2 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Yugoslavia
                      Germans roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 aaGun, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/6 hits, 2.67 expected hits
                      2 armour owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Yugoslavia
                  Russians win with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -21
                  Casualties for Germans: 2 armour and 6 mech_infantrys
                  Casualties for Russians: 3 aaGuns
              Battle in Germany
                  Germans attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
                  Russians defend with 11 armour, 9 artilleries, 1 factory_minor and 9 mech_infantrys
                      Germans roll dice for 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Germany, round 2 : 2/9 hits, 2.17 expected hits
                      Russians roll dice for 11 armour, 9 artilleries and 9 mech_infantrys in Germany, round 2 : 8/29 hits, 11.50 expected hits
                      2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Germany
                      Germans roll dice for 1 armour in Germany, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 11 armour, 9 artilleries and 7 mech_infantrys in Germany, round 3 : 15/27 hits, 10.83 expected hits
                      1 armour owned by the Germans lost in Germany
                  Russians win with 11 armour, 9 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -29
                  Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
                  Casualties for Russians: 2 mech_infantrys
      
          Non Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Russians : 4.33
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Italians
              Italians buy 1 armour; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Southern Italy to Greater Southern Germany
                    Italians take Greater Southern Germany from Russians
              1 mech_infantry moved from Southern Italy to Northern Italy
      
          Combat - Italians
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 armour and 2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
              Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 armour and 3 mech_infantrys moved from Shantung to Kweichow
              1 bomber moved from French Indo China to Kweichow
              1 armour and 2 mech_infantrys moved from French Indo China to Hunan
              1 bomber moved from French Indo China to Kweichow
              2 artilleries moved from Yunnan to Hunan
              2 mech_infantrys moved from Yunnan to Kweichow
              1 mech_infantry moved from Yunnan to Kweichow
              1 armour moved from Yunnan to Kweichow
              2 mech_infantrys moved from Yunnan to Hunan
              2 mech_infantrys moved from Yunnan to Hunan
              1 mech_infantry moved from Malaya to Shan State
              1 mech_infantry moved from Malaya to French Indo China
              1 mech_infantry moved from Malaya to Yunnan
              5 submarines moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 artillery moved from 42 Sea Zone to Java
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              2 destroyers moved from 35 Sea Zone to 42 Sea Zone
              1 submarine moved from 41 Sea Zone to 42 Sea Zone
              1 submarine moved from 62 Sea Zone to 46 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 2 armour, 2 bombers and 6 mech_infantrys
                  Chinese defend with 1 fighter and 4 infantry
                      Japanese roll dice for 2 armour, 2 bombers and 6 mech_infantrys in Kweichow, round 2 : 3/10 hits, 3.33 expected hits
                      Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 2.00 expected hits
                      1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 2 armour, 2 bombers and 5 mech_infantrys in Kweichow, round 3 : 4/9 hits, 3.17 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 1.00 expected hits
                      1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 2 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 mech_infantrys
                  Casualties for Chinese: 1 fighter and 4 infantry
              Battle in Java
                  Japanese attack with 2 artilleries and 2 infantry
                  ANZAC defend with 1 artillery and 1 infantry
                      Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 1/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 artillery and 1 infantry
              Battle in Hunan
                  Japanese attack with 1 armour, 2 artilleries and 6 mech_infantrys
                  Russians defend with 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry
                      Japanese roll dice for 1 armour, 2 artilleries and 6 mech_infantrys in Hunan, round 2 : 1/9 hits, 2.50 expected hits
                      Chinese roll dice for 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry in Hunan, round 2 : 2/7 hits, 2.50 expected hits
                      2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Hunan
                      Japanese roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Hunan, round 3 : 5/7 hits, 2.17 expected hits
                      Chinese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Hunan, round 3 : 3/7 hits, 2.50 expected hits
                      5 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Hunan
                      Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Hunan, round 4 : 2/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 armour and 1 mech_infantry in Hunan, round 4 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 armour and 2 artilleries remaining. Battle score for attacker is 6
                  Casualties for Japanese: 6 mech_infantrys
                  Casualties for Russians: 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry
      
          Non Combat Move - Japanese
              1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
              2 bombers moved from Kweichow to French Indo China
      
          Place Units - Japanese
              2 fighters and 2 infantry placed in Japan
              1 armour and 3 mech_infantrys placed in Japan
              1 artillery and 2 mech_infantrys placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Chinese : -0.83
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_major; Remaining resources: 27 PUs; 
              Germans buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Sweden to Norway
                    Germans take Norway from Russians
              1 infantry moved from Sweden to Finland
                    Germans take Finland from Russians
              1 artillery and 1 infantry moved from France to Southern France
              2 bombers moved from Germany to Greater Southern Germany
              2 bombers moved from Germany to Western Germany
              1 bomber moved from Germany to Northern Italy
              1 infantry moved from France to Western Germany
              1 infantry moved from France to Northern Italy
              2 infantry moved from Germany to Greater Southern Germany
              1 mech_infantry moved from Southern Italy to Northern Italy
              1 mech_infantry moved from Holland Belgium to Western Germany
              1 mech_infantry moved from Germany to Western Germany
              1 artillery moved from Germany to Western Germany
      
          Combat - Germans
              Battle in Northern Italy
                  Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                  Russians defend with 1 factory_minor and 1 mech_infantry
                      Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
                      Russians roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Italy
                  Germans win, taking Northern Italy from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 mech_infantry
              Battle in Western Germany
                  Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys
                  Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                      Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/6 hits, 2.33 expected hits
                      Americans roll dice for 3 artilleries in Western Germany, round 2 : 0/3 hits, 1.00 expected hits
                      3 artilleries owned by the Americans lost in Western Germany
                  Germans win, taking Western Germany from Americans with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                  Casualties for Americans: 3 artilleries
              Battle in Greater Southern Germany
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Greater Southern Germany
                   retreated to Greater Southern Germany
                  Russians win with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in Southern France
                  Germans attack with 1 artillery and 1 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Southern France
                      Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Northern Italy to Germany
              2 bombers moved from Greater Southern Germany to Germany
              2 bombers moved from Western Germany to Germany
              2 mech_infantrys moved from Southern Italy to Western Germany
              1 armour moved from Southern Italy to Western Germany
              1 mech_infantry moved from Southern Italy to Western Germany
      
          Place Units - Germans
              7 infantry placed in Germany
              2 infantry placed in France
      
          Turn Complete - Germans
              Germans collect 30 PUs; end with 30 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : 4.00
      Americans : -0.67
      Russians : 1.67
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians repair damage of 3x factory_minor; Remaining resources: 8 PUs; 
              Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
              Italians collect 1 PU (2 lost to blockades); end with 1 PU
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Italians to Southern Italy: 2 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 7 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Shantung to Anhwe
              1 mech_infantry moved from Anhwe to Hunan
              1 armour moved from Hunan to Yunnan
              1 mech_infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Shantung to Hunan
              2 artilleries, 3 infantry and 3 mech_infantrys moved from Burma to Yunnan
              3 bombers moved from Burma to Yunnan
              1 mech_infantry moved from Malaya to Burma
              1 mech_infantry moved from Malaya to Yunnan
              1 mech_infantry moved from French Indo China to Yunnan
              2 mech_infantrys moved from French Indo China to Yunnan
              1 mech_infantry moved from Malaya to Yunnan
              1 submarine moved from 33 Sea Zone to 62 Sea Zone
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              2 fighters moved from Caroline Islands to Japan
              1 destroyer moved from 33 Sea Zone to 16 Sea Zone
              3 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from Guam to 21 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 41 Sea Zone
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 62 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 62 Sea Zone
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Yunnan
                  Japanese attack with 1 armour, 2 artilleries, 3 bombers, 3 infantry and 9 mech_infantrys
                  Russians defend with 1 aaGun and 9 infantry
                      AA fire in Yunnan : 1/3 hits, 0.50 expected hits
                      1 bomber owned by the Japanese lost in Yunnan
                      Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry and 9 mech_infantrys in Yunnan, round 2 : 8/17 hits, 4.83 expected hits
                      Chinese roll dice for 1 aaGun and 9 infantry in Yunnan, round 2 : 4/9 hits, 3.00 expected hits
                      3 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Yunnan
                      Japanese roll dice for 1 armour, 2 artilleries, 2 bombers and 8 mech_infantrys in Yunnan, round 3 : 2/13 hits, 4.17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 bomber, 3 infantry and 2 mech_infantrys
                  Casualties for Russians: 1 aaGun and 9 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Yunnan to French Indo China
      
          Place Units - Japanese
              3 mech_infantrys placed in Malaya
              1 armour and 2 mech_infantrys placed in French Indo China
              1 armour and 2 mech_infantrys placed in Shantung
              5 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      AA fire in Yunnan : : 0.50
      Chinese : 1.33
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman
    • RE: Dutchman vs Pejon_88 BM3

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_major; Remaining resources: 37 PUs; 
              Germans buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Western Germany to 113 Sea Zone
              2 infantry moved from 113 Sea Zone to Sweden
              2 bombers moved from Western Germany to Sweden
              1 mech_infantry moved from Western Germany to Holland Belgium
                    Germans take Holland Belgium from British
              3 mech_infantrys moved from Southern France to Southern Italy
              2 armour moved from Southern France to Southern Italy
              1 armour moved from Southern France to Southern Italy
              1 mech_infantry moved from Southern France to Normandy Bordeaux
                    Germans take Normandy Bordeaux from French
              2 armour and 10 mech_infantrys moved from France to Germany
              3 artilleries and 5 mech_infantrys moved from Western Germany to Germany
              2 mech_infantrys moved from France to Germany
              2 infantry moved from Germany to Greater Southern Germany
              2 bombers moved from Western Germany to Greater Southern Germany
              1 mech_infantry moved from Southern France to Yugoslavia
              1 bomber moved from Western Germany to Yugoslavia
      
          Combat - Germans
              Battle in Sweden
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 armour
                      Germans roll dice for 2 bombers and 2 infantry in Sweden, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 armour in Sweden, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Sweden
                  Germans win, taking Sweden from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 armour
              Battle in Yugoslavia
                  Germans attack with 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Yugoslavia
                   retreated to Yugoslavia
                  Russians win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 mech_infantry
              Battle in Greater Southern Germany
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 2 bombers and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Greater Southern Germany
                  Germans win, taking Greater Southern Germany from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
      
          Non Combat Move - Germans
              2 bombers moved from Greater Southern Germany to Germany
              1 bomber moved from Yugoslavia to Germany
              2 bombers moved from Sweden to Germany
              1 armour and 1 mech_infantry moved from Southern France to Western Germany
      
          Place Units - Germans
              3 artilleries placed in Germany
              3 infantry placed in France
              4 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Russians : -0.17
      

      Savegame

      posted in Play Boardgames
      D
      Dutchman