Try to survive…
Posts made by Dukla passer
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RE: Attack London with G1?posted in Axis & Allies 1942 2nd Edition
And use subs to block USA sending help to UK.
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RE: Attack London with G1?posted in Axis & Allies 1942 2nd Edition
G1 buy just transports,and G2 make sure that you doing Sealion fully loaded(tank/infantry),use all 7 transports,all planes.Should be OK.
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RE: Axis and Allies 1914 FAQ/Question and Answer Threadposted in Axis & Allies 1914
Very good question.‘‘the number of battleships that can bombard is limited to the number of units that OFFLOADED from transport’’…and ‘‘the pre-emptive strike is against all of your OFFLOADING units’’…so I would say NO units OFFLOADED(no survivors)= NO bombardment.
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RE: Spring 2016 Battle of Britain on 8th May - SEE BATTLE REPORTposted in Events
…and we have been playing without Russian Revolution and we have used the rules from the book.
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RE: North connection ( Dukla passer / ESQ11 )posted in Play Boardgames
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to Japan Sea Zone
1 battleship, 1 carrier, 2 infantry, 2 submarines and 1 transport moved from Japan Sea Zone to Midway Sea Zone
2 infantry moved from Midway Sea Zone to Midway
2 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to Wake Island Sea Zone
2 fighters moved from Yakut S.S.R. to Novosibirsk
8 armour moved from Yakut S.S.R. to Novosibirsk
3 armour moved from Manchuria to Novosibirsk
2 infantry moved from Sinkiang to Novosibirsk
2 armour moved from India to Novosibirsk
3 armour moved from Kwangtung to ManchuriaCombat - Japanese
Battle in Midway
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese win, taking Midway from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 13 armour, 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 13 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Novosibirsk to ManchuriaPlace Units - Japanese
3 armour placed in Manchuria
3 infantry placed in Kwangtung
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalProduction/PUs Summary :
Russians : 23 / 26
Germans : 1 / 0
British : 41 / 42
Japanese : 40 / 40
Americans : 42 / 42 -
RE: North connection ( Dukla passer / ESQ11 )posted in Play Boardgames
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
2 infantry and 1 transport moved from Okinawa Sea Zone to Philippines Sea Zone
2 infantry moved from Philippines Sea Zone to Philippines
1 battleship moved from Alaska Sea Zone to Japan Sea Zone
1 carrier, 2 submarines and 1 transport moved from Alaska Sea Zone to Japan Sea Zone
1 armour moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Manchuria to Yakut S.S.R.
2 armour moved from Kwangtung to IndiaCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Philippines from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 armour and 1 fighter
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 2 armour
Americans defend with 1 infantry
Japanese win, taking India from British with 2 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Novosibirsk to Yakut S.S.R.
1 fighter moved from Evenki National Okrug to Yakut S.S.R.Place Units - Japanese
3 armour placed in Manchuria
3 armour placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalProduction/PUs Summary :
Russians : 21 / 25
Germans : 4 / 0
British : 41 / 61
Japanese : 42 / 42
Americans : 39 / 42 -
RE: North connection ( Dukla passer / ESQ11 )posted in Play Boardgames
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 22 infantry moved from Germany to East EuropeCombat - Germans
Battle in East Europe
Germans attack with 1 armour and 22 infantry
Americans defend with 3 infantry
Germans win, taking East Europe from Americans with 1 armour and 21 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 aaGun moved from Germany to East EuropePlace Units - Germans
2 infantry placed in Germany
1 submarine placed in Baltic Sea ZoneTurn Complete - Germans
Germans collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Russians : 25 / 25
Germans : 14 / 14
British : 37 / 34
Japanese : 32 / 39
Americans : 39 / 42 -
RE: North connection ( Dukla passer / ESQ11 )posted in Play Boardgames
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun and 4 armour; Remaining resources: 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to North Pacific Sea Zone
1 transport moved from Alaska Sea Zone to Wake Island Sea Zone
2 infantry and 1 transport moved from North Pacific Sea Zone to Alaska Sea Zone
2 infantry moved from Alaska Sea Zone to Alaska
3 armour moved from Manchuria to Yakut S.S.R.
3 armour moved from Kwangtung to Yakut S.S.R.
1 infantry moved from India to Sinkiang
3 armour moved from Yakut S.S.R. to Novosibirsk
2 fighters moved from Yakut S.S.R. to NovosibirskCombat - Japanese
Battle in Alaska
Japanese attack with 2 infantry
Americans defend with 2 armour
Americans win with 2 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Novosibirsk
Japanese attack with 3 armour and 2 fighters
Russians defend with 3 armour
Japanese win, taking Novosibirsk from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 2 armour
Casualties for Russians: 3 armourNon Combat Move - Japanese
2 fighters moved from Novosibirsk to Yakut S.S.R.Place Units - Japanese
1 aaGun placed in Manchuria
2 armour placed in Manchuria
2 armour placed in KwangtungTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs totalProduction/PUs Summary :
Russians : 23 / 28
Germans : 14 / 14
British : 34 / 34
Japanese : 37 / 39
Americans : 39 / 39 -
RE: North connection ( Dukla passer / ESQ11 )posted in Play Boardgames
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 armour moved from Germany to East EuropeCombat - Germans
Battle in East Europe
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking East Europe from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Germany to East EuropePlace Units - Germans
1 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Russians : 25 / 28
Germans : 14 / 14
British : 34 / 34
Japanese : 35 / 37
Americans : 39 / 39 -
RE: North connection ( Dukla passer / ESQ11 )posted in Play Boardgames
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to Alaska Sea Zone
2 infantry moved from Alaska Sea Zone to Alaska
Japanese take Alaska from Americans
1 battleship moved from Japan Sea Zone to Alaska Sea Zone
1 carrier moved from Japan Sea Zone to Alaska Sea Zone
2 submarines moved from Japan Sea Zone to Alaska Sea Zone
3 armour moved from Kwangtung to Yakut S.S.R.
1 armour moved from Manchuria to Novosibirsk
1 armour moved from Manchuria to Yakut S.S.R.
1 armour moved from Manchuria to Yakut S.S.R.
2 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from India to Novosibirsk
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Novosibirsk
2 fighters moved from Japan Sea Zone to Evenki National OkrugCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 4 armour and 2 fighters
Russians defend with 2 infantry
Japanese win, taking Evenki National Okrug from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Japanese attack with 4 armour
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Evenki National Okrug to Yakut S.S.R.Place Units - Japanese
1 transport placed in Japan Sea Zone
3 armour placed in Manchuria
3 armour placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs totalProduction/PUs Summary :
Russians : 24 / 29
Germans : 17 / 17
British : 34 / 34
Japanese : 41 / 42
Americans : 31 / 34 -
RE: North connection ( Dukla passer / ESQ11 )posted in Play Boardgames
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from South Europe to GermanyNon Combat Move - Germans
Place Units - Germans
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 17 PUs; end with 17 PUs totalProduction/PUs Summary :
Russians : 28 / 29
Germans : 17 / 17
British : 34 / 37
Japanese : 35 / 49
Americans : 33 / 34 -
RE: North connection ( Dukla passer / ESQ11 )posted in Play Boardgames
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 10 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Novosibirsk
3 armour moved from Manchuria to Yakut S.S.R.
1 armour moved from French Indo China to India
1 infantry moved from French Indo China to India
1 infantry moved from French Indo China to Sinkiang
3 armour moved from Kwangtung to Yakut S.S.R.
1 battleship, 1 carrier, 1 submarine and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone
2 fighters moved from Hawaii Sea Zone to Philippines Sea Zone
1 submarine moved from Midway Sea Zone to Japan Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking India from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines Sea Zone
Japanese attack with 2 fighters
British defend with 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Evenki National Okrug
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Philippines Sea Zone to Japan Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
3 armour placed in KwangtungTurn Complete - Japanese
Japanese collect 39 PUs; end with 49 PUs totalProduction/PUs Summary :
Russians : 21 / 34
Germans : 20 / 26
British : 34 / 37
Japanese : 39 / 49
Americans : 33 / 33 -
RE: North connection ( Dukla passer / ESQ11 )posted in Play Boardgames
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from West Europe to South Europe
2 infantry moved from Germany to East Europe
1 infantry moved from West Europe to South Europe
1 infantry moved from Germany to East EuropeCombat - Germans
Battle in East Europe
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking East Europe from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in South Europe
Germans attack with 3 infantry
Russians defend with 1 aaGun, 1 factory and 1 infantry
Germans win, taking South Europe from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Place Units - Germans
1 infantry placed in West Europe
2 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 26 PUs; end with 26 PUs totalProduction/PUs Summary :
Russians : 25 / 34
Germans : 26 / 26
British : 28 / 26
Japanese : 35 / 40
Americans : 33 / 33 -
RE: North connection ( Dukla passer / ESQ11 )posted in Play Boardgames
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 1 PUs;Combat Move - Japanese
1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport moved from West Panama Sea Zone to Hawaii Sea Zone
2 submarines moved from North Pacific Sea Zone to West Canada Sea Zone
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Manchuria to Yakut S.S.R.
2 armour moved from Manchuria to Yakut S.S.R.
1 armour moved from China to Kazakh S.S.R.
Japanese take Sinkiang from Americans
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from China to French Indo China
1 infantry moved from Kwangtung to French Indo China
1 armour moved from Kwangtung to French Indo China
1 armour moved from Kwangtung to Yakut S.S.R.Combat - Japanese
Battle in West Canada Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier
Japanese win with 2 submarines remaining. Battle score for attacker is 18
Casualties for Americans: 1 carrier
Battle in Evenki National Okrug
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour
Battle in Novosibirsk
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Japanese win, taking French Indo China from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Manchuria
3 armour placed in KwangtungTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs totalProduction/PUs Summary :
Russians : 24 / 28
Germans : 25 / 25
British : 26 / 26
Japanese : 39 / 40
Americans : 33 / 44