Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. dslof
    D
    • Profile
    • Following 0
    • Followers 0
    • Topics 1
    • Posts 2
    • Best 1
    • Controversial 0
    • Groups 0

    dslof

    @dslof

    1
    Reputation
    3
    Profile views
    2
    Posts
    0
    Followers
    0
    Following
    Joined Last Online

    dslof Unfollow Follow

    Best posts made by dslof

    • Axis and Allies TripleA project-suggestions very welcome

      Hello, I’m very new to this game, got addicted to learning about it from BGN on YouTube. Because of that, I’ve started two projects with a friend. One, is where we will attempt to find the best easy to memorize formula for battle odds calculations without aid, meaning an equation with maybe 5 or so variables and a high prediction accuracy. We plan to do this by calculating the odds of a large swath of battles and seeing how accurate certain formulas are. The other is an attempt to improve the ai in tripleA, we will try our hand at a graphical neural network that will try to beat itself and the tripleA ai. We don’t have access to a lot of computing power, so our plan is to start with the simplest game, 1941, and move to either 1942, anniversary, or maybe even G40 depending on our success with ‘41. I’m posting here any significant results, and to ask for help. If you have suggestions like formulas to try please share them. We plan to sink some time into this, so if/when we release it publically, we may add some way to monetize it like ad banners, so any advice on making enough money to justify this would help (not much, we want this to be very accessible, the other current option we’re thinking of is a $.99 one time fee to get access to it). If we give up or stop at a very early time, it will probably become free and open source for someone else to try their hand.

      posted in TripleA Support
      D
      dslof

    Latest posts made by dslof

    • RE: Axis and Allies TripleA project-suggestions very welcome

      @Panther Hello, very sorry since this is definitely not the way to ask this, but as you probably saw I took your advice and asked on the TripleA forum. However, since when I tried registering using this accounts email it autofilled my username as my real name, I used a different email. That I was fine with, but the issue is the verification code said it was invalid/expired. Because of this, my permissions were limited, hence why I originally had it in bug reports, my apologies. Is there any way you could help me verify my email or find some solution to this? I might be blind but I couldn’t find anyway to resend a verification email, and I tried removing and readding my gmail to my account to no avail.

      posted in TripleA Support
      D
      dslof
    • Axis and Allies TripleA project-suggestions very welcome

      Hello, I’m very new to this game, got addicted to learning about it from BGN on YouTube. Because of that, I’ve started two projects with a friend. One, is where we will attempt to find the best easy to memorize formula for battle odds calculations without aid, meaning an equation with maybe 5 or so variables and a high prediction accuracy. We plan to do this by calculating the odds of a large swath of battles and seeing how accurate certain formulas are. The other is an attempt to improve the ai in tripleA, we will try our hand at a graphical neural network that will try to beat itself and the tripleA ai. We don’t have access to a lot of computing power, so our plan is to start with the simplest game, 1941, and move to either 1942, anniversary, or maybe even G40 depending on our success with ‘41. I’m posting here any significant results, and to ask for help. If you have suggestions like formulas to try please share them. We plan to sink some time into this, so if/when we release it publically, we may add some way to monetize it like ad banners, so any advice on making enough money to justify this would help (not much, we want this to be very accessible, the other current option we’re thinking of is a $.99 one time fee to get access to it). If we give up or stop at a very early time, it will probably become free and open source for someone else to try their hand.

      posted in TripleA Support
      D
      dslof