sorry for the delay the wife has decided to take the computer to work this week and leave it there
Posts made by DropItTwice
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RE: S.A. VS D.I.T.posted in Play Boardgames
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RE: S.A. VS D.I.T.posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 2 armour, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Vyborg to Baltic States
1 artillery and 2 infantry moved from Novgorod to Karelia
1 armour, 3 artilleries and 6 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Belarus
3 infantry moved from Russia to Bryansk
3 armour moved from Russia to Ukraine
2 armour, 18 infantry and 2 mech_infantrys moved from Amur to ManchuriaCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 2 armour, 18 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun and 4 infantry
Russians win, taking Manchuria from Japanese with 2 armour, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Russians: 2 infantry
Russians win with 2 armour, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Russians: 2 infantry
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour, 3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
RE: Have mercyposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 artilleries and 10 infantry moved from Finland to Norway
Russians take Norway from Germans
1 submarine moved from 125 Sea Zone to 111 Sea Zone
2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 armour and 5 infantry moved from Belarus to Baltic States
1 fighter moved from Baltic States to Eastern Poland
1 armour, 4 artilleries and 6 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
1 armour, 2 artilleries and 1 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Ukraine
3 artilleries and 5 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to UkraineCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery and 7 infantry
Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 2 armour, 1 artillery and 7 infantry
Casualties for Russians: 5 infantry
Russians win with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 2 armour, 1 artillery and 7 infantry
Casualties for Russians: 5 infantry
Battle in 111 Sea Zone
Russians attack with 1 submarine
Germans defend with 4 transports
Russians win with 1 submarine remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Russians win with 1 submarine remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in Bessarabia
Russians attack with 1 armour, 7 artilleries, 1 fighter and 11 infantry
Germans defend with 2 armour, 2 artilleries and 7 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 7 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour, 2 artilleries and 7 infantry
Casualties for Russians: 7 infantry
Russians win with 1 armour, 7 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour, 2 artilleries and 7 infantry
Casualties for Russians: 7 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Bessarabia to Ukraine
2 aaGuns, 2 armour, 18 infantry and 2 mech_infantrys moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
RE: S.A. VS D.I.T.posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
French take Anglo Egyptian Sudan from ItaliansCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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RE: S.A. VS D.I.T.posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
RE: Have mercyposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 infantry moved from Syria to Trans-Jordan
French take Trans-Jordan from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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RE: Have mercyposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from Queensland to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
1 airfield placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
RE: Have mercyposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs (6 lost to blockades); end with 12 PUs total
Some units change owners in territory India -
RE: Have mercyposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 armour moved from Union of South Africa to Belgian Congo
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
1 tactical_bomber moved from India to Iraq
1 armour and 1 infantry moved from India to West India
4 infantry moved from India to Burma
1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 39 Sea Zone to 38 Sea ZoneCombat - British
Battle in Iraq
British attack with 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry and 1 tactical_bomber
British win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry and 1 tactical_bomber
Battle in Anglo Egyptian Sudan
British attack with 3 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
British win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - British
1 tactical_bomber moved from Iraq to PersiaTurn Complete - British
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RE: Have mercyposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter and 5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Chinese win with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
RE: Have mercyposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Americans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
2 armour and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Philippines to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to Borneo
4 mech_infantrys moved from Western United States to AlaskaPlace Units - Americans
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
RE: S.A. VS D.I.T.posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some units change owners in territory India
Some units change owners in territory Malaya -
RE: S.A. VS D.I.T.posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Combat Move - British
Giving bonus movement to units
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Syria
2 infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 armour moved from Shan State to Malaya
1 armour moved from Shan State to Yunnan
1 armour moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Syria
British attack with 1 armour
Italians defend with 1 armour
Italians win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
British win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Battle in 37 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the British
British win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 35
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for British: 1 carrier, 2 cruisers and 2 destroyers
British win with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 35
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for British: 1 carrier, 2 cruisers and 2 destroyers
Battle in Malaya
British attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British win, taking Malaya from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
British win with 2 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesTurn Complete - British
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RE: S.A. VS D.I.T.posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
RE: S.A. VS D.I.T.posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 bomber moved from British Columbia to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 cruiser moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 battleship, 2 carriers, 4 cruisers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Western United States to Eastern United States
2 fighters moved from British Columbia to Eastern United States
4 mech_infantrys moved from Eastern United States to Western United StatesCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 cruiser
Germans defend with 1 destroyer
Americans win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Americans win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Germans defend with 2 fighters, 1 tactical_bomber and 9 transports
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Germans: 2 fighters, 1 tactical_bomber and 9 transports
Casualties for Americans: 1 fighter and 1 tactical_bomber
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Germans: 2 fighters, 1 tactical_bomber and 9 transports
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in 92 Sea Zone
Americans attack with 1 battleship, 2 carriers, 4 cruisers, 1 destroyer and 1 submarine
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 2 carriers owned by the Americans
Americans win with 1 battleship, 2 carriers, 4 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 65
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans win with 1 battleship, 2 carriers, 4 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 65
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Battle in 102 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from 102 Sea Zone to Eastern United States
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
5 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 armour and 2 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
2 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
RE: Have mercyposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Russians
Notification to player Russians: Russia has joined the Allies, and declared war on the European Axis!
Trigger Russians War European Axis: Changing Relationship for Germans and Russians from Neutrality to War
Trigger Russians War European Axis: Changing Relationship for Italians and Russians from Neutrality to War
Trigger Russians War European Axis: Changing Relationship for Russians and British from Neutrality to Allied
Trigger Russians War European Axis: Changing Relationship for Russians and French from Neutrality to Allied
Trigger Russians War European Axis: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Russians War European Axis: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Setting uses for triggers used this phase.Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 armour and 2 mech_infantrys moved from Yenisey to Buryatia
3 artilleries and 15 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Russia to Belarus
1 artillery and 2 infantry moved from Russia to Bryansk
3 infantry moved from Bryansk to Belarus
1 infantry moved from Vyborg to Finland
2 infantry moved from Rostov to UkraineCombat - Russians
Battle in Finland
Russians attack with 3 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians win, taking Finland from Germans with 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 6 infantry
Russians win with 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 6 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Finland to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 infantry placed in Ukraine
3 artilleries and 1 infantry placed in Russia
Russians undo move 2.
Russians undo move 2.
1 artillery and 2 infantry placed in Ukraine
1 armour, 2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
RE: Have mercyposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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RE: Have mercyposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
RE: S.A. VS D.I.T.posted in Play Boardgames
sending 2 tact’s and 2 fighters in the 8 transports you scrambling 2 fighters and 1 tact?