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    Posts made by Driel310

    • RE: 41?…42?..Nos?....Tech?....

      @TG:

      A little off topic, but has anyone come to a initial conclusion about balance in the 1941/1942 Scenarios?

      I’d like to introduce a few friends to A&A and would like the starting game to be equal to both sides as possible.

      I’m guessing:

      1941 + NO: Axis way too powerful? 
      1941 - NO: ??

      1942 + NO: Balanced? 
      1942 - No: Allies too powerful?

      I’ll stir the discussion…

      1941+NO: Allies way too powerful when they go full out KGF. And with full I mean FULL. Japan gets big and cashes 65+ IPC by turn 4/5 but by then there is a large Russian/UK stack in Poland keeping Germany in Berlin, cashing a 20 IPC a turn.

      However if you don’t do KGF, axis are too powerful indeed.

      I know it sucks, but the KGF is even more scripted than in AAR since there is not KJF in this game. If performed well Japan won’t reach Moscow ever before Berlin collapses. I dunno how it turns out if Japan doesn’t advance on the mainland but goes to the USA. However I’ve still have to see a succesfull invasion of LA in this game. It’s so easy for the USA to counter and Japan keeps on having the logistic difficulties to tranny to LA.

      I hope I am wroing, but the way I see it, the Allies will eventually go full KGF in the top rated games (yet again).

      1941-NO: Well, Allies unbeatable if they go KGF. But if you play something else you might end up with a balanced game, but who do that if you know you can win with going full blown KGF…

      1942 I can’t judge, we are not that interested in that scenario yet since 1941 is more attractive cuz it’s new.  :wink:

      posted in Axis & Allies Anniversary Edition
      Driel310D
      Driel310
    • RE: Suggestions for Germany?

      I think John said: Germany has almost all his NO’s. The Karelia / Cauc one is the hardest to get naturally. But still with the other two NO’s Germany will cash 40-50.

      Why would you need an air force to fend off UK? Are you going to attack the UK/US fleet in the Atlantic?  :?

      As for the tech part, I agree, Germany can spend a buck there.  :wink:

      posted in Axis & Allies Anniversary Edition
      Driel310D
      Driel310
    • RE: Map for 1941 axis strategy

      Above is not the right link (it points to a 42 map), but I’ve found your revised all out on Russia strategy.

      I will admit it looks stronger when you are using even the African corps to Ukraine. Some slight adjustments:
      Italy won’t but a trn when the fleet goes to the baltic of course.
      You only shift 2 inf to Poland instead of the 3 inf, 1 rtl.

      The Russian counter attack on the Baltic states is gone, so I believe best Russia can do is make Karelia a deadzone, and go for defense of the Caucasus. That one has to be held at all costs. With the UK forces from Africa and India that should be enough, but I can’t tell that for sure, one is looking way ahead in future turns.
      Losing Leningrad is not fun, but it’s not the end of the Russians. Remember Leningrad is not next to Moscow, but Stalingrad is!.

      It will be a race between Germany in Moscow and the Allies in Berlin and we might even see it happen on the same turn (hey wait, where did I hear that before…  :-P).

      posted in 1941 Scenario
      Driel310D
      Driel310
    • RE: Japan First Move and US Reply

      Therefore I quoted Gallo Rojo not you.  :wink:

      posted in 1941 Scenario
      Driel310D
      Driel310
    • RE: German "factory crush" strategy with little help from Mini-Me ( Italy)

      There is 10 inf in Cauc not 6, because you also start with 4 inf which don’t move.

      I don’t see how much you can bring with Germany, but I seriously doubt you have good odds against those 10 on G2.  :wink:

      posted in 1941 Scenario
      Driel310D
      Driel310
    • RE: Japan First Move and US Reply

      @Gallo:

      @Imperious:

      which scenario is this?

      I assume its 42.

      no. 1941

      IJN has 2 x AC + 4 Fighters on sz38 that could attack USN either at W USA (1 BB, 1 CA, 1 Sub, 1 TN) or at Hawaii (1 AC, 1 Fighter, 1 DD)
      IJT has 1 AC + 2 Fighters on sz38 that could move, launch an air strike against attack Hawaiian fleet.

      (other combination are also possible)

      :? Since when does the USA have a BB and CA at the W USA? And a CV at Hawaii?? That’s the 42 USA setup you are referring to. And with Japan you are using the 41 setup??

      posted in 1941 Scenario
      Driel310D
      Driel310
    • RE: 1941 or 1942

      Ok, working on that.

      By the way, nice avatar.  :-D

      posted in Axis & Allies Anniversary Edition
      Driel310D
      Driel310
    • RE: 1941 or 1942

      @Funcioneta:

      @Driel310:

      Basically everyone likes 41 more because it’s new and a lot different to AAR, except Funcioneta over here who is the president of the we support China club.  :-D

      :lol:  good one  :-D Karma +1 and changing Func’s profile  8-)

      Haha, thx.  :-D

      A bit off-topic but where is the button to give someone positive or negative karma?

      posted in Axis & Allies Anniversary Edition
      Driel310D
      Driel310
    • RE: Soviet Union first buy

      Nice poll, but totally useless in the 41 scenario since the Russian buy depends on the G1 turn.  :wink:

      posted in 1941 Scenario
      Driel310D
      Driel310
    • RE: 1941 or 1942

      Basically everyone likes 41 more because it’s new and a lot different to AAR, except Funcioneta over here who is the president of the we support China club.  :-D

      posted in Axis & Allies Anniversary Edition
      Driel310D
      Driel310
    • RE: Suggestions for Germany?

      I think you misunderstood me, we were talking about G1 buys. Since Germany only has 31 IPC to start with, you can do with Berlin only.

      On G2, buy an IC in France and there is your production.  :wink:

      posted in Axis & Allies Anniversary Edition
      Driel310D
      Driel310
    • RE: Suggestions for Germany?

      @shohoku201:

      i think it’s futile for Germany to spend on navy in general.  already mentioned is Germany really lacks infantry.  so i would spend the 31 ipc on 8 infantry (21 ipc) and 2 tanks (10 ipc), which totals 10 items that can be placed on Germany.

      8 infantry costs 24.  :wink:

      You could build 7 inf, 2 arm but you would have 1 production space left. Still personally I would go for 10 inf on G2. Unless you are going for broke like IL wrote with all armor (which yet I don’t think will work, but we are debating) Germany needs the infantry really really bad.

      posted in Axis & Allies Anniversary Edition
      Driel310D
      Driel310
    • RE: Map for 1941 axis strategy

      IL, what file do I need to download to see that revised strategy?

      The most recent one I see dates from 24/11/2008…

      posted in 1941 Scenario
      Driel310D
      Driel310
    • RE: Map for 1941 axis strategy

      @Imperious:

      Germany would have 11 on defense vs. 13 for the Soviets, which is mutual death. I could divert one more tank to Baltic from Army group center and make your attack less than feasible, while still controlling the central position.

      On average Germany has 2 inf, 1 rtl, 1 arm = 9 defense. The Soviets will go with 11 only since they are losing only ones and Germany is losing 2’s.

      The Baltic fleet is toast unless Germany builds some fleet, but UK is in no position to do anything BEFORE Germany has two turns and they will take Karelia.

      UK is in a very good position to do something, namely kill that fleet and then fly the fighters to Karelia.

      If the Soviets do take Baltic, the Panzers then just take everything back, but the Soviets now have nothing for a second comeback after losing first 7 infantry, then losing 6 more on their own turn, then losing the Art, Tank, plus about 3 more infantry on the Germans second turn.

      Sure you can take it back, but the trick for the Russians is to kill off Germany infantry so when they are trying their final push for Moscow they only have armor + ftrs available.

      I now have Caucasus because you committed to Karelia and tried to defend both after throwing your men at Karelia/Baltic.

      The Germans just either confront it or send it all south to Caucasus, and Italy has like 5 more units,+2 shore shots+fighter as followup, then japan lands the fighters and it belongs to Axis.

      You can’t take Cauc with the forces available on G2. The Russian defense is way too strong with their R1 build included.

      All Germany needs to do is control the access from East Poland and Ukraine with Baltic the tanks go on autodrive.

      Also, remember the transport could opt to take the tank in Libya landing it in Balkans and moving an extra tank from france into Poland. Thats 2 extra tanks, So you got 12 or 13 depending on if you take Baltic. Also, if you don’t take Back Baltic, you lost Karelia…the tanks just go where they are wanted.

      ON turn 3 Germany has 6-7 more tanks so your at close to 20 tanks plus 4 fighters/bomber, which would out field the Soviets.

      The trick is the race, Germany is deliberately sacrificing a proper war with UK to fight the Soviets.

      And you will end up with UK sending all her African + Indian forces to Persia and on UK2 to Cauc to help defend. If Germany wants a broke game, the Allies can play that game too.

      If there is decent PBEM tool and a dice roller we could use, we can always try a little game against one another.  :wink:

      posted in 1941 Scenario
      Driel310D
      Driel310
    • RE: Map for 1941 axis strategy

      Although I could wrote a whole book with comments on this G1, I will give only one:

      • Russia will attack Baltic States back with a maximum of 7 inf, 1 rtl, 1 arm (probably less inf, 5 is best) attacking 2 inf (on average remaining after G1), 1 rtl, 1 arm of Germany. The Baltic Fleet is toast because of the UK air, that would leave only the infantry of Scandinavia to attack Karelia on G2. Which can’t be all 4 since you have to defend Norway as well since your bomber lands there. However Russia can place 4 inf + inf they didn’t use in the Baltic + UK ftr to defend Karelia.

      On UK2 the first UK trannies land directly on Karelia and she is shut tight for the rest of the game.

      posted in 1941 Scenario
      Driel310D
      Driel310
    • RE: Can the USSR stand alone in AA50?

      @Gallo:

      now, a last note on Russia: in the real war, it was the the Soviet Union who defeated Germany (even after D-Day, almost 70% of German Army was committed to the Eastern Front – and they were already on full retreat after Stalingrad and Kursk). So why is that in the game the USSR is always the weaker allied?

      Hmmm, all respect to the Allies who lost men too when they were liberating us over here, but I think that’s because the game is designed by Americans maybe……

      We could start a whole discussion again about whether the Soviet Union would have won the war on their own, but let’s not call in timerover again.  :-D

      posted in Axis & Allies Anniversary Edition
      Driel310D
      Driel310
    • RE: How to re-balance the -41 Scenario (team effort!)

      I’ve seen the beta of TripleA and a lot of respect to the programmers, but it’s way too buggy to use at the moment for AA50.

      As for Mapview and Battlemap, that is personal indeed.  :wink:

      posted in 1941 Scenario
      Driel310D
      Driel310
    • RE: How to re-balance the -41 Scenario (team effort!)

      Pfffff, guys and girls maybe it would be a lot wiser to get a lot more games under the belt before jumping to stuff like this.

      Let the game evolve into massive online play first. First we need a good PBEM tool like Battlemap, Mapview or TripleA and ranked play in the clubs. If after a game of 500 the Axis still remain victorious in 90% of the games, then one can think about rebalancing.

      p.s. claiming that Japan cant attack Russia until Berlin falls is a joke, might as well give the Allies the win before starting.

      posted in 1941 Scenario
      Driel310D
      Driel310
    • RE: MY review

      @Imperious:

      If so, I wonder how you defended France + Berlin itself from invading British fleet and starting from turn 2 invading USA fleet… The Italians can clean up a bit, I know, but they can’t clean 4 loads of UK trannies + 2 loads of USA trannies from France…But in all games invasions of 4 units was revoked by Italy and made it hard unless UK had more transports which they did build. But remember the game lasted like 3-4 turns so the Soviet factory crush was deciding the game…

      4 units in France? What the hell did UK do? They should at least have 3 transports, maybe even 4 on their turn 2 invasion.

      Germany plays after the Soviets. Germany takes a Soviet territory and Italy shadows with fighters and other stuff landed by transports in Black sea. The Soviets have to fight 2 nations.

      In 41 Germany plays BEFORE the Soviets.

      posted in Axis & Allies Anniversary Edition
      Driel310D
      Driel310
    • RE: How do subs work?

      Ok thx for that big K.

      I recall this being different in AAR, it happened a lot with the UK sub attacking the Japanese one in the Pacific on UK1.

      posted in Axis & Allies Anniversary Edition
      Driel310D
      Driel310
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